What primary would go well with Kinetic Melee?


Airhammer

 

Posted

What goes well with Kinetic Melee for tanks? I was thinking DA/KM. Like to hear a few opinions on my options.


 

Posted

I think the kinetic melee animations look better with shield defense.

That said, just about anything should work fine.


 

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I think that Willpower/Kinetic Melee makes for a very good, thematic pairing.
It also gives you one of the few "natural" builds if that's what you're aiming for.


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Posted

I'm a fan of the synergy with Dark Armor. Call me biased.

Power Siphon is a long duration damage buff, which works very well with powersets that have damage auras: Fire, Dark, Electric, Ice.

The -dmg, I feel, is most noticeable if you stack it on heavy resist. We're down to Fire, Dark, and Elec.

The set has a few stun powers, and would be great if you could stack them with something. Dark Armor has Oppressive Gloom.


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Posted

No synergy to speak of, but watching a granite tank tai chi the hell out of rikti at a mothership raid made my night.


 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
I'm a fan of the synergy with Dark Armor. Call me biased.
You're biased

Quote:
Power Siphon is a long duration damage buff, which works very well with powersets that have damage auras: Fire, Dark, Electric, Ice.

The -dmg, I feel, is most noticeable if you stack it on heavy resist. We're down to Fire, Dark, and Elec.
Actually I think -dam works best with Regen (WP) or Heals personally (Dark has them too of course). Or more -dam (Ice or Shields).

Resist and Defense sort of have the same relationship with -dam that they have with each other, they're separate layers of mitigation but they don't really synergize together per-say (in the way say -ToHit and Defense go together). It seems logically that -dam and resist should complement each other in the same way, but they actually don't if you look at the maths behind damage calcuations (if you have 50% resists and 50% -dam you still take 25% damage)

Quote:
The set has a few stun powers, and would be great if you could stack them with something. Dark Armor has Oppressive Gloom.
My own picks would be one of Dark, Willpower, Shield or Ice, whichever you fancy playing.


 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
I'm a fan of the synergy with Dark Armor. Call me biased.

Power Siphon is a long duration damage buff, which works very well with powersets that have damage auras: Fire, Dark, Electric, Ice.

The -dmg, I feel, is most noticeable if you stack it on heavy resist. We're down to Fire, Dark, and Elec.

The set has a few stun powers, and would be great if you could stack them with something. Dark Armor has Oppressive Gloom.
This. I rolled up a Dark/Kin Tanker. It's an amazing combo.


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"Dark Armor is a complete waste as a tanking set."

 

Posted

The prosecution rests its case, your Honor.


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Posted

Quote:
Originally Posted by Nalrok_AthZim View Post
Some dude, called himself Dish or Deck or something. :P
That's Dechs. There is no apostrophe between h and s. Ever. The possessive is spelled Dechs'.

For those curious: it's pronounced "Dex."

Notably not short for "Dexter."

Thank you.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

So far I quite like it paired with Elec myself. A recharge bonus (from Lightning Reflexes) to start with means you have Power Siphon up that much more often. And the two seem thematically to fit fairly well together as well as both are types of energy.


 

Posted

Quote:
Originally Posted by Madadh View Post
So far I quite like it paired with Elec myself. A recharge bonus (from Lightning Reflexes) to start with means you have Power Siphon up that much more often. And the two seem thematically to fit fairly well together as well as both are types of energy.

Before I got too bored of the KM animations (what is that guy doing? Baking a cake?), I thought the above was bag on. Thematically, I agree it has what all the cool kids call: Synergy.


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Posted

Quote:
Originally Posted by RiggsMcClane View Post
What goes well with Kinetic Melee for tanks? I was thinking DA/KM. Like to hear a few opinions on my options.
I like Elec/KM for a lot of reasons. Energize and Power Sink help manage the high endurance usage of quick-animating sets like KM, plus you're resistant to endurance drains and recovery debuffs. Lightning Reflexes helps you achieve better attack chains and resists Slow, to help you keep them going. It's a resistance set, so you can slot for defense and get a great mix of protections.

Ice/KM is also very nice. It's a defense set, so it'll be easier and cheaper to softcap, but it's typed so you may end up with a few gaps. You have a lot of Slow resistance to keep the attack chains going. Energy Absorption is great for boosting defense and regaining endurance. It is arguably the best at aggro management (I still say Shield, but that doesn't mean Ice isn't great). Not so big on resists, but it has a damage debuff component in Chilling Embrace that helps everyone on your team and it stacks nicely with KM's damage debuffs. Oh, and you get a great heal and +HP power in Hoarfrost.

Shield/KM is another. Again, it's a defense set, but it's positional, which makes it super easy to softcap. You also get a good resistance base to work from and auto +HP. You get +damage from AAO and your opponents take a -damage debuff, which helps maintain aggro and take the edge off of those attacks that do slip through. Grant Cover provides a nice team buff and Phalanx Fighting is sure to help maintain survivability if the base to-hit numbers rise on some high-end enemies (as expected). And, the biggy, you get Shield Charge, which helps supplement Burst for AOE damage.

You can't go wrong with any of these, but if you made me choose, I'd probably pick Shield/KM. You get an easy softcap, resists, and buffs/debuffs all in one place. Shield Charge and an extra 19% total hit points are hard to ignore, too. The concern here would be endurance. If you don't plan on going Cardiac, then slot heavily for endurance and/or pick up Energy Mastery to help keep you going.


 

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Quote:
Originally Posted by SinisterDirge View Post
No synergy to speak of, but watching a granite tank tai chi the hell out of rikti at a mothership raid made my night.
That's got to be at least as good as Stone/Dual Toothpicks.


 

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Quote:
Originally Posted by Katie V View Post
That's got to be at least as good as Stone/Dual Toothpicks.
No Invuln ?????


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My EA/KM Tank on Triumph, LaFoxy Shazam, makes me deliriously happy. I'd recommend the combo to anyone. She kicks all kinds of jive turkey booty.


 

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If you want to go KM + Shield, I would do it as a scrapper since scrappers benefit more from +dmg. CS when it crits also recharges PS. The difference in a defense set on a scrapper vs. a tank isn't as much as a resist set.

For a tank, I would look at resist sets since you are looking more for -dmg aspect to stack with your resist.


 

Posted

Personally I think the best thematic and visual pairing is with Energy Aura (my KM/EA Brute isn't the toughest out there, but he looks mighty fine and is a blast to play), but Tankers don't have access to that powerset, so I'd probably go with Dark Armor or Willpower (though really anything can work well). The prospect of a Dark/Kin tank is tempting, that's probably going to be my next Dark Armor character once I figure out whether I want it to be a Tank, Brute or Scrapper.


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