Bordering on too Efficient: iTrial Tactics


Arbegla

 

Posted

Just hoping to pick some brains. I have recently started Incarnating out my Gravity/Force Field Controller and there are a couple tactics that I use that I'm not sure if I should continue to do. What are your thoughts?

1) Plugging Baf Spawn Points

As most of you probably know, the spawn doors in the BAF trial can only have so many NPCs spawned at one time (16, iirc). My tactic for those doors is to try to keep the minions alive for as long as possible. Between Crushing Field, Repulsion Bomb, and Gravity Distortion Field it is easy to keep the minions all grouped up at the doors entrance and watch as nothing else walks out the door.

At one point during a string of BAFs there were a few people who wouldn't stop killing my nicely controlled groups. I took that opportunity to explain in league chat why I was doing what I was doing and basically got two responses:

  • Don't complicate things, people don't listen anyway.
  • We'll get less drops and iXP.

In my opinion, an easier time getting the Astral is more than worth the lost iXP and drops.

2) Negating Crate and Container Mobs in the Lambda

I've recently learned that the Weapon Crates and Containment Chambers in the Lambda are resistant to intangibility, but the Mobs around them aren't. When I run through them with a team I target the Crate/Container and use Dimension Shift effectively nullifying the threat around them.

I've noticed that people aren't used to this strategy. Kinetics users are the worst as they attempt to target the Mobs for heals and buffs only to find nothing happening. This method seems to work very well for me (I can jump right in without having to wait for a meat shield) but it looks like it confuses others. I believe the 'less drops and iXP' also could also count here, but safety and quick destruction is more important in my opinion.


What's your opinion?


Favorite Hero: Computer (Empathy/Energy Blast Defender)

Favorite Villain: Gimp Computer (Fire Control/Psionic Assault Dominator)

 

Posted

At this stage, people are there mainly for iXP for alts and threads. Plugging 1 door just means they spawn elsewhere and someone is doing the work you should be doing.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

Posted

Quote:
Originally Posted by Lemur Lad View Post
At this stage, people are there mainly for iXP for alts and threads. Plugging 1 door just means they spawn elsewhere and someone is doing the work you should be doing.
Then what happens if you do the same thing to all the doors? I was under the impression that the doors are not interconnected. Back when I used to do this with my Mind/Fire I kept tabs on which doors were spawning how many and it didn't appear to increase elsewhere.


Favorite Hero: Computer (Empathy/Energy Blast Defender)

Favorite Villain: Gimp Computer (Fire Control/Psionic Assault Dominator)

 

Posted

I wasn't being literal. I was referring to the fact that other people are killing for drops and iXP while you're not, which slows the rest of the league down. It's not an equal contribution, and the "ease of getting the Atral" isn't enough to counteract it.

Unless people are completely pants, its always a success, and it has a fixed time limit. You're not saving time, you're not making it easier for anyone, you're just robbing the group of drops.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

Posted

I look forward to playing with this tactic.


"If a system can be exploited, it will be exploited. And if a developer thinks their system cannot be exploited, it'll be exploited like a new actress in her first porn movie." Sanya Weather MMORPG Examiner

 

Posted

Quote:
Originally Posted by Lemur Lad View Post
I wasn't being literal. I was referring to the fact that other people are killing for drops and iXP while you're not, which slows the rest of the league down. It's not an equal contribution, and the "ease of getting the Atral" isn't enough to counteract it.
I see what you mean now.


Quote:
Originally Posted by Lemur Lad View Post
Unless people are completely pants, its always a success, and it has a fixed time limit. You're not saving time, you're not making it easier for anyone, you're just robbing the group of drops.
Actually a previous day when I was with a league doing back to back to back Bafs, the league was failing that portion (Not completely, but we never kept 0 from getting out) back to back to back.

But I understand where you are coming from, thanks for clarifying it.


Favorite Hero: Computer (Empathy/Energy Blast Defender)

Favorite Villain: Gimp Computer (Fire Control/Psionic Assault Dominator)

 

Posted

I see this as most useful on small 12 man Bafs that lack pets. Just one of those things to have in the old bag-o-tricks.


"If a system can be exploited, it will be exploited. And if a developer thinks their system cannot be exploited, it'll be exploited like a new actress in her first porn movie." Sanya Weather MMORPG Examiner

 

Posted

Quote:
Originally Posted by Computer View Post
In my opinion, an easier time getting the Astral is more than worth the lost iXP and drops.
Really? I think the Astrals are pretty much useless. I'm SWIMMING in them, after buying everything available from the vendors in Ouroboros. Empyreans are another story, but those Astrals just pile up.


Paragon City Search And Rescue
The Mentor Project

 

Posted

I certainly like the tactic for the Lambda grenade and acid runs (so long as the team is not looking to take everyone out... which is an extremely rare tactic, although a good one if everyone is on the same page).

I don't see the BAF door strategy as needed or particularly useful... but it certainly is a different option... and that's a fun thing to learn of, if nothing else!


Still... Dimension Shift during that Lambda phase should receive a lot of likes, considering all of the people who tend to not enjoy getting left behind by the tanks and such (if they don't keep up and such).

Just remember that it is a team event! So, if enough people are against it... there ya go!


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Quote:
Originally Posted by Ironblade View Post
Really? I think the Astrals are pretty much useless. I'm SWIMMING in them, after buying everything available from the vendors in Ouroboros. Empyreans are another story, but those Astrals just pile up.
I will soon be running into this 'problem.' Makes me wish there was an Astral > Empyrean conversion... even at some ridiculous exchange rate.



 

Posted

Quote:
Originally Posted by Ironblade View Post
Really? I think the Astrals are pretty much useless. I'm SWIMMING in them, after buying everything available from the vendors in Ouroboros. Empyreans are another story, but those Astrals just pile up.
Buy uncommon recipes and put them on the Auction House. Or convert them to threads for components.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Snow Globe View Post
Buy uncommon recipes and put them on the Auction House. Or convert them to threads for components.
I have more inf than I know what to do with and the character with the stack of Astrals has 6 powers at Tier 4. So, yeah, the Astrals are pretty useless. I used some to buy an aura for a new toon but most of my toons don't use auras and I actually like the cape mission.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Usually what i do on the BAF is i have 2 people per door (on a 16+ group) and the rest cover roads. That way if anything escapes the doors (i like controllers on doors, damage on roads) its usually taken some damage, and can be killed easy.

Its about an 90% success rate for the extra astral, but again, astrals are only as useful as the threads/items they convert into..

But i would still convert all astrals into threads, or just stockpile them in the event they add something to convert threads into the next currency, or allow you to use astrals to convert into the next tier.

On the container/crate section, i just have everyone nuke the crate/containment. Ignore the adds and just go. You can't clear the map, and most of the patrol adds respawn anyways, so instead of trying to fight a timer, and debt, just cruise through the phase and get to beating on Marauder. You'll get more iXP and an extra astral from taking out your bent up aggression on the adds that spawn with Marauder then you would be trying to clear every group at the crate/containers.


 

Posted

Quote:
Originally Posted by Ironblade View Post
Really? I think the Astrals are pretty much useless. I'm SWIMMING in them, after buying everything available from the vendors in Ouroboros. Empyreans are another story, but those Astrals just pile up.
Quote:
Originally Posted by Ironblade View Post
I have more inf than I know what to do with and the character with the stack of Astrals has 6 powers at Tier 4. So, yeah, the Astrals are pretty useless. I used some to buy an aura for a new toon but most of my toons don't use auras and I actually like the cape mission.
So if you're not concerned about Astrals, inf, or iXP is the reward you are after during that phase purple drops?

I am after Astrals because if the character I am on doesn't need them for Incarnate advancement, I can use them to get IOs like Luck of the Gambler +Recharges.

Quote:
Originally Posted by Electric-Knight View Post
I don't see the BAF door strategy as needed or particularly useful... but it certainly is a different option... and that's a fun thing to learn of, if nothing else!
When I started using this tactic on my Mind/Fire Dominator, the difference was night and day. I could either keep my door perma-slept ensuring no one escaped or do some damage to the lieutenants and defeat some of the minions. It seemed to me that I was doing more to ensure our victory by blocking the door.

Quote:
Originally Posted by Electric-Knight View Post
Just remember that it is a team event! So, if enough people are against it... there ya go!
Agreed, though Freedom is really the only server I have gotten any flack from using it. The people on Pinnacle have been very polite as usual.


Favorite Hero: Computer (Empathy/Energy Blast Defender)

Favorite Villain: Gimp Computer (Fire Control/Psionic Assault Dominator)

 

Posted

I like the intangibility on crate spawns idea, might have to try that.


I don't suffer from altitis, I enjoy every minute of it.

Thank you Devs & Community people for a great game.

So sad to be ending ):

 

Posted

Quote:
Originally Posted by Ironblade View Post
I have more inf than I know what to do with and the character with the stack of Astrals has 6 powers at Tier 4. So, yeah, the Astrals are pretty useless. I used some to buy an aura for a new toon but most of my toons don't use auras and I actually like the cape mission.
Dude, if you've got more Astrals than you need, would you mind buying a few of the two Rare recipes in Obliteration at level 30 with them and emailing them to me at @purramedic? I'm trying to complete some sets on one of my characters, and they're not to be found in the market for love or money. They cost 32 Astral Merits each from the vendor at Ouroboros.

(I can't imagine not being able to find something to do with "too many Astrals", as many characters as I have who I'd like to slot out with rare recipes. I wish I had that problem!)


 

Posted

the shift on the crates works great. I've run it with him and its a wonderful way to keep squishies alive.

Saying astrals are trash is like saying reward merits are useless. They buy all the same things.


"If a system can be exploited, it will be exploited. And if a developer thinks their system cannot be exploited, it'll be exploited like a new actress in her first porn movie." Sanya Weather MMORPG Examiner

 

Posted

Quote:
Originally Posted by Ironblade View Post
I have more inf than I know what to do with and the character with the stack of Astrals has 6 powers at Tier 4. So, yeah, the Astrals are pretty useless. I used some to buy an aura for a new toon but most of my toons don't use auras and I actually like the cape mission.
I just wanted to point out... there are still 5 more upcoming new incarnate power slots. stockpiling astrals and threads only means you'll be ready for them when they go live.


Debt is temporary, prestige is forever


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Posted

Quote:
Originally Posted by Godlike_NA View Post
I just wanted to point out... there are still 5 more upcoming new incarnate power slots. stockpiling astrals and threads only means you'll be ready for them when they go live.
Provided that the next 5 powers use Astrals / Empyreans / Threads. Who knows, maybe we'll be using Incarnate Yarn or Incarnate Strings next...


I find your lack of signature disturbing.

 

Posted

They'll likely make new currencies for them to prevent instant t4ing the second the slots go live.


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