Free the names!
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Subs lapse for any number of reasons. If my names were taken from me for being absent from a game for any length of time, never mind a paltry 90 days, I'd never come back. So yes, I see it as silly an assertion to free up every name on every inactive account as saying that you clearly don't need your belongings if you've gone on holiday.
I don't feel that the two are analogous. If you stop paying for a service, why should resources (any resources, including names!) be withheld from actual paying customers in case you decide to return? Not quite the same thing as breaking into someone's house and stealing their possessions. That said, I understand that people get possessive about their names; if that's the case, they shouldn't let their sub lapse.
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I find most people who complain about not having enough names aren't being creative. I recently got both "Animal Trainer" and "Only Child" on Freedom. Two days ago I made "The Quick Red Fox" on a UK server, but it's available on both Freedom and Virtue. Not terribly long ago I snagged "Mighty Lad" on Virtue, as well as "Whipper-Snapper", "Sea Devil" and "Superbull." Plus "Dynosaur" on Infinity. It's not like it's hard to get cool names.
The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction
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I don't think it's especially useful to say one side isn't being creative or the other side is picking stupid names no one else would want anyway. If someone is set on "Thundercloud" for their character and it's taken by someone who unsubbed in 2008 at level 9, then it's a problem for that current player that could pretty easily be fixed. Granted, if it's being used by an active player then there isn't an easy fix but that's not what's being discussed and I don't see cause to dismiss an easy fix because of a different situation.
I find most people who complain about not having enough names aren't being creative.
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For every name someone thinks is awesome, someone else thinks it's trite or cliché or silly or too punny or just plain stupid. That doesn't change the fact that the first guy still thinks it's awesome.
The binary paying vs. non-paying is merely a variation on entitled vs. unentitled, or just plain old us vs. them. From a limited perspective - "the customer is always right" - that might work (if one is the customer, of course), but it's actually a terrible way to keep a business going. I've elaborated on all the factors likely involved in the decision-making process going into a name purge (again) if only because of my congenital aversion to oversimplification and hyperbole.
Until a red name posts here, I'm not making the assumption that they're even reading this thread to get feedback on something that's apparently not even in the works...
If I wanted to give helpful feedback to the devs, I'd be posting bug reports.
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The devs decide that based partially on active player feedback so, while it may or may not ever happen, I don't feel that giving my feedback is a waste. |
If I wanted to give helpful feedback to the devs, I'd be posting bug reports.
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The analogous situation is not "going on holidays" but "ceasing rent/mortgage payments and vacating the premises."
Subs lapse for any number of reasons. If my names were taken from me for being absent from a game for any length of time, never mind a paltry 90 days, I'd never come back. So yes, I see it as silly an assertion to free up every name on every inactive account as saying that you clearly don't need your belongings if you've gone on holiday.
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I challenge that assertion as inherently biassed and one-sided. I can't recall the last time I've run into a name in use, and I've made quite a few characters recently. Granted, none of them had "obvious" names, by which I mean Something Person. There's nothing inherently wrong with these names, they're just obvious and so much more likely to be taken and I, personally, happen to dislike them for aesthetic reasons.
Everyone who makes a new character after the Name Purge happens will benefit, which is all current subscribers. When you go to roll a new Blaster on your home server, searching for names will take much less time than it would have with four years of inactive character names built up.
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Recently, I've snagged names like "Sphyra," (an apparent misspelling of Final Fantasy X's "Spira" because I've never seen it written), Lurian (the name of the space station from Advent Rising) and Tenebrious (an alternate but valid spelling of "tenebrous") and "Blige," a personal name, which I'm reconsidering swapping for the "made up" name "Elaniel" which appears in the character's story. That's not to say those are GOOD names, but it is to say that most of those were my first choices for names and they went on the first try.
I have additionally tried to make a ripoff of Darksiders' War, but "War" is obviously taken and "God of War" would be even more obviously snagged. I tried Strife, but that's taken and a Marvel character, to boot. I tried Conflict, that was taken. I tried a few more, I forget what they are, and finally settled on "Attack," which was free on Victory, though if it still is I cannot say. The character's necessary powerset combo didn't exist within the same AT, so I deleted him when I ran out of room. If I do resurrect him, he'll be named something else, as I don't want to rip off other people's intellectual work.
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Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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But they are presumably reading the thread to make sure we behave. I'll accept some feedback splash-off as a result
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Have you been reading the posts by people favoring the name sweep? It's not hyperbole. As Memphis Bill pointed out, the criterion for the sweeps last time was 3-6 months.
Let's not get dragged into further hyperbole about people away for 3-6 months and how unfair it would be for them to lose their name.
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Subs lapse for any number of reasons. If my names were taken from me for being absent from a game for any length of time, never mind a paltry 90 days, I'd never come back. So yes, I see it as silly an assertion to free up every name on every inactive account as saying that you clearly don't need your belongings if you've gone on holiday.
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Someone who states they aren't resubbing because they lost their characters names while their account was inactive for god knows how long is just making excuses and never planned on returning anyway.
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Players don't have to be playing every day of every month of every year to like playing the character and want to continue playing it. Coming back after a hiatus, even one as short as three months, only to find the character was renamed due to this script, would be a massive killjoy.
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You are right. I admit to making up the numbers I posted. I was feeling generous and the number of players that want to get rid of unique names is probably much lower than I said it was. |
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And the devs told us flat out when they ran the script that most of those names you described having typos and strange punctuation were on inactive trial accounts. |
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The people who are happy with having unique names have no reason to come here and complain. The simple fact that they aren't here demanding change speaks volumes. |
How many City of Heroes players actually read the forums, or frequent them? How many of its players are aware of this name sweep? I wasn't until I saw this thread. The last name sweep, apparently, came some time before I started playing.
Had I not been reading the forums these past few days to catch this thread, would that mean I too am happy with having unique names and have no reason to complain about this possible name sweep?
Because I'm not.
Has anyone here been "victim" to previous name purges besides me?
No, I haven't. Then again, I've had an unbroken subscription since I started (3 months after a trial period).
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
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You cannot prove this.
Everyone who makes a new character after the Name Purge happens will benefit, which is all current subscribers. When you go to roll a new Blaster on your home server, searching for names will take much less time than it would have with four years of inactive character names built up.
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If someone after the hypothetical purge tries to get "Memphis Bill," they still won't be able to. If I roll the blaster and just can't *think* of a name, I'm not assisted by the name purge.
Even with supporting running the script again, I can't let an assumption like this slide by. Will it make some names available again? Sure. Will it make it easier for you to find "Blaster Boy?" Probably not. There are many reasons (besides "inactive account") the name may not be available.
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Originally Posted by LittleDavid
I can't take your word for this. I'd like to see a post where they said that, if it still exists, because I know that on Guardian I've seen characters running around higher than the trial level cap that use punctuation or typos in their names.
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No it's not. The devs flat out told us when they ran both name purges that almost all the names freed were along the lines of SGFiller1234, qwertyjkl, and ***Wul*ver*ine***.
That's very presumptuous of you. Look at the bit from Ironik I posted. People get attached to the characters they had, and as True Gentlemen's been saying, there are often circumstances beyond a person's control which keep them out of the game up to three months or longer.
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No one is attached to garbage names like that.
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Smug much? |
Wouldn't it make sense to assume that if the purge script only ran twice in 7 years of playing this game, it must not be worth the effort because otherwise they'd be doing it quarterly, or something more regular?
Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.
And that's why I asked for a link to a post by a redname about it, you'll notice.
Which leads me to question why people want the name purge script run again if the bulk of names it got rid of in the past were like those.
Besides, "SGFiller1234," "qwertyjkl," "**Wul*ver*ine***" is a mite different than what I was talking about; I'm talking about seeing things like, oh, ".Flame Man." or "Flame-Man."
Nah, I do. Which is why your remark came off as incredibly smug.
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No it's not. The devs flat out told us when they ran both name purges that almost all the names freed were along the lines of SGFiller1234, qwertyjkl, and ***Wul*ver*ine***.
No one is attached to garbage names like that. |
Besides, "SGFiller1234," "qwertyjkl," "**Wul*ver*ine***" is a mite different than what I was talking about; I'm talking about seeing things like, oh, ".Flame Man." or "Flame-Man."
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Nope. But you apparently don't understand the use of emoticons. |
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Why would you need a redname post to tell you that people will create those sorts of names in the first place *regardless* of name availability, which was the point of what I said?
And that's why I asked for a link to a post by a redname about it, you'll notice.
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Which leads me to question why people want the name purge script run again if it only got rid of such names in the past. |
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And besides, "SGFiller1234," "qwertyjkl," "**Wul*ver*ine***" is a mite different than what I was talking about; I'm talking about seeing things like, oh, ".Flame Man." or "Flame-Man." |
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No. It would not make sense to assume that. There may well be other reasons - having to schedule it specifically, for instance. Or the person who wrote it no longer works in the server maintenance area, and they didn't document it well. Or they just haven't paid attention to it. Or the current iteration of the dev team is philosophically against it.
Wouldn't it make sense to assume that if the purge script only ran twice in 7 years of playing this game, it must not be worth the effort because otherwise they'd be doing it quarterly, or something more regular?
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It's part of why, in my PM to Zwillinger, I made a point of bringing up just how long it's been since it was run versus how old the game was when it was run previously, and how many characters have been created since then.
Heh, I was editing my post because I knew someone would pounce on me for that wording. Not a minute before I was done, too.
And you'll note my post now reads:
I'm seeing even fewer reasons to run the name purge script again, then, at least in the context of "freeing taken names."
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Which leads me to question why people want the name purge script run again if the bulk of names it got rid of in the past were like those.
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See my prior response. Just because you see .Flame Man. or Flame-Man does not mean they wanted "Flame Man" without those additions. Flame Man may well have been available when they made the character (though such a generic name specifically probably was not, which leads to calls to "be more creative.")
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What were the numbers I mentioned earlier - 48 million characters made? If nothing else, clearing detrius from unconverted trials would be worth it. Plus we could say, plainly, "Well, the script WAS run. Now what's your excuse?"
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Unconverted trials, maybe. But when I think "detrius" I think spambot characters and junk accounts used for that purpose. Getting rid of those would be okay by me, but freeing up names of actual customers, whether or not they've got an active subscription, not so much.
What were the numbers I mentioned earlier - 48 million characters made? If nothing else, clearing detrius from unconverted trials would be worth it. Plus we could say, plainly, "Well, the script WAS run. Now what's your excuse?"
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Besides, if the script was run again and got similar results to the last two times, it's not going to satisfy the people who want to use the popular, taken names. They'll just call for a wider net cast. Higher level requirements, shorter idle times, and whatnot.
It's why I still stand by my opinion that the only real way to solve the "taken names" issue is to just change what's considered unique. Global names, or some kind of player ID, something along those lines.
Hey now, one man's "xc3QFz" is another man's "Flame Boy"!
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I have heard personal anecdotes from people who played during the timeline of the second name purge, and they did get a lot of names that they were looking for, they got the results they wanted. I can't imagine why we wouldn't get similar or better(considering it has been an even longer gap) results from a name purge done like the previous two, clearing the names of characters under level 35 or 6 or whatever the level was. If the results aren't what we wanted, we won't be able to blame anyone, because the devs did do what we were clamoring for them to do, run a name purge script.
Unconverted trials, maybe. But when I think "detrius" I think spambot characters and junk accounts used for that purpose. Getting rid of those would be okay by me, but freeing up names of actual customers, whether or not they've got an active subscription, not so much.
Besides, if the script was run again and got similar results to the last two times, it's not going to satisfy the people who want to use the popular, taken names. They'll just call for a wider net cast. Higher level requirements, shorter idle times, and whatnot. It's why I still stand by my opinion that the only real way to solve the "taken names" issue is to just change what's considered unique. Global names, or some kind of player ID, something along those lines. |
Yeah there might be a larger number of "bad names" released in the purge, but that doesn't deter the fact that some "good names" will be released along with those "bad names."
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Yet precisely because this is a self-selecting group, we're never going to hear from players who have quit because they're names were generic'ed when they tried to come back (or, similarly, those who did because they couldn't get the exact name they wanted).
While not statistically significant, it has been amusing to watch other assume to know what the reaction would be from ex-subscribers.
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Oh well, a single first-hand account is less unreliable than "my buddies told me that..." anecdotage.
What in the blazes are people thinking is wrong with using a hyphen in a super hero's name?
@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"-Dylan
and round up everyone that knows more than they do"-Dylan
The game has seen a lot of changes since the last time the script was run and it's a helluva lot easier to get a character up to level 50. So I have no doubt there are a lot of mid to high level characters on inactive accounts where the people only bought a month (for example the Mission Architect edition) and never came back.
(Again, with the opt-in sent with reactivation weekend emails to allow people to wipe all their characters if they choose.)