Tips on fighting Shock Treatment?


Amy_Amp

 

Posted

She's a pretty standard boss until she turns on her Power Surge, at which point she seems to become essentially unbeatable (unless you're a psionic, I guess). Is there anything to be done besides wait out the... two minutes? Three?


 

Posted

Quote:
Originally Posted by Quantumizer View Post
She's a pretty standard boss until she turns on her Power Surge, at which point she seems to become essentially unbeatable (unless you're a psionic, I guess). Is there anything to be done besides wait out the... two minutes? Three?
Fight her as a lieut and kill her in a couple hits anyway?

Otherwise the strategy is the same as with fake nemesis:

Stack holds/stuns/etc before she activates the power


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

-Regen and -Res debuffs would also help.

If you can manage enough of a damage spike, reduce her to just above (iirc) 10% of her HP and then finish her off with a massively buffed attack (pop lots of reds, Assassin strike, etc etc)


 

Posted

My blaster ran around in circles screaming like a little Hin girl for a couple of minutes trying to avoid dying.


 

Posted

And if you've got it, try crafting the temp power Envenomed Dagger, and use it about once every 10 seconds (a bit faster than that is usually best, actually). Since it tanks her regen, even the small amount of damage you are doing actually sticks, since she stops regenerating 5% of her hp every 15 seconds.

EDIT: So yeah, what Korith said about -regen; but hey, if you didn't know where to get an easy source if it, you do now...


M.A. Arcs
Intended for high level play: The Primus Trilogy (Arc #s 10931, 283821, 283825), "Freakshow U" (Arc #189073), Purification (Arc #352381, Dev's Choice! )
Intended for low level play: "Learning the Ropes" (Arc #100304), "Cracking Skulls" (Arc #115935), "The Lazarus Project" (Arc #124906)

 

Posted

Burst damage and well timed mez - even soft mez such as Knockback or END drain.

Unfortunately, unless you apply the -Res before she hits Power Surge she'll heavily resist it. So that doesn't help much. And her Regen is just standard Boss Regen, not anything special, so that doesn't help a lot either. Yes, both do help, but they're just incremental improvements, not game changers.

To change the character of the encounter entirely you need to prevent Power Surge altogether. So if you can't stack mez to keep her from acting, you need to time it just right to give you a chance to finish her off in a rush. Save Aim/BU/reds/yellows and make sure you don't take her health down too low, then buff up and use something such as Nemesis Staff (the yellows are there to make sure a VR/temp power hits) to send her flying, follow up with about 2s of your highest DPA attacks and then queue your biggest hitter.


Kosmos

Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)

 

Posted

Quote:
Originally Posted by Kosmos View Post
To change the character of the encounter entirely you need to prevent Power Surge altogether. So if you can't stack mez to keep her from acting, you need to time it just right to give you a chance to finish her off in a rush. Save Aim/BU/reds/yellows and make sure you don't take her health down too low, then buff up and use something such as Nemesis Staff (the yellows are there to make sure a VR/temp power hits) to send her flying, follow up with about 2s of your highest DPA attacks and then queue your biggest hitter.
So pretty much the same strategy as fighting Paragon Protectors although they are much less dangerous than Shock Treatment they are just as annoyingly hard to hit when they hit their super defense power.


 

Posted

Grin. My Katana/Elec loves fighting her.

She gives Shock Treatment the Shock treatment

My Toons that are not/Elec usually just wait her out such as they do with Paragon Protectors.

Lisa.


So don't wait for heroes, do it yourself
You've got the power
winners are losers
who got up and gave it just one more try

***Dennis DeYoung

 

Posted

Quote:
Originally Posted by Golden_Avariel View Post
My blaster ran around in circles screaming like a little Hin girl for a couple of minutes trying to avoid dying.

This is how my Mastermind handled Valkeries "Moment" of Glory as well. I was being chased by her, she was being chased by Zombies. Some Benny Hill music was played.


 

Posted

Quote:
Originally Posted by Carnifax_NA View Post
This is how my Mastermind handled Valkeries "Moment" of Glory as well. I was being chased by her, she was being chased by Zombies. Some Benny Hill music was played.
Haha! Were the pets all scantily clad women?

Now, I've never tested it, but it "seems" like Overdrives Power Surge duration is not that long, and again I swear it has a crash too. She was walking around dazed when I fought her with my NW last last (no stun powers).


 

Posted

Her Power Surge lasts 3 minutes, recharges in 5 minutes, and doesn't have a crash. (http://tomax.cohtitan.com/data/power...id.Power_Surge)

She has 90% resistance to all but psi while in power surge(25% base resistance to all but Psi + 70/70/70/70/80/60/0/70 S/L/F/C/E/N/P/T). Though she does get 35% psi resistance while static shield is up(it also gives 35% S/L/F/C/E and 20% N, but they're already 90% during Power Surge anyway)

Basically, if you don't have psi damage, it's better to wait for it to wear off if you can't kill her before she has a chance to use it.


 

Posted

Quote:
Originally Posted by Coulomb2 View Post
And if you've got it, try crafting the temp power Envenomed Dagger, and use it about once every 10 seconds (a bit faster than that is usually best, actually). Since it tanks her regen, even the small amount of damage you are doing actually sticks, since she stops regenerating 5% of her hp every 15 seconds.
Just bear in mind that doing it too fast just wastes daggers, since they do not stack from the same player.

Confuse is also a good way to deal with her. I don't think she will activate her Power Surge while she is confused.


 

Posted

My own strategy, if it can be called that, is to leave her alone and start working towards some other objectives while she's in PS.


 

Posted

Sometimes I make a run for the door and wait outside the mission until she cools down. Which admittedly is pretty non-heroic.

My controllers don't have a real issue with her. Locking her down is the best way to deal with her, if you have the tools to do it. My AR/Dev ran into her as an ambush though. He has no such tools. I auto-completed (after face-planting a couple times), ran to the Hero Corps rep to turn bosses back off, and vowed to auto-drop that tip whenever I received it. (At some point I also realized that my AR/Dev really isn't one of my more fun characters.)


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Posted

Quote:
Originally Posted by Kosmos View Post
Burst damage and well timed mez - even soft mez such as Knockback or END drain.
Granted it was on a team, but completely wiped her in no time last night and boy does she not like KB. Tough to pop Power Surge while you are on your butt.


 

Posted

Quote:
Originally Posted by Fulmens View Post
Tylerst: Is her res capped at 90%? I know NPCs play by different rules sometimes.
Yes, I noted that in my second paragraph. Apologies if I wasn't clear enough.


 

Posted

Quote:
Originally Posted by Jazual View Post
Haha! Were the pets all scantily clad women?
Now I'm picturing scantily clad female zombies. Eww.


 

Posted

Knowing when and where she'll spawn and having a pile of trip mines waiting for her seems to work well. Ya, it'd be faster to just wait out the god mode but when you want to make a point only four minutes of trip mines will do.

On my Inv/EnM tanker I'd get her close to the point where she activates it, wait for all my attacks to be recharged, eat a bunch of reds, hit Stun and hope one of the random chance stuns work. If I didn't get her stunned but she hasn't gone god mode wait for things to recharge and try again.


 

Posted

Quote:
Originally Posted by Kosmos View Post
Burst damage and well timed mez - even soft mez such as Knockback or END drain.

Unfortunately, unless you apply the -Res before she hits Power Surge she'll heavily resist it. So that doesn't help much. And her Regen is just standard Boss Regen, not anything special, so that doesn't help a lot either. Yes, both do help, but they're just incremental improvements, not game changers.

To change the character of the encounter entirely you need to prevent Power Surge altogether. So if you can't stack mez to keep her from acting, you need to time it just right to give you a chance to finish her off in a rush. Save Aim/BU/reds/yellows and make sure you don't take her health down too low, then buff up and use something such as Nemesis Staff (the yellows are there to make sure a VR/temp power hits) to send her flying, follow up with about 2s of your highest DPA attacks and then queue your biggest hitter.
While I agree with you that the best way to take her out is to make sure she's mezzed before she hits Power Surge, or carefully time a huge damage spike for just before you think she's about to hit it, I must respectfully disagree that -regen isn't very helpful if the worst has happened and she managed to get it off.

Consider this. Let's say your character has an average DPS of 120 (yeah, I know, some people will think that's impressive, others will think not so much; not the point). At level 50, Shock Treatment's natural regen (over time) heals 8.567 hp/sec. That's not a big deal at all. Even assuming she's resisting your damage by 25% (net DPS of 90, down to 81.4 once you take her regen into account), you'll blow through her 2570 hit points in an average of 31.6 seconds. That would have been 28.6 seconds if she'd had no regen. So you save about three seconds. No big deal, just as you said.

But if the worst has happened, and Power Surge is now up, that -regen can make a big difference. Let's say she's at 20% hit points (514 hp remaining). Your DPS is effectively 12, and down to 3.4 when you take her regen into account. If you can stop her regen, you can defeat her in about 43 seconds. It sucks, but at least you are not hanging around doing nothing (or running around in circles) for a full three minutes. But if you don't stop her regen, then it would take you an average of 151 seconds to finish her off - more than three times longer.

About five throws of the dagger is worth it to shave almost two minutes off the time it takes to whittle her down. Without it (or some other good source of -regen) you probably really are better off just retreating and waiting for the power to wear off. And that's just boring (well, for me, anyway).


M.A. Arcs
Intended for high level play: The Primus Trilogy (Arc #s 10931, 283821, 283825), "Freakshow U" (Arc #189073), Purification (Arc #352381, Dev's Choice! )
Intended for low level play: "Learning the Ropes" (Arc #100304), "Cracking Skulls" (Arc #115935), "The Lazarus Project" (Arc #124906)