So, is energy/ really that bad...?


Achilles6

 

Posted

Quote:
Originally Posted by Ultimus View Post
What change was made to TF?
TF used to have a mag 4 stun much like Seismic Smash has a mag 4 hold.

When ET was changed to take 2.5 weeks to animate the stun on TF was also reduced down to mag 3.


Global: @Kelig

 

Posted

This thread makes me cry.

I have 2 lvl 50 EM toons I will never play again...unless they come out from "time out".


50 Inv/SS Tank, 50 Inv/EM Tank, 50 FA/SS Tank, 50 Shield/SS Tank, 50 WP/SS Tank, 50 Dark/Dark Tank, 50 EM/Elec Brute, 50 SS/FA Brute, 50 SS/SR Brute, 50 Fire/Kin Controller, 50 Plant/Storm Controller, 50 Earth/Therm Controller, 50 Necro/Dark MM, 50 Bots/FF MM, 50 Elec/SD Scrapper, 50 Arch/MM Blaster, 50 Emp/Psi Defender

 

Posted

I use my Level 50 EM/EA Stalker all the time.
He gets all my extra recipes and makes/sells them for money for my other toons.
He LIVES at the Cap Black Market running from there to the Uni and back again.

Recently I made a Inv/EM tank but when I got the top 2 attacks I cried and deleted him (thankfully some friends took pity on my and helped my next Tank get some fast levels).
I love the IDEA of EM, just not the animations (also the pom-poms) and the -health in an attack power.
Each to their own and if you enjoy it go for it


 

Posted

Quote:
Originally Posted by Brawlnstein View Post
AFAIK there was no bug, don't know what the OP is talking about.

The set is ridiculous in its current form. The nerfs turned one of what was a surprise dark horse favorite character of mine into a guy I haven't logged on to in years. I would pay cash money to have that character back to at least animating like he used to, let alone playing.
I know this is old, but I want to put this in yet....
The bug was with brute fury. Barrage was giving double fury generation. EM was doing dang high dmg, even for a brute back then before the current fury. Not at the peak really, but it was very easy to build fury very high very quickly compared to other sets. This made the ST dmg over time look higher then it was, and of course we didnt fix the bug until the changes for ET were going on.

So, rather then fix the bug and redo the datamine, we just did all the changes close together and now we have current EM that no one plays.

I remember stuff like this because my main character, an invuln tank, went through nerf bat smash from hell because of a bug in invincibility that was giving 10x def it was supposed to. they did the same there- nerfed the resist values into the ground, wondered why it didnt work, and then fixed the bug and waited like 2 years to roll back any of the pointless nerfs. In the meantime invuln got it's entire personality changed. EM would appear to be the same.

Worst thing is, with current fury they could roll back the animation change AND the bug and it would still be in the middle.

Anyway, sorry for a necro post, just wanted to put that in here.


Liberty server
Eldagore lvl 50 Inv/ss, co-founder of The Legion of Smash
3.5 servers of alts....I need help.

May the rawk be with you.

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93496 A Pawn in Time

 

Posted

ITT: People who don't know what they're talking about talking with absolute confidence.

EM's fine. It's slow-animating, but if that doesn't bother you it performs very well.


 

Posted

Quote:
Originally Posted by Talen Lee View Post
EM's fine. It's slow-animating, but if that doesn't bother you it performs very well.
I thought the numbers showed it to be middling. Am I mis-remembering?


 

Posted

Quote:
Or is it just not that good?

Opinions?
Thought I'd chime in on this. I suppose nothing new to add with regard to the nerf. And man, what a nerf! This set went from one of the most desireable for brutes to near extinct.

I still have my brute and run with him from time to time but I find he is mose useful when facing AVs (cuz they're still alive by the time the animation lands :P)

If you wanted to make an EM brute it's far from unplayable. You can still dish out a ton of damage, just not as quick as other powersets.

As for lack of aoe, you could make up for that with your secondary powerset choice or patron power choice.

So, is energy really that bad? Not really, but it's really that nerfed and that's hard to overlook sometimes.


 

Posted

If I remember correctly it's actually near the top for single-target damage. I think the reason so many people look down on the set is that other sets that do similar or better single-target damage also do better AoE and don't damage the user. Then there's the glacial animations, which for some suck the fun out of the set.

It's not a bad performer, it just doesn't excel at anything anymore, except possibly stuns. So there's not really any reason to take it other than perhaps concept.


 

Posted

Quote:
Originally Posted by Supernumiphone View Post
If I remember correctly it's actually near the top for single-target damage. I think the reason so many people look down on the set is that other sets that do similar or better single-target damage also do better AoE and don't damage the user. Then there's the glacial animations, which for some suck the fun out of the set.

It's not a bad performer, it just doesn't excel at anything anymore, except possibly stuns. So there's not really any reason to take it other than perhaps concept.
EM is above a lot of the AoE heavy sets for ST damage (Surprise) however, the sets that do beat it for ST damage, have better AoE (Sometimes much much much better) Offhand I want to say Fire, KM, Stone (Possibly), SS all beat it out for ST damage. Street Justice might be on this list as well now too.

Its an above average ST damage set that self damages the user on a regular basis for what can be a signifcant amount over time. If it was the top of the ST charts, the self damage and bad aoe would have some justification. However, it isn't, so they don't.

Quote:
Originally Posted by Talen Lee View Post
ITT: People who don't know what they're talking about talking with absolute confidence.
So True. So True.


 

Posted

The devs claim they listen to our feedback. If that's true, then they should fix EM, considering the fact we have almost unanimous, and high volume requests for just that.

Devs, please fix this sadly broken set. If you need suggestions, simply use any of the 101 threads that have been created since you crippled it with nonsensical nerfs.


 

Posted

Quote:
Originally Posted by Talen Lee View Post
ITT: People who don't know what they're talking about talking with absolute confidence.

EM's fine. It's slow-animating, but if that doesn't bother you it performs very well.
Your post drips with irony. Somebody get a mop.

As others have pointed out, it's not fine if you want to use a statistically competitive set.

Relative to competing sets, EM is decent for single target abilities, but pitiful in terms of aoe ability. Then, on top of that, it's single target abilities are hampered by slow animations that make it underperform on teams (at least until they give xp for hitting corpses), and the sets best attack damages the user as well.

There's a reason you rarely see new EM's getting rolled, and it's not because people 'don't know what they're talking about', in fact, it's quite the opposite. Most people are fully aware that EM is a badly underperforming powerset.


 

Posted

What is EM? I srs. I haven't seen anyone playing an EM Brute in I have no clue how long. Really, no one plays it any more and for good reason.


 

Posted

You know I hadn't thought of that but yeah, I actually can't remember the last time I saw someone playing an EM toon. Wow. I would have figured it would be more popular than that. I guess it's become the Trick Arrow of melee sets.


 

Posted

Quote:
Originally Posted by Supernumiphone View Post
You know I hadn't thought of that but yeah, I actually can't remember the last time I saw someone playing an EM toon. Wow. I would have figured it would be more popular than that. I guess it's become the Trick Arrow of melee sets.
Trick Arrow is a hell of alot more common than EM. Alot of people will play TA because they want it for concept reasons, I'd say making a concept character out of energy melee would be a bit rarer. And if you're not making EM for concept, I have no idea why you would be making it.



(then again what would I know about concept... since I don't make any toon for concept, nor do I RP)


 

Posted

Since I retired my EM/WP Brute, I've leveled 3 /TA's to 50.

I really miss the old EM, I wish they never "fixed" it. The veterinary term applies too.



"Sorry bucko, but CoH and CoV are the same game." -BackAlleyBrawler
"Silly villain, CoX is for Heroes!" -Saicho

 

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I play my EM/Regen stalker, but that's because he's still effective at grinding tips at level 33. I'm never gonna take him to 50 - I already made a spiritual successor (KM/Nin) and gotten that to 50.

Of course, on a brute you expect to have a primary that won't hamper your secondary, so I'd never make one.


Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Quote:
Originally Posted by Shubbie View Post
Im very good at taking a problem and making it worse.

 

Posted

The short answer is that EM is not bad, in the sense that it does what it needs to do. However, as a package it is inferior to all the other sets, so if you look at it from a min/max point of view it is bad.

What I find disappointing are 3 things:

1. The secondary effects - this is the biggest. The only effect is stun, which I personally like very much (on my tanker). BUT most powers have it with low % to proc and with a short duration. Except for a low probability to stack it to high mag for a VERY SHORT moment, other sets will produce more controls (stuns, holds, KD) with higher frequency and more reliably.

2. Stun power - related to #1. This is the typical low damage control power and the only one to produce a decent duration stun (11.9 s). However, it is slow for such a power (not horrible though) and on a set full of stun powers, it feels out of place. The irony is that I do find a use for it just because all the other stuns are low mag, low % and short duration. It needs something extra to be interesting - a siphon something, knock up or a buff/debuff added to it.

3. Total Focus - 3.3 second animation kill it completely. It pales in comparison to most tier 8-9 powers of other sets.

Against the opinions of most players, I find ET and whirling hands to be perfectly fine. ET is a wonderful burst damage, which should be used on hard targets. This is not part of an attack chain. The animation time is NOT too long for the damage. The AoE attack really does less damage than similar power in other sets, but it is also faster to recharge. 30% mag 2 stun is unimpressive, but useful. It is an aggro and minor control tool, not an AoE damage monster. Again, I am speaking from a tanker POV.


 

Posted

Quote:
Originally Posted by MustachedHero View Post
The short answer is that EM is not bad, in the sense that it does what it needs to do. However, as a package it is inferior to all the other sets, so if you look at it from a min/max point of view it is bad.
That's the impression I have too. It's not bad per se, but merely all around average [except for in burst single target damage]. So, if you want to play a brute and you have an idea of what you would like to do with it, then you'll choose one of the other powersets. There's just not much of a good reason to choose EM over something else.
Given the fury mechanic, ST burst damage has some unknown point for a brute if it's not pointless.
I am not sure, but I suspect that stalkers can out do an EM brute when it comes to ST burst damage.


 

Posted

My EM/Elec Brute has been stuck in the late 30s for a long long time and has not been played. Im lucky if I see a EM toon nowadays. The very very few I see are old characters from EM's glory days. I havnt seen any new characters with EM recently.

This should raise a flag about the set.


 

Posted

the real question is, with the devs now focused on eye catching new shininess, will they be spending any time tweaking a set that they broke? i can't see how they will, it doesn't fit the "model" now that this game is using microtrans to fund dev.

but it would be nice to be surprised and have them admit they broke it and fix it.... thematically speaking i love this set, and oh so want it to be fixed. i am not a min/maxer, and don't care much about squeezing every drop of performance out of my toons, but even as a concept player EM is so bad i can't play it.


Oh yeah, that was the time that girl got her whatchamacallit stuck in that guys dooblickitz and then what his name did that thing with the lizards and it cleared right up.

screw your joke, i want "FREEM"

 

Posted

It sucks....

It was bad before the ET change.... it just plain suck now


 

Posted

I was tanking for an Underground trial and seeing as I was flying (I love punching giant sized things in the face) I was pretty visible to the league, which led to one person saying 'Holy crap an Energy Melee toon'.

That's really not a selling point for a set, unless you want to stand out on a league of 24, over half of which were other melee.

(Though as a tanker it works out well anyways, of course. As long as gauntlet is being thrown about it really doesn't matter what your primary/secondary is).


Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."

 

Posted

When it comes to my Cheerleader called Pom Pom. I have no regrets. My sweet guilty pleasure


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.