Freedom? Hardly
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No they aren't. Go to the Freedom site, find me a place where IO's are mentioned.
And where is the false advertising here? They are making it clear what is and isn't available.
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If my local grocery store is having a sale that only their VIP card members can take part in, I can't call it bait and switch and throw a hissy fit in the produce isle.
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Paragon isn't telling everything. Even a veteran subscriber here fell for the trap. Returning players who aren't frequenting this board will most likely fall for it.
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I would happily pay for access to incarnate content. though not on a ongoing license, simply a one time fee for access to incarnate abilities, then a further fee for each incarnate instance. Its a system that works for LOTRO and DDO.
No, it segregates the player base into the "pays" and "doesn't pay."
In your case, the "haves" are actually the free/premium players who get to play for free. The "have nots" are those people, like us, who are now without 15 bucks a month. If you really want to ragequit because they are giving people who are paying the game a fraction of the game for themselves, by all means. But it'd be the stupidest horse one could die on. So your solution would be... give free users access to Incarnates? |
You people need to get it into your heads that people that choose to play a game as a premium or free to play player are not freeloaders. I will quite happily spend money on a game if it is any good. i bought all of the content for both DDO and LOTRO as I prefer to do that than to have subs running for multiple games. The game is going with a hybrid model for a reason, premium and free to play players should be treat with respect rather than animosity as they are the people that will save the game.
Who is rage quitting? I just resubbed to the game so that I can 'sort out' my alts prior to the release of Freedom.
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But if Freedom never comes out, then you still don't have access to Incarnate content unless you resub.
Someone focused on one part of the original post I made and ignored the rest. The biggest negative for me is that Premium players can never gain access to Incarnate content.
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If it does, then you can resub like you do now and have access to Incarnate content like you do now.
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It also doesn't help that once again people who jumped over from EU to US and therefore had two accounts ARE getting screwed. |
Story Arcs I created:
Every Rose: (#17702) Villainous vs Legacy Chain. Forget Arachnos, join the CoT!
Cosplay Madness!: (#3643) Neutral vs Custom Foes. Heroes at a pop culture convention!
Kiss Hello Goodbye: (#156389) Heroic vs Custom Foes. Film Noir/Hardboiled detective adventure!
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No, I want the choice, as with LOTRO or DDO to be able to buy all of the content rather than have to sub.
You are not forced to resub. I've played my heavily IO'd characters on Beta when they were locked out and they played fine. Just create another build if its that much of a problem.
But you are saying that this is "pushing you away" which I just don't get. If you carry on paying what you pay now you will get the same and more. If you pay nothing you will still get to play. You will have gained a lot. So it does sound like you are complaining that you won't get everything you've got today for free. |
Oh okay. This I understand. I don't agree, but I do understand. Carry on.
Story Arcs I created:
Every Rose: (#17702) Villainous vs Legacy Chain. Forget Arachnos, join the CoT!
Cosplay Madness!: (#3643) Neutral vs Custom Foes. Heroes at a pop culture convention!
Kiss Hello Goodbye: (#156389) Heroic vs Custom Foes. Film Noir/Hardboiled detective adventure!
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But Freedom IS coming.
But if Freedom never comes out, then you still don't have access to Incarnate content unless you resub.
If it does, then you can resub like you do now and have access to Incarnate content like you do now. |
The argument that 'what if Freedom didn't happen' is getting reused all of the time. And its pointless. Freedom is coming and obviously the game needs it to survive or it wouldn't be happening.
By entering the F2P arena CoH is competing with a lot of games for cash, its also competing with the subscription games. It needs to actually be able to get money from people, and honestly I've seen very little that would warrant me spending money on this game when there are several premium MMOs being released in the next year or so.
That's exactly what I mean. Rather than working for something the developers are giving impatient players a means to obtain something a lot of people have worked for. Instead of saying STFU and work for it they're enabling a generation of "instant gratification-ers."
Virtue: @Santorican
Dark/Shield Build Thread
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But Freedom IS coming.
The argument that 'what if Freedom didn't happen' is getting reused all of the time. And its pointless. Freedom is coming and obviously the game needs it to survive or it wouldn't be happening. By entering the F2P arena CoH is competing with a lot of games for cash, its also competing with the subscription games. It needs to actually be able to get money from people, and honestly I've seen very little that would warrant me spending money on this game when there are several premium MMOs being released in the next year or so. |
To be fair other than the 'real world with aliens and monsters' game, all the others look to be themed clones.
Brawling Cactus from a distant planet.
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Yes, that's called being intelligent at business.
That's exactly what I mean. Rather than working for something the developers are giving impatient players a means to obtain something a lot of people have worked for. Instead of saying STFU and work for it they're enabling a generation of "instant gratification-ers."
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Having a series of rewards that most people will never have access to does not act as an incentive. It's just a waste of development time and effort.
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That doesn't change what I said at all.
Except that most of the points I have spent unlocking that content I earned just by playing the game. No actual cash required.
Oh, and just to clear up your inaccuracy, the free quest content extends up to level 30 now plus the main epic storyline content is free all the way up to the level cap and beyond. |
What zone quests are now unlocked? LOTRO's own page still lists free players as JUST getting Ered Luin, Bree and The Shire, with others unlockable. Has that changed?
And the epic quests will not level you all the way up on their own. So you are therefore, as I said, forced to either buy quest packs or grind mobs in successive zones.
Yes, I'm a Lifetime member there, I'm fully aware of that game. I'm SO much happier with the way CoX has (so far) announced they are going with this, instead of a system that ACTIVELY alienated and drove away veterans and lifetimers.
I wouldn't agree that's true about GW2 at all...
I can see them adding some sort of permanment IO system access in the Store, if only for when the inevitable none V.I.Ps purchase IO's through the Paragon store, only to not be able to use them and send in complaints/demands to be re-embursed occurs.
Brawling Cactus from a distant planet.
Says who? You? How many people did it take to develop Vet Rew? How long did it take for each badge? What percentage of their work week was designated to designing them? What percentage of pay roll did they take up designing the entire system from start to finish? I can guarantee you that VR didn't take up much resources that it was the straw that would break accounting's back. Yes every little bit counts but its a catch 22 you make more money by making all of these rewards available at the cost of pissing off your large existing player base that spent the time it took to obtain these rewards.
Virtue: @Santorican
Dark/Shield Build Thread
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Well sure, for $15 for each Rewards token. To get a permanent Invention license at Premium level, for example, would be $15 * 27 = a "mere" $405. If that's "instant gratification," sure, let them have the reward if they want to shell that much money into a game. Especially if it's money going towards keeping the game running or developing cool new stuff.
That's exactly what I mean. Rather than working for something the developers are giving impatient players a means to obtain something a lot of people have worked for. Instead of saying STFU and work for it they're enabling a generation of "instant gratification-ers."
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Let me ask this question: who's the more dedicated customer, the one who spends $15 over several years to equal $x, or the one who spends $x up front? Both are giving NCSoft the same amount of $x.
Says who? You? How many people did it take to develop Vet Rew? How long did it take for each badge? What percentage of their work week was designated to designing them? What percentage of pay roll did they take up designing the entire system from start to finish? I can guarantee you that VR didn't take up much resources that it was the straw that would break accounting's back. Yes every little bit counts but its a catch 22 you make more money by making all of these rewards available at the cost of pissing off your large existing player base that spent the time it took to obtain these rewards.
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Have I been against players being able to buy Vet Rewards in the past? Yes. But that was before the entire game switched to a F2P model. Arguably, with a F2P model, being able to purchase Vet Rewards with money makes sense. We're already monetizing everything else, after all, including access to things like /tells to Invention Licenses and purchasing entire IO sets outright. By all means, if someone wants to drop a few hundred dollars / euros in the Paragon Market to earn more Paragon Reward tokens, more power to them, IMPO.
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I would have more sympathy for this position if there weren't web pages up with charts comparing the differences between the three membership tiers, as well as other pages that describe Paragon Rewards.
Not at all. Look it up. Bait and switch is a manner of false advertising. It's the seller getting the customer to the store on false pretenses then trying to sell them a product. It's not exactly what's happening here but it's close enough.
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If people refuse to read about what they are joining up for then I can't see how the blame for that falls back on to Paragon Studios.
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Except most of the large existing base that took the time to obtain this ISN'T pissed off. I guess most of us don't have that "dog in the manger" mentality. If other people have what I have, it doesn't dilute mine at all.
Yes every little bit counts but its a catch 22 you make more money by making all of these rewards available at the cost of pissing off your large existing player base that spent the time it took to obtain these rewards.
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Well sure, for $15 for each Rewards token. To get a permanent Invention license at Premium level, for example, would be $15 * 27 = a "mere" $405. If that's "instant gratification," sure, let them have the reward if they want to shell that much money into a game. Especially if it's money going towards keeping the game running or developing cool new stuff.
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I would have more sympathy for this position if there weren't web pages up with charts comparing the differences between the three membership tiers, as well as other pages that describe Paragon Rewards.
If people refuse to read about what they are joining up for then I can't see how the blame for that falls back on to Paragon Studios. |
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Limited is a bit vague. In this case it means: pay $2 a month for an Invention License, or use 27 Reward Tokens for a lifetime license. Or purchase attuned IO sets from directly the store. Of course, that's all very wordy. Perhaps they can make a Knowledge Base article on this subject
No, I'm claiming I didn't know that "limited" meant "all your IO's are disabled".
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In any case, Limited does seem to imply some sort of limits
For most things I would agree - except the chat limitations: the Help channel is going to be very, very busy come I21 since that would be one of the few ways to communicate with others.