Best Single Target Damage Corruptor?


Auroxis

 

Posted

I have a friend (no really) who wants to start CoH, but is somewhat particular about what he plays in MMO's, and has asked for a character that matches the following:

- must be evil (villain)
- must be ranged
- must be high damage
- must be focused on single target damage, preferably the highest ST damage
- preferably the combo would be hard to play *well* skill wise (as opposed to hard to play due to bad synergy, gimped, etc)

I explained to him that CoH does tend to favor AoE in many areas, but he still wants to be the ST guy.

I have no experience with Corruptors, but just looking at paragon wiki I was thinking of Rad/Kin, as it appears to be ST friendly, and Kin allows for stealing +DMG.

However, I could be way off about how Rad is performing and where it sits in the AOE to ST spread.

Any ideas on challenging villainous extreme ranged dps?


 

Posted

Yeah, what Silas said. A Blaster would be a better choice if they're just looking for ranged ST damage.

A Corruptor won't be able to deal the amount of damage a Blaster does, but they can be good against hard enemies like AV's because of -regen.

If they're interested in doing that along with blowing stuff up and contributing to a team with debuffs, then I suggest a Fire/Rad or Fire/Traps. Fire/Cold also works and is excellent, but I'm not sure how they feel about buffing people.


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Posted

The thing about blasters is they lose a ton of their potential if theyre built ranged only, the melee attacks they get are really good and make up a large portion of blaster dps.


 

Posted

Quote:
Originally Posted by DreadShinobi View Post
The thing about blasters is they lose a ton of their potential if theyre built ranged only, the melee attacks they get are really good and make up a large portion of blaster dps.
This is a good point and one I forgot to mention, cheers Shin. While you can build a Blaster as ranged only and still do loads of damage, you'll pretty much always do loads more if you incorporate the melee attacks.

Especially for ST DPS. Sup, /Energy.


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Posted

Personally, I'd go /Fire Dominator, but that's just me.

Fire Blast and Blaze are just ridiculous on a Dom. Toss in a little ranged control (Why hello, Dominate, and good day to you Ring of Fire), season with Flares as needed ... why it can be downright tasty.


 

Posted

Quote:
Originally Posted by Inno View Post
I have a friend (no really) who wants to start CoH, but is somewhat particular about what he plays in MMO's, and has asked for a character that matches the following:

- must be evil (villain)
- must be ranged
- must be high damage
- must be focused on single target damage, preferably the highest ST damage
- preferably the combo would be hard to play *well* skill wise (as opposed to hard to play due to bad synergy, gimped, etc)

I explained to him that CoH does tend to favor AoE in many areas, but he still wants to be the ST guy.

I have no experience with Corruptors, but just looking at paragon wiki I was thinking of Rad/Kin, as it appears to be ST friendly, and Kin allows for stealing +DMG.

However, I could be way off about how Rad is performing and where it sits in the AOE to ST spread.

Any ideas on challenging villainous extreme ranged dps?

Fire/Kin would probably be one of the highest ranged Corr combos, the problem is the /kin aspect requires you to head into short range - I would think to be a fairly challenging build to play for a first time CoH player.

??/Fire Dom also pumps out impressive Damage (Fire/Fire/Fire for all out offense).

Tell your friend not to avoid the AoE attacks, he is not playing ???MMO.


 

Posted

What about sonic blast? It is repeatedly touted as being a single target monster and an AV killer when paired with radiation emission or traps. The -resistance secondary effect of sonic also benefits teammates, as well, making it potentially even more attractive to him.


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Posted

Quote:
Originally Posted by _Malk_ View Post
What about sonic blast? It is repeatedly touted as being a single target monster and an AV killer when paired with radiation emission or traps. The -resistance secondary effect of sonic also benefits teammates, as well, making it potentially even more attractive to him.
I was just wondering the same thing. Since I'm leveling a Sonic/Cold now


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Posted

Thanks for all the responses thus far. Sonic is definitely emerging as a candidate.


 

Posted

Quote:
Originally Posted by _Malk_ View Post
What about sonic blast? It is repeatedly touted as being a single target monster and an AV killer when paired with radiation emission or traps. The -resistance secondary effect of sonic also benefits teammates, as well, making it potentially even more attractive to him.
The reason you don't see it mentioned as much is because Rad E + Sonic Blast is generally considered to be better on a defender.


 

Posted

Fire has the highest ST damage. Sonic has less DPS even with all its -res on the target, and only gets better than Fire if your teammates are focus firing one target for more than several seconds.


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Posted

Quote:
Originally Posted by Deus_Otiosus View Post
The reason you don't see it mentioned as much is because Rad E + Sonic Blast is generally considered to be better on a defender.
Yes, a fire/rad would deal more than a sonic/rad would. However, that is talking in a solo situation. If he plans on teaming a lot (which would make ST less effective) then sonic blast would make them team as a whole do more damage than if he were fire.


 

Posted

Quote:
Originally Posted by Inno View Post
I was thinking of Rad/Kin, as it appears to be ST friendly, and Kin allows for stealing +DMG.
However, I could be way off about how Rad is performing and where it sits in the AOE to ST spread.
I have a rad/kin and it is horrible solo. It works well with teams.
I agree on Fire/kin or rolling a blaster instead. And I recommend not ignoring AoEs. He's not gonna find enemies by themselves all the time and AoEs are the way to go to wiping out a mob in secs.
If this is a PvP toon, then it's a different story.


 

Posted

Quote:
Originally Posted by Inno View Post
I have a friend (no really) who wants to start CoH, but is somewhat particular about what he plays in MMO's, and has asked for a character that matches the following:

- must be evil (villain)
- must be ranged
- must be high damage
- must be focused on single target damage, preferably the highest ST damage
- preferably the combo would be hard to play *well* skill wise (as opposed to hard to play due to bad synergy, gimped, etc)

I explained to him that CoH does tend to favor AoE in many areas, but he still wants to be the ST guy.

I have no experience with Corruptors, but just looking at paragon wiki I was thinking of Rad/Kin, as it appears to be ST friendly, and Kin allows for stealing +DMG.

However, I could be way off about how Rad is performing and where it sits in the AOE to ST spread.

Any ideas on challenging villainous extreme ranged dps?
If top ST Damage on a Villainous AT is #1 for your friend, Corruptor is the wrong AT. Your friend would be much better off with a Dominator.

Dom base ranged damage is #2 on the Villain side. Dom base melee damage is #1 in the game, and they have the hard controls to make things easier.

A /Fire or /Energy Dominator can pump out great damage numbers.

I'd recommend:

Mind/Energy
Mind/Fire
Plant/Fire
Fire/Fire.

Fire/Fire would probably be most damaging, but the least safe. A /Energy Dom is very ST focused, very damaging, and the knockback is great mitigation for a solo player.

Either that or make a Praetorian Blaster into a Villain.


 

Posted

Quote:
Originally Posted by JulioThom70 View Post
If top ST Damage on a Villainous AT is #1 for your friend, Corruptor is the wrong AT. Your friend would be much better off with a Dominator.

Dom base ranged damage is #2 on the Villain side. Dom base melee damage is #1 in the game, and they have the hard controls to make things easier.
A couple of nitpicks:

Dominators don't have the #1 base melee damage in the game - they have the #2 spot after Scrappers. But if you're going to recommend a non-epic villain AT to go with I'd second Dominators since in general, you can say that they will do more single target damage than a Corruptor, but it's very build and situation-specific.

I think it was Frosticus that either ran the numbers for or did a pylon test with a Fire/Fire/Mace (pre-APP) Dominator that broke 300dps, and then a Bane build that was slightly higher.


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Posted

Fire/Cold - debuffs come late, but great single target debuffs on top of the AoE debuffs. Also has very good team buffs.

Fire/Traps - Is there anything traps can't do? +endurance. If you do not use your AoEs from Fire much, not an issue. This is probably the best candidate.


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What the hell? Let's buff defenders.
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Posted

Best, well prob Fire

Best ST, team-oriented = Sonic

one of the AT builds to suggest your friend, would be a Sonic/Dark corruptor as an opening set into CoH. Its a balanced set for solo and teaming. Darkest Night provides massive damage mitigation, even as a Secondary for solo play or teaming. Howl & Tarpatch helps out team damage & gives him a teaming element. Twilight Grasp is a massive team healer also. He may enjoy the dynamics of -resist stacking w/ his attack chain. He'll also can pick up a pet, Dark Servant, which he may enjoy too.


 

Posted

Best ST villain = brute! Can't believe this hasn't been mentioned before. For maximum ST damage, I'd go with stone primary.

For ranged? Well, a pimped-out bots/dark MM is hard to beat...