Incarnate Launch Zone


Adeon Hawkwood

 

Posted

Has there been any talk by the devs of adding an incarnate launch zone where level 50s, of any alignment can go for trials? A zone with merchants, tailor, etc all there? Is this against the game design as it looks like they will be offering bonus for people using the LFG system in 20.5 so maybe they don't want people gathering even though its human nature.


 

Posted

The Playerbase has practically picked it's own "Launch-Zone": Pocket D... or at least that's where most people seem to gather for it anyway. It's a central co-op location with a Tailor, Vault, and Inspiration vendors anyway. There is even a Trainer too, but that's not really needed for Incarnate trials unless you are switching builds. I guess they could put an Auction House there too, but that might be over-doing it a bit. haha


 

Posted

At least on Infinity, RWZ is used more often than Pocket D. The only times this isn't the case is either Ship Raid night or when the WST is located there. (LGTF, Apex, etc.)


I find your lack of signature disturbing.

 

Posted

On most of the servers I have played on its RWZ but Pocket D seems popular on the heavier population servers probably due to the size of the main room. Several times I have run into the problem where under 50 levels have sort of snuck onto the team and prevented the start of the trial, which is annoying. Also I'd like a merchant house available in the zone too which neither of those zones offer. I'd be fine with Pocket D having more merchant support though. Its a pain to have to zone to Talos to sell.


 

Posted

I'd like an Ouroboros type zone, honestly, but with all the trimmings.


 

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Quote:
Originally Posted by MindGame1 View Post
I'd like an Ouroboros type zone, honestly, but with all the trimmings.
Like a Well of the Furies -theme zone, with it's own transport portal from Ouroboros, available only to those who have unlocked the alpha slot?


 

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Quote:
Originally Posted by Master-Blade View Post
Like a Well of the Furies -theme zone, with it's own transport portal from Ouroboros, available only to those who have unlocked the alpha slot?
Has to be available to all 50s since you don't need to have any slots unlocked in order to run the Trials.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Why do we need a zone? The LFG will activate wherever you are. So just start it next to the market and you'll go back there after the trial. Why are you posting this?


 

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Have you tried the LFG system? I have tried it numerous times on several servers and so far it has worked for me once. The rest of the time I sit in queue forever (until my patience runs out (min 20 minutes)). The way the system currently works is not conducive to the way players are forming trial teams. LFG only works when there are the minimum number of people in the queue to form a trial team. Teams that enter the queue with the minimum number, or higher, do not add misc queue list people into their teams. The one time it did work I can only assume the team had only the minimum number of players and someone failed to hit their enter trial button.

So since the player base tends to form teams that already have the minimum number why not make it easier for the accepted practice to thrive? Why not make a 50 only zone with the merchants, tailor, WW/BM, etc to make the process easier? While I understand the dev position that we should be using the LFG system, it simply does not work reliably with the current configuration.


 

Posted

20.5 will change that. PUG LFG will award more merits than private ones...Issue closed!!


 

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Quote:
Originally Posted by Residentx10 View Post
Why do we need a zone? The LFG will activate wherever you are. So just start it next to the market and you'll go back there after the trial. Why are you posting this?
Because many players don't like to use the LFG tool.

Most existing "trial-leagues" are pre-formed in existing co-op zones, and a pre-formed team / league can only launch a trial when they are all in the same zone.

Anyways, I question the "need" for a separate zone just to launch trials. It would immediately run into the same technical issues that Pocket D and RWZ already run into. The zone population would be capped (on average), forcing players to seek another instance to gather up if they are joining a pre-formed team.

A possible longer term fix to the zoning issues would be allowing league leaders to launch trials regardless of whether or not pre-teamed / pre-leagued members are all gathered in the same zone.


 

Posted

Quote:
Originally Posted by je_saist View Post
Anyways, I question the "need" for a separate zone just to launch trials. It would immediately run into the same technical issues that Pocket D and RWZ already run into. The zone population would be capped (on average), forcing players to seek another instance to gather up if they are joining a pre-formed team.
That is true, however a zone specifically designed for league formation could be set as a low-graphics zone (i.e. simple architecture, now enemies) and potentially even have a power suppression field in effect which might then allow for a larger zone cap alleviating the problem somewhat. For example on Virtue I rarely see more than 3 RWZs so a single zone with a size cap 3x-4x the normal could probably hold all raiders in a single instance.


 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
That is true, however a zone specifically designed for league formation could potentially have a power suppression field in effect which might then allow for a larger zone cap alleviating the problem somewhat. For example on Virtue I rarely see more than 3 RWZs so a single zone with a size cap 3x-4x the normal could probably hold all raiders in a single instance.
My only comment to this is the PUG queue needs to be set to the highest setting not the minimum or allow members to join in progess. If you want less then go to Pocket D. We can't fix liars...people who lie to get on a team with no intention of staying the whole time. 20.5's solution is progressive.


 

Posted

Quote:
Originally Posted by Residentx10 View Post
My only comment to this is the PUG queue needs to be set to the highest setting not the minimum or allow members to join in progess. If you want less then go to Pocket D. We can't fix liars...people who lie to get on a team with no intention of staying the whole time. 20.5's solution is progressive.
What do "liars" have to do with the topic, if there is even such a thing?


Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.

 

Posted

Liars have a lot to to with this. All of those players that quit are usually people who ran out of time and dropped. Have you never played Tfs? They come on and to get a few threads or shards and drop. I tell everyone when I play that my runs are 2 hours just to weed out these types.


 

Posted

The Devs would be ... excessively clever ... if they made Supergroups the "go to" location to form up and launch Incarnate Trial Leagues.

Of course, that would require Supergroups to function as Co-op Locations, so you could invite anyone from anywhere to your League (not Team, League) from your SG Base. You could then use the Mission Computer (Base Item) to sign up for an Incarnate Trial, and it would open the typical LFG window to do so. People would have the option of using the Raid Teleporter to get to the Incarnate Trial, instead of just waiting around for the counter to complete.

Seriously ... the entire "Functionality" needed to form up and launch Incarnate Leagues is sitting inside the Supergroup Bases (which are gathering dust after all these years of neglect).

By no means am I saying that SG Bases ought to REPLACE the Incarnate system we've got now ... just merely that the Incarnate system we've got could be EASILY EXPANDED to make very good use of SG Bases, and their built in resources.


It's the end. But the moment has been prepared for ...

 

Posted

Quote:
Originally Posted by Redlynne View Post
The Devs would be ... excessively clever ... if they made Supergroups the "go to" location to form up and launch Incarnate Trial Leagues.

Of course, that would require Supergroups to function as Co-op Locations, so you could invite anyone from anywhere to your League (not Team, League) from your SG Base. You could then use the Mission Computer (Base Item) to sign up for an Incarnate Trial, and it would open the typical LFG window to do so. People would have the option of using the Raid Teleporter to get to the Incarnate Trial, instead of just waiting around for the counter to complete.

Seriously ... the entire "Functionality" needed to form up and launch Incarnate Leagues is sitting inside the Supergroup Bases (which are gathering dust after all these years of neglect).

By no means am I saying that SG Bases ought to REPLACE the Incarnate system we've got now ... just merely that the Incarnate system we've got could be EASILY EXPANDED to make very good use of SG Bases, and their built in resources.
Nonsense...SGs only make sense if your the leader.


 

Posted

Quote:
Originally Posted by Residentx10 View Post
20.5 will change that. PUG LFG will award more merits than private ones...Issue closed!!
All that this is going to accomplish is that there will now be a faction of players that will leave their leagues open so they can get the increased merits but the Team Leaders will have a list of who they are allowing in the League and they'll wait to actually form the league until the last possible second and start immediately, then they'll simply kick anyone else that gets put into the league by the queue.


Edit: Never underestimate the greed of some players.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
All that this is going to accomplish is that there will now be a faction of players that will leave their leagues open so they can get the increased merits but the Team Leaders will have a list of who they are allowing in the League and they'll wait to actually form the league until the last possible second and start immediately, then they'll simply kick anyone else that gets put into the league by the queue.


Edit: Never underestimate the greed of some players.
I don't and I'm betting on it. Greed will force you to work with anyone. The LFG queue will allow others to join in progress...this won't work quite like you said. The control freaks won't do the open LFG.


 

Posted

Quote:
Originally Posted by Residentx10 View Post
20.5 will change that. PUG LFG will award more merits than private ones...Issue closed!!
The issue isn't closed until we see how the 20.5 system works. There is still the option to form closed league which will need a place to gather. While greed will be a motivating factor for some I still see many Lambda Sector trials that don't bother with the merit bonus for dispatching 30 reinforcements during the final stage.

If you can form your own league you have greater control of how may +3s are in it and the group make up. I think many will still want this control. Merit bonus is a poor reward if you fail the trial. I have seen noobs do all sorts of strange things on trials that cause them to fail, the foremost being not listening to the leader.


 

Posted

Quote:
Originally Posted by MindGame1 View Post
The issue isn't closed until we see how the 20.5 system works. There is still the option to form closed league which will need a place to gather. While greed will be a motivating factor for some I still see many Lambda Sector trials that don't bother with the merit bonus for dispatching 30 reinforcements during the final stage.

If you can form your own league you have greater control of how may +3s are in it and the group make up. I think many will still want this control. Merit bonus is a poor reward if you fail the trial. I have seen noobs do all sorts of strange things on trials that cause them to fail, the foremost being not listening to the leader.
I won't argue with you on the first point but the rest I will make comment on. If you want to control your team, you will get less merits Period...but you get control.

About the noobs, many just want the merits, man!!! They don't give a flying.... about the trial's success. Seriously, many are just trying to keep up with the content. I have friends that aren't even doing alpha because of its rigors. I have several 50s now I just minted that I won't be able to do alpha until 2012....it's just that demanding.


 

Posted

Quote:
Originally Posted by Residentx10 View Post
I don't and I'm betting on it. Greed will force you to work with anyone. The LFG queue will allow others to join in progress...this won't work quite like you said. The control freaks won't do the open LFG.
Team Leaders still have the ability to kick anyone they like whenever they like. That was what the whole fuss was about a few weeks ago. People getting kicked from open leagues where the Team Leaders only wanted a certain number of players (like the minimum required) or just people they knew and not random Puggers.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
Team Leaders still have the ability to kick anyone they like whenever they like. That was what the whole fuss was about a few weeks ago. People getting kicked from open leagues where the Team Leaders only wanted a certain number of players (like the minimum required) or just people they knew and not random Puggers.
Yes, but the leader will be random...I think most just want to play and get merits, all this bs about teams and +3 will go out the window. Merits, Merits, Merits is what all of us think about it. Whether we fail or succeed we still get them...


 

Posted

Quote:
Originally Posted by Residentx10 View Post
Yes, but the leader will be random...
So what if it is. It's a simple fact that most people hate having the star and eagerly pass it off to someone that wants it. And control freaks are just the type of player that will want the star and will grab it as soon as it's offered.

Now I'm not trying to say this will happen frequently, the control freaks are a very small fraction of the community, but it will happen nonetheless.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
So what if it is. It's a simple fact that most people hate having the star and eagerly pass it off to someone that wants it. And control freaks are just the type of player that will want the star and will grab it as soon as it's offered.

Now I'm not trying to say this will happen frequently, the control freaks are a very small fraction of the community, but it will happen nonetheless.

Most will do it and learn to use it. It's all good. We have lots of leaders that just need a chance to stand up....