i20.5 Details


Acemace

 

Posted

Quote:
Originally Posted by DreadShinobi View Post
Gotta say I really dislike the buff change. All I see it doing is making me feel a whole lot less involved with all aspects of my character. Really it only caters to the lazy. Seeing a good kin as opposed to a bad kin on a team was probably the most noticeable thing you'd ever see (and man is it noticeable), same with many other support sets, and having good players on those roles can define a run, especially the ones that can set pace. Sure this won't really take anything away from them, but it doesn't really help those that can't, it just gives them less buttons to mash.
So... you're complaining that a change being made will make "bad" Kins better, while making things easier for "good" Kins? Mmkay.


@Celestial Lord and @Celestial Lord Too

 

Posted

Quote:
Originally Posted by Celestial_Lord View Post
So... you're complaining that a change being made will make "bad" Kins better, while making things easier for "good" Kins? Mmkay.
No. That is not what I said. This change won't make bad kins any better, and it won't make good kins any better either, the good kins will just be outputting more.


edits for clarity


 

Posted

Honestly, I see maintaining SB as a basic Kin competency. There's very little skill involved in making your way down the list and pushing a button every 2 minutes. It's just time-consuming. It's what you do with the rest of the time that makes an excellent Kin, IMO.

This change makes maintaining SB so much easier, allowing more time for the awesome Kinning. Sure, it might not make much difference to bad Kins other than making them somewhat more competent about maintaining SB, but I don't see how that males it a bad change.


Support Guides for all Corruptor secondaries and Fortunatas
The Melee Teaming Guide for Melee Mans

 

Posted

Quote:
Originally Posted by Silas View Post
Honestly, I see maintaining SB as a basic Kin competency.

I was always pretty good about keeping a team SB'd while on my kin, I gave special attention to applying it first on the list to someone who complained about getting it..

Now what are the odds even after i20.5 someone playing a kin fails to keep a team SB'b. High, I think.






 

Posted

As was noted as far back as issue 2, as best as I can remember, keeping SB and ID on a full team would use %54 of your time, nothing has changed in kinetics except the buff/debuff scaling difference for defenders and controllers/corruptors. Ok, there have been some minor adjustments. I cannot wait for this to go live.

Is there a copy tool for the beta servers?


 

Posted

http://boards.cityofheroes.com/charactercopy.php

Same as before, but with an added choice.


'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.

 

Posted

Quote:
Originally Posted by ResplendentMs View Post
When they posted Keyes Island for tuesday, which server is that?
The new trial was going to be on the Beta server, which the copy tool still calls Going Rogue.


'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.