Less than impressed...
In this case I'm not complaining directly about the "your difficulty setting isn't really your difficulty setting" thing - I know it's been like that forever and the designers may not even perceive it as a fault, let alone be arsed to fix it. I'm complaining about the fact that Who Will Die? defeats my workaround for same for no evident reason.
Quote:
I'm not convinced that it's a bug, I think it's just my luck of the draw with the RNG and Void spawns. It's just that with the large ememp down (My PB is really built for 30+), the rather large number of Voids I'm getting makes the mish much tougher than it should be. Like I said, my second run I didn't have many Voids and the missions were no harder than usual.
This just screams of being a bug FFM - did you bug it in game?
I think I ran it solo once on my warshade and I don't recall hitting anything that would kill me like that (L45 warshade) but I also kept my difficulty settings intentionally low (+0/x2 no bosses) because I knew that the arc scaled up in a really ugly way. Second and third times I ran it on my warshade where in all kheld groups for protectors all kheldian friday night - and while we did have a few deaths, I don't recall it being overwhelming, just tough. |
TBH, I'd rather the devs got shot of Voids, or at least stopped them spawning in missions where really, they don't make ANY sense... We have enough trouble making a decent build with tri-forms as it is without mobs that can 2 shot us!
@FloatingFatMan
Do not go gentle into that good night.
Rage, rage against the dying of the light.
I guess I'm just missing something >.>