Curiosity about level shift ( 50+1)


Boomie

 

Posted

so i got up to Partial Revamp on muscle and it says level shift but i am confused. Sorry if someone already covered this issue i am not sure where to find it I did look but search fu is weak.

here is my question for 50+1

1 do you need both sides of the tree ?

2 if you do need both sides do you have to remake the first cardiac?


kind of confused I did see paragonwikis explanation but i didnt get it I would like easier explanation


as Ood Sigma said....We will sing to you, Doctor. The universe will sing you to your sleep. This song is ending. But the story never ends.

 

Posted

For the top teir, you need one of the two middle teir 3's, but teir 3 is where your lvl actually shifts


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Posted

To get to the top tier, you'll need any combination of the 3rd tiers available/made. There are 4 different 3rd tier alphas.

Which means you'll need to remake the first tier and the second tier...

Which effectively takes you one month/4 weeks to get to the top tier... If you took advantage of the bug, then it's 3 weeks...


 

Posted

For awhile I thought that we were going to get lvl 50 (+2) from the 4th tier. Since it said "this applies a level shift" or something to that effect. I don't think I would have tried so hard to get both sides of the tree done if I'd realized that we top out at 50 +1 right now.


@Joshua.

 

Posted

Quote:
Originally Posted by Forefinger_ View Post
For awhile I thought that we were going to get lvl 50 (+2) from the 4th tier. Since it said "this applies a level shift" or something to that effect. I don't think I would have tried so hard to get both sides of the tree done if I'd realized that we top out at 50 +1 right now.
Well, the bonuses from 4th tier are nothing to scoff at. 33~45% bonuses, with 2/3 of the bonus unaffected by ED. Plus, y'know, some bragging rights.


 

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Quote:
Originally Posted by Kiana Wolf View Post
Well, the bonuses from 4th tier are nothing to scoff at. 33~45% bonuses, with 2/3 of the bonus unaffected by ED. Plus, y'know, some bragging rights.
I'm ready to rock as soon as I get another Notice of the Well on Tuesday. Looking forward to seeing what it can do.


@Joshua.

 

Posted

Quote:
Originally Posted by Forefinger_ View Post
I'm ready to rock as soon as I get another Notice of the Well on Tuesday. Looking forward to seeing what it can do.
Well, on my main (my only 50), I went with the Cardiac. Now, she's a Regen. Who also has Physical Perfection. She could fight all week and never get tired. When I slotted a third tier Cardiac, I had to upgrade her catch phrase: "I can go all month!"

Seriously. Her endurance never falls below 90% naturally. With enemies actively sapping her endurance? It rarely, if ever, drops below 50%. Malta? Pushovers.


 

Posted

So wait, I had just gotten my first Notice of the Well and made Spiritual Total Radial Revamp where it states it applies level shift. That means when people click on my main they'll see the (+1) right?


 

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Quote:
Originally Posted by Kiana Wolf View Post
Well, on my main (my only 50), I went with the Cardiac. Now, she's a Regen. Who also has Physical Perfection. She could fight all week and never get tired. When I slotted a third tier Cardiac, I had to upgrade her catch phrase: "I can go all month!"

Seriously. Her endurance never falls below 90% naturally. With enemies actively sapping her endurance? It rarely, if ever, drops below 50%. Malta? Pushovers.
On all of my toons, I have gone with the Musculature. 45% more damage!


@Joshua.

 

Posted

Quote:
Originally Posted by Stryph View Post
So wait, I had just gotten my first Notice of the Well and made Spiritual Total Radial Revamp where it states it applies level shift. That means when people click on my main they'll see the (+1) right?
Yes



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Twitter: @Alpha_Ryvius

 

Posted

Quote:
Originally Posted by Forefinger_ View Post
On all of my toons, I have gone with the Musculature. 45% more damage!
Only on powers that aren't already near the ED cap. Which on my level 50 alts is usually a power where damage is not its strong attribute.

Most of mine have gone Cardiac. i'm almost never near the ED cap on end reduction. What with slotting the powers for damage, mez, or buffs instead...


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Posted

Quote:
Originally Posted by Schismatrix View Post
Only on powers that aren't already near the ED cap. Which on my level 50 alts is usually a power where damage is not its strong attribute.

Most of mine have gone Cardiac. i'm almost never near the ED cap on end reduction. What with slotting the powers for damage, mez, or buffs instead...
I rarely slot for damage. With basic IOs and standard origin enhancements, I prefer accuracy, endurance reduction and recharge. I only slot for damage if I've got a spare slot and the power doesn't have an additional effect. Like Punch for Super Strength. No disorient or anything, so I'll toss on one damage enhancement.

With IO sets, though, I usually have a couple damage sets (with a tendency to do a full six enhancements for each set) on a few powers. 'Course, since any character I plan to put sets on, those damage IO sets have a roleplaying backing... Mako's Bite, for the lethal damage, on a couple of my characters with claws... (MA scrapper, SS brute...)

I've been thinking about making a Spirit alpha power, if I ever get enough spare Notices. I'm told the healing buff really matches up well with Regen. (Though nearly all of my healing powers are maxed out against ED.) Plus, faster recharge. That's a perk for surviving those tougher bosses. Self healing, gotta love it!


 

Posted

Quote:
Originally Posted by Kiana Wolf View Post
Well, on my main (my only 50), I went with the Cardiac. Now, she's a Regen. Who also has Physical Perfection. She could fight all week and never get tired. When I slotted a third tier Cardiac, I had to upgrade her catch phrase: "I can go all month!"

Seriously. Her endurance never falls below 90% naturally. With enemies actively sapping her endurance? It rarely, if ever, drops below 50%. Malta? Pushovers.
As a Regen, you should be able to do that without the Cardiac. I would think the Spiritual would be better for you since it improves your regeneration if you pick the one with healing bonus.


Quote:
Originally Posted by Forefinger_ View Post
On all of my toons, I have gone with the Musculature. 45% more damage!
That 45% is not a straight 45% damage increase. It is added to your damage bonus, along with enhancements and any other buffs you may have. If you have 200% damage bonus (enhancements + build up) you will only get about 10% extra damage out of the tier 4 Musculature.


 

Posted

Quote:
Originally Posted by Schismatrix View Post
Only on powers that aren't already near the ED cap. Which on my level 50 alts is usually a power where damage is not its strong attribute.

Most of mine have gone Cardiac. i'm almost never near the ED cap on end reduction. What with slotting the powers for damage, mez, or buffs instead...
then it would be a 30% damage enhancer :P

Which is still pretty good


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Posted

Quote:
Originally Posted by Syntax42 View Post
As a Regen, you should be able to do that without the Cardiac. I would think the Spiritual would be better for you since it improves your regeneration if you pick the one with healing bonus.




That 45% is not a straight 45% damage increase. It is added to your damage bonus, along with enhancements and any other buffs you may have. If you have 200% damage bonus (enhancements + build up) you will only get about 10% extra damage out of the tier 4 Musculature.
This.

The tier 4 spiritual feels like it was made just for regen. I plan on getting that for mine since what regen wouldn't be better without MOAR regen and MOAR recharge.


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Posted

Quote:
Originally Posted by Syntax42 View Post
That 45% is not a straight 45% damage increase. It is added to your damage bonus, along with enhancements and any other buffs you may have. If you have 200% damage bonus (enhancements + build up) you will only get about 10% extra damage out of the tier 4 Musculature.
To be technical, it doesn't function as an addition to all the other buffs. Alpha slot boosts function exactly like putting an additional enhancement in any power that accepts enhancements of the same type as what the Alpha grants. Think of an Alpha Boost as being an HO that slots itself into every power that can be enhanced for whatever the boost grants. For example, if a power can't be slotted with an endurance reduction enhancement then Cardiac's endurance reduction has no effect on that power.

Since the Alpha Boosts work just like regular enhancements for each power they buff ED affects how the Alpha Boost enhances a power exactly as if the Alpha Boost was just another enhancement slotted into the power with the exception that whatever fraction of the boost that is set to ignore ED will work past the ED cap. In many cases that translates to about ~6% additional enhancement if that power's slotting already put it at the ED cap.


Dr. Todt's theme.
i make stuff...

 

Posted

I created my first notice/favor today. I had all 12 slots before but now I see a whole new "tier" of slots now. Will I need a notice for each of these? Each slot now has 6 slots(2 trees of 3 slots).

My questions. Will each 6 slot completed result in a level shift? It looks like each results in a level shift to me. Is this correct? I was disheartened to see this because it will take time to do this now. I can't maintain two accounts anymore(NA and EU). This requires too much effort. I have 2 alpha slotted toons on Freedom and I can't maturate my other 7 characters on Union. R.I.P CoH EU Account!!


 

Posted

Quote:
Originally Posted by Schismatrix View Post
To be technical, it doesn't function as an addition to all the other buffs. Alpha slot boosts function exactly like putting an additional enhancement in any power that accepts enhancements of the same type as what the Alpha grants. Think of an Alpha Boost as being an HO that slots itself into every power that can be enhanced for whatever the boost grants. For example, if a power can't be slotted with an endurance reduction enhancement then Cardiac's endurance reduction has no effect on that power.

Since the Alpha Boosts work just like regular enhancements for each power they buff ED affects how the Alpha Boost enhances a power exactly as if the Alpha Boost was just another enhancement slotted into the power with the exception that whatever fraction of the boost that is set to ignore ED will work past the ED cap. In many cases that translates to about ~6% additional enhancement if that power's slotting already put it at the ED cap.
This, and also, 2/3 of the Tier 4s ignore ED - that means for the Musculature Core Paragon, it's a minimum of 30% additional damage in any power that can slot damage.




Character index

 

Posted

Quote:
Originally Posted by Residentx_EU View Post
I created my first notice/favor today. I had all 12 slots before but now I see a whole new "tier" of slots now. Will I need a notice for each of these? Each slot now has 6 slots(2 trees of 3 slots).

My questions. Will each 6 slot completed result in a level shift? It looks like each results in a level shift to me. Is this correct? I was disheartened to see this because it will take time to do this now. I can't maintain two accounts anymore(NA and EU). This requires too much effort. I have 2 alpha slotted toons on Freedom and I can't maturate my other 7 characters on Union. R.I.P CoH EU Account!!
I'm not sure what you're talking about here. You can craft Alpha abilities from as many trees as you like, but you can only have one slotted at a time. If the one you have slotted has a level shift, you get a +1 level shift, otherwise you don't. That's it.

The first tab of your Incarnate window shows your Alpha slot at the bottom, with the ability you have currently slotted in it. Above that are the other Incarnate slots, all of which are locked for now. If you click on your Alpha slot, you'll see all your currently crafted Alpha boosts to the right, and if you double-click on one, it'll get slotted. (You can do that if you haven't been in combat for the past 5 minutes or so.)




Character index

 

Posted

Quote:
Originally Posted by Boomie View Post
This.

The tier 4 spiritual feels like it was made just for regen. I plan on getting that for mine since what regen wouldn't be better without MOAR regen and MOAR recharge.
I'm actually thinking rolling the 45% and 33% health Tier 4 as opposed to gaining Stun boost and To Hit, To Hit sounds nice but I'm bummed that all it'll work for on my stalker is Build Up rather than providing an over all chance to hit throughout.

Blast you Rikti Drones, you deflect me some more but I will get you!

Quote:
Originally Posted by Schismatrix View Post
To be technical, it doesn't function as an addition to all the other buffs. Alpha slot boosts function exactly like putting an additional enhancement in any power that accepts enhancements of the same type as what the Alpha grants. Think of an Alpha Boost as being an HO that slots itself into every power that can be enhanced for whatever the boost grants. For example, if a power can't be slotted with an endurance reduction enhancement then Cardiac's endurance reduction has no effect on that power.

Since the Alpha Boosts work just like regular enhancements for each power they buff ED affects how the Alpha Boost enhances a power exactly as if the Alpha Boost was just another enhancement slotted into the power with the exception that whatever fraction of the boost that is set to ignore ED will work past the ED cap. In many cases that translates to about ~6% additional enhancement if that power's slotting already put it at the ED cap.
Indeed, there's something sexy about seeing 106.7% (or whatever the odd .X variable is) in attacks like Headsplitter. And that's just with Tier 1 Masc


 

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Quote:
Originally Posted by Silver Gale View Post
I'm not sure what you're talking about here. You can craft Alpha abilities from as many trees as you like, but you can only have one slotted at a time. If the one you have slotted has a level shift, you get a +1 level shift, otherwise you don't. That's it.

The first tab of your Incarnate window shows your Alpha slot at the bottom, with the ability you have currently slotted in it. Above that are the other Incarnate slots, all of which are locked for now. If you click on your Alpha slot, you'll see all your currently crafted Alpha boosts to the right, and if you double-click on one, it'll get slotted. (You can do that if you haven't been in combat for the past 5 minutes or so.)
I've posted an image to help clarify:

Alpha_Slots.png - 1.2 Mb

When I first started the Alpha stuff, I had access to Core, Core Boost, and Radial for Cardiac, Musculature, Spiritual, and Nerve(12 slots total). Now I see 6 new slots for each that require the notice in addition to the other incarnate stuff. Does completion of the 9 slots under each(cardiac, M, S and N) result in a level shift for each(Potentially 4 shifts based on 9x4)or is it a shift once no matter how many you fill.


 

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Quote:
Originally Posted by Residentx_EU View Post
I've posted an image to help clarify:

Alpha_Slots.png - 1.2 Mb

When I first started the Alpha stuff, I had access to Core, Core Boost, and Radial for Cardiac, Musculature, Spiritual, and Nerve(12 slots total). Now I see 6 new slots for each that require the notice in addition to the other incarnate stuff. Does completion of the 9 slots under each(cardiac, M, S and N) result in a level shift for each(Potentially 4 shifts based on 9x4)or is it a shift once no matter how many you fill.
That is the construction page. Think of it like an IO. The page you are looking at shows you the recipe. If you crafted all 9 you still get zero benefit until you equip one. If the one you have equipped gives a level shift, you will be shifted. You can only have 1 alpha equipped at a time, so only a +1 shift.

Crafting any more than 1 just gives you options (although two of the rare and needed as ingredients for the very rare).


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
That is the construction page. Think of it like an IO. The page you are looking at shows you the recipe. If you crafted all 9 you still get zero benefit until you equip one. If the one you have equipped gives a level shift, you will be shifted. You can only have 1 alpha equipped at a time, so only a +1 shift.

Crafting any more than 1 just gives you options (although two of the rare and needed as ingredients for the very rare).
Thank you. So my next question. Do these slots have different cooldown times than the original three(core, core boost, Radial)? Having 6 new slots with a cooldown of 15 minutes each will make it hard to use them during game play.


 

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Quote:
Originally Posted by Residentx_EU View Post
Thank you. So my next question. Do these slots have different cooldown times than the original three(core, core boost, Radial)? Having 6 new slots with a cooldown of 15 minutes each will make it hard to use them during game play.
Well there is only one slot (Alpha) and it has a 5 minute cooldown for swapping. Think of it this way, in brawl you have one slot. Let's pretend you own the Mako Quad, kinetic combat knockdown proc and a Hami-O nucleus. You can only put one into brawl. But pretend that instead of needing a respec you can trade out every 5 minutes. Core, Core Boost, and Radial are like those three enhancements (Mako, Kinekic and Nucleus). All the alpha enhancements you craft have the same cooldown period because the cooldown is related to the slot, not the enhancements that go into it (core, core boost, radial).

Judgement is next and we don't know yet if it can be swapped at all.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
Judgement is next and we don't know yet if it can be swapped at all.
Well Devs did say we'll have the ability to hold up to 10slots total of incarnates which I assume is why the amount of choices in the middle Incarnates (Gamma? :P) is so many to choose from. That being said it'll probably allow you to switch still just like how I bet Omega will do the same when it comes out one day.