Issue 21 question re: Peacebringers..


Airhammer

 

Posted

Can someone tell me my assumptions are correct..

It seems that if I can get Perma Light Form and slotted for resistance that according to Mids I would have pretty much maxed out resistance and could drop the two Shields I am running on my current build.

Is this correct ????

Thank you...


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

Posted

Excellent that changes things..

Now I just need to figure hout how much recharge it needs to be perma.. Guess ill be going for that Spiritual Alpha for sure now.


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

Posted

Quote:
Originally Posted by Airhammer View Post
Excellent that changes things..

Now I just need to figure hout how much recharge it needs to be perma.. Guess ill be going for that Spiritual Alpha for sure now.
The build I've designed has perm hasten/light form and softcapped S/L defense while in human form. Squid is retained but is mainly a mule for two rectified recticles in the nova power itself and it's beam attacks have only procs installed, no extra slots. Dwarf is both a mule for IO but would be functional in battle. Transforming to either mode drops defense for S/L to about 30% and reverting to human form will mean reactivating certain powers to restore full defense. OR simply remember the forms are mules and do not transform.

it is a tradeoff, the physical durability of dwarfmode augmented by lightform with lower defense or the firepower of squid with lower defense, or remain in human form for balance of resist/defense and attack powers. Egads as I sit back and think about this, I realize I just basically built Ultraman Tiga.

I'm trying to design a defense capped perm lightform human form only but so far that's still in the proto design phase.

Alpha is T4 Spiritual Core, 5 LOTG recharge boosters, 2 slotted hasten and assorted other IO sets only one of which is purple, the +3 def proc from the PVP set is not in this as I don't like spending 2 billion for an extra 3% defense, but I'm funny that way. I'll see about posting the build later.

Perm lightform without hasten? Possible but defense would likely take an unacceptable drop as well as require at least 3 purple sets, still working on that but not sure I'd want the defense drop.


 

Posted

Quote:
Originally Posted by Nericus View Post
The build I've designed has perm hasten/light form and softcapped S/L defense while in human form. Squid is retained but is mainly a mule for two rectified recticles in the nova power itself and it's beam attacks have only procs installed, no extra slots. Dwarf is both a mule for IO but would be functional in battle. Transforming to either mode drops defense for S/L to about 30% and reverting to human form will mean reactivating certain powers to restore full defense. OR simply remember the forms are mules and do not transform.

it is a tradeoff, the physical durability of dwarfmode augmented by lightform with lower defense or the firepower of squid with lower defense, or remain in human form for balance of resist/defense and attack powers. Egads as I sit back and think about this, I realize I just basically built Ultraman Tiga.

I'm trying to design a defense capped perm lightform human form only but so far that's still in the proto design phase.

Alpha is T4 Spiritual Core, 5 LOTG recharge boosters, 2 slotted hasten and assorted other IO sets only one of which is purple, the +3 def proc from the PVP set is not in this as I don't like spending 2 billion for an extra 3% defense, but I'm funny that way. I'll see about posting the build later.

Perm lightform without hasten? Possible but defense would likely take an unacceptable drop as well as require at least 3 purple sets, still working on that but not sure I'd want the defense drop.

tl;dr

Bare minimum for perma LF should be three slotted Hasten, 150% global recharge, and ED capped recharge in LF itself.


 

Posted

Quote:
Originally Posted by Nericus View Post
The build I've designed has perm hasten/light form and softcapped S/L defense while in human form. Squid is retained but is mainly a mule for two rectified recticles in the nova power itself and it's beam attacks have only procs installed, no extra slots. Dwarf is both a mule for IO but would be functional in battle. Transforming to either mode drops defense for S/L to about 30% and reverting to human form will mean reactivating certain powers to restore full defense. OR simply remember the forms are mules and do not transform.

it is a tradeoff, the physical durability of dwarfmode augmented by lightform with lower defense or the firepower of squid with lower defense, or remain in human form for balance of resist/defense and attack powers. Egads as I sit back and think about this, I realize I just basically built Ultraman Tiga.

I'm trying to design a defense capped perm lightform human form only but so far that's still in the proto design phase.

Alpha is T4 Spiritual Core, 5 LOTG recharge boosters, 2 slotted hasten and assorted other IO sets only one of which is purple, the +3 def proc from the PVP set is not in this as I don't like spending 2 billion for an extra 3% defense, but I'm funny that way. I'll see about posting the build later.

Perm lightform without hasten? Possible but defense would likely take an unacceptable drop as well as require at least 3 purple sets, still working on that but not sure I'd want the defense drop.
Id love to take a look at this build whne you have the time. I know I can get the Perma part down.. Im just not good at figuring out all the defensive stuff.. and I dont use a lot of purples or those PvP sets.. I dont have the influence..


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

Posted

Quote:
Originally Posted by Airhammer View Post
Id love to take a look at this build whne you have the time. I know I can get the Perma part down.. Im just not good at figuring out all the defensive stuff.. and I dont use a lot of purples or those PvP sets.. I dont have the influence..
It's not too difficult. You can have:
Up to 5 sets of kinetic combat
Up to 4 sets of Rectified Reticle (Inner Light, Bright Nova, Tactics, Vengeance)
Up to 3 of any of the taunt sets that grant s/l defense
Up to 5 sets of Reactive Armor
The Steadfast Unique
Up to 5 defense toggles (Combat Jumping, Stealth, Weave, Maneuvers, Combat Flight)
Plus other sets that give large amounts of melee defense will give half that value of s/l

The trick is in finding the right combination for the powers you want to take and enhancement percentages you want to achieve.


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Posted

Quote:
Originally Posted by TwoHeadedBoy View Post
tl;dr

Bare minimum for perma LF should be three slotted Hasten, 150% global recharge, and ED capped recharge in LF itself.
My build has 87% recharge from IO'sets, 2 slotted hasten, and T4 Spiritual Core Paragon and 2 rechargers plus some resistance boosters in LF.

Unless I did a misread new LF will have 300 second recharge and 90 sec. duration, what I've got will take recharge below 90 seconds


 

Posted

Quote:
Originally Posted by Nericus View Post
My build has 87% recharge from IO'sets, 2 slotted hasten, and T4 Spiritual Core Paragon and 2 rechargers plus some resistance boosters in LF.

Unless I did a misread new LF will have 300 second recharge and 90 sec. duration, what I've got will take recharge below 90 seconds
I wasn't taking incarnates into account (and I was counting the recharge from hasten in the 150% total)


 

Posted

Ill easily hit the perma light form then because im at +88.75 recharge from IO and figuring the tier 4 alpha ( as soon as I get that elusive VR im all set ), three slots in hasten and three recharges in Light Form, I will be golden..

This should also perma Inner Light and maybe hasten as well. I wont worry about defense.


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

Posted

Quote:
Originally Posted by Nericus View Post
My build has 87% recharge from IO'sets, 2 slotted hasten, and T4 Spiritual Core Paragon and 2 rechargers plus some resistance boosters in LF.

Unless I did a misread new LF will have 300 second recharge and 90 sec. duration, what I've got will take recharge below 90 seconds
Currently on beta its indeed 300sec (5 minutes) and 90sec (1m30) duration. Also some extra bonus wich i havent figured out, -50% dmg after 1m30 and +100% dmg after 1m30.


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Posted

Quote:
Originally Posted by SinergyX_EU View Post
Currently on beta its indeed 300sec (5 minutes) and 90sec (1m30) duration. Also some extra bonus wich i havent figured out, -50% dmg after 1m30 and +100% dmg after 1m30.

What that does is reset you to full HP, then drop you to 50%. It's a way to make it have a 50% hitpoint crash without killing you (if you have less than 50% hitpoints when it crashes). (Yes this means that if for example you only have 30% hitpoints left when it crashes, the crash will actually "heal" you by 20%.)

All HP crash powers (Unstoppable, etc) function like this... they just normally drop you to much lower HP.


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Posted

Quote:
Originally Posted by Oathbound_Too View Post
What that does is reset you to full HP, then drop you to 50%. It's a way to make it have a 50% hitpoint crash without killing you (if you have less than 50% hitpoints when it crashes). (Yes this means that if for example you only have 30% hitpoints left when it crashes, the crash will actually "heal" you by 20%.)

All HP crash powers (Unstoppable, etc) function like this... they just normally drop you to much lower HP.
Weird. Do you get damage taken or damage dealt credit towards badges for this? I just ask out of curiosity.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by Oathbound_Too View Post
What that does is reset you to full HP, then drop you to 50%. It's a way to make it have a 50% hitpoint crash without killing you (if you have less than 50% hitpoints when it crashes). (Yes this means that if for example you only have 30% hitpoints left when it crashes, the crash will actually "heal" you by 20%.)

All HP crash powers (Unstoppable, etc) function like this... they just normally drop you to much lower HP.
I... Didn't know it worked that way. This changes my calcupations.


The Inspiration Maker's Guide [i12] UPDATED with POPMENUS and Movement Binds!
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Posted

Quote:
Originally Posted by GavinRuneblade View Post
Weird. Do you get damage taken or damage dealt credit towards badges for this? I just ask out of curiosity.
I have honestly no idea. I... don't think so. It's not like it could be exploited to farm the badges, given the extreme recharge on all the HP crashing powers.

Does anyone know if the self damage from Absorb Pain, or Energy Transfer counts for either badge? If those do, then I don't see why these wouldn't.


@Oathbound
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Posted

The second question should be: is it worth it? People seem to think so, but after playing a perma-Light, I found that I preferred my current build on Live. I'm not saying anything against it, just that sometimes it might look better on paper.


'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.

 

Posted

Quote:
Originally Posted by Aneko View Post
The second question should be: is it worth it? People seem to think so, but after playing a perma-Light, I found that I preferred my current build on Live. I'm not saying anything against it, just that sometimes it might look better on paper.

Maybe the issues are more with your build than the changes made. There is literally no negative impact that the last changes could have on player performance aside from not being able to move for a couple of seconds.


 

Posted

Quote:
Originally Posted by TwoHeadedBoy View Post
Maybe the issues are more with your build than the changes made. There is literally no negative impact that the last changes could have on player performance aside from not being able to move for a couple of seconds.
Like I said, I have nothing against perma-Light, and didn't say anything about its performance. It just didn't suit my playstyle, and it might be a mistake for everyone to think it will be the only way to go. Judging by early conversations during Beta, though, I seem to be in the minority who's been enjoying my Peacebringers for years.

Also, I'm sure it makes a much bigger difference to people who use Nova. <.<


'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.

 

Posted

Quote:
Originally Posted by Aneko View Post
Like I said, I have nothing against perma-Light, and didn't say anything about its performance. It just didn't suit my playstyle, and it might be a mistake for everyone to think it will be the only way to go.

If your playstyle is contingent upon having rare survivability (and a crash to boot,) and insubstantial damage output I could see the changes interfering. Otherwise, I am stumped. If you could post up the build you were using, I'm really sure that the problems could be identified. Changes happen, and in this case they're certainly needed. You'll find that modifying your approach will ultimately do nothing but better your character's performance.


 

Posted

Quote:
Originally Posted by Aneko View Post
The second question should be: is it worth it? People seem to think so, but after playing a perma-Light, I found that I preferred my current build on Live. I'm not saying anything against it, just that sometimes it might look better on paper.
It will be to me. I shed myself of the shields, and got powers and IOs to up my recharge, defense and damage. Win


 

Posted

Quote:
Originally Posted by TwoHeadedBoy View Post
If your playstyle is contingent upon having rare survivability (and a crash to boot,) and insubstantial damage output I could see the changes interfering. Otherwise, I am stumped. If you could post up the build you were using, I'm really sure that the problems could be identified. Changes happen, and in this case they're certainly needed. You'll find that modifying your approach will ultimately do nothing but better your character's performance.
Why do you insist that there's a problem? I like what I'm currently doing better. My survivability is fine, thank you.


'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.

 

Posted

Quote:
Originally Posted by Aneko View Post
Why do you insist that there's a problem? I like what I'm currently doing better. My survivability is fine, thank you.

Because there is no way that the recent changes could in any way alter the performance of your Peacebringer in a negative way. The only issue could be your build.

edit: I guess looking at your build might be jumping the gun a little--- Could you be specific about whatever problems you seem to be encountering?


 

Posted

Quote:
Originally Posted by TwoHeadedBoy View Post
Because there is no way that the recent changes could in any way alter the performance of your Peacebringer in a negative way. The only issue could be your build.
You seem to be the type of person that prompted me to post in this thread. I'm sorry if you were unable to build a viable Peacebringer without perma-Light, but it's really not the only way.


'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.

 

Posted

Quote:
Originally Posted by Aneko View Post
You seem to be the type of person that prompted me to post in this thread. I'm sorry if you were unable to build a viable Peacebringer without perma-Light, but it's really not the only way.

Uhh, I never said it was the only way, I'm just saying that the new way is far superior and there are no negative attributes or drawbacks whatsoever.


 

Posted

Quote:
Originally Posted by TwoHeadedBoy View Post
Uhh, I never said it was the only way, I'm just saying that the new way is far superior and there are no negative attributes or drawbacks whatsoever.
And I disagree. I'll say it one more time to be sure: I have no problem with it. Nevertheless, it may not be for everyone, and I would hate to see a lot of cookie-cutter Peacebringers.


'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.