Old school help


Axetion

 

Posted

Hey guys,

I know these questions have been asked and answered, but im so far out of the loop i dont understand. i just started playing again. im Axetion a lvl 50 invuln axe tank, and the last thing i remember was herding every wolf on a lvl into a crate that was armed with mines and boom, reset redo, i power leveled all of victory back then. here are some of my questions

1. im an invuln axe tanker, is there a mastery? i was reading posts about masteries and it never made sense.

2. factions, alignments, missions. I noticed i can go rogue or vigilante. are there any perks. When i start the game i can go villain hero or neutral? i dont see a difference. but is there a wrong choice?

3. i heard there is some lvl 50 content, but it seems to be some recipe formula building thing. I was wondering if thats it, or is it like another power pool or mastery, or more levels? where do i go?

4. I cant find a sole and was wondering where people purchase the recipes or hang out to sell them, or where the Auction house is.

5. i also heard that if your lvl 50 from way back in the day you should start a new character because you didnt receive faction alignments or something that blew my mind.

I know that it may seem like i didnt research much, but i did and my problem is everything i read is far ahead of me. when i played all we had was 2 power and enhancements and no such thing as villains and rikti monkeys gave me nightmares. If someone understands where im from and can bridge a lot of the gaps, I would be forever grateful


 

Posted

1. You're hearing people talk about Ancillary Power Pools or Patron Power Pools, available at level 41 and above. Tankers get Arctic Mastery, Earth Mastery, Energy Mastery, Pyre Mastery, and the four Patron Pools (Soul [Ghost Widow], Leviathan [Mako], Mace [Black Scorpion], and Mu [Scirocco]).

2. When you start the game you can create a Hero, Villain, or Praetorian. Praetorians start in the Praetorian dimension for levels 1-20, at which point they must pick Hero or Villain. Rogue and Vigilante are the 'in transit' alignments between Hero and Villain. The main benefit to Rogue and Vigilante is that you can visit both the Rogue Isles and Paragon City.

3. There is a lot of level 50 content. The newest is for Incarnates (to become an Incarnate, speak with Mender Ramiel in Ouroboros. Reach Ouroboros with the Ouroboros Poral power granted to you when your character experiences time travel.) The recipes you're referring to is probably the Invention System. Not level 50 content per-se, but many players don't engage in it heavily until level 50.

4. You can find the auction house in Atlas Park, King's Row, Steel Canyon, and Talos Island (Wentworth's Fine Consignments), as well in Cap Au Diable, Mercy Isle, Port Oakes, Sharkhead Isle, and St. Martial (Black Market). You can find them on your minimap as a gold 'W' (Wentworth's) or a black-gray '$' (Black Market).

5. You may want to start a new character in order to see all of the stuff that's changed, but there's no real need to start over if you don't want to.



You've been gone a long time, so I recommend reading what's changed since you left. In particular, look at the new features of each issue. See: Paragonwiki.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Oooo! you have been gone a long time Axetion, first and foremost welcome back.

So much has changed and Fleeting Whisper has covered much of it.

I really do recommend that you start over from scratch with a new character and read everything in game as you go along. Do the tutorial at both start up and the University in Steel Canyon when you reach lvl 10 - the latter will help with learning about building Invention Enhancements, commonly known as IO's. In the early days it took a really long time to reach lvl 50 but things have changed so much since then that getting from level one to fifty now appears to take no time at all, imho.

Hope my twopenn'orth has helped a little. Whatever you do - enjoy!


There is always a lot to be thankful for, if you take the time to look. For example, I'm sitting here thinking how nice it is that wrinkles don't hurt. ~Author Unknown

 

Posted

Hi,

Firstly welcome back. As somebody who has only been around a short time, I read your post with fascination about just how much our game has changed over the years. It is easy to forget the differences that have happened.

When you rolled your Tank we all had the choice to pick from the "Fitness" pool that gave us the Swift - Hurdle - Health - Stamina powers. These took up at least 3 of the total powers we could have.

Recently the Dev's fundamentally changed that so that in future all NEW alts created would get those powers automatically as "Inherents". We still have to slot them, but now have 3 or 4 power picks to choose from

All EXISTING alts stay as they were with those powers remaining as full power picks. However, if you now respec that Alt you are automatically given those powers as Inherents and you can get access to the 3/4 other power picks as you do the Respec.

This way is up to the player, who may decide never to Respec the Alt as they are happy with the current build, or they may decide to Respec and take advantage of the freedom to expand their powers. You decide.

I respecced some of my Alts to take Stealth and TP and some to get extra defence from Tough and Weave powers. All your options are open.

The Dev's did give us some free Respecs to do this and I guess you might still have one of those available to you now. Just type /respec into your chat box and see what comes up! Or I hope you have a bunch of Vet reward respecs as well.

Have fun


So many cats - So few recipes!

Age is of no importance,
unless you are a cheese!

 

Posted

Jacktar was talking about respecs, some nice tools to help you with that are Mids Hero Designer and Titan Sentinal. Both of those programs can be found here. There's also a link to Paragon Wiki on that page.

Titan Sentinal is a character tracker but it has the added bonus of being able to port your current build into Mids. You export the build using Titan Sentinal, start up Mids, then import the build.

Now you can plan any respec you want to do using Mids; and use the In-Game Respec Helper (under Window in Mids) when you're acyually doing the respec in game so you won't make any mistakes.


"I used to make diddly squat, but I've been with the company for 16 years and have had plenty of great raises. Now I just make squat" -- Me

Pediatric brain tumors are the #1 cause of cancer related deaths in children.

 

Posted

Herding entire maps into a crate? My you have been gone a while. Welcome back.
Aggro caps, AoE target caps, and enemy collision took care of that little strategy.

Before I begin, if you have any intentions of sticking around for any length of time - Paragonwiki. Bookmark it. Love it. It's a player run collection of information on the game. many of my answers will link you to relevant pages.

1) Ancillary and Patron power pools. Available at level 41, they provide powers that help fill holes your build has by providing ranged damage, holds, immobilises, and other tricks that you don't necessarily get from your primary/secondary. Note that you must first become a villain/rogue and run a patron arc in order to unlock the patron power pools.

2) There is no wrong choice. You can pick your alignment based on flavour ("Axetion would never break the law, he is and always will be a hero"), or based on perks ("Axetion likes badges; switching sides lets Axetion collect more shineys.", or "Axetion wants in on the patron power pools, I guess he could switch briefly to acquire them"). Paragon wiki article.

heroes/villains are each restricted to their respective zones, But as a reward for loyaly sticking it out for lengths of time, they can perform certain tasks in order to accumulate special merrits that can be used to purchace rare Invention recipes for relatively cheap.

Vigilantes/Roges enjoy many of the benefits of being Heroes/villains, but they also get to freely travel between Paragon City and the rogue isles, and team with anyone in those locations. It's rather ideal if you want to to participate in the content of either side without commiting yourself to being stuck on one or the other.

3) The level 50 content you're hearing about is likely the incarnate system. You can unlock the alpha slot by talking to mender Ramiel in Ouroboros.

4) Wentworths is the hero side auction house, for villains it's the Black Market. You may need to select the option to view certain icons in the lower right hand corner of the map. Some auction houses are more frequently populated than others, often due to ameneties that are close by - Steel Canyon and Cap Au Diable, for instance, both have a Untiversity and a Vault near the markets.

5) There's no need to delete/rerole any character because you've been gone a while. However, if you've got Going Rogue, starting a new character and going through Praetoria is a good way to relearn the basics, as much has been changed since either the hero or villain tutorials were created (they've been updated where necessary, but still). Be warned that Praetoria and the content therein can be a bit more difficult than the old content in that level range.

That said it may be a good idea to respec or at least reslot your tanker. Since you've been gone, things like enhancement diversification have changed the generally accepted way to slot powers (General rule of thumb; no more than 3 of the same Single origin enhancement in a given power - it's an oversimplification but a good starting point). For example, where optimal slotting of generic attack 1 used to be Dam*5/Acc*1, it's now Dam*3/Acc*1 and then pick two from Acc/End/Rech/(special thing the attack lets you slot)


Also - depending on when you left, the players' focus went from street sweeping to running or farming missions and TFs. This means that most of the people on any given server are likely inside instanced missions where they can't hear your broadcasts. Scroll down the forums a bit, and visit you're server's board, look up or ask what global channels are active and join them. This is the best way (other than a well populated list of active friends/sg mates) to find teams.


"My inner mind has become a reality-cracking overgod. He torments me! Help!"

 

Posted

Thank you so much for the responses. I looked into a lot of your answers, and i think restarting a new guy will be my best bet. my guy has all DMG+++ enhancements in all his slots. I looked into inherit abilities and im not sure what power pools would be viable any more. Like back in the day super jump used to have a defense buff.


Besides now that some of the mechanics have changed its going to be a while until i can think of the best way to maximize my guy.

I appreciate the answers because right in the beginning of the game, when they ask you to be good or bad, you wonder if 1 or the other has an easier lvling area, more so then the other. Im just going to start a new dual pistols guy and start from there.

Ill read over the wiki and find out my servers active channels. Thank you guys so much I think you brought me up to speed.


 

Posted

Quote:
Originally Posted by Axetion View Post
Thank you so much for the responses. I looked into a lot of your answers, and i think restarting a new guy will be my best bet. my guy has all DMG+++ enhancements in all his slots.

Yeah, you definitely don't want to do this anymore. Enhancement Diversification is a new way of calculating the bonus from those Dam Enh. Basically, any Enhancement at all works for about the first three of them, then gives squat after that. Don't six slot for Damage or anything else, it's a waste.

The general pattern is 1 Accuracy, 3 Damage, and then maybe 1 EndRedux and 1 Recharge. More Accuracy is always good, and if you have a slow recharging power then more Recharge and less EndRedux is ok too.

However, IO Sets tend to give bigger bonuses, and extra things too like +Hit Points or +Recovery (blue bar), so you do need to look into them. Mids will help with that.


 

Posted

Quote:
Originally Posted by gameboy1234 View Post

However, IO Sets tend to give bigger bonuses, and extra things too like +Hit Points or +Recovery (blue bar), so you do need to look into them. Mids will help with that.
You don't NEED to look into them.

They are a nice addition that will greatly improve your performance if you delve into them, but there is no NEED to.

The game didn't get harder when they were introduced. Don't look at the people starting threads about the AVs and GMs and Master of TF runs they've done solo and think you have to as well, because those are extreme cases and NOT what the average player is expected to be capable of.

I'm just mentioning this so the OP doesn't feel pressured to start messing with IOs right away and end up potentially confused and frustrated by them.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by gameboy1234 View Post
Yeah, you definitely don't want to do this anymore. Enhancement Diversification is a new way of calculating the bonus from those Dam Enh. Basically, any Enhancement at all works for about the first three of them, then gives squat after that. Don't six slot for Damage or anything else, it's a waste.

The general pattern is 1 Accuracy, 3 Damage, and then maybe 1 EndRedux and 1 Recharge. More Accuracy is always good, and if you have a slow recharging power then more Recharge and less EndRedux is ok too.

However, IO Sets tend to give bigger bonuses, and extra things too like +Hit Points or +Recovery (blue bar), so you do need to look into them. Mids will help with that.
When starting a new character, and just using TO's again, just put accuracy in your attacks, and endrdx in your toggles. It doesnt matter if you have 5 or 6 accuracy if its just TO level. When you get to DO's put 4 accuracy in, it wont hurt. Only when you get to SO level enhancers does enhancement diversification (ED for short) start to have a major impact.

When starting a new character, the more the attacks land the quicker the fight will end. Your defenses really do very little to save you at all.


-Largo

Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian

 

Posted

As a side note, aside from respeccing, you can also have dual (or, once you unlock the incarnate slot, triple) builds you can swap between. Probably not *as* much use on an Inv/Axe tanker, but it's there if you just want to "try out" something. (Or, for the heck of it, keep the old build for laughs.)


 

Posted

Also, if you load the test server version of the game, you can copy your character to the test server and horse around with builds there. Good if you really don't feel confident with the new systems. Note there almost nothing being sold on the market on the test server, so you'll have a hard time with any IO sets there, but the rest is available.

You can also copy the same character several times, it's very convenient when trying new things out.


 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
You don't NEED to look into them.

They are a nice addition that will greatly improve your performance if you delve into them, but there is no NEED to.

I disagree. IO Sets at least need to be looked at and understood. You don't need to participate, but you do need to make an effort to understand what they might do for you.

Not all at once. Using Single Origin enhancements is fine for a while, but don't really dilly-dally either, there's some really nice stuff there.


 

Posted

Quote:
Originally Posted by gameboy1234 View Post
You don't need to participate, but you do need to make an effort to understand what they might do for you.
Even if it's no more than 'sell for enormous piles of inf at the auction house'.


Arc#314490: Zombie Ninja Pirates!
Defiant @Grouchybeast
Death is part of my attack chain.

 

Posted

Quote:
Originally Posted by gameboy1234 View Post
I disagree. IO Sets at least need to be looked at and understood. You don't need to participate, but you do need to make an effort to understand what they might do for you.

Not all at once. Using Single Origin enhancements is fine for a while, but don't really dilly-dally either, there's some really nice stuff there.
I was just mentioning that they aren't strictly necessary in order to lessen the amount of stuff the OP feels the need to absorb all at once.

Once he's back into the swing of things, by all means he should look into them at some point, but give the guy a chance to figure out what the hell's going on again before he does.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by Axetion View Post
1. im an invuln axe tanker, is there a mastery? i was reading posts about masteries and it never made sense.
For the villain power pools, you need to complete the Patron Arc to unlock access to them.

Quote:
Originally Posted by Axetion View Post
2. factions, alignments, missions. I noticed i can go rogue or vigilante. are there any perks. When i start the game i can go villain hero or neutral? i dont see a difference. but is there a wrong choice?
You must have the Going Rogue expansion to switch between hero and villain and to make a new toon in Praetoria.
If you want to be wrong, be a villain. They're up to no good.

Quote:
Originally Posted by Axetion View Post
3. i heard there is some lvl 50 content, ... where do i go?
You must have the Going Rogue expansion to access Incarnate content. If you have it, go to Ouroboros and talk to Mender Ramiel to unlock your Incarnate Alpha. When you complete his arc, look in your Accolades for the Alpha Unlocked badge. If it's not there, talk to Ramiel again to make sure you finished all his missions.
If you don't have Going Rogue and your Alpha Slot, you won't be allowed to participate in Apex or Tin mage Task Forces. The team will kick you off.