A fun test: Claws/FA and AE


AllYourBase

 

Posted

Two nights ago I created Belle Z Bubbette, a claws/fa brute. I zoned into Mercy and beelined for the AE.

Found a mission and started solo farming. 16 hours of game time later, she's 50.

The only time I wasn't solo was when I teamed up at 43 with my brother's level 43 ss/fa brute and we ran to 45 together.

Next step is to design for her a proper IO build and then I plan to use this thread to throw out some numbers like time to capped tickets, straight inf earned in 1 hour, etc, etc.

I remember a while back getting into a discussion where I showed that, by the math, claws is superior to super strength for farming. Now I have personal experience showing me that math again rules! In the end, footstomp's much larger radius means nothing when you're constantly surrounded by enemies that aren't running away.

However, I'm willing to continue testing because knowledge is good. And inf. And recipes. That stuff is good, too.

EDIT: Oh yea, if anyone else feels like doing this, street hunt to 8 before heading to the AE. Fighting at level 50 when you're level 1 is just stupid. But at 8 when you have spin and blazing aura? Oh yea.


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
Two nights ago I created Belle Z Bubbette, a claws/fa brute. I zoned into Mercy and beelined for the AE.

Found a mission and started solo farming. 16 hours of game time later, she's 50.

The only time I wasn't solo was when I teamed up at 43 with my brother's level 43 ss/fa brute and we ran to 45 together.

Next step is to design for her a proper IO build and then I plan to use this thread to throw out some numbers like time to capped tickets, straight inf earned in 1 hour, etc, etc.

I remember a while back getting into a discussion where I showed that, by the math, claws is superior to super strength for farming. Now I have personal experience showing me that math again rules! In the end, footstomp's much larger radius means nothing when you're constantly surrounded by enemies that aren't running away.

However, I'm willing to continue testing because knowledge is good. And inf. And recipes. That stuff is good, too.

EDIT: Oh yea, if anyone else feels like doing this, street hunt to 8 before heading to the AE. Fighting at level 50 when you're level 1 is just stupid. But at 8 when you have spin and blazing aura? Oh yea.
If you going about it that way Billz why not make your own farm capped at level 3? That way you have your powers through level 8 and baddies with the lowest possible HP's to have to deal with. It's still only 6 runs to 9000 tickets and leveling up you still get the same xp per kill no matter what xp your exed down to.

Since Brutes get their full damage cap very early you can still go into the mission insp capped for damage at +675% and not have to worry about touching follow up. Just spin, spin and more spin.


Global: @Kelig

 

Posted

Ummm, cuz followup, spin, burn, fireball is prettier?

Edit: I'm trying to figure out the benefit of leaving a mission locked at a lower level. I'm new to this farming business.


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
Ummm, cuz followup, spin, burn, fireball is prettier?

Edit: I'm trying to figure out the benefit of leaving a mission locked at a lower level. I'm new to this farming business.
You do a greater percentage of a enemies hp per hit at a lower level.

a level 3 minion/LT has 29.8/91.1 HP versus 430.8/857.5 for a level 50

Spin at base for level 3 does 20.48 so thats 138.24 at the damage cap for a brute. I may be low balling that actually but if the cap is 750% and that includes the 100% base then I believe thats the right number.

Spin at level 50 does 78.93 base and 532.775 at the cap.

At level 3 your one shotting 10 enemies everytime that Spin is recharged. If you use Tripple and Quad Io's to keep almost the whole enhancement bonus while exed down you can easily be using spin every 8.3 seconds including animation time. That gets you out of a 160 kill farm in 2:12 seconds with 1500 tickets.

Thats not taking into account that Blazing Aura will be droping some of the rezzed baddies while spin recharges.


Global: @Kelig

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
Ummm, cuz followup, spin, burn, fireball is prettier?

Edit: I'm trying to figure out the benefit of leaving a mission locked at a lower level. I'm new to this farming business.
I do however have to agree that doing more than waiting for one power to recharge is prettier and much more likely to keep one engaged in the process of farming tickets/inf by a large margin


Global: @Kelig

 

Posted

That's quite interesting. It would have never occurred to me to use the lowbie damage scaling like that.


Be well, people of CoH.

 

Posted

I use the 'enemies are level 3 and feel my controller wrath!' thing all the time to get characters to SOs. I don't hit 22 in 16 hours, though, let alone 50.


Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
That's quite interesting. It would have never occurred to me to use the lowbie damage scaling like that.
You get bored enough and you start looking for things like this, and staring at enemy resistance spreadsheets and saying things like "Whoa Hydra have -50% to smashing damage! I wonder if I make a def capped Earth/Earth dom to have some fun with this factoid"


Global: @Kelig

 

Posted

Yeah, but Hydra have nerfed XP - they only give 75% IIRC, so they're not really worth farming, especially if you can't stop them from doing all that toxic damage.


@Roderick

 

Posted

What are the settings you need for optimal AE farming? (xpwise)


 

Posted

Most of this was hashed to death and then re-hashed some more in the Very Best Farmer? thread a little ways down. Midway through the thread it turns into a bit of a semantics pissing match, but its otherwise a good thread.


 

Posted

Is the argument here that claws is superior to SS for farming purposes because you got to 50 in 16 hours of solo farming?

Sorry to ruin the party, but I've solofarmed from 1 to 50 in 8 hours on a Fire SS tanker...

... Which means a SS/Fire brute should be faster...
... And a Claws/Fire brute should be faster STILL, because the leveling process is very different than level 50 farming.

Claws gets Spin at 8, FS has to wait for level 28 for its first decent AoE. Claws does great AoE damage at low recharge, FS isn't as animation limited and thanks to that gets more out of the epics and more out of +recharge beyond a certain point.

Claws/Fire has been acknowledged for a long time as a second best farming character, and arguably as the best on leveling/low budget builds, and most if not all of what I say here was already said in the "very best farmer" topic.

This topic has nothing to do with math. Hey, my Dual Blades / Invul brute solofarmed her way to 50 in 12 hours. I guess SOLID MATH tells us DB/inv > Claws/Fire for farming.

No sir, anecdotal evidence from a single player that isn't even compared to any other number does not prove anything, except maybe something about the person who would say that it does or call this a "test".


 

Posted

Which is why, Nihilii, there's going to be more data soon. The math told me that claws > SS, both in leveling and farming at 50 fully tricked out. Long time SS players with their anecdotal evidence denied this. It will take some time for me to buy all the IOs I need, but I'm workin on it.

Edit: It should be pointed out that this is my first run. I have no doubt that I could delete her and rerun her to 50 in less time than it took me this time due to what I learned on the way. While you are correct that one data point a test does not make, this isn't over.


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by Rad_Avenger View Post
Most of this was hashed to death and then re-hashed some more in the Very Best Farmer? thread a little ways down. Midway through the thread it turns into a bit of a semantics pissing match, but its otherwise a good thread.
Yup, I should have read that whole thing first. And will do so today.


Be well, people of CoH.

 

Posted

Posting here to keep tabs on this.

I would love to see the OP footstomp taken down a peg...
But i doubt it will happen.


When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


BEHOLD THE POWER OF CHEESE!

 

Posted

...
tier 9


 

Posted

Quote:
Originally Posted by Verene View Post
...
tier 9
this


 

Posted

Quote:
Originally Posted by Verene View Post
...
tier 9
Quote:
Originally Posted by w00tman View Post
this
I don't get it.


Be well, people of CoH.

 

Posted

responding to the footstomp is op post. sorry, shoulda quoted but i was right after.


 

Posted

Quote:
Originally Posted by Verene View Post
responding to the footstomp is op post. sorry, shoulda quoted but i was right after.
Oh... I read Test-Rat's post differently. (I keep adding and subtracting words when I shouldn't lately.)

Here's how my brain translated his post:

"Posting here to keep tabs on this. I would love to see the Original Poster (take) footstomp taken down a peg... (by proving claws > SS) But i doubt it will happen."

Where you read it as "I would love to see the OverPowered footstomp nerfed."

I don't want footstomp to get nerfed. It's SS's only damaging aoe. It doesn't deserve nerfing at all.


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
Oh... I read Test-Rat's post differently. (I keep adding and subtracting words when I shouldn't lately.)

Here's how my brain translated his post:

"Posting here to keep tabs on this. I would love to see the Original Poster (take) footstomp taken down a peg... (by proving claws > SS) But i doubt it will happen."

Where you read it as "I would love to see the OverPowered footstomp nerfed."

I don't want footstomp to get nerfed. It's SS's only damaging aoe. It doesn't deserve nerfing at all.
Footstomp won't be nerfed. Its a sacred Cow at this point in the games life.

Rooting for Bill to take it down a peg though!
But its doubtful. Footstomp is just TOO good at that recharge, animation time and radius.


When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


BEHOLD THE POWER OF CHEESE!

 

Posted

Quote:
Originally Posted by Test_Rat View Post
Footstomp won't be nerfed. Its a sacred Cow at this point in the games life.
July 9th, 2008. Nuff said.


 

Posted

I just learned one important item:

My IOed to the gills T4/T4/T3/T3/T3 incarnate claws/sr scrapper does worse in the farm map on straight inf/min than does my claws/fa brute that is still only slotted with SOs.

So that's a good sign.


Be well, people of CoH.

 

Posted

thats burn for ya :P


[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

Looks like with nothing but SOs, I'm averaging around 850K inf/min. Having seen a score in that other farming thread of 3mill inf/min, I've got some work ahead of me.


Be well, people of CoH.