Numina TF in i21


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Posted

Quote:
Originally Posted by Snow Globe View Post
So, only 1 of the 16 hunts goes?

How about removing the following additional pointless hunts too:

2.5.1 Defeat villains in Perez Park
2.5.2 Defeat 10 Clockwork in Atlas Park
2.5.3 Defeat 10 Outcasts in Steel Canyon
2.5.5 Defeat 10 Skulls in Kings Row
2.5.6 Defeat 10 Trolls in Skyway
2.5.7 Defeat 20 Vahzilok in Faultline
2.5.8 Defeat 20 Crey in Brickstown
2.5.9 Defeat 20 Freakshow in Crey's Folly
2.5.10 Defeat 20 Sky Raiders in Terra Volta
2.5.11 Defeat 10 Family and 10 Tsoo in Independence Port
2.5.12 Defeat 20 Council in 'Boomtown'
2.5.13 Defeat 30 Warriors in Talos Island
2.5.14 Defeat 30 Banished Pantheon in Dark Astoria
Or remove all those door missions padding out the non-hunt parts of the TF. Just keep the final door mission or have Jurrassikk spawn as the final ambush a la Babbage and Kronos Titan.


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Posted

Quote:
Originally Posted by Schismatrix View Post
Or remove all those door missions padding out the non-hunt parts of the TF. Just keep the final door mission or have Jurrassikk spawn as the final ambush a la Babbage and Kronos Titan.
Note, I didn't mention either of the level 30+ hunts in the Numina TF. There is absolutely no challenge to the first 14 hunt missions in the Numina TF.

If you want to spend 20-30 minutes (more if an Invasion/Banner Event happens in the hunt zone(s)) hunting greys, feel free to do it on your own time.




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Posted

Quote:
Originally Posted by Snow Globe View Post
Note, I didn't mention either of the level 30+ hunts in the Numina TF. There is absolutely no challenge to the first 14 hunt missions in the Numina TF.

If you want to spend 20-30 minutes (more if an Invasion/Banner Event happens in the hunt zone(s)) hunting greys, feel free to do it on your own time.
i'd rather remove all the hunt greys missions, but then i wasn't completely (or at all) serious when i suggested turning the TF into nothing but hunt missions. Even the hunts that aren't pure grey still have you fighting enemies that will mostly con green or blue unless you go out of your way to try to find the max level spawning areas.


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Posted

Quote:
Originally Posted by War Witch View Post
We adjusted content that has players traveling to Galaxy City for kill tasks, etc. once it's removed because that would be, well, a drag. And quite impossible. (We're not planning on sending players to Echo: Galaxy either.)

WW
If you're fiddling with Numina anyway ... is it possible to make all those hunts one big mission that happens all at once, instead of a whole bunch of sequential ones? It's a nice tight TF except for all of the waiting around involved.


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Posted

Quote:
Originally Posted by Schismatrix View Post
i'd rather remove all the hunt greys missions, but then i wasn't completely (or at all) serious when i suggested turning the TF into nothing but hunt missions. Even the hunts that aren't pure grey still have you fighting enemies that will mostly con green or blue unless you go out of your way to try to find the max level spawning areas.
I think it'd be interesting to have continuous ambushes of the appropriate villain group at appropriate TF level once all team members are present in zone... the ambush seeks the one with the star. Ambushes continue until the hunt total has been met.

I know that can't happen because a lot of the lower level villains don't scale up to the level of the TF, but I still think it's be interesting.


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Posted

Quote:
Originally Posted by Schismatrix View Post
i'd rather remove all the hunt greys missions, but then i wasn't completely (or at all) serious when i suggested turning the TF into nothing but hunt missions. Even the hunts that aren't pure grey still have you fighting enemies that will mostly con green or blue unless you go out of your way to try to find the max level spawning areas.
Since they brought back the 5th Column, getting the 20 Council in Boomtown has become a challenge again -- not because Council in Boomtown are hard for a character running Numina's TF to defeat, but because you can't find spawns of just Council or just 5th Column, and the mixed spawns start whacking each other before you get within snipe range, much less AoE or melee range; it's hard to get in range fast enough to do enough damage to get credit for them.


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Posted

Well, what about the badges? Are those going to be in the echo zone?


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Posted

Quote:
Originally Posted by Kurrent View Post
Well, now, THAT makes me sad.

I find the story of Galaxy Girl to be one of the best early examples of CoX lore. It's inspiring, not just for a young hero character but also for jaded players like me. More than one of my characters cite Galaxy Girl as their inspiration, and seeing her statue's arms reaching into the sky still gives me a thrill when I fly past it. I truly hope that if her memorial and the zone of the city named in her honor are destroyed, somehow she'll get a new memorial built in a different zone. IMaybe we could get a Galaxy Girl statue in front of the train station in Atlas, like the devs did with Cyrus Thompson in Kings Row.

K
This. Just can't get exited about the destruction of one of my favorite zones. What the hell are the devs thinking?


 

Posted

Quote:
Originally Posted by Schismatrix View Post
No need to wait for nightfall the last couple of years or so. During the day Vahzilok can be found in the underground parking garage and assorted crevices of Faultline. They're not that rare if you look below the surface.
Or even on the surface. There are usually plenty around the various construction sites as well during the day.


 

Posted

Quote:
Originally Posted by Irresponsible View Post
This. Just can't get exited about the destruction of one of my favorite zones. What the hell are the devs thinking?
Violent thoughts of hatred towards Galaxy City?

I'd been suggesting a merge of Atlas and Galaxy for quite a while, but it seems like the devs have a more destructive thought process when it comes to solving thing slike that

Quote:
Originally Posted by CaptainMoodswing View Post
Well, what about the badges? Are those going to be in the echo zone?
Yes - all badges and plaques will still be in the "echo" zone.


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Posted

Quote:
Originally Posted by StratoNexus View Post
Once the Canucks lost, she changed...
LOL, War Witch must be gritting her teeth and saying "that's . . . getting old"


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Posted

Quote:
Originally Posted by Schismatrix View Post
No need to wait for nightfall the last couple of years or so. During the day Vahzilok can be found in the underground parking garage and assorted crevices of Faultline. They're not that rare if you look below the surface.
Also around the construction sites and the streets on the northeast end of the zone.


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Posted

Quote:
Originally Posted by Aura_Familia View Post
LOL, War Witch must be gritting her teeth and saying "that's . . . getting old"

Changed to the next level?


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#1460 Hometown Rivalry

 

Posted

Just my two influence about the Banished Pantheon in Dark Astoria for the Numina TF, I was milling about slaying the undead on my squishy when I was confronted by a BP ambush that conned at level 40. Now, THAT was a surprise!


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Posted

Quote:
Originally Posted by Irresponsible View Post
This. Just can't get exited about the destruction of one of my favorite zones. What the hell are the devs thinking?
Yeah, I feel the same.

EVERY character of mine for the last 7 years has gone to GC instead of AP. I loathe AP, and GC is where the RPers would always gather and hang out. It's so much quieter, and of course, it had Back Alley Brawler.

Where is BAB going to stand now? They'd better not be writing him out! I NEED to train my 50th level with BAB every time!!


 

Posted

Quote:
Originally Posted by Feycat View Post
Yeah, I feel the same.

EVERY character of mine for the last 7 years has gone to GC instead of AP. I loathe AP, and GC is where the RPers would always gather and hang out. It's so much quieter, and of course, it had Back Alley Brawler.

Where is BAB going to stand now? They'd better not be writing him out! I NEED to train my 50th level with BAB every time!!
The screenshots show him and Sister Psyche fighting the Shivans in the new zone.


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Posted

Perhaps BaBs will be the new contact for the low-level stuff in Atlas Park, as a mirror to Marauder doing it in Nova Praetoria?


 

Posted

Nobody seems concerned about Jack Wolfe or Shadowstar.


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'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.

 

Posted

Quote:
Originally Posted by Aneko View Post
Nobody seems concerned about Jack Wolfe or Shadowstar.
Crap, I forgot Shadowstar! D:

And BAB's not going to be a trainer now?? D: D: D:


 

Posted

Quote:
Originally Posted by War Witch View Post
We adjusted content that has players traveling to Galaxy City for kill tasks, etc. once it's removed because that would be, well, a drag. And quite impossible. (We're not planning on sending players to Echo: Galaxy either.)

WW
Can I suggest that you do away with the entirety of the "defeat X" section of this TF completely? Sounds like a good time for it.........


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Posted

Quote:
Originally Posted by Golden Girl View Post
BAB not being a trainer frees BAB up to be a TF contact

He'll stand in a doorway and yell "Hurry, we don't have much time" or sometihng.



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Posted

Quote:
Originally Posted by Scarlet Shocker View Post
He'll stand in a doorway and yell "Hurry, we don't have much time" or sometihng.
BAB should have all the random hunting missions in his TF. He's not looking for information, he just wants you to run around busting heads.


'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.

 

Posted

Quote:
Originally Posted by Snow Globe View Post
So, only 1 of the 16 hunts goes?

How about removing the following additional pointless hunts too:

2.5.1 Defeat villains in Perez Park
2.5.2 Defeat 10 Clockwork in Atlas Park
2.5.3 Defeat 10 Outcasts in Steel Canyon
2.5.5 Defeat 10 Skulls in Kings Row
2.5.6 Defeat 10 Trolls in Skyway
2.5.7 Defeat 20 Vahzilok in Faultline
2.5.8 Defeat 20 Crey in Brickstown
2.5.9 Defeat 20 Freakshow in Crey's Folly
2.5.10 Defeat 20 Sky Raiders in Terra Volta
2.5.11 Defeat 10 Family and 10 Tsoo in Independence Port
2.5.12 Defeat 20 Council in 'Boomtown'
2.5.13 Defeat 30 Warriors in Talos Island
2.5.14 Defeat 30 Banished Pantheon in Dark Astoria

totally agree, this is why I dislike this tf. I'd rather see an epic battle where all these groups come to you within the starting point of this tf. I wrote an idea for updating this tf but am to lazy to figure out how to link it here.