In want of Discussion, RP.
I always laugh when I see characters with the impenetrable mental defenses and they're Invulnerability, a set known for its complete lack of any psychic protection. Bonus points if they then go on to point out something else that the set does cover that's a weakness of theirs.
[Admin] Emperor Marcus Cole: STOP!
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[Admin] Emperor Marcus Cole: WHAT IS A SEAGULL DOING ON MY THRONE!?!?
I always laugh when I see characters with the impenetrable mental defenses and they're Invulnerability, a set known for its complete lack of any psychic protection. Bonus points if they then go on to point out something else that the set does cover that's a weakness of theirs.
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Power from Rikti Invansions that gives Psi Resist/Defense.
There is some IOs they could use to get some okay Psi Resist (doubtful they have them).
But then, the same goes for most ATs when they have any sort of defense. I mean a INV with that sort of PSI resist is no different than a Blaster with that kind of PSI resist.
Which is what I find even funnier. The super tough Blasters that are known for being glass jaws...I mean cannons!
BrandX Future Staff Fighter
The BrandX Collection
One time I had an alien dude in the D who inexplicably could not communicate with the beings around him and some dude tried the "I am reading your mind" thing once it became known I couldn't speak or understand Earthy languages, so I instead communicated via descriptions of colors, shapes, and crudely rendered images and he/she translated his interpretation of what he was receiving. Then I ran out of ideas on how to make words out of shapes, so I feigned a call for help and ran away.
Fights in Pocket D
Why not? Even if the lore states that Zero keeps things in line, there is a fighting system in place with the arena terminals. Powers do work, to some extent, even without the arena being taken into account. There is also an arena map that copies a section of Pocket D.
As long as everyone involved agrees on it, I think it is fine. But that goes for most things!
I'm terrible at RP, and I've not done any extensive text fighting, only little things. I'm also terrible at PvP, but I've done lots of PvP IC to settle IC fights. More often than not I choose the arena system to decide whether someone can beat up my characters.
The Level System and RP
I mostly take level into account, within reason. If a level one character is boasting of being able to defeat anyone, I'm not even going to bother talking to them. It is easy to level, and there are lots of ways to do it - if you can't even be bothered to get in a farm and do it the easy way, let alone doing it the regular way with content, then I won't be bothered to acknowledge how powerful your character is, since I have put in the effort to both RP and level mine.
But, there are exceptions, and as long as everyone involved agrees on it, I think it is fine. Sometimes you need an instant powerful character to RP a storyline, and with friends this makes sense.
Powers Outside of Game Mechanics
This is fine, and, I think it is great usually! There's no reason to block out the chance for creativity. There are only so many things you can do if you are limited to just the powers you can use in missions. If the 'different' powers are played well and described well, I think it would make for a lot of fun.
I've never really had a character with powers outside of those available, but I'm sure as long as everyone involved agrees on it, they would just make for a better experience.
Stealth, Psychic, and Other Stuff
I like to be open to just about anything, and for me I don't mind any of that stuff unless it doesn't make sense. It all has to be taken one case at a time. Usually if it won't have a lasting impact on my character, sure, you can see me! Or you can read my mind! Or anything else within reason.
As long as everyone involved agrees...
It seems like for the most part a lot of complaints are about stuff like godmoding. I'm not a fan of -constant- posing and arguments about which character is better or stronger or smarter or faster. I think due to some bad experiences a lot of people are closed off, either to making new friends, or allowing outside influences on their characters. Really this is unfortunate to me. I love meeting someone new, in Pocket D or otherwise, and seeing what kind of changes that meeting will bring - either for my characters or theirs! That's what it is all about really, developing a story with other people that you can look back on and think "Hey, that was SO much fun!".
I like what Artificial Intel said about Pocket D and SG Base only RPers. Really, why not do both! Being dependent on one clique really limits you, sometimes because you don't have someone online to play with and sometimes because your characters become so involved in that particular group that playing outside of it stops making sense.
Someone mentioned something about character bios. I tend to write my own very differently from the way most do - I don't like seeing a long list of character traits, tattoos, necklaces, quirks, and stuff like that. I want to find those things out when I RP with you. Show me, don't tell me! My own bios tend to be in -very short story- format, describing an important part of my character's history and giving some insight to who they are, or who they were. This isn't to give other -characters- access to 'knowing something about' mine, but rather to give other -players- some kind of idea of whether or not they want to RP with me.
In summary, everything is fine as long as the people you are playing with agree on it. As long as you don't look at RP as some kind of competition (which, for me, it never is) the little stuff won't matter so much. Even if you are as bad at RP as I am
The freakin' Havoc Star! (And all seven clones.)
Plus a bunch of characters that nobody likes who will remain nameless.
Awesome Avatar by Fixer.
As someone who likes the idea of a true server wide RP community I am one who preaches what I call Lore Based RP. There is so much history for COX-Verse now that its silly to waste it in a vain attempt to claim being original or an out of the box thinker. No ones ever that anymore no matter what they want to think.
I dont believe in people RPing Powers they dont have or cant at least be represented using some power you do have. For example Ill use a personal force field on my blaster to represent a field of silence or a protected area shielded from various forms of supernatural surveilence. World of Confusion also makes for a good field effect to RP things like that I find.
On my character bentley berkeley I slotted ageless to stick to his being an immortal. I also really only claim some form of true mental immunity when RPing on a blaster as of all the ATs its thier defiance attacks that work through being mezzed that really to me rep a being able to maintain some control against even the strongest mind controllers.
Seeing though invis to me can only be done by those running with at least 2 perception increasing powers and the perception boosting IO. If you cant be bothered to build in those I cant be seen by you on my stalker unless he wants it end of story.
I do very much believe your character behavior and your ability in game with that build should be connected. I wont even right in my bio Im something bad *** until I feel worthy of it. Some builds that happens fairly early and some I just leave the bio blank till I hit 50 and only then really start RPing with the toon.
Dealing with those who put in things like " I am immune to mind reading, or am a being older then existance" are good ways to tell me your not really after wanting to RP just tell people your the bestest. A well written bio is what draws my interest first. Then Ill drop a few bits of lore inn my conversation to see if they embrace them or freak out and say I am trying to put them in some unfair box that limits them.
COX has defined thier concepts of gods, demons, ghost,spirits, even feykin. I know alot may like myself come from D&D background and often want to use more of that, I myself did in the first year or so. But I to be honest call that my immature RP phase that I outgrew once I grew into the game.
To those on virtue who know my Mains emetrios Vasilikos, Bentley Berkeley, and the Invisble Falcon you now what I mean when I say we make and play complete characters or we end up lacking enough substance to RP with.
@ the above poster
I don't know. Game mechanics are game mechanics; they aren't necessarily designed with lore in mind. The fact that Blasters can attack through mez really has no relevance to the kind of hero the AT represents, so I'm not sure that's solid grounds to make RP decisions off of. If someone can come up with a good enough explanation to be anything and play it believably, I tend to roll with it.
the only thing i dont like is when im roleplaying Bishop and someone tells me that my story is wrong...or that, thats impossible..or that im lieing...What the frick is wrong with people.../shut/the/f***/up. Its a game. How i decide to play my character is my business. I payed for it, so i can do what i want. Am i right here guys and gals? I mean the previous statement was geared twards the griefers and the people out there that seem to think that if your not in their klik, that your a rp noob and worthless. Yea sometimes my grammar isnt 100% but have you ever herd of slang or eboonics? Or perhaps accents? And whats with all the whiney little b***hes in the pocket D lately? I log in the other day and im walking up to the bar on the second floor. I tug on a friends tail and some ugly lookin cat girl lashes out at me and flings boogers at me..what the frick is ur peoples problems. :P I wish my toon was a Paragon City Terriorist, and i could hold the whole Pocket D hostage with a Level Bomb! One step closer and I boom you back to level one! lmao!!!
Anyway, thats my two cents..again..which makes four...
Taking level into account in roleplay is dumb. Not every character "starts at level 1" and progresses by beating up Hellions until a magical flash of light pronounces them "level 2." I have a character who is an elemental entity with a static level of power. He was created at security level 50, he will always be security level 50, and never ICly went to train with Ms. Liberty forty-nine times to unlock new powers. (He happens to actually BE level 50, but that's irrelevant to role-playing with him).
If you ignore a level 1 who claims to be an omnipotent god, that's because he's a moron, not because he's level 1. If someone who's on a level 1 character portrays themself in the same manner as a level 50, I'll treat them the same. Level is irrelevant to storytelling, and is a game-only construct with no bearing on roleplay. It amazes me when people in this thread have said "If a level 1 says they can defeat everyone, I ignore them. They should just level up." If a level 50 came in and said the same, would you go "Oh darn. Now I'm dead." in response?
Okay.
As for Pocket D:
I feel that a fight is not always wrong here. The only reason I would think it is not necessary, is if it gets out of hand. Like if an energy blaster decides he is going to blow holes in walls and destroy the bar. Now, fist fights... I can see.
Level into account:
Okay, this is a biggie. The only time someone should take level into account is when the low level is irritating, rude, and picks a fight. I do feel level 1 'toons' should not be overly aggressive. This is why as I get higher in level, most of my 'toons' age or mature.
Now, if the big 'ol level 50 incarnate picks on a puny level one 'toon'... well, then that's meta-gaming. Not tolerated in my book.
Powers non-existent: Okay, it really irritates me when people don't use their imagination. ITS CALLED ROLE-PLAYING! If someone wants to visualize their 'toon' ice-sliding or something, why can't you? The only things I don't agree with are extreme powers, i.e. God-modding powers.
Powers, again:
If someone is resistant to mind powers, I would want a legit reason instead of "He/She locks her thoughts through sheer willpower-- blah, blah, blah."
Same for seeing through stealth, I would need a legit reason. Or I will call shenanigans.
The End.
"He/She locks her thoughts through sheer willpower-- blah, blah, blah." |
Obviously it's somewhat less valid on a character who doesn't actually have that powerset or anything even approximating that powerset like the controller or widow versions of indomitable will.
[Admin] Emperor Marcus Cole: STOP!
[Admin] Emperor Marcus Cole: WAIT ONE SECOND!
[Admin] Emperor Marcus Cole: WHAT IS A SEAGULL DOING ON MY THRONE!?!?
This thread makes me want to make daily / weekly threads, each with a topic or more to talk about that'd bring some good RPers out to discuss RP-y stuff.
Fights in D.
if both parties want to.. who cares.
RP power via actual level.
for me it is just a tad easier to feel powerful on a powerful character so I level them and build them in mids and push them to be as self sustaining as they can be and overpowered as the numbers allow for pve and pvp if possible.
Powers you don't have literally via the game engine?
I am also ok with this. Of course abusers like super mind boinkers will just be ignored made fun of and pointed at. No one wants you to walk around with your deus ex all powerful /compared to you/ character and push you around. It is unpleasant to be
manipulated by psychics that put /no effort/ into a story or colorful character. Perhaps before you try the mind boink try roleplaying with the person and stop using it as a crutch to break the ice that just creeps people out.
If a level one annoys you tell them to meet you in Grandville or Peregrine and just stand near evil npcs and the problem might take care of itself?
there seems to be two camps. The I am going to roleplay my city of heroes character being in the city of heroes world as they stand. Vs the I use city of heroes as a graphic text based roleplay engine. Both parties in theory can get along but there are fundamental differences that are going to cause snags. Understand that and deal or avoid. Also read closely power descriptions.
Above all else you are the author of your stories write them how you want, there is nothing you can't roleplay into that you can not roleplay out of. The most well played village idiot is still an idiot.