Why is the SS/FA brute such a big deal now?


Airhammer

 

Posted

Im jus asking because this combo has been around a long time. Has something changed or happened recently that made this a very popular combo ??


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

Posted

The removed the fear component from burn.


Willpower has more passive regen than Regen does. Who thought that was a good idea?

Can we get a fix for Energy Melee instead of more new sets?

 

Posted

The most recent buffs FA has received:

1. AE lets FA characters easily survive top end content.
2. Consume got better.
3. Burn got a lot better.
4. Fiery Embrace became amazing.
5. Destiny can shore up FA's weaknesses.

The most recent buffs SS has received:

The Force Feedback +rech proc got restored to its former glory.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Rage, Healing Flames, Fiery Embrace, Burn, Temperature Protection, Consume got direct buffs.

The rise of AE farming made the combo popular as you can cap your damage resistance while also having more offensive tools.

The Alpha slot was also an indirect but significant buff to SS/FA, as endurance consumption was a concern. It enabled the top ST chain including Gloom, which deals almost twice as much damage as average melee primaries.

I20 boosted the combo further still, arguably filling one of the only gaps that remained, lack of defense, thanks to Barrier. You also have more damage during rage crashes with Judgement and Reactive. I20.5 was yet another indirect buff, adding situational heavy -regen with the Longbow mech.


 

Posted

Quote:
Originally Posted by Auroxis View Post
The Force Feedback +rech proc got restored to its former glory.
Can you elaborate on this? I must have missed something in patchnotes since I don't remember reading about a change to this proc.


 

Posted

Quote:
Originally Posted by Laevateinn View Post
Can you elaborate on this? I must have missed something in patchnotes since I don't remember reading about a change to this proc.
It was quite a while ago.

The FF +Rech proc was once nerfed so it didn't give you the buff nearly as much as it does now. The change was reversed.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

It has always been an awesome combo, just that with the changes to /FA and the fire ambush farms it became more so.

Personally, I've been playing my SS/Fire since around i10. It has always been really fun and a top farming competitor.


[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]

 

Posted

No, the way the FF proc used to work was it would roll for each to hit roll on each target, and you could walk away with 10-16 stacks of +100% recharge each. And could be done as often as you wanted.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Quote:
Originally Posted by Auroxis View Post
The most recent buffs FA has received:

1. AE lets FA characters easily survive top end content.
2. Consume got better.
3. Burn got a lot better.
4. Fiery Embrace became amazing.
5. Destiny can shore up FA's weaknesses.

The most recent buffs SS has received:

The Force Feedback +rech proc got restored to its former glory.

That pretty much sums it up. Back with...i18? FA got a huge buff. Burn went from pure crap, and something that you really SHOULD NOT have gotten to "HOLY ****!!!!!! DID YOU SEE THAT? I ONE SHOTTED AN ENTIRE MOB!"* and FE went from a slightly better version of build up, for fire dmg mostly, to one of the single best powers from increasing dmg in the entire game (FS on a kin is the only thing that comes close...but FS ends up making FE better so....) Thus anything/FA became hands down one of the best dmg dealers out there. Its only now that i think people are noticing, i would expect the same thing to happen if a huge buff came to stalkers. People would think stalkers still sucked until they started doing solo hami raids**.

I also think that /FA does REALLY well with the new trials. These mobs hit quite a bit harder, def toons are just ****** without support, packed with quite a bit of exotic forms of dmg. But with FA their prime source of survival...burning stuff to death before it kills you, is just as good as ever. And with barrier they can now get a god mode, crashless i might add, one of the big reasons it used to suck. Oh, and of course the large amount of unresistable dmg, ive seen keyes bring granite/invul tanks (hell even lambda on some of the bad ones) to their knees if they dont have decent support, thankfully FA happens to come with one of the best self heals in the game.


*ok, really only the minions without FE...but still

**granted thats a hell of a lot more impressive than a solo ITF, with iPowers most toons could solo an ITF i would expect


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

Quote:
Originally Posted by ultrawatt View Post
That pretty much sums it up. Back with...i18? FA got a huge buff. Burn went from pure crap, and something that you really SHOULD NOT have gotten to "HOLY ****!!!!!! DID YOU SEE THAT? I ONE SHOTTED AN ENTIRE MOB!"* and FE went from a slightly better version of build up, for fire dmg mostly, to one of the single best powers from increasing dmg in the entire game (FS on a kin is the only thing that comes close...but FS ends up making FE better so....) Thus anything/FA became hands down one of the best dmg dealers out there. Its only now that i think people are noticing, i would expect the same thing to happen if a huge buff came to stalkers. People would think stalkers still sucked until they started doing solo hami raids**.

I also think that /FA does REALLY well with the new trials. These mobs hit quite a bit harder, def toons are just ****** without support, packed with quite a bit of exotic forms of dmg. But with FA their prime source of survival...burning stuff to death before it kills you, is just as good as ever. And with barrier they can now get a god mode, crashless i might add, one of the big reasons it used to suck. Oh, and of course the large amount of unresistable dmg, ive seen keyes bring granite/invul tanks (hell even lambda on some of the bad ones) to their knees if they dont have decent support, thankfully FA happens to come with one of the best self heals in the game.


*ok, really only the minions without FE...but still

**granted thats a hell of a lot more impressive than a solo ITF, with iPowers most toons could solo an ITF i would expect
There you have it... two responses that are just great. I have gone much further with my /fa brute for incarnate content than I did with my shielder. Both are great toons, but my shielder feels like a one trick pony compared to the /fa that is so well rounded. My /fa was already s/l defense capped with great recharge, but destiny allows me to go beyond the traditional soft cap and boost resistance further and of course my spiritual tree helped out recharge to make healing flames and everything else more available than ever.

I was never a fan of SS until I made my ss/sd, and then I immediately understood why so many people rant and rave about it. SS just has great dmg potential that gets even better when it is paired with the madhouse of fiery death that /fa can become.


Words to the wise aren't necessary- it's the stupid ones that need them.

"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
- Vitality

 

Posted

SS/FA dude have you been playing recently because its well no offense i mean really no offense but the reason is kinda obious farming it got really popular like super super super popular. i have a ss/fa brute she can even run farms at her lvl i thank all the coh staff for enchancements and insps but i think everyone can be a farmer you just have to do what you do best.


 

Posted

Quote:
Originally Posted by evil women for pinn View Post
SS/FA dude have you been playing recently because its well no offense i mean really no offense but the reason is kinda obious farming it got really popular like super super super popular. i have a ss/fa brute she can even run farms at her lvl i thank all the coh staff for enchancements and insps but i think everyone can be a farmer you just have to do what you do best.
1. Your fancy red text is very difficult to read. Please reconsider this theme!

2. I am not sure I follow your point. Neither farming nor the SS/FA are new to CoX. True enough, anyone can farm, but don't forget that SS/FA is not gated to farming. There are a number of people that build Solo TF/SF destroyers on ss/fa groundwork.


Words to the wise aren't necessary- it's the stupid ones that need them.

"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
- Vitality

 

Posted

Quote:
Originally Posted by Auroxis View Post
It was quite a while ago.

The FF +Rech proc was once nerfed so it didn't give you the buff nearly as much as it does now. The change was reversed.
Well sorry to ask the same question but can you elaborate on this? That didn't clarify anything for me, all I know is that in the beginning it was bugged so you could get 1000% rech or something and then it was changed to giving 100% max but not working again for ... 10 seconds I believe. That's the way it's now isn't it? My brute certainly doesn't have 200-300% extra rech because of the proc.


 

Posted

Quote:
Originally Posted by ultrawatt View Post
I also think that /FA does REALLY well with the new trials. These mobs hit quite a bit harder, def toons are just ****** without support, packed with quite a bit of exotic forms of dmg.
I agree with most of what you said before this.

DEF toons are fine.

They sit at the normal softcap to begin with, and only need to pop 1 luck to suddenly be softcapped again.

On top of this, they can be running Rebirth for perpetual extra regen+self heal as needed or pop barrier for instant invincibility.

Not to mention that Brutes who take gloom also have access to Darkest Night.

45% Def + -14% To Hit (slotted w/ two Enzymes) = Incarnate Softcap



My NW has no issues soloing crates/containers on the split phase of Lambda and has much less HP than either a Claws/SR Scrapper or Brute, and does not have aid self. This is on a build that is not currently incarnate softcapped as recharge was the original focus.


 

Posted

Quote:
Originally Posted by Kioshi View Post
Well sorry to ask the same question but can you elaborate on this? That didn't clarify anything for me, all I know is that in the beginning it was bugged so you could get 1000% rech or something and then it was changed to giving 100% max but not working again for ... 10 seconds I believe. That's the way it's now isn't it? My brute certainly doesn't have 200-300% extra rech because of the proc.
I was mistaken, Pine cleared things up:

Quote:
Originally Posted by Pine
No, the way the FF proc used to work was it would roll for each to hit roll on each target, and you could walk away with 10-16 stacks of +100% recharge each. And could be done as often as you wanted.
Then it got nerfed severely, making it unable to stack and some complex suppression mechanic was added. The most recent change to the proc removed the suppression, AFAIK.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

IIRC there was (or is) a suppresion of ten seconds after the proc got nerfed, so after the 5 seconds of 100% rech you had to wait 10 secs for it to be able to function again.

I'll add rech bonuses to my recently PL'ed farming broot but I can say that in ambush farms it didn't show up everytime I used footstomp at the aggro cap, in fact it seemed less than half the times (the Howling Twilight icon that indicates the proc activated, but I'll monitor the rech bonus to watch it more closely)


 

Posted

Quote:
Originally Posted by Kioshi View Post
IIRC there was (or is) a suppresion of ten seconds after the proc got nerfed, so after the 5 seconds of 100% rech you had to wait 10 secs for it to be able to function again.

I'll add rech bonuses to my recently PL'ed farming broot but I can say that in ambush farms it didn't show up everytime I used footstomp at the aggro cap, in fact it seemed less than half the times (the Howling Twilight icon that indicates the proc activated, but I'll monitor the rech bonus to watch it more closely)
There's no suppression for the proc, or if there is it's less than 5 seconds.

As for what the bug was for the proc previously, I thought it was that it had a 100% chance to go off.


[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]

 

Posted

http://paragonwiki.com/wiki/Force_Fe...or_%2BRecharge

In the beginning of the article i says there's a suppression. In the end it mentions the suppression I remember which was longer than the duration of the buff so you could waste it if you hit it in less than 10 seconds which I believe was the suppressed time.

But the final part of the link says this information doesn't apply anymore to CoX. But I don't know if the wiki is referring to the proc going off all the time (more than 10%) or if there's no more suppression (look at the graphic, clearly the suppresion is more than the effect of the buff).

But it's not clear whether the suppresion was removed or not. I know I get it in about half the FS's in my SS/FA, now level 50 and max rech in FS plus 30% global rech atm. Heh he's not even close to the 105% rech (and maybe more if I go Spiritual) I have planned and it's easy already to farm at +4/x8 w/bosses.


 

Posted

Well, I tested this a while back with the proc in Foot Stomp. I was able to get the proc to go off 3 times in a row for the full effect.


[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]

 

Posted

I tested this also. Got the proc many times in a row. With less than one second downtime. There is no suppression. The info on paragonwiki is outdated. It has been so for over a year.