i20.5 Details
And a warm fuzzy light shone down on buffers and said "you are rewarded my child". And all was good in the world.
I'll always be a "Champion" at heart. My server away from home.
"When the people fear their government, there is tyranny; when the government fears the people, there is liberty." - Thomas Jefferson
Way more in there than I was expecting. Keyes is gonna be fun.
Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.
"Champion (the Community Server... or GTFO) is like a small town where everyone knows each other's names, for better or worse." -kojirodensetsu.
"If all you have is a hammer, everything looks like a nail." - Maslow's Hammer
I'm impressed. I thought I20.5 would be pretty much just Keyes Island. Also nice to see those Incarnate costume pieces that were teased a while back.
@Demobot
Also on Steam
The buff changes will make a lot of people happy. Me, not sure about it yet, I still want to be able to stack them!
Now I wonder if people will complain about the difficulty of Keyes. Probably not to the degree of the other trials since everybody has incarnate powers. Although, I'm looking forward to it, I like Keyes the best.
[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]
To make buffing easier for Teams and Leagues, these buff powers now affect all the eligible characters within a 30-foot-radius around the targeted character. (Previously, you had to target and buff each individual character to use these powers.)
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Well I can't deny I'm stoked about the AoE buff thing (wheeee SB in one hit!) It seems like it might take the, shall we say talent, out of keeping up a buff chain... Not all Kins are created equal ya know. :P
Anyways... Rock On
Uh, it doesn't really take talent to keep people SBed. Just time and a small amount of effort.
The Melee Teaming Guide for Melee Mans
Uh, it doesn't really take talent to keep people SBed. Just time and a small amount of effort.
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...and most of them turn into excellent players (eventually)
Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.
Automatic Cut Scene Skipping In Incarnate Trials: If all the characters in a League have successfully completed an Incarnate Trial, the introductory cut scene for the Trial is automatically skipped so you can dive straight into the game action. Interstitial cut scenes (those in the middle of a Trial) are not skipped. |
Praise baby Jesus. I was starting to wonder if these were going to be part of some new "Bored to Tears" badge series by now...
"I never said thank you." - Lt. Gordon
"And you'll never have to." - the Dark Knight
"Champion (the Community Server... or GTFO) is like a small town where everyone knows each other's names, for better or worse." -kojirodensetsu.
"If all you have is a hammer, everything looks like a nail." - Maslow's Hammer
The Melee Teaming Guide for Melee Mans
Still cannot send off line SG invites to my own characters.
Hell I didnt even have it on my Kin until the changes to Health, Stamina, ect. Maybe now though some will be lucky enough to catch a buff or two when close enough to me. If not, oh well! I've never seen a situation where SB has made or broken a mission/trial/tf completion.
Making sure a team is buffed at all times just isnt my thing. That said, I try to stay away from ATs that require team buffing for that very reason.
'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.
You're welcome.
The Melee Teaming Guide for Melee Mans
Well perhaps, with an AoE Speed boost, even I can be a competent Kin player.
Gotta say I really dislike the buff change. All I see it doing is making me feel a whole lot less involved with all aspects of my character. Really it only caters to the lazy. Seeing a good kin as opposed to a bad kin on a team was probably the most noticeable thing you'd ever see (and man is it noticeable), same with many other support sets, and having good players on those roles can define a run, especially the ones that can set pace. Sure this won't really take anything away from them, but it doesn't really help those that can't, it just gives them less buttons to mash.
Go here.
"Champion (the Community Server... or GTFO) is like a small town where everyone knows each other's names, for better or worse." -kojirodensetsu.
"If all you have is a hammer, everything looks like a nail." - Maslow's Hammer