Flight Speed of Fly explained


blueruckus

 

Posted

Well, I was beginning to wonder, as all my characters seem to be able to slot endurance reduction in the default slot now and still hit the lovely pale blue number.


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Posted

that all seems unnecessarily complicated, esoteric and arcane.

Why is there a need for multiple buffs and a debuff to plan and simple fly?


 

Posted

so, fly DOESNT need any slotting and it'll be capped?


 

Posted

Quote:
Originally Posted by Player99 View Post
so, fly DOESNT need any slotting and it'll be capped?
Yep.

Good place for a +Stealth IO or a Blessing of the Zepher -KB IO.


 

Posted

Looks like it. So much for flight speed enhancements.


 

Posted

Quote:
Originally Posted by Starcloud View Post
Looks like it. So much for flight speed enhancements.
I still use them in Hover.


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Posted

I just confirmed with an old copy of my level 50 Blaster on Test. With no Flight speed enhancement in Fly or Swift, and no other powers to buff Flight speed, I traveled at the Flight cap in a 1 mile straight line course. Approximately 61 seconds, which is good enough for me.


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Posted

Quote:
Originally Posted by blueruckus View Post
I still use them in Hover.
Word. Hover is excellent if you've got a couple fly enhancements in it.


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Posted

Quote:
Originally Posted by Ms. Mesmer View Post
I just confirmed with an old copy of my level 50 Blaster on Test. With no Flight speed enhancement in Fly or Swift, and no other powers to buff Flight speed, I traveled at the Flight cap in a 1 mile straight line course. Approximately 61 seconds, which is good enough for me.
You know you can just look up the Flight Speed number under Combat Attributes and see that it's capped, right?


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Posted

Quote:
Originally Posted by Bosstone View Post
You know you can just look up the Flight Speed number under Combat Attributes and see that it's capped, right?

Yeah, i dont get it. I have like 1 toon that has fly that i never play and i still knew this already.


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Posted

Quote:
Originally Posted by Bosstone View Post
Word. Hover is excellent if you've got a couple fly enhancements in it.
Yeah, I will still end up with flight speed enhancements in use in lots of places purely due to hover. Though I guess I might as well look at something else in the flight slot itself.


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Posted

Quote:
Originally Posted by Zombie Man View Post
Fly, without any enhancements, surpasses the Flight Speed Cap at all levels.

I always thought the fly speed cap was somewhat poorly implemented from the beginning. Fly feels very slow and the obvious response to that would be to enhance fly speed and swift (which was changed at one point to take fly enhancements). When you drop the enhancement in the power, it says it will enhance flight speed and there's no indication outside of the combat attribute window to say otherwise.

I knew I was overenhancing the power, but now I feel kind of stupid. I guess I'll respec it to an end reducer or a single BotZ.

Thanks for your research efforts.
Jer



 

Posted

Quote:
Originally Posted by Bosstone View Post
You know you can just look up the Flight Speed number under Combat Attributes and see that it's capped, right?
Quote:
Originally Posted by ultrawatt View Post
Yeah, i dont get it. I have like 1 toon that has fly that i never play and i still knew this already.
Well, yeah, we've been seeing this and wondering if it's a bug. The original buff to Fly speed during I18 was announced as a 33% buff even though it got implemented as a 50%.

It is now officially WAI. The 50% is in the Issue 18 Release Notes and I got Dev confirmation it's staying that way.

My research also shows that Blasters are fixed. They alone got the original 33% buff, but they are now at the 50% buff.


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Posted

Quote:
Originally Posted by Bosstone View Post
You know you can just look up the Flight Speed number under Combat Attributes and see that it's capped, right?
Quote:
Originally Posted by ultrawatt View Post
Yeah, i dont get it. I have like 1 toon that has fly that i never play and i still knew this already.
I did look at it, but I don't just blindly trust the numbers. For one thing, they don't always add up. Prior to the change coming to Blasters, I looked at the numbers for a copy of the same character, and the sum of them was different than the uncapped total. I should have taken a screenshot.


"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."

 

Posted

Okay. I need to re-confirm this on slotting even though others have said the same thing. There is no need to add extra slots to flight after i18 would that be correct? And if so, I need to re-respec some toons because I have all of them three slotted on flight. Thats two extra slots I can use elsewhere.







 

Posted

There's no need to add extra slots to Fly for Flight speed. If you want to further reduce the endurance cost, add a Stealth IO, Slow resist IO or -KB IO, then you could still use the extra slots in Fly. Honestly, a Celerity Stealth in Sprint would be a better slotting for a Stealth IO, since the endurance cost is lower, so I'd go with that one over the Freebird, assuming I had the Inf to spend.


"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."

 

Posted

Quote:
Originally Posted by Zombie Man View Post
...

My research also shows that Blasters are fixed. They alone got the original 33% buff, but they are now at the 50% buff.
Thanks, Zombie Man!

I was pretty sure it was, by the way it felt in-game, but I kept forgetting to check and make sure.

Now... how can we cap Group Fly?!?!?!


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Posted

Quote:
Originally Posted by Dechs Kaison View Post
I've found the optimal way to slot this power is to take any other power instead.
*creates a bind to target Dechs, /follow and activate group fly*

Now I just need repel...


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Quote:
Originally Posted by Electric-Knight View Post
*creates a bind to target Dechs, /follow and activate group fly*

Now I just need repel...
You do that and I'll find a way to cast a Fortune buff on you that you can't deny.


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Posted

Quote:
Originally Posted by Ms. Mesmer View Post
I did look at it, but I don't just blindly trust the numbers. For one thing, they don't always add up. Prior to the change coming to Blasters, I looked at the numbers for a copy of the same character, and the sum of them was different than the uncapped total. I should have taken a screenshot.
Well, it turns out I still can.

Those numbers don't add up to that total. I get 54.28 total off of that. Now that I get that the red one is likely only applied for suppression, I can understand where the discrepancy comes from, but it colored my acceptance of the real numbers for flight previously, thus provoking me to actually test it out to confirm.

Going by this, and factoring out the supposed suppression debuff. The total for unenhanced Fly, with no other movement buffs and no Flight speed enhancement in Swift at level 50 is 68.74 mph. That's enough to exceed the cap even with Stealth running.


"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."

 

Posted

Quote:
Originally Posted by Ms. Mesmer View Post
Well, it turns out I still can.

Those numbers don't add up to that total. I get 54.28 total off of that. Now that I get that the red one is likely only applied for suppression, I can understand where the discrepancy comes from, but it colored my acceptance of the real numbers for flight previously, thus provoking me to actually test it out to confirm.
Just to help those who might have trouble following this...

My updated Wiki explanation says there are six figures that go into figuring out Fly's flightspeed. Real Numbers is missing one of them: the 14.32 mph for Mag 1 Fly Speed. That gets added to the 54.28 total of visible buffs putting one way beyond the Flight Cap.


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