BR: defender or corruptor?


Angelic_EU

 

Posted

Folks,

I be all sorts o' likin' my support characters. They're enjoyable, I have fun concepts to play with, and I'm useful by myself or in teams. To be support is good times...except when one is a mastermind (*glares*).

With the impending release of i21, I will make all kinds o' dirty with the beam rifle set. It looks delicious and I will make it mine. MINE! Only problem is, I don't know exactly which archetype I want to play as. I already know I want it to be a support character, so that immediately cuts out blasters (*spits*), leaving corruptor and defender as my choices. I wasn't playing the beta because of time constraints, hence my coming to you -- the people! I have yet to settle on a primary/secondary (currently debating between traps and dark miasma, although I'm leaning more towards traps), but between those two and the two archetypes, is there a combination that's going to superior in terms of overall utility and enjoyment?

Thank you!


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Scarf_Girl: ever since I six slotted my Rp with cyber/emo Hami-O enhancements they haven't been able to touch me

 

Posted

Beam Rifle has lower base damage as a design consideration. Its bonus comes from Disintegrate, which is most effective if you spend more of your time shooting than buffing.

If you're into the buffing thing, be wary because taking the time to cast patches and heal allies and whatever else will get that Disintegration to wear off, meaning your attacks will end up doing less damage in the long run compared to someone who doesn't buff. For that reason, I'd recommend Corruptor over Defender.


 

Posted

Corruptor. Scourge. kthx.


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Posted

Quote:
Originally Posted by _Tux__EU View Post
Corruptor. Scourge. kthx.
I'll have to second this. Disintegration will deal a pretty hefty DoT, and will put most mobs into Scourge range, basically allowing you to 1 shot into Scourge, and then do 3 - 4 times normal damage (due to Disintegration and scourge supplementing each other)

Add in a low redraw secondary, like /rad or /traps, and you'll have a pretty nasty combination on your hands.


 

Posted

Corr, Rad or Traps.


 

Posted

I have not spent much time on BR but from the little experience I have BR/Traps is probably one of the best combos with BR. I suppose most of good comes from Traps. But if you want a BR, Traps is certainly a good match.

Traps defender would have some good buff and debuff; and also rather click-free during combat - you set up most of the traps in advance anyway. Traps corruptor would play very similarly except with lesser buff and debuff. It has Scourge though. Both would do well soloing and teaming.

Personally, I would go for BR/Traps Corruptor. I would happily trade the differences in buff and debuffs for more damage.


 

Posted

I've been playing around with a BR/time-manip corrupter, i cant really say it has 'damage'. The disintegrate works pretty weird, majority of time you have no time to get it spread or make full use of it.

Not to mention.. redraw.


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Posted

Thanks for the replies, folks!

Corruptor is what I'm leaning heavily to, along with traps as a secondary (although I hate having to take web grenade first...). Redraw has never really bothered me -- my first level 50 corruptor was DP/TA -- so set combinations that include a hefty amount of it haven't ever deterred me from playing them. I can definitely see how a combination like beam rifle and dark miasma/kinetics or any other really active set that you can't frontload with could be (somewhat) detrimental due to the mechanics of disintegrate, though.

One final question (for concept purposes): I've been scouring through video footage of beam rifle, and it's all very...bright. Are the animations of the beam rifle attacks similar to empathy in that they can only be bright, or can they be made darker, much like blast sets like rad blast and energy blast?


Talen_Lee: Taking absorb pain is like branding 'H' on your forehead. Which stands for 'Failure'

Scarf_Girl: ever since I six slotted my Rp with cyber/emo Hami-O enhancements they haven't been able to touch me

 

Posted

Quote:
Originally Posted by _Malk_ View Post
Thanks for the replies, folks!

Corruptor is what I'm leaning heavily to, along with traps as a secondary (although I hate having to take web grenade first...). Redraw has never really bothered me -- my first level 50 corruptor was DP/TA -- so set combinations that include a hefty amount of it haven't ever deterred me from playing them. I can definitely see how a combination like beam rifle and dark miasma/kinetics or any other really active set that you can't frontload with could be (somewhat) detrimental due to the mechanics of disintegrate, though.

One final question (for concept purposes): I've been scouring through video footage of beam rifle, and it's all very...bright. Are the animations of the beam rifle attacks similar to empathy in that they can only be bright, or can they be made darker, much like blast sets like rad blast and energy blast?
You can color the beams, so you should be able to make them not particularly bright if you want. And web grenade isn't a bad power, if nothing else I love its huge -recharge debuff, comes in very handy sometimes. Another plus is it is useful with no extra slotting needed.

Another combo that should be good is beam/storm. Beam gives you -regen which is about the only debuff storm is missing, so it rounds it out nicely.


 

Posted

Quote:
Originally Posted by Deus_Otiosus View Post
Corr, Rad or Traps.
Sonic!

Sonic has even less redraw, and lacks a regen debuff.


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Posted

Quote:
Originally Posted by Dechs Kaison View Post
Sold.

Thanks, Auroxis. I knew I wanted a BR corruptor, but I didn't know what secondary to give him.
You're welcome!

Sonic is end heavy much like DA, so you'll feel right at home!


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Posted

Quote:
Originally Posted by Auroxis View Post
You're welcome!

Sonic is end heavy much like DA, so you'll feel right at home!
Well, it's either Sonic or Rad. And while Rad does have some +recovery, it has one more toggle.

If only I had a way to skip the stupid self heal in Rad it'd be a no brainer.


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Posted

Quote:
Originally Posted by Dechs Kaison View Post
If only I had a way to skip the stupid self heal in Rad it'd be a no brainer.
Interesting.

While RA isn't one of the better heals in the playground, I don't think I would ever skip it.

It's still a way to top off the team, or keep your own HP up as well as being able to take Doc Wounds for a little bit of Rech.


 

Posted

Quote:
Originally Posted by Deus_Otiosus View Post
Interesting.

While RA isn't one of the better heals in the playground, I don't think I would ever skip it.

It's still a way to top off the team, or keep your own HP up as well as being able to take Doc Wounds for a little bit of Rech.
I was being quite facetious.

I really can't decide which would be better, and they both work for the concept I'd be using. Sonic lays out more -resist. Rad could be more clicky. But rad has +damage and +recharge. Which is more offensive? Which will allow me to provide the most benefit to a team?


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Posted

Quote:
Originally Posted by Dechs Kaison View Post
I was being quite facetious.

I really can't decide which would be better, and they both work for the concept I'd be using. Sonic lays out more -resist. Rad could be more clicky. But rad has +damage and +recharge. Which is more offensive? Which will allow me to provide the most benefit to a team?
The world needs more sonics.


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Posted

Quote:
Originally Posted by Dechs Kaison View Post
I was being quite facetious.

I really can't decide which would be better, and they both work for the concept I'd be using. Sonic lays out more -resist. Rad could be more clicky. But rad has +damage and +recharge. Which is more offensive? Which will allow me to provide the most benefit to a team?
I'd probably (and might) go rad personally.

In AV fights at the endgame (where I focus my play), I find it's one of the least clicky sets available against hard targets (where BR will shine imo).

Drop toggles, hit LR every 25-30s, and then just blast away.

On the other hand, I think Sonic provides a ton of benefit to a team - especially when many teams/leagues seems to be swimming in +DEF from IOs and buffs (which are pretty common).


 

Posted

Storm will allow for keeping enemies tightly packed with both a -speed toggle power and hurricane.

Beam/Storm is definately on my to-do list.


Quote:
Originally Posted by VoodooGirl View Post
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Posted

From what I understand about Beam Rifle's mechanics, it will be beastly on a corruptor once Scourge starts kicking in on a single hard target (AV or GM)


Quote:
Originally Posted by Dechs Kaison
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Posted

Quote:
Originally Posted by Deus_Otiosus View Post
I'd probably (and might) go rad personally.

In AV fights at the endgame (where I focus my play), I find it's one of the least clicky sets available against hard targets (where BR will shine imo).
Yeah, this is my thoughts. I might even get away with not casting Lingering Radiation because the Beam Rifle includes some -regen. If not, I'm still ok with redraw once every 30 seconds.

Quote:
Originally Posted by Deus_Otiosus View Post
On the other hand, I think Sonic provides a ton of benefit to a team - especially when many teams/leagues seems to be swimming in +DEF from IOs and buffs (which are pretty common).
Again, exactly my thoughts. Resistance is such a huge and hard to come by benefit that it is very often a game changer. The world needs more Sonics, and Sonic Siphon (the only really clicky power of the set) also lasts 30 seconds.

Sonic ends up doing twice the -resist as Radiation, but does that outweigh the +damage and +recharge that Rad brings?

It boosts resistance as well as providing solid mez protection to myself and the team, but does that outweigh the healing, -tohit and -damage that Rad brings?

Arrrrgh I can't make up my mind.


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Posted

Looking at your dilemma, Sonic seems really end heavy.... am I wrong?

How many of those toggles will you take? (I've never played Sonic personally)

Looking at Traps, you get your -res plus some other toys without worrying about toggles. Is the redraw that bad with Traps?

personally I'm looking at Traps over Sonic.


Nekron: Beam Rifle / Poison Corruptor and Slayer of Evil!! (Exalted)
Intergalaktic: Fire / Time Corruptor (Exalted)

 

Posted

Quote:
Originally Posted by _Elektro_ View Post
Looking at your dilemma, Sonic seems really end heavy.... am I wrong?

How many of those toggles will you take? (I've never played Sonic personally)
I'm not worried about the endurance at all. I've run countless Dark Armor characters, some even without fitness.

I will take two of the toggles, though, and expect to run them full time. One is mez protection and resistance, and I'd be a fool not to run that. The second is the -resist toggle, which is half of my -resist potential.

Then Maneuvers and Assault, maybe Tough, Weave, and one of the epic armors...

Quote:
Originally Posted by _Elektro_ View Post
Looking at Traps, you get your -res plus some other toys without worrying about toggles. Is the redraw that bad with Traps?

personally I'm looking at Traps over Sonic.
Traps would be my go to set, but I have enough characters with that already. Also, there's too many good powers in traps and I wouldn't want to skip anything but Time Bomb, leaving me little room for the other pool powers I'd want.


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Check out all my guides and fiction pieces on my blog.
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Posted

Actually I'm taking a close look at Poison right now, and that does everything I can really see needing from a corruptor at least.

I wouldn't imagine there would be a redraw. The concept might be off the wall.... A poisonous alien with a big bad gun.... but the toys are there to make a very good Corruptor with Beam.


Nekron: Beam Rifle / Poison Corruptor and Slayer of Evil!! (Exalted)
Intergalaktic: Fire / Time Corruptor (Exalted)

 

Posted

Quote:
Originally Posted by _Elektro_ View Post
Actually I'm taking a close look at Poison right now, and that does everything I can really see needing from a corruptor at least.

I wouldn't imagine there would be a redraw. The concept might be off the wall.... A poisonous alien with a big bad gun.... but the toys are there to make a very good Corruptor with Beam.
Ack no. I've done Poison once, but it is very click intensive.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Clicky....?

I do recall feeling that when I played my Ninja mastermind with Poison. Played him from beta on.... and the 'clicky' part was just healing those stupid ninjas.


Nekron: Beam Rifle / Poison Corruptor and Slayer of Evil!! (Exalted)
Intergalaktic: Fire / Time Corruptor (Exalted)