Ancient Japan!


AkuTenshiiZero

 

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Originally Posted by rian_frostdrake View Post
given the popularity both of manga featuring feudal japan and western comics that pop to this time period often, i'll thank you not to try and tell me what is super. this idea, in whatever shape it takes, has more than enough precedent in popular comics to justify it, and we can do without people trying to kick out comic genres that they think, and i use that term loosely, aren't "super" enough.

In popular comics, maybe.
In City of Heroes? None.

The only oriental group are the Tsoo, who we've already established are Hmong Tsoo, and thus not Japanese.
To suddenly add this is in would be like adding in little green aliens from Mars, when we alread have the Rikti running around. It's a huge disconnect, and also has no links to anything in game so far.

Frankly, theres so much canon un-explored and unrefined that time should be spent on expanding that, not going off on a random, unrelated tangent.


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
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Originally Posted by Techbot Alpha View Post
In popular comics, maybe.
In City of Heroes? None.

The only oriental group are the Tsoo, who we've already established are Hmong Tsoo, and thus not Japanese.
To suddenly add this is in would be like adding in little green aliens from Mars, when we alread have the Rikti running around. It's a huge disconnect, and also has no links to anything in game so far.

Frankly, theres so much canon un-explored and unrefined that time should be spent on expanding that, not going off on a random, unrelated tangent.

You summed it up perfectly, Alpha. Now, how about that Rikti homeworld, eh?


 

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Quote:
Originally Posted by Techbot Alpha View Post
In popular comics, maybe.
In City of Heroes? None.

The only oriental group are the Tsoo, who we've already established are Hmong Tsoo, and thus not Japanese.
To suddenly add this is in would be like adding in little green aliens from Mars, when we alread have the Rikti running around. It's a huge disconnect, and also has no links to anything in game so far.

Frankly, theres so much canon un-explored and unrefined that time should be spent on expanding that, not going off on a random, unrelated tangent.
intersting analogy with the aliens and rikti because, since rikti are not actually space aliens but actually humans from another dimension, thus inappropriate for the role of an antagonist for a space faring or alien character. the tsoo, while cool, dont fit a lot of back-stories of heroes from different asian backgrounds. also, we have at least 2 more alien groups in the game, kheldians and battalion, im not seeing a huge disconnect there, nor even how one could happen.

I also disagree that you need to either exclusively detail an existing group or add a new group, one could easily introduce this faction either through oroboros and link them to the coming storm, incarnates, or another historical nictus to flesh out existing stories, or they could add them as an antagonist to the tsoo in the modern setting to give us a more fleshed out story for the tsoo and perhaps justify them being active at higher levels, as they have to add new forces, both human and supernatural, to deal with the encroaching influence of these new guys.

While the tsoo may be an Asian group, i think you understand that there is a great deal more that could be done with the legendary creatures and characters from such a large and culturally diverse area than is currently being done with a medium level group with no larger story implications, tfs or themed zones.


 

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While I agree that some may not care for am ancient Asian zone, some people would, and like with Cimerora and the RWZ, it would not be mandatory, and players could totally skip it. If you feel that No True Scotsman would want to play in the proposed area, that's your opinion, but that's no reason not to at least let others enjoy the idea. I am thinking in the vein of what rian said:

"... there is a great deal more that could be done with the legendary creatures and characters from such a large and culturally diverse area than is currently being done with a medium level group with no larger story implications, tfs or themed zones."

Now, as for the original topic, what comments/ideas/questions do people have?


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I dunno about ancient Japan, but Praetorian Japan might be interesting.


 

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Random note: I think the OP means Feudal Japan, not ancient.

Ancient Japan consists of the Joumon Period, the Yayoi Period, and the Kofun period, ending with the rise of the Asuka period which began Classical Japan.


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

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Still think Ancient China would be better.


 

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Originally Posted by Bookkeeper_Jay View Post
Still think Ancient China would be better.
Are you CERTAIN you mean Ancient China? Or do you mean some other period of Pre-Modern China?


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Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

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Originally Posted by Kirsten View Post
I think we should eventually add an Ancient Japan Co-Op Zone, complete with battling Daimyo and Samurai.

This area would come complete with:

*Warring Feudal Factions: There would be at least four warring Daimyo (feudal lords) with troops in this island of Kamijima, each with their own contacts.

* A Task Force centered on finding and protecting Yata no Kagami, the Mirror used to lure the Sun goddess Amaterasu out of her cave after being harassed by her brother Susanō. This mirror is a powerful Incarnate Artifact, and its holder would be blessed with divine might. This TF would give either merits or threads upon completion, with common, uncommon, or even rare tables for very high challenge settings and getting the badges for MO.

*Battle Kappa, Tengu, Oni, and other Yōkai in the wilderness of Kamijima, and perhaps even pick up a drop of incarnate power in doing so.

*More Ancient Japanese styles! A few new hair and costume options, awarded upon completing the new Yata no Gami TF.

*A special Giant Monster: Denketsu! This big, mean S.O.B. hates when people successfully defend the Yata no Gami, and is prone to going on rampages whenever this occurs. This giant dragon is bigger and meaner than any other Monster, and will take many heroes to defeat.

*Yingxiong Cheng: A bustling city on the coast of China. Center of culture and trade in eastern China, and chief Imperial trade port, this vibrant city is home to not only many artists and mathematicians, but also many wealthy traders and noblemen, some corrupt, some trustworthy. There are many powerful foes, such as Emo Jiuang, the Demon King. The main hero and newfound protector of this wealthy metropolis is Bao Chu, Savior of the Sun & long-time enemy of Emo Jiuang.

And anything more we might be able to think up.
I rather see Med-Evil Europe, War World Two German Zone and Victorian Age England then see Ancient Japan.


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Originally Posted by GreenFIame View Post
I rather see Med-Evil Europe, War World Two German Zone and Victorian Age England then see Ancient Japan.
It's "Than" not "then" and it's also Medieval, not "Mid-Evil". There, you got to experience a small part of your world War II Germany. (Which could be kind of a drag. Nazi Occupied France is where it's at.)


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Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

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Maybe we could combine the OP's idea with the Moon Zone and an Underwater Zone!


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Originally Posted by rian_frostdrake View Post
intersting analogy with the aliens and rikti because, since rikti are not actually space aliens but actually humans from another dimension, thus inappropriate for the role of an antagonist for a space faring or alien character. the tsoo, while cool, dont fit a lot of back-stories of heroes from different asian backgrounds. also, we have at least 2 more alien groups in the game, kheldians and battalion, im not seeing a huge disconnect there, nor even how one could happen.
So? They are still very much considered 'alien'. Heck, foreigners on this planet are called 'aliens', usually in legal and judicial terms and such not, but it's still there. The Rikti are, whatever else, a technology advanced and vastly different culture from that of Prime Earth. They are alien. And, good point. We already have the Kheldians and Battalion in canon. Why bother introducing, say, the Martian Mervins and simply clogging up lore more, when you have two perfectly good groups crying out for more back story and development?

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I also disagree that you need to either exclusively detail an existing group or add a new group, one could easily introduce this faction either through oroboros and link them to the coming storm, incarnates,
No. Just HELL no. There are still non level 50s, you know. Not everything needs to be tied in with the bloody well and all that crap.

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or another historical nictus to flesh out existing stories, or they could add them as an antagonist to the tsoo in the modern setting to give us a more fleshed out story for the tsoo and perhaps justify them being active at higher levels, as they have to add new forces, both human and supernatural, to deal with the encroaching influence of these new guys.
Sure? That works. But I see no connection there between choosing Japanese over Vietnamese. In fact, that's a perfectly good reason to NOT add anything in the form of a new group, and instead focus on the ones we have.

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While the tsoo may be an Asian group, i think you understand that there is a great deal more that could be done with the legendary creatures and characters from such a large and culturally diverse area than is currently being done with a medium level group with no larger story implications, tfs or themed zones.
Name one other group, barring the DE and Arachnos, that has a themed zone made for them?
Hollows doesn't count as its a mish-mash of Trolls, Outcasts, Igneous and CoT. Faultline doesn't count because it's a four way scrap between LB, Arachnos, Lost and Raiders.

Making a themed zone? No problem, great idea. Making a themed zone about something that has no grounding in-game, no mobs to its name and no decent reason to exist? No. There are other groups that could be focussed on that would tie in fine and be just as interesting, if not more so.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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I'm up for any Ancient/Future time setting in extension of the ones we already have

Asia (not just Japan)

Musketeers

Egypt

South/Latin America

World War I

We know that this world has a long history of superhuman beings and that the Ouroboros war takes place across time

Having "in the past" missions or settings is a great way to show how superheroes in the past have altered the world


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Originally Posted by Techbot Alpha View Post
Name one other group, barring the DE and Arachnos, that has a themed zone made for them?
Hollows doesn't count as its a mish-mash of Trolls, Outcasts, Igneous and CoT. Faultline doesn't count because it's a four way scrap between LB, Arachnos, Lost and Raiders.
both groups of Cimeorans


 

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Originally Posted by Cheetatron View Post
both groups of Cimeorans
Croatoa: Redcaps, Tuatha de Dannen, Fir Bolg, The Cabal

Shadow Shard: Rularuu

Praetoria: Eh you get the point.


 

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This seems like another back-door attempt at "Anime-ing" the game. There are basic "Western" comic hero aspects that haven't been explored yet. The game has no real outer space or underwater aspects to it. Magic and time travel have been done to death in City of Heroes, probably because they're easy to write with little need for detail. Don't get me wrong, I love Cimerora and the history of our powers, but if were talking about the history of our powers and how they relate to the gods, the logical next step would be ancient Egypt. These gods are nearly as familiar as the Grecco-Roman ones and enjoy wide popularity.


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Originally Posted by GreenFIame View Post
I rather see ... War World Two German Zone
Great idea, I always wanted to bomb my great-grandparents house -.-
Has it ever occured to you why Paragon City, Rogue Isles and Cimerora are all fictional places?
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Originally Posted by Forbin_Project View Post
Argentina/Mayan that way we can get tie-ins to both Atlantis and Moon zones.
Why, oh why do you guys want Atlantis when we already have an established underwater city in the lore.
Has anyone of you ever heard of Merulina?
You know, the Coralax goddess with the city of the same name build right above her.
So what need do we have for Atlantis? Atlantis sucks and was handled to death by DC and Marvel... AND this lame other super hero MMO.

Possible story hooks:
-Calystix learns of Merulina´s death and tries to revive her... how about him abducting and trying to sacrifice all citizens of a small (or not so small) coast village.
-For some inexplicable reason the city starts to rise above the sea, thus threatening not only the Coralax but also several coast regions (read Paragon and Rogue Isles).
-The Cage Consortium digs into an as to now undiscovered cavern and find the remains of a giant egg... guess what, it´s from the Leviathan. Do you really want to risk waiting till the cub matures? Or maybe it´s already leaving a trail of missing ships... right towards Merulina.


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Originally Posted by Kirsten View Post
* A Task Force centered on finding and protecting Yata no Kagami, the Mirror used to lure the Sun goddess Amaterasu out of her cave after being harassed by her brother Susanō. This mirror is a powerful Incarnate Artifact, and its holder would be blessed with divine might. This TF would give either merits or threads upon completion, with common, uncommon, or even rare tables for very high challenge settings and getting the badges for MO.
I don't know if anyone's mentioned this yet, but she's in Faultline. She's the leveling trainer. The mirror, that is.


 

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So you have Susano-o, but the GM isn't Yamata no Orochi? Lame.

No Oda Nobunaga? More lame.


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Basically, whatever you can try and come up with here?
Okami will always be better.

Oh, and still /unsigned


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Forbin_Project View Post
Croatoa: Redcaps, Tuatha de Dannen, Fir Bolg, The Cabal

Shadow Shard: Rularuu

Praetoria: Eh you get the point.

Hey Forbin you left a few out

RWZ.. OKAY while other groups exist there if we didn''t have a mothership and RIKTI it wouldn't exist

How about STRIGA.... the Family runs around the docks along with the Warriors but the majority of the entire island is a Council base and it has no less than 2 task forces (Moonfire and Hess that originate there and are both filled with .. you guessed it Council). okay so the Skyraiders hold a small chuck and the Banished pantheon wander around in the graveyard.. The Council is always attacking the Skyraider base and they roam the same graveyards.. the place is filled with them.

Leave us not forget the Hive and the Abyss.. when was the last time you ran into anything there but DE.


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Posted

Ok, I stand corrected on the Group-Focused Zones.

HOWEVER. There are NO Japanese groups in game. Ergo, that precedent does nothing for this suggestion. There are already groups that are in dire need of some attention that could use there own zones, such as, for example, recently surfaced ruins that are one of the Corolax watchtowers, or a far more detailed underground tunnel-temple run that plays home to the Snakes, their elite forebears and Stheno herself (also useful for the arc that contains her rather than just being Mercy re-runs).

Or simply add a distinctly Hmong district to, say, IP in a revamp, or Talos. But I see no reason to add in an entire new zone that has NO ties to any ongoing plot, canon or anything else interesting.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Ok, I stand corrected on the Group-Focused Zones.

HOWEVER. There are NO Japanese groups in game. Ergo, that precedent does nothing for this suggestion.
Prior to issue five there had been no Irish mythological groups in game. Prior to issue one, there had been no really really bizarre, eldritch monster groups in game. Prior to Issue Twelve, there had been no ancient roman groups in game.

I do understand how you feel, Techbot, "improve the old before moving onto something new and shiny" but I still felt the need to remind you that such a thing wouldn't be the first time.

Also, for last time I want to remind people in this thread that half the stuff all of you are talking about is NOT ancient Japan. What a lot of you seem to think of is Feudal Japan.
Please stop confusing Ancient periods with Feudal, Medieval, or other pre-modern periods.

Edit: I would like to say that I do support THE SPIRIT of the suggestion. It would be nice to actually see the world beyond the war walls and the inexplicable blue barriers and know what's going on out there. I mean it's really sad that even an oppressive society like Praetoria makes more mention of what's out beyond the sonic fences than the Rogue Isles and Paragon combined, you'd seriously think that even in lore nothing exists beyond those points.
But First and foremost I feel what we do have should be improved, revamped, and expanded on as Techbot suggests.


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.