Best toon for i20?


Amy_Amp

 

Posted

After playing the 2 new trials I find myself thinking that I should really jump on a high res toon.
My Elec/SS is taking a pounding and I've heard that /Inv doesn't do much better since theres lots of Fire and energy damage.

So the question, What build seem to handle this stuff better?
I know we are all pretty weak and no one can solo this stuff but I'd like to die just a little bit less.


@Zopharshinta
@Zophar2

 

Posted

A lot of it can be alleviated simply by your tactics, man. If you're drawing way too much heat with your AoE, it may be wiser to hang back or Hover at longrange while you snipe the problematic stuff with singletarget. You'd still be helping the team a lot by taking out the mez critters or killing Lts. in one or two volleys.

It's awesome when it works, but after I get my second or third faceplant running Inky Aspect/Orbiting Death on my Warshade, I switch strategies and turn it off.


"I'm flying free with my beautiful butterfly wings!" ~ Randy Marsh

 

Posted

Quote:
Originally Posted by Zophar_Shinta View Post
After playing the 2 new trials I find myself thinking that I should really jump on a high res toon.
My Elec/SS is taking a pounding and I've heard that /Inv doesn't do much better since theres lots of Fire and energy damage.

So the question, What build seem to handle this stuff better?
I know we are all pretty weak and no one can solo this stuff but I'd like to die just a little bit less.
Your ELA/ is best suited to this. Your at the cap for energy resist and you have good psi and slow resist also.

Your fire resist are not going to be the greatest but if you can manage to survive for a Powersink cycle and keep them enddrained it isn't that bad.

It will only get easier as you open slots and get abilities


Global: @Kelig

 

Posted

The best toon for i120 is, no joke, the one you enjoy playing the most and are bothered dying on the least. Because you'll be playing it a lot, and you'll be dying a lot. Hypothetically a perma-elude scrapper or an electric armor tanker with 60% or more defense to all positions would be the 'best' if you mean toughest. That's not likely to happen, though (well, the scrapper is certainly possible), so bring some inspirations and rely on your team to handle the team based trials.


Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."

 

Posted

Quote:
Originally Posted by TheBruteSquad View Post
The best toon for i120 is, no joke, the one you enjoy playing the most and are bothered dying on the least. Because you'll be playing it a lot, and you'll be dying a lot.
Anything with high recharge and Rise of the Pheonix is probably a good choice.


Arc#314490: Zombie Ninja Pirates!
Defiant @Grouchybeast
Death is part of my attack chain.

 

Posted

Definitely. Even my previously 'worthless' Willpower rez is being used on a regular basis. After demolishing me the enemies tend to rush off to their next targets letting me stand again without being instantly one shotted while standing up.

Now, if only global bonuses worked while defeated to get those self rezzes back even faster.


Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."

 

Posted

Elec/SS is amazing, I'd bet that at least one of these is true:

-Your build isn't complete/you didn't plan it out that well
-You were on a bad team/didn't do the trials in a proper way
-You don't have your level shifts


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Quote:
Originally Posted by Auroxis View Post
-You don't have your level shifts
I think this is going to cover most of people dying on the trials.


 

Posted

Unfortunately Lore has one of the level shifts you need. But without the level shift I doubt most would bother with it so I can see why it was given the level shift over the more useful slots.

And yes, the #1 thing anyone should do with their rewards in these trials is go after those level shifts early and often.


The best comics are still 10�!
My City of Heroes Blog Freedom Feature Article: "Going Rageless?"
If you only read one guide this year, make it this one.
Super Reflexes: the Golden Fox of power sets!
WARNING: I bold names.

 

Posted

Its true I haven't finished my build but all thats left is the Kinetic Combat sets to get my s/l to 35%.
I probably don't have the level shift. The alpha slot is open but I haven't crafted anything for it.

I'll just keep playing him and see if I can find a good team.


@Zopharshinta
@Zophar2

 

Posted

in my experience you need 60-75 def to not die in these trials as a tanker. even then there are auto-kill attacks and the like...

you're going to die; get used to it. I found i am running my SoW and a small purple a lot on these trials... and while my wp has a lot of defense she feels pretty squishy sometimes.


 

Posted

I was a bit miffed on my elec/fire tanker at first but now I'm quite happy with what he can do (particularly in comparison to some other builds that are normally accepted as strong)

Most of the problem earlier was that in the first day or so, neither I, nor many of the team knew the content well enough.

Now? Sure I can die, but I've got capped s/l res, capped energy res, solid to high 70 res for fire and cold, and psi is up there too. This only goes up with buffs, and those are getting more and more common with destiny slots filling up.

I chose to forget def and chug purples when I need them. res is fine, and elec particularly so.

note: the above is in no way intended to make any qualitative or quantitative assessment of the relative strength of res and def builds in the new content

note part two: If I really really wanted something durable I'd probably go for invul/dark or shield/dark, and I may yet do that, but... not out of need.


The cake is a lie! The cake is a lie!

 

Posted

Quote:
Originally Posted by Grouchybeast View Post
Anything with high recharge and Rise of the Pheonix is probably a good choice.


After playing my tri-Fire Blaster I want all my Blasters to have a self-rez lol.


"Comics, you're not a Mastermind...you're an Overlord!"

 

Posted

Quote:
Originally Posted by Auroxis View Post
Elec/SS is amazing, I'd bet that at least one of these is true:

-Your build isn't complete/you didn't plan it out that well
-You were on a bad team/didn't do the trials in a proper way
-You don't have your level shifts
What he said I've been Running these with my Elec/SS/Mu Tanker.

I won't lie first couple of Lamda runs were faceplant cities as we learned what we needed to do, and most importantly stop from getting swarmed. Since the Trials appear to have no Aggro cap per say.

I am now sitting with the Full level shifts (Alpha, Lore, and Destiny) and its bash city for me. Yellow and Oranges now instead of purples. makes a HUGE differnce.

Definitely Need High Def, your resistance are prefect for this. One thing to look out for... ACUs have a Target Location Superior Toxic Dot. So this nasty attack really doesn't care much about Def as a Target Location has massive Acc already. Toxic is a Massive hole in Elec, and this ones a Superior level dot. Add to this the -reg these guys chuck around. If your not mindful of were your standing you can suddenly see your hp bar go rapidly nito read dispite having 70+ DEF and your big Res numbers.

On the Lamda Trial swarms of -res, -rec, -end can really put the hurt on you. Even as a Elec tanker when I see 10 stacks of Drain Psyche on me... my End bar goes south.


Main: Praetor Imperium Elec/SS/Mu

 

Posted

Anything you find enjoyable is the best thing to bring, outside of that, elec armor is probably the best for BAF, where as invuln is probably the best for lambda. Baf is all warworks, which is mainly energy damage, where lambda goes for other damage types (still heavy on the energy, but it does lots of smashing and lethal too)

Still play what you want though.


 

Posted

Im sure if u have Rage, when it drops, your even more squishy.. thats why on my fire/ss tank, i have rage, but i dont use it, its there for set bonuses more then anything. If im fighting fire dmg baddies, then ill use it, but besides that, things hurt for those few seconds it debuffs u


@MachineSlave | Infinity Server | Deepdown Traumahounds Supergroup | Co-Founder
Tankers : Ice/Ele, Fire/SS, Fire/DM, Invul/Fire, Ele/Stone Corrupter : Arch/TA
Scrappers : DM/DA, Kat/SR Brutes : Fire/Shield, Ele/Fire(Villian)
Controllers : Fire/Kin, Ele/Rad, Earth/Cold

 

Posted

Quote:
Originally Posted by Arbegla View Post
Anything you find enjoyable is the best thing to bring, outside of that, elec armor is probably the best for BAF, where as invuln is probably the best for lambda. Baf is all warworks, which is mainly energy damage, where lambda goes for other damage types (still heavy on the energy, but it does lots of smashing and lethal too)

Still play what you want though.

Depends My Elec tanker is Soft-Capped to S/L and 89.2% S/L res.


Main: Praetor Imperium Elec/SS/Mu

 

Posted

Quote:
Originally Posted by Breog View Post
Depends My Elec tanker is Soft-Capped to S/L and 89.2% S/L res.
Invuln will have more defense with foes in range and will have significantly more HP.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Quote:
Originally Posted by Auroxis View Post
Invuln will have more defense with foes in range and will have significantly more HP.
True, but it's going to have significantly less regen and depending on your choice of semantics, either a very slow heal or no heal... With solid recharge ele/ will have very close to perma energise and a heal ever 31-36 seconds or so.

Also with that much resistance to energy and s/l the need for those extra HP damp out the spikes that do get through def is substantially lowered.

I don't know the rest of his numbers, but psi is going to be at least decent on most electricals, and maybe even stellar.

Some of those crate guarding spawns in Lambda seem to be almost all seers, especially the sneeky one that shows up inside that little room... (though that does also feel like a smaller spawn) Maybe just my luck in the past few runs.


The cake is a lie! The cake is a lie!

 

Posted

Quote:
Originally Posted by Spiritchaser View Post
True, but it's going to have significantly less regen and depending on your choice of semantics, either a very slow heal or no heal... With solid recharge ele/ will have very close to perma energise and a heal ever 31-36 seconds or so.

Also with that much resistance to energy and s/l the need for those extra HP damp out the spikes that do get through def is substantially lowered.

I don't know the rest of his numbers, but psi is going to be at least decent on most electricals, and maybe even stellar.

Some of those crate guarding spawns in Lambda seem to be almost all seers, especially the sneeky one that shows up inside that little room... Maybe just my luck in the past few runs.
I'm assuming you took Cardiac, right? If he took Spiritual and the Regen Destiny buff, his HP/Sec should match yours if not surpass it.

Against Energy in the BAF, yeah Elec wins out. But in Lambda the main issue is the S/L damage dealt by Marauder, and Inv wins there hands down.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

I definitely took cardiac. No easy way to cap sl res without it.

I don't know... Marauder isn't really the hardest part of lambda. I'd say the rampage to get the crates/canisters is the tough part. If that gets done right marauder is mostly about clearing that first spawn and then not standing in the wrong place, though I'm sure that as far as the big guy alone is concerned, your right, invul IS better.

still if you factor in my heal at about 33 seconds and my regen I think I net about 75 hp/second. There will be some invuls that do better, but I don't imagine they all do.


The cake is a lie! The cake is a lie!

 

Posted

Didn't read the rest of the thread, but just wanted to say that I've been doing extremely well on my fire/SS tank. Been playing him almost exclusively since I20 came out. Tried the trials on a couple other toons and was underwhelmed. Just didn't have the sheer feeling of power that my tank does. I can tank all parts of both trials, and I also add a ton of damage. None of my other toons can do both of those things even nearly as well.


 

Posted

Edit: Retracted due to incorrect numbers


Main: Praetor Imperium Elec/SS/Mu

 

Posted

Quote:
Originally Posted by Spiritchaser View Post
I definitely took cardiac. No easy way to cap sl res without it.

I don't know... Marauder isn't really the hardest part of lambda. I'd say the rampage to get the crates/canisters is the tough part. If that gets done right marauder is mostly about clearing that first spawn and then not standing in the wrong place, though I'm sure that as far as the big guy alone is concerned, your right, invul IS better.

still if you factor in my heal at about 33 seconds and my regen I think I net about 75 hp/second. There will be some invuls that do better, but I don't imagine they all do.
In my experience Marauder is the toughest part, but I play a Brute which has less S/L resistance(I do use oranges though).

I did factor in your heal, and Invuln with a good spiritual build (300% regen, Perma DP) came out ahead in HP/Sec if both builds take the Regen Rebirth.

Also, the best Inv build I have has Perma DP and very high Regen(about 75 HP/Sec), Aid Self(another 75 HP/Sec), and then you can add the Heal/Regen Destiny(which adds another 75 HP/Sec).

http://www.cohplanner.com/mids/downl...8FFC0F7C3CD32D


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

I dont want this thread to devolve into yet another Elec vs In thread LOL.

I just wanted to point out, Always asumeing Inv is the King is total wrong.
And as always (I should sig it)... Don't sell Elec Short.


Main: Praetor Imperium Elec/SS/Mu