Free the names!
And if they're not? No harm, no foul. This isn't a good reason to not run a script.
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If the "risks" are CSR time to shoot out an email, accusations of potential nerd rage and some nebulous "There's always a risk" statements, consider me unimpressed at the supposed "harm".
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{I see on preview that while I've been recycling some of my points from the previous thread to underscore this argument's repetitious nature, Memphis Bill has posted one of his epic Copypastas.}
Once again though, you're assuming all the "good names" are taken by people who would be eligible to release their names.
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1) It gives you the global name of the character with a name you are looking for, if you use often for a name, you can sort of see if that player actually plays, I have been doing this for dozens of names, everyday, at different times of the day, for a couple of years. These names never appear online, so yeah they should be eligible to get released.
2) It can show up "blank" meaning the particular name you are searching for belongs to a person that's hasn't played since BEFORE we were all given global names, which was like what, six years ago?! I don't care what level these characters are, if they haven't been used in six years, they really aren't going to be used on that account ever, no, they're not coming back after six years, and anyone that says there is a chance of them coming back is really just being silly.
If someone hasn't played in six or seven years, all of their names should be released, regardless of what level they are, because really, they're not coming back. Really, any account that has become inactive for over two years should get all their names released, regardless of their level, not just level six characters, their level fifty characters too.
It's the type of game this is, it is a Superhero game, super heroes don't need to be name xXFyre GirIXx(the "l" is a capitol "i" because xXFyre GirlXx with a real "l" in Girl was taken) if Fire Girl stopped going on active hero duty five years and doesn't plan on picking up the cape again. It's not fair.
They've run a name purge before, so we know they can do it. I really don't see any possible argument against running it again. It worked the first time, and made tons of people happy to find that name they've been looking for, why not just do it again?
The great thing about a system like this, is if your unique name really is important to you, you can keep calling yourself Dechs Kaison, etc.... and you're going to be fine. Stay away from the Red Eagle's and Superior Man's, and you'll still get to be a snowflake.
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It's probably not likely that this is on the dev's radar, and that's fine. But, if this ever came around, it would make naming all my new Praetorian characters a lot easier....
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I just picked the name Cyclops as an obvious iconic name. I'm fair certain, though, I did see that Cyclops was allowable on that game, and since they allowed you to see characters offline, I paged through about a hundred of them.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I wouldn't mind the "several characters, same name" 'problem'. Those who still want unique names can still find them.
That said, I think name@global would be ... cumbersome, at best, for 90% of purposes, and only make it easier to name characters. So I don't think that's a good route. |
1) you default it to just "name" on display, with "name@global" appearing only on mouseover. (the other game originally defaulted to full display unnecessarily) If two of the same "name" appear in the same channel at the same time, a subscript appends to the name to make the difference apparent.
2) when using a /tell, autocomplete shows all the name@global variants that are online, IF there are any online. It defaults to the one you have friended or that most recently appears in your chat window.
3) You really find that you don't encounter the problem much. The odds that two of the same name are in the same zone or channel at the same login time turns out to be remarkably low, unless done intentionally. I ran into the problem more frequently at a workplace that had three "Daves" out of 160 employees.
It's not that I need to be a unique snowflake. I don't want anyone else to run around with my name. In the real world, we call this identity theft.
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My name is not common, but there are six in my state with the same name. There are 100+ in the US that have listed phone numbers. Should I call the police and have them arrested?
edit: scratch that idea. Just realized that one of them is my dad... and I'm pretty sure he was here first.
In the real world, we call this REALITY.
My name is not common, but there are six in my state with the same name. There are 100+ in the US that have listed phone numbers. Should I call the police and have them arrested? edit: scratch that idea. Just realized that one of them is my dad... and I'm pretty sure he was here first. |
If I am Super Sparky Flame Man, I don't want some other Super Sparky Flame Man getting the credit for the people I've saved. If he's a jerk and doesn't actually save people, I don't want to be blamed for it.
Considering how popular she is, would you really want the name Fusionette if you could have it? Unless you are trying to play as the CoH Fusionette, no you don't want to deal with her reputation.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
All of the good names are taken. All of them. And by "good names" I mean iconic heroic names that you could see on the cover of a comic.
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Sure, I can't use every name that occurs to me. But that would be true even after a name purge.
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
No matter how well worded, there will be a good percentage of the population that will misunderstand it and get alarmed by it. A great number of people are irrational idiots, and most of them have internet accounts. They will either post (and repost) incorrect information about it in their rants or they will call and complain.
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It worked the first time, and made tons of people happy to find that name they've been looking for, why not just do it again?
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I'm pretty sure the math behind-the-scenes is:
Is:
Number of people who will never come back specifically and because we took 'their' name...
Greater than:
...number of people who will leave because they can't get 'their' name?
That's a reeeeally hard question. I certainly admit I have no idea how to answer it. I have a gut feeling, but I have no idea how you'd gather actual data on it.
(For the record, I feel the answer is, "You'd have more people that would never come back - although both numbers are quite small." But like I said, I have no evidence to actually support that hunch.)
Edited to add: I think all trial characters should have [TRIAL] appended to either the front or end of their name anyway, to avoid taking up "real" names. Upgrade the account to lose the [TRIAL].
The existing name purge policy is far too conservative. The goal of such a policy should be to not alienate current customers or potential customers, with a reasonable assumption of what constitutes a potential customer.
With that in mind, a trial account's names should be freed if the account doesn't convert in 6 months. For regular accounts, if the account has been inactive for an uninterrupted 4 years, all its names should be marked as free.
The script should be run at a regular interval with no special notifications as part of server maintenance.
Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.
Actually a lot of them are! There is a nifty little feature in the game called /getglobalname, and it has a few functions.
1) It gives you the global name of the character with a name you are looking for, if you use often for a name, you can sort of see if that player actually plays, I have been doing this for dozens of names, everyday, at different times of the day, for a couple of years. These names never appear online, so yeah they should be eligible to get released. |
It's the type of game this is, it is a Superhero game, super heroes don't need to be name xXFyre GirIXx(the "l" is a capitol "i" because xXFyre GirlXx with a real "l" in Girl was taken) if Fire Girl stopped going on active hero duty five years and doesn't plan on picking up the cape again. It's not fair. |
I really don't see any possible argument against running it again. It worked the first time, and made tons of people happy to find that name they've been looking for, why not just do it again? |
In order to persuade a business owner to fix what a given customer perceives to be a problem, one must first convince them that it's a problem for them, too. The suggestion that the company should undertake any project that could potentially turn away returning customers - which are the best kind to get and which businesses always hope for - is contrary to their bottom-line interests. Unless there is a convincing argument that NCSoft will lose more money by not executing a name purge, that their current paying playerbase will demonstrably drop off without one, the status will stay quo.
Yeah, out here your name is only part of your identity. In a superhero game, your name is your identity.
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In game though, as per this:
If I am Super Sparky Flame Man, I don't want some other Super Sparky Flame Man getting the credit for the people I've saved. If he's a jerk and doesn't actually save people, I don't want to be blamed for it. Considering how popular she is, would you really want the name Fusionette if you could have it? Unless you are trying to play as the CoH Fusionette, no you don't want to deal with her reputation. |
Heck, I could see a more likely case being that masked crusaders DO choose overlapping identities, DO get into conflicts with others stealing their name and besmirching their reputations, and DO find that, or... no matter how badly they want to be known as "Atomic Angel", everyone calls the OTHER heroine "Atomic Angel" and just refers to you as "AA."
.... And don't we have cross-dimensional evil/good versions (and nemesis clones) of you ALREADY damaging your reputation as part of the actual lore of the game? Why is it a stretch to think that someone else that's NOT a dimension-crossing-alternative-version-of-you / clone-of-you / automaton-so-good-that-can-reproduce-your-powers might choose the same name as you?
In lore context THAT's the jumbled mess we have, so... again, why not?
{I see on preview that while I've been recycling some of my points from the previous thread to underscore this argument's repetitious nature, Memphis Bill has posted one of his epic Copypastas.}
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I'm not even personally invested in it -- I'm out of slots on my server anyway unless I buy more (which I'm unlikely to do), delete characters (I'm more likely to keep their name and find a new concept) or switch servers (I'm happy where I am). I just don't see a good reason to not run the script with a wider net. A good reason to do so would be that this game is losing people faster than its gaining them if the quarterly DOOM! posts are to be believed and measures to help existing customers create and become invested in new characters or help new customers create characters are worth more than worrying about people who left the game five years ago... but might return any day now and ragequit when their name is gone.
The suggestion that the company should undertake any project that could potentially turn away returning customers - which are the best kind to get and which businesses always hope for
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Unless you can produce an affidavit from "Fire Girl", then you're not in a position to say what's fair to that player. |
Yeah, but he finishes it up by saying his opinion is to run the script
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I do also think that there should be an option to voluntarily delete the account and/or free the names if inactive. I mean, if I finally decide to quit the game for good, I've got 290 some characters. Now, while I doubt most of them would have names people would be interested in, I'm sure there are a few people WOULD be. But deleting a large number of characters by hand is tedious - and I'd probably just say "the heck with it." Being able to tell customer service "Hey, wipe my account clean" either on the exit survey or via email (with some sort of verification) would be nice. Same with people who just aren't coming back - give them the option or a way to clear their account voluntarily. or if there's absolutely no way of getting ahold of them and a reasonable attempt has been made after several years, automatically.
In the MMORPG market, "returning customers" are the ones who hand over a check month after month, year after year for game access. Not the ones who leave for two years but might, maybe, someday return.
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That's kind of silly. People directly affected by something are often the worst judges of "what's fair" to them. |
Trial accounts should, frankly, have the fewest amount of "rights" as far as keeping names. If they don't convert quickly, they likely *won't* convert, and I think 90 days there is fair.
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I do also think that there should be an option to voluntarily delete the account and/or free the names if inactive. |
If that were true, then no MMO producer would bother with the "welcome back" free specials, which are offered by numerous ones, including Paragon.
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If you were running a bar, would you tell your nightly customers "Hey! No sitting on that bar stool! There's a guy who sat there once and left here three years ago and you never know when he'll be back, but man I want those returning customers"?
If you were running a bar, would you tell your nightly customers "Hey! No sitting on that bar stool! There's a guy who sat there once and left here three years ago and you never know when he'll be back, but man I want those returning customers"?
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Otherwise, hell no.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
But your coveted "best customer everyone wants" returning customer in this case is the guy who "returns" month after month after month, not the guy who leaves (and doesn't pay) for years on end. The former is more valuable than the latter.
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Or, colloquially, unless you can convince Paragon that their naming policy is broke, they ain't gonna fix it.
There's also a subtext to the naming policy that hasn't been addressed yet: It's actually in Paragon Studio's best interests for the community to have the game's universe of names constantly expanding. Not only does the current naming policy promote individuality - you can be confident that True Gentleman on Infinity is the same one from last year, for better or worse - but it also promotes creativity in coming up with aliases. (And if players resort to deliberately misspelling unoriginal character names, well, that says something about them, too.)
After all, how boring would the game feel if we could choose our custumes from only among pre-approved sets and color schemes?
The returning customer is only a better potential customer than a cold lead. But unless losing existing customers are a problem, there's no reason to do anything that would create a barrier for a previous customer to return. Outside of entreprenneurial ventures, business stay in business by practicing conservative decision-making, especially in an economy like this.
Or, colloquially, unless you can convince Paragon that their naming policy is broke, they ain't gonna fix it. |
And also, yes, I know people that have left the game over frustration from not being able to find decent names for their characters. Naming your character is the last stage of character creation, and one of the most important parts. There is no reason to hold down names for people that are NOT coming back, and forcing people that are currently subscribing, and new players, to have to go through hundreds (not exaggerating) of names before finding a somewhat decent (not good) name for their character.
Really, no one is going to come back to a game after six or seven years of not playing it. If City of Villains didn't bring them back, and City of Heroes Going Rogue didn't bring them back (it's been almost a year) they are NOT coming back. So using this as your argument really doesn't work. I know some people come back after years of inactivity, but it is really infrequent. Are the five people who come back after years of inactivity (if they just came back to check out the game, they may not like what they see and leave, a lot has changed in the past few years) each year really worth not running a script to make new players and current subscribers want to stay longer? I don't think so. I don't think anyone thinks so.
How good is a name like Cyclops when you team with another Cyclops every other day?
I fully support the idea of releasing names of characters who are no longer in use on inactive accounts. I see absolutely no reason to allow multiple people to have the same name.
I play "over there" and have some fairly iconic, if bland by your definitions, names. I've never come across another Pulsar, Wildcat, Ranger, Shellhead, Geo Mage, Brainstorm, or Maelstrom since launch. Are some of these shared? Probably. Will I see one of them one day. Maybe. Will I freak out about it? No.
The great thing about a system like this, is if your unique name really is important to you, you can keep calling yourself Dechs Kaison, etc.... and you're going to be fine. Stay away from the Red Eagle's and Superior Man's, and you'll still get to be a snowflake.
It's probably not likely that this is on the dev's radar, and that's fine. But, if this ever came around, it would make naming all my new Praetorian characters a lot easier....
(Also - they have a name filter "over there" as well, and you're not likely to be able to take Cyclops, or Wolverine, or Batman, etc.....)