Flight Speed of Fly explained
Well, I was beginning to wonder, as all my characters seem to be able to slot endurance reduction in the default slot now and still hit the lovely pale blue number.
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
that all seems unnecessarily complicated, esoteric and arcane.
Why is there a need for multiple buffs and a debuff to plan and simple fly?
I think the extra buffs control what happens when there is Suppression. With Fly, you drop down to Hover speed. With the Temp Fly powers, you drop down to negative fly speed which is essentially rooting you.
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so, fly DOESNT need any slotting and it'll be capped?
Looks like it. So much for flight speed enhancements.
And Blasters are now caught up with this and have the same fly speed as everyone else?
I keep meaning to check...
and round up everyone that knows more than they do"-Dylan
I just confirmed with an old copy of my level 50 Blaster on Test. With no Flight speed enhancement in Fly or Swift, and no other powers to buff Flight speed, I traveled at the Flight cap in a 1 mile straight line course. Approximately 61 seconds, which is good enough for me.
"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."
I just confirmed with an old copy of my level 50 Blaster on Test. With no Flight speed enhancement in Fly or Swift, and no other powers to buff Flight speed, I traveled at the Flight cap in a 1 mile straight line course. Approximately 61 seconds, which is good enough for me.
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De minimis non curat Lex Luthor.
You know you can just look up the Flight Speed number under Combat Attributes and see that it's capped, right?
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Yeah, i dont get it. I have like 1 toon that has fly that i never play and i still knew this already.
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Fly, without any enhancements, surpasses the Flight Speed Cap at all levels.
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I always thought the fly speed cap was somewhat poorly implemented from the beginning. Fly feels very slow and the obvious response to that would be to enhance fly speed and swift (which was changed at one point to take fly enhancements). When you drop the enhancement in the power, it says it will enhance flight speed and there's no indication outside of the combat attribute window to say otherwise.
I knew I was overenhancing the power, but now I feel kind of stupid. I guess I'll respec it to an end reducer or a single BotZ.
Thanks for your research efforts.
Jer
You know you can just look up the Flight Speed number under Combat Attributes and see that it's capped, right?
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Yeah, i dont get it. I have like 1 toon that has fly that i never play and i still knew this already.
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It is now officially WAI. The 50% is in the Issue 18 Release Notes and I got Dev confirmation it's staying that way.
My research also shows that Blasters are fixed. They alone got the original 33% buff, but they are now at the 50% buff.
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You know you can just look up the Flight Speed number under Combat Attributes and see that it's capped, right?
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"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."
Okay. I need to re-confirm this on slotting even though others have said the same thing. There is no need to add extra slots to flight after i18 would that be correct? And if so, I need to re-respec some toons because I have all of them three slotted on flight. Thats two extra slots I can use elsewhere.
There's no need to add extra slots to Fly for Flight speed. If you want to further reduce the endurance cost, add a Stealth IO, Slow resist IO or -KB IO, then you could still use the extra slots in Fly. Honestly, a Celerity Stealth in Sprint would be a better slotting for a Stealth IO, since the endurance cost is lower, so I'd go with that one over the Freebird, assuming I had the Inf to spend.
"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."
...
My research also shows that Blasters are fixed. They alone got the original 33% buff, but they are now at the 50% buff. |
I was pretty sure it was, by the way it felt in-game, but I kept forgetting to check and make sure.
Now... how can we cap Group Fly?!?!?!
and round up everyone that knows more than they do"-Dylan
Where to now?
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don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I've found the optimal way to slot this power is to take any other power instead.
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Now I just need repel...
and round up everyone that knows more than they do"-Dylan
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I did look at it, but I don't just blindly trust the numbers. For one thing, they don't always add up. Prior to the change coming to Blasters, I looked at the numbers for a copy of the same character, and the sum of them was different than the uncapped total. I should have taken a screenshot.
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Those numbers don't add up to that total. I get 54.28 total off of that. Now that I get that the red one is likely only applied for suppression, I can understand where the discrepancy comes from, but it colored my acceptance of the real numbers for flight previously, thus provoking me to actually test it out to confirm.
Going by this, and factoring out the supposed suppression debuff. The total for unenhanced Fly, with no other movement buffs and no Flight speed enhancement in Swift at level 50 is 68.74 mph. That's enough to exceed the cap even with Stealth running.
"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."
Well, it turns out I still can.
Those numbers don't add up to that total. I get 54.28 total off of that. Now that I get that the red one is likely only applied for suppression, I can understand where the discrepancy comes from, but it colored my acceptance of the real numbers for flight previously, thus provoking me to actually test it out to confirm. |
My updated Wiki explanation says there are six figures that go into figuring out Fly's flightspeed. Real Numbers is missing one of them: the 14.32 mph for Mag 1 Fly Speed. That gets added to the 54.28 total of visible buffs putting one way beyond the Flight Cap.
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See here.
This explains all those extra numbers you see in the Combat Attributes.
It settles once and for all what the flight speed buff did in Issue 18, which is:
Fly, without any enhancements, surpasses the Flight Speed Cap at all levels.
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