Mids' Hero Designer 1.92 - With Alpha Slot!


Aluminum_Dave

 

Posted

Quote:
Originally Posted by Paragon View Post
Thanks for the update, but I'm getting a load error on one of my builds. The popup window's name is "ReadSaveData Failed" and error reads "Unable to read data - Unable to read beyond the end of the stream." I assume this means that the save is corrupt? Why did it load fine in the last Mids?

If it helps, the character in question is an Electrical Blast/Fire Manipulation/Leviathan Mastery Blaster.
The reason for the extra DB update was that a few epic powers had bugged index numbers, and it looks like I missed Bile Spray on MMs and Blasters, so that power won't save/load properly. That will be fixed with the next version.


Global @Diellan - 5M2M
Mids' Hero/Villain Designer Lead
Virtue Server
Redside: Lorenzo Mondavi
Blueside: Alex Rabinovich

Got a Mids suggestion? Want to report a Mids bug?

 

Posted

What about exemplar functionality? Is there any work going on to allow people to see what their build looks like when exemplared down to different levels?


 

Posted

Quote:
Originally Posted by bAss_ackwards View Post
Opening the Incarnate window and closing it, then opening it again is causing the window to creep towards the right each time.
Also, as a "you're doing it wrong" item, if you have one of the respec-assist windows open and you go back to the main window and try to open another one, the first one remains up, but the one you just asked to open apparently gets created and gets the focus, but isn't displayed; because it has the focus, you can't close the first respec-assist window or do anything with the main window, requiring you to force-exit the program and restart it (losing any unsaved data in the process). Admittedly, it's a "well, don't do that, then" situation, but it's something that could happen by mistake.


"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers

 

Posted

Quote:
Originally Posted by Diellan_ View Post
Try running the MHDLoader.exe file as administrator. That should get it to load that properly.
Yeah, that worked. However, as soon as I don't run it as the admin, I get it popping up again sating 'A previous update has not been applied properly!' despite the fact it clearly has =/

Confused much.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Yeah, that worked. However, as soon as I don't run it as the admin, I get it popping up again sating 'A previous update has not been applied properly!' despite the fact it clearly has =/

Confused much.
I was getting this issue on my laptop copy; have to run it as admin each and every time... (I think I'm using Vista Home on that one); will have to apply the update to see if I am still going to have that issue.


Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars

 

Posted

Quote:
Originally Posted by Diellan_ View Post
The reason for the extra DB update was that a few epic powers had bugged index numbers, and it looks like I missed Bile Spray on MMs and Blasters, so that power won't save/load properly. That will be fixed with the next version.
Alrighty, thanks!


 

Posted

Quote:
Originally Posted by srmalloy View Post
Also, as a "you're doing it wrong" item, if you have one of the respec-assist windows open and you go back to the main window and try to open another one, the first one remains up, but the one you just asked to open apparently gets created and gets the focus, but isn't displayed; because it has the focus, you can't close the first respec-assist window or do anything with the main window, requiring you to force-exit the program and restart it (losing any unsaved data in the process). Admittedly, it's a "well, don't do that, then" situation, but it's something that could happen by mistake.
Huh. Yeah, that's a weird bug.

Quote:
Originally Posted by Techbot Alpha View Post
Yeah, that worked. However, as soon as I don't run it as the admin, I get it popping up again sating 'A previous update has not been applied properly!' despite the fact it clearly has =/

Confused much.
I am also confused much. :/ It's supposed to flag an update file as being done, but it seems to have problems with that. I wonder if it as has to do with the application cache for Program Files not getting updated... I'm probably going to have to do a reworking of the Updater anyway, since it still has some issues with Win7/Vista (the only known work around is to install Mids somewhere other than C:Program Files; I have it on D:Program Files and it works just fine).


Global @Diellan - 5M2M
Mids' Hero/Villain Designer Lead
Virtue Server
Redside: Lorenzo Mondavi
Blueside: Alex Rabinovich

Got a Mids suggestion? Want to report a Mids bug?

 

Posted

Is there a place for me to download the Database update seperately without using the In-program updater? Because I can't get the Auto-Updater to go through the proxy for the Update even with the proper authorization on my account (My account is administrator level/priviliges). I even tried running both MHDLoader and Mids.exe via the global adminstrator account (Run as) for my network and still ran into the issue. My Proxy server is a regular ISA client if that makes any difference. And I also have the "ISA Client" program installed on my laptpo which allows me to surpass the proxy and be able to play CoH in my office, but doesn't seem to help with Mids.

EDIT: Figured I'd add that I'm using Win XP SP3 if that makes any difference...though I doubt it.


@Sparky Jenkins || Freedom Server | Union Server
Main Hero: Inferno Sparky - Fire/Fire Blaster
Main Villain: Kerry Astrid - Fire/Cold Corruptor

 

Posted

Quote:
Originally Posted by Diellan_ View Post
Usually this happens whenever one of the DLL files is missing (midsBase and midsControls). Doing a full reinstall should fix it.
Reinstall is not fixing it, I also do not have a .DLL named midsBase... just Base.Dll.

Should I change the name?

Thank you for any help!


The Sly Bold Renardine - " I am Scraptastic!"

 

Posted

Quote:
Originally Posted by Diellan_ View Post
I am also confused much. :/ It's supposed to flag an update file as being done, but it seems to have problems with that. I wonder if it as has to do with the application cache for Program Files not getting updated... I'm probably going to have to do a reworking of the Updater anyway, since it still has some issues with Win7/Vista (the only known work around is to install Mids somewhere other than C:Program Files; I have it on D:Program Files and it works just fine).
It can't seem to decide wether it hates non-Admin more or Admin mode more


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Renardine View Post
Reinstall is not fixing it, I also do not have a .DLL named midsBase... just Base.Dll.

Should I change the name?

Thank you for any help!
Er, yeah, it's Base.dll. It *was* called midsBase.dll when it was VB, but I converted it to C# and changed the name.

You should have:
Base.dll - Date modified 2/2/2011
midsControls - Date modified 2/5/2011
ICSharpCode.SharpZipLib.dll - Date modified 8/25/2010
zlib1.dll - Date modified 8/25/2010


Global @Diellan - 5M2M
Mids' Hero/Villain Designer Lead
Virtue Server
Redside: Lorenzo Mondavi
Blueside: Alex Rabinovich

Got a Mids suggestion? Want to report a Mids bug?

 

Posted

Quote:
Originally Posted by Wanted_NA View Post
Is there a place for me to download the Database update seperately without using the In-program updater? Because I can't get the Auto-Updater to go through the proxy for the Update even with the proper authorization on my account (My account is administrator level/priviliges). I even tried running both MHDLoader and Mids.exe via the global adminstrator account (Run as) for my network and still ran into the issue. My Proxy server is a regular ISA client if that makes any difference. And I also have the "ISA Client" program installed on my laptpo which allows me to surpass the proxy and be able to play CoH in my office, but doesn't seem to help with Mids.

EDIT: Figured I'd add that I'm using Win XP SP3 if that makes any difference...though I doubt it.
http://repo.cohtitan.com/mids_updates/db/db_19_210.mhz

Download that file, put it in your Mids directory, and rename it to mhd.mhz. Then when you load Mids, it should give you a message about an unapplied update and ask you to apply it. Say yes.


Global @Diellan - 5M2M
Mids' Hero/Villain Designer Lead
Virtue Server
Redside: Lorenzo Mondavi
Blueside: Alex Rabinovich

Got a Mids suggestion? Want to report a Mids bug?

 

Posted

Quote:
Originally Posted by Diellan_ View Post
http://repo.cohtitan.com/mids_updates/db/db_19_210.mhz

Download that file, put it in your Mids directory, and rename it to mhd.mhz. Then when you load Mids, it should give you a message about an unapplied update and ask you to apply it. Say yes.
Sweet thanks.


@Sparky Jenkins || Freedom Server | Union Server
Main Hero: Inferno Sparky - Fire/Fire Blaster
Main Villain: Kerry Astrid - Fire/Cold Corruptor

 

Posted

Blerg, Datalink now refuses to work to directly open stuff, despite having Mids set to run as Admin, as I keep getting the 'Previous update not applied' schtick again and again, and when its done with that whole rigmarole it then loads a blank build.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Do any other colorblind folks find the Incarnate/Accolade/Temp Power menus completely unusable? I can't tell the difference between an activated/deactivated power due to the colors being so damn similar. Is there any way to change the color of an activated power so that it is substantially different than deactivated powers?


 

Posted

Quote:
Originally Posted by Son In Law View Post
Do any other colorblind folks find the Incarnate/Accolade/Temp Power menus completely unusable? I can't tell the difference between an activated/deactivated power due to the colors being so damn similar. Is there any way to change the color of an activated power so that it is substantially different than deactivated powers?
Yup. There's a huge honkin' button in the first tab of the configuration window that says "Set colors".


 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Blerg, Datalink now refuses to work to directly open stuff, despite having Mids set to run as Admin, as I keep getting the 'Previous update not applied' schtick again and again, and when its done with that whole rigmarole it then loads a blank build.
Try going to Options > Advanced > Database editor and see what version it says your database is (it should be 19.21). If so, then open your Mids' folder and delete the mhd.mhz file in it.


Global @Diellan - 5M2M
Mids' Hero/Villain Designer Lead
Virtue Server
Redside: Lorenzo Mondavi
Blueside: Alex Rabinovich

Got a Mids suggestion? Want to report a Mids bug?

 

Posted

Ehh...the what file? The version is right, but I can't find any mhd.mhz file at all


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Diellan_ View Post
  • Drag and Drop reordering of already selected powers! Slot levels will change automatically as necessary. There are a lot of options for this feature; they can be found under a new tab in the Configuration window.
This sound cool but doesn't offer the feature I think would me most useful.
I checked the settings and the options for Slot being level-swapped is too low for (source/destination) power.
-Allow swap (invalid)
-Show Dialog
-Cancel

I see the terminology for shift exists and wonder why it isn't offered as an option?

I'd love if the program could calculate whether you have too many slots in higher level powers and if not shift slots in such a way that you could indeed drag a level 13 slot to a level 30 power if there was another slot somewhere that was usable there.

Basically allow me to move around slots as I like as long as I don't put too many slots in higher powers. Something like reassign slot levels from bottom to top I guess?


 

Posted

Quote:
Originally Posted by Chaos Creator View Post
This sound cool but doesn't offer the feature I think would me most useful.
I checked the settings and the options for Slot being level-swapped is too low for (source/destination) power.
-Allow swap (invalid)
-Show Dialog
-Cancel

I see the terminology for shift exists and wonder why it isn't offered as an option?

I'd love if the program could calculate whether you have too many slots in higher level powers and if not shift slots in such a way that you could indeed drag a level 13 slot to a level 30 power if there was another slot somewhere that was usable there.

Basically allow me to move around slots as I like as long as I don't put too many slots in higher powers. Something like reassign slot levels from bottom to top I guess?
I didn't finish coding the Shift stuff yet. Shifting is part of the "Move" method, which could be described better as "cut and insert a power."

Level swapping doesn't retain the enhancement, so if you really don't care what level the slot is, use the Auto-Arrange All Slots function I put into the Slots menu. It starts with the powers that can be slotted the earliest and puts the lowest level slots in them, then moves to higher and higher powers. Slot level swapping is just for those people who want quicker but still absolute control of their slots' levels.


 

Posted

Quote:
Originally Posted by DePr0grammer View Post
I didn't finish coding the Shift stuff yet. Shifting is part of the "Move" method, which could be described better as "cut and insert a power."

Level swapping doesn't retain the enhancement, so if you really don't care what level the slot is, use the Auto-Assign All Slots function I put into the Slots menu. Slot level swapping is just for those people who want quicker but still absolute control of their slots' levels.
That's a neat button!


 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Ehh...the what file? The version is right, but I can't find any mhd.mhz file at all
Check the Virtual Store:

C:\Users\USERNAME\AppData\Local\VirtualStore\Progr am Files (x86)


Global @Diellan - 5M2M
Mids' Hero/Villain Designer Lead
Virtue Server
Redside: Lorenzo Mondavi
Blueside: Alex Rabinovich

Got a Mids suggestion? Want to report a Mids bug?

 

Posted

Quote:
Originally Posted by Diellan_ View Post
This was done because, unlike the Data View window on the left, there is no ability to do a mouseover of the Enhancement numbers to find out how much of the enhancement comes from your slots and how much comes from the Alpha Slot. My choices were to either overloaded the popup with enhancement data, making it difficult to read, or to choose between displaying the final amount or the pre-Alpha Slot amount, and I chose the later because I felt that would be more immediately useful to people when they are filling their slots.
Yeah, I can see the problem with overloading the popup window. It's getting kind of busy. But it would be vastly more convenient to have the Alpha slot enhancement data appear in the popup.

The popup already has a Pre-ED notation. Perhaps you could do something similar, taking up as little space as possible. For example, the popup could be changed to display the alpha slot numbers after a slash. This would be an example with the Cardiac Partial Core Revamp:

Code:
Buff/Debuff                 Value
Accuracy                    47.70%
Damage                      99.08 (Pre-ED: 127.2%)
EnduranceDiscount       47.70/79.10% (Pre-ED: 81.0%)
Range                        15.94/35.94%
...
The alpha slot numbers and the slash would appear only if you've selected an alpha slot, so when building a character you wouldn't have all the extra noise. But once you've selected an alpha slot it would appear (which is what 99% of people will want 99% of the time).

The only time you really wouldn't want that to show up is when you're exemped, and that will be taken care of when you implement the exemping stuff.

Alternately, you could just have a separate line for the values including the alpha slot boost. Most powers will only have one or two values modified by the alpha slot, and you're already wasting one line by having the prompt telling the user to see the Data View.


 

Posted

This is just a.random idea.. But am I the only one that wishes thare was a mids smartphone app.