Farmer Doom says; "NOOOOOOOOOOOOOO!"


Aipaloovik

 

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Originally Posted by Freitag View Post
Mission Architect
  • Custom Critters within Mission Architect which are capable of self-revival will give no rewards when they are defeated for the second and subsequent times. The powers still contribute to the calculation of their custom XP values.
Ha-ha!

Seriously, did anyone NOT see this coming? Been needed for a long time now what with the proliferation of X/Regen custom enemy groups that everyone and their brother seems to make for their farm 'arcs.'

Maybe this will be the straw that breaks the camel's back and alert these people to the fact that the AE is not and NEVER WAS INTENDED AS a farming tool?

We can dream...


 

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As much as I massively dislike the farms clogging the system, ZERO rewards may be taking it way too far especially when you think of self rez powers with extra effects. I'll comment on this elsewhere, thank you for bringing this to our attention.


 

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Don't Freakshow already not give rewards for defeating them a second time post-rez? Hasn't that been the case since, like, i16-17?

EDIT: Nevermind, they just reduced their overall XP reward. http://wiki.cohtitan.com/wiki/Patch_Notes/2009-09-15


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Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

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Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

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Originally Posted by Lady_of_Ysgard View Post
Ha-ha!

Seriously, did anyone NOT see this coming? Been needed for a long time now what with the proliferation of X/Regen custom enemy groups that everyone and their brother seems to make for their farm 'arcs.'

Maybe this will be the straw that breaks the camel's back and alert these people to the fact that the AE is not and NEVER WAS INTENDED AS a farming tool?

We can dream...
You are seriously living in fantasy land if you think it will do anything at all to farms.

On second thought, it just proves that you have no idea how to farm, so nevermind.


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Originally Posted by Hyperstrike View Post
English does not borrow from other languages. English follows other languages down dark alleys, hits them over the head, and rifles through their pockets for loose grammar.

 

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Originally Posted by ZephyrWind View Post
You are seriously living in fantasy land if you think it will do anything at all to farms.

On second thought, it just proves that you have no idea how to farm, so nevermind.
Isn't that a good thing though?, I must be out of the loop.


Too many 50's to list here's a few you may know.
Slazenger, Area51, Area53, Area54, Erruption, Mind Plague, Thresher, Sheath, Broadside, Debt

 

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Originally Posted by Slazenger View Post
Isn't that a good thing though?, I must be out of the loop.
It's fine. Everyone gets to play the game however they want.

I just don't understand people who hate on certain groups (farmers, PvPers, PvEers, whatever) as if the fact that they like to do (farm, PvP, PvE, whatever) somehow lessens other fun in the game.

Just because I'm not using the AE the way someone who writes arcs is using it does not mean that I'm making their arcs worse. So what's the harm?


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Originally Posted by Hyperstrike View Post
English does not borrow from other languages. English follows other languages down dark alleys, hits them over the head, and rifles through their pockets for loose grammar.

 

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Originally Posted by Lady_of_Ysgard View Post
Maybe this will be the straw that breaks the camel's back and alert these people to the fact that the AE is not and NEVER WAS INTENDED AS a farming tool?
Oh boy. Does this post count as "inciting a riot"? It doesn't matter that AE wasn't intended as a farming tool. There's a certain population that is going to farm no matter what. You can yell at them, they can yell at you, at the end of the day no one's opinion will be changed even one iota.


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Originally Posted by ZephyrWind View Post
It's fine. Everyone gets to play the game however they want.

I just don't understand people who hate on certain groups (farmers, PvPers, PvEers, whatever) as if the fact that they like to do (farm, PvP, PvE, whatever) somehow lessens other fun in the game.

Just because I'm not using the AE the way someone who writes arcs is using it does not mean that I'm making their arcs worse. So what's the harm?
I thought all the high amount mobs in farmer mission put extra stress on the server (maybe wrong), I would call that having an effect on how I play my game?


Too many 50's to list here's a few you may know.
Slazenger, Area51, Area53, Area54, Erruption, Mind Plague, Thresher, Sheath, Broadside, Debt

 

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Originally Posted by Slazenger View Post
I thought all the high amount mobs in farmer mission put extra stress on the server (maybe wrong), I would call that having an effect on how I play my game?
2 spawns + 6 ambushes puts extra stress on the server node you happen to be playing on? Someone tell the devs that all those ambushes in the ITF are having an effect on how you play the game so they can take them out.


Ambush City, Or: How I Learned To Stop Worrying And Love The Ambush - Arc #1043
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Originally Posted by Slazenger View Post
I thought all the high amount mobs in farmer mission put extra stress on the server (maybe wrong), I would call that having an effect on how I play my game?
Well, I don't know anything about coding an MMO, so I could not say if it did or not, but I will say that a mission is a mission, regardless of whether it is in the MA or from a contact. If you run at x1/+8 you are going to get high numbers of mobs in your mission no matter where it is.


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Originally Posted by Hyperstrike View Post
English does not borrow from other languages. English follows other languages down dark alleys, hits them over the head, and rifles through their pockets for loose grammar.

 

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Originally Posted by Demonic_Gerbil View Post
2 spawns + 6 ambushes puts extra stress on the server node you happen to be playing on? Someone tell the devs that all those ambushes in the ITF are having an effect on how you play the game so they can take them out.
That mission is most probably set for 8 players worth of stress though not 1, and that mission is the 3rd out of 4 and takes about 20mins top's to complete, the mission itself is not rinse and repeat over 8-10 hours day.


Too many 50's to list here's a few you may know.
Slazenger, Area51, Area53, Area54, Erruption, Mind Plague, Thresher, Sheath, Broadside, Debt

 

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Powerleveling's taking the hit here, not farming.

But don't let facts get in the way of crowing, I guess.


 

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Originally Posted by Sivasiri View Post
Powerleveling's taking the hit here, not farming.

But don't let facts get in the way of crowing, I guess.
Even that is not much of a big deal. It just means I'll need to exit and re-enter the mission a little more often.


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Originally Posted by Hyperstrike View Post
English does not borrow from other languages. English follows other languages down dark alleys, hits them over the head, and rifles through their pockets for loose grammar.

 

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Spiteful people suck.


 

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First reaction: LOL THEY NERFD REGEN

Second reaction: Whew, glad none of my custom critters has Revive. Their XP compared to their difficulty is already really bad. This would make their XP even worse. Those who use Reviving custom critters for story arc purposes might need to readjust so the work/payoff ratio doesn't go even farther off balance.


 

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Originally Posted by ZephyrWind View Post

Just because I'm not using the AE the way someone who writes arcs is using it does not mean that I'm making their arcs worse. So what's the harm?
Because, as farms get upvoted by the farming community, it makes legitimate arcs harder to find.

I say this, as someone who does farm sometimes, but I can definitely see the frustration in working for a month on an arc for it to see less than ten plays and never be touched.


 

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All this will do is have farms remove any revive powers from their customs and replace with a different random power that will make sure the mobs give 100% XP and they will have to run the mission twice as often.

Oh, and it will also clog the system with a ton of farms with the revive powers that don't get deleted while old and new farmers create a whole bunch of new farms instead of just fixing the old ones.


 

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Originally Posted by Lady_of_Ysgard View Post
Ha-ha!

Seriously, did anyone NOT see this coming? Been needed for a long time now what with the proliferation of X/Regen custom enemy groups that everyone and their brother seems to make for their farm 'arcs.'

Maybe this will be the straw that breaks the camel's back and alert these people to the fact that the AE is not and NEVER WAS INTENDED AS a farming tool?

We can dream...
So what if i use the AE to farm! What is it any of your business or concern? My farming does not effect your toons or anyone else's toon. In Fact! Last i checked i do pay to play this game. Beings i pay to play this game if i want to sit in the AE and lvl my toons fast i should be able to. That is like someone going into Virtue and looking at all the RPrs and saying well we know you pay to do this but its not allowed anymore and same goes for the PvPrs, and PvE people, or for another example what about the ones that sit in RWZ day after day and farm for Astral Merits and EMP merits. Nothing is said or being done about that, but yet they do pay with there own money out of there own pocket to do that. If that is what they want to do with the time they paid for on the game then they should be allowed to. So in other words if i want to sit in the AE and farm for Tickets,Prestiege,XP, or money. Why is it such a harm to do so because after all like i have pointed out. "Its our own money paying to do so"


 

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Why the hate? I simply don't get it... This isn't an exploit. It's not a cheat. And, they ONLY did it for AE missions...

So, someone who likes 80 tickets for an alchemical gold instead of paying up to 350 thousand inf on the market... our money we pay for this game isn't as good as you farm haters?


 

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Why is it that people call "Farmer Doom" after every little change made?
Aren't you getting bored of that yet?
The only difference this makes is the fact farms take half as long for half the rewards. That equates to a net loss of no time and no xp, what it does do differently is it doubles your ticket gains when powerlevelling which is obviously a very favourable result.

The main drawback from this change is the fact a lot of the creators of the old farms no longer play the game, those farms are now useless and are going to bog up AE needlessly and I for one am sick of the story writer's crying over AE being bogged up like that. Even with the extra tickets generated, the change isn't worth more tears from them.

Also, the extra server strain from loading double the maps could prove to be problematic. Only time will tell.


 

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Originally Posted by Giant2005 View Post
Why is it that people call "Farmer Doom" after every little change made?
Aren't you getting bored of that yet?
The only difference this makes is the fact farms take half as long for half the rewards. That equates to a net loss of no time and no xp, what it does do differently is it doubles your ticket gains when powerlevelling which is obviously a very favourable result.

The main drawback from this change is the fact a lot of the creators of the old farms no longer play the game, those farms are now useless and are going to bog up AE needlessly and I for one am sick of the story writer's crying over AE being bogged up like that. Even with the extra tickets generated, the change isn't worth more tears from them.

Also, the extra server strain from loading double the maps could prove to be problematic. Only time will tell.
So why not go way back and get rid of the old AE arcs. They seem to do a good job and nerfing/deleting the good ones that people run so why not get rid of the old ones to free up space. I see all hatin on AE for farming but yet nothing being said about the ones who rather buy there infamy from the chinese or whoever it comes from. At least the people running AE is working for what they have and want. I myself will be leaving the game because the AE farming for tickets to craft because previously stated 350K for a common salvage is abserd. Prestiege to get base up and goin for others to enjoy. Not many people enjoy spending months and months on a toon that is not 50. Like i said before its like goin to the ones that RP or do Mission Arch or anything else they enjoy doin in the game and saying hey this is no longer allowed.


 

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Originally Posted by Bubbawheat View Post
All this will do is have farms remove any revive powers from their customs and replace with a different random power that will make sure the mobs give 100% XP and they will have to run the mission twice as often.

Oh, and it will also clog the system with a ton of farms with the revive powers that don't get deleted while old and new farmers create a whole bunch of new farms instead of just fixing the old ones.
I have a feeling this will be the outcome, whether the devs intended it to be or not.


To this 4/4 beat, I'm in time with you. To this 4/4 beat, I would die for you. Your lovesick melody is going to get the best of me tonight, but you won't get to me 'cause I won't sing.

 

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Originally Posted by MeMDC80 View Post
So what if i use the AE to farm! What is it any of your business or concern? My farming does not effect your toons or anyone else's toon.
If you use the market, farming does affect you. AE farmers are pumping inf into the system at an exorbitant rate. Unless you somehow manage to play in a vacuum, any action large numbers of other players take affects you.

Quote:
Originally Posted by Giant2005 View Post
The only difference this makes is the fact farms take half as long for half the rewards. That equates to a net loss of no time and no xp, what it does do differently is it doubles your ticket gains when powerlevelling which is obviously a very favourable result.
No rewards means no tickets.

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Originally Posted by MeMDC80 View Post
I see all hatin on AE for farming but yet nothing being said about the ones who rather buy there infamy from the chinese or whoever it comes from.
Aaaand, we made it to page two before someone brought up that dead horse. Here's a thought for ya...where do you think RMTers get their inf? Hmmm?


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Originally Posted by Eva Destruction View Post
No rewards means no tickets.
Previously I ran one mish to get 1500 tickets and 100% xp, now I have to run two mishes for 100% xp but I get 3000 tickets for my efforts. The Devs have doubled the ticket gains.


 

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Originally Posted by Eva Destruction View Post
If you use the market, farming does affect you. AE farmers are pumping inf into the system at an exorbitant rate. Unless you somehow manage to play in a vacuum, any action large numbers of other players take affects you
How u figure farmers are pumpin the infamy into the system? There are many ways to make money in the game and way better ways to make that money over AE farmin. Yes AE farm is a good way to make money, but beings they making the money doesn't mean they are pumpin it into the market. If you are blaming farming on the high costs at market better pay more attention in the game because there is more to that than just farming. I am sure the RMTers just didn't get the money from the AE.. Such thing as called PvP IO farmin as well which has been proven to bring dbl the amount of money as AE farms..