Beam Rifle worth the money?


Blast_Chamber

 

Posted

If I can find a name I like to go along with it I might pick it up. I'm having enough fun with my Dark/mental blaster and Time/Fire defender that I don't really want to have another ranged character to try and split time between.

The name I wanted on Pinnacle is taken, so it will sit there in the store until I come up with another one that makes me laugh like the first one did. (The name was Ronald Raygun)


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Beam/Time for Bonzo.

The Zapper.

The Great Disintegrator.


 

Posted

I'm only ever gonna see the discounted price of anything as worth it. The discounted price is more like the real value.

Although in my hour of weakness I bought the Barbarian costume set.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Quote:
Originally Posted by SinergyX_EU View Post
I would rather see no BR at all, then the way i see it now. Then rather a grav/kin ranged set, then something like this.
What do you mean by a 'grav/kin ranged set'? You would prefer it to be like a Grav/Kin Troller? I don't see how you could make that into a Blast set that would make any sense.

What specifically do you not like about it?


My BR/Traps Corr is just about twenty and loads of fun. I definitely enjoy the graphics and sounds so far (haven't heard the top tier sounds since the power customization screen doesn't play them), and the damage seems quite reasonable (plus, the easily perma-able -regen should help some for AV soloing).

I loved the absurdly flashy nature of Dual Pistols, and at the same time I love the much more straight forward Beam Rifle animations. It could definitely use a few more weapon model options IMO, but the few free ones are definitely fairly nice (I opted for the Incredibly Reliable Rifle )


Quote:
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
HOLY HELL GUYS.

Beam Rifle / Poison hits HARD.

Just sayin'.
I too have found this combo enjoyable.


 

Posted

I am looking forward to an update to AR actually.


 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
HOLY HELL GUYS.

Beam Rifle / Poison hits HARD.

Just sayin'.
Dechs, we've been thinking alike on this issue.
I've made a couple chars since the new issue hit. a Dark/MA tank and a Beam/Poison corrupter. Afterwards I went out to the forums to see what ppl might have thought of em and there you are talking about how good they look. BTW, the song on your DA sux video was done by Big Bad Voodoo Daddy. In case you never figured it out.

Question is, will Beam/Poison be survivable enough.


 

Posted

Quote:
Originally Posted by Shadey_NA View Post
Dechs, we've been thinking alike on this issue.
I've made a couple chars since the new issue hit. a Dark/MA tank
Get out of my head. I've actually rerolled that tank as Dark/MA. He's going to be so much more survivable and tank capable than he ever was.

Quote:
Originally Posted by Shadey_NA View Post
Question is, will Beam/Poison be survivable enough.
Of course it can be. The only question is are you willing to make other sacrifices in the build to hit the S/L softcap?

Me? I'm going with the "damn survival, I'll just kill 'em faster" method.


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Posted

@ NewScrapper,
-Short answer... if you rarely play Blasting types, then skip it.

-More involved answer... Even some serious Blast lovers are split on Beam Rifle, 'tis a tricky set to run and gun with. Corruptors seem* to have the most effective use out of the set.


I personally played (and currently on live) on Beta a BR/Poison Corr. I love it. If there are 2+ BRs on a team, the disintegration mayhem is awesome. Solo, the set works well if you do a little planning.

I suggest playing around with one on Beta/Test and make your own judgements. Hell, try teaming with a few BRs on live and grill them for real time experience.

Good luck =D


"You sir, have never been in a hammer fight, that much is clear."
-Blast_Chamber

*yeah, I quoted myself.

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
Of course it can be. The only question is are you willing to make other sacrifices in the build to hit the S/L softcap?

Me? I'm going with the "damn survival, I'll just kill 'em faster" method.
I'm not sure how to approach him just yet. Poison offers a good chunk of tohit debuff, but that won't carry you far on the really big game and that's where I think the sets damage will really shine.

Maybe I should just box him with a time fender for the Defense and healz.


 

Posted

I had no intentions of ever picking it up, but after seeing my friend using it, and there being a discount, I caved in and bought it last night. I've got to admit that it's a really fun set once you grab Disintegrate, and well worth the points to me. The damage isn't anything to write home about yet (level 10), but it keeps me busy and requires a little thought while using which I tend to enjoy.


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Posted

Quote:
Originally Posted by Dechs Kaison View Post
Especially if you have a whole rainbow of colors.

I'm tempted to start a Beam/Traps Ghostbuster superteam.

"Cross the Streams"
Don't cross the Streams, It would be bad. Try to imagine all life as you know it stopping instantaneously, and every molecule in your body exploding at the speed of light.



NeoSaturn-L50 Kat/Regen Scrapper

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Posted

Quote:
Originally Posted by NeoSaturn View Post
Don't cross the Streams, It would be bad. Try to imagine all life as you know it stopping instantaneously, and every molecule in your body exploding at the speed of light.


Tell him about the twinkie.


 

Posted

NewScrapper, if you don't play ranged archetypes much, then skip it. You gotta remember, the sale is 20% off, i.e. 160 points off, i.e. about a $2 discount. This isn't like the character transfer bundle for 1600 and they've knocked off a zero.

Believe me, I hear ya: it's a new shiny plaything, it looks pretty cool, a lot of people are running around with it, blah blah blah. But be a smart shopper. If you aren't going to get a decent amount of mileage from it, don't get it.

I am the opposite of you: I don't play melee much. So when Street Justice and Titan Weapons come out, unless I think up a great concept/idea/combo that I want to try, I won't be buying them, no matter how cool they may look.

I am all for giving Paragon Studios my money so they can continue to prosper, but I intend to spend on things I will use, as opposed to something that is cool in theory but that I will not necessarily end up using.


@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.

 

Posted

Quote:
Originally Posted by NeoSaturn View Post
Don't cross the Streams, It would be bad. Try to imagine all life as you know it stopping instantaneously, and every molecule in your body exploding at the speed of light.
Total protonic reversal.

Ok, don't cross the streams. Thanks for the important safety tip NeoSaturn.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by New Dawn View Post
I'm only ever gonna see the discounted price of anything as worth it. The discounted price is more like the real value.

Although in my hour of weakness I bought the Barbarian costume set.
These were my first two purchases. Hate to pass up a sale, and I had an immediate use for some of the Barbarian pieces.

Quote:
Originally Posted by Winterminal View Post
NewScrapper, if you don't play ranged archetypes much, then skip it. You gotta remember, the sale is 20% off, i.e. 160 points off, i.e. about a $2 discount. This isn't like the character transfer bundle for 1600 and they've knocked off a zero.

Believe me, I hear ya: it's a new shiny plaything, it looks pretty cool, a lot of people are running around with it, blah blah blah. But be a smart shopper. If you aren't going to get a decent amount of mileage from it, don't get it.

I am the opposite of you: I don't play melee much. So when Street Justice and Titan Weapons come out, unless I think up a great concept/idea/combo that I want to try, I won't be buying them, no matter how cool they may look.
I probably favor range over melee, so it makes sense for me. Agreed on Street Justice and Titan Weapons though - if I don't have a great idea for them (and right now I don't), they can wait. It'll take me plenty of time to level up the other sets anyway.


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Posted

Quote:
Originally Posted by seebs View Post
I'd be inclined to grab it. Er. I did. On both accounts. I don't even usually like weapon blast sets, and redraw makes it seem unfun to me unless they add a Trick Bullet set. But! WHO CARES? IT IS A GIANT GUN!

This is CoH. If they let you replace your secondary for any AT with the Die Horribly set, which has nine death animations including the ghoul one, and when you trigger a power in it you die (using that animation), people would take it. And build characters that could, at the very least, run at +1/x8.
*yoink*

On topic... I picked it up because I had points and not much better to do. I didn't play it much in beta and don't have any ideas in mind for one but I like ranged damage characters. And I don't like weapon sets.


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Posted

Quote:
Originally Posted by NeoSaturn View Post
What about the twinkie?

That's a big twinkie.


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Something funny.
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Posted

For those that prefer Blasters to Corruptors and Defenders (like me), it works well enough for Blasters. It leans a lot more to AOE, and hits really hard for ST damage. I feel relatively safe in saying that my Beam Blaster drops bosses and EBs faster than my other Blasters, and that's after playing one on test in the 20s and 40s (after level bumps). He didn't have as many IOs as my other Blasters, so he did get hit more often (I go for defense on my Blasters), but he did do well.

That said, Beam does okay for AOE. Its nuke is somewhere between the crashless and crashing nukes for recharge, and is in the same boat for damage, so you'll be able to use it fairly often. Out of their, the main AOE power is a big cone, if with a short range. Still, it shouldn't be hard to hit most of a mob with this. Your other cone is extremely narrow (like Piercing Shot from Dual Pistols), but you can easily line things up to hit two mobs with that attack before leaping in, and that power hits quite hard as well.

Interestingly, I was having a hard time finding a pairing for it, as I have a lot of /En Blasters already. Fire is actually fun, and you can match up the colors relatively well. Its AOEs can help make up for Beam's weaker performance in that category as well.


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Posted

I'm having a lot of fun with an FF/Beam defender. FF means you don't have to watch redraw much at all, and matches beam's futuristic look pretty much perfectly.

It is hardly optimized but very workable and thematically nice.

Here is my current plan for a pretty affordable build which is a welcome relief after all of the kinetic combat + LoTG builds I seem to have been doing lately:

Used archery instead of beam rifle because my mids doesn't have beam, but replace with relevant powers. Travel power is that hoverboard for now and I guess a jet pack when I get worried about toggles...or I can ditch conserve power I suppose. Has soft-capped ranged plus aoe defense, as well as 71% s/l resist, so is pretty survivable. Has the status protection of dispersion, so pretty tank-ish.

Not saying it is a wonder-build or anything, just a pretty afforable one that ought to be okay. Right now I am just having fun playing with the beam character and not trying to do much else.

Still level 14 now, so a long way to go. I like to try to get accolades on the way up, because it can be really boring getting them at the end, so it might take me a while.

Primary Power Set: Force Field
Secondary Power Set: Archery
Power Pool: Medicine
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Power Mastery

Hero Profile:
------------
Level 1: Personal Force Field DefBuff-I(A)
Level 1: Snap Shot Ruin-Acc/Dmg(A), Ruin-Dmg/EndRdx(3), Ruin-Dmg/Rchg(3), Ruin-Acc/EndRdx/Rchg(5), Ruin-Acc/Dmg/Rchg(5), Empty(7)
Level 2: Aimed Shot Ruin-Acc/Dmg(A), Ruin-Dmg/EndRdx(7), Ruin-Dmg/Rchg(9), Ruin-Acc/EndRdx/Rchg(9), Ruin-Acc/Dmg/Rchg(11), Empty(11)
Level 4: Fistful of Arrows Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(13), Det'tn-Dmg/Rchg(15), Det'tn-Dmg/Rng(17), Det'tn-Acc/Dmg/EndRdx(17), RechRdx-I(19)
Level 6: Deflection Shield DefBuff-I(A), DefBuff-I(19)
Level 8: Insulation Shield DefBuff-I(A), DefBuff-I(21)
Level 10: Blazing Arrow Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(23), Thundr-Dmg/Rchg(23), Thundr-Acc/Dmg/Rchg(25), Thundr-Acc/Dmg/EndRdx(25), Thundr-Dmg/EndRdx/Rchg(27)
Level 12: Dispersion Bubble RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(27), RedFtn-EndRdx/Rchg(29), RedFtn-Def/EndRdx/Rchg(29), RedFtn-Def(31), RedFtn-EndRdx(31)
Level 14: Aid Other Heal-I(A)
Level 16: Aim RechRdx-I(A)
Level 18: Aid Self Heal-I(A), Heal-I(37)
Level 20: Stunning Shot Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(31), Thundr-Dmg/EndRdx/Rchg(33), Thundr-Acc/Dmg/Rchg(33), Range-I(33), Range-I(34)
Level 22: Maneuvers RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(34), RedFtn-EndRdx/Rchg(34), RedFtn-Def/EndRdx/Rchg(36), RedFtn-Def(36), RedFtn-EndRdx(36)
Level 24: Boxing Acc-I(A)
Level 26: Tough S'fstPrt-ResDam/Def+(A), RctvArm-ResDam/EndRdx(39), RctvArm-ResDam/Rchg(39), RctvArm-EndRdx/Rchg(40), RctvArm-ResDam/EndRdx/Rchg(40), RctvArm-ResDam(40)
Level 28: Weave RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(37), RedFtn-EndRdx/Rchg(37), RedFtn-Def/EndRdx/Rchg(39), RedFtn-Def(42), RedFtn-EndRdx(42)
Level 30: Assault EndRdx-I(A)
Level 32: Force Bubble EndRdx-I(A), EndRdx-I(42)
Level 35: Explosive Arrow Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(43), Det'tn-Dmg/Rchg(43), Det'tn-Dmg/Rng(43), Det'tn-Acc/Dmg/EndRdx(45), RechRdx-I(50)
Level 38: Rain of Arrows Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(45), Det'tn-Dmg/Rchg(45), Det'tn-Dmg/Rng(46), Det'tn-Acc/Dmg/EndRdx(46), RechRdx-I(50)
Level 41: Power Build Up RechRdx-I(A)
Level 44: Temp Invulnerability S'fstPrt-ResKB(A), RctvArm-ResDam/EndRdx(46), RctvArm-ResDam/Rchg(48), RctvArm-EndRdx/Rchg(48), RctvArm-ResDam/EndRdx/Rchg(48), RctvArm-ResDam(50)
Level 47: Force of Nature RechRdx-I(A)
Level 49: Conserve Power RechRdx-I(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 1: Vigilance
Level 2: Rest Empty(A)
Level 4: Ninja Run
Level 2: Swift Empty(A)
Level 2: Health Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(21)
Level 2: Hurdle Empty(A)
Level 2: Stamina P'Shift-End%(A), P'Shift-EndMod(13), EndMod-I(15)


"Hi, my name is Ail. I make people sick."
A partial selection from my 50's on Freedom: Ail = Ice/Traps, Luck = Street Justice/Super Reflexes Stalker, Mist = Bane, Pixy = Trick Arrow/Archery, Pure = Gravity/Energy, Smoke = Fire/Fire Dominator

 

Posted

Quote:
Originally Posted by _Ail_ View Post
I'm having a lot of fun with an FF/Beam defender. FF means you don't have to watch redraw much at all, and matches beam's futuristic look pretty much perfectly.

It is hardly optimized but very workable and thematically nice.
I'm kinda the same. I went with a Traps/Beam defender and I'm really enjoying it. Like FF Once you've lobbed a few powers out from your Primary you've nothing really to do other than blast stuff and try to get that delicious "Disintegration Spread" message.



Weird thing was, when I was reading about the two new sets I figured Time would suit me down to the ground and I'd no interest in Beam. But when it went live I really liked the Beam effects of teammates and I found Time a bit meh (the sound effects I think).


Both sets seem pretty PROC-compatible as well which will be nice going forward