Fire/??
/Rad and /Dark.
If you're mostly solo, then /Dark. /Storm is also a good choice if you're strictly solo.
Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster
Traps all the way. Probably the best solo corr secondary out there. Great on teams, too.
storm, its awsome
Lyow-BS/Regen-50
Time Flawed-Grav/Eng-50
Malicious Despot-Crab Spider-50
Nictuz-WarShade
These are all awesome. Dark is safe, effective and reliable though. Everything thing in the set helps you out just as much as yourteamates. Rad does this too but is more chancy/dangerous. Traps also helps yourself as much as any team your on. I'm not sure just how dangerous it is... but it's no dark for safety.
Keep in mind Fire has no personal mitigation itself except the fleeing mobs do when under rain of fire and tar trapped, real fear cone struck mobs don't get to run much.
Not to mention Dark fluffy is sturdy enough to take an alpha for you from all but the nastiest of mob packs. Have some recharge for him so you can plant his lazy tookus where you need him to be.
Cheers!
Dark Miasma. The others are grand but that's the peanut butter and chocolate combo of cor's.
Fire/Dark is very safe and strong, but can't compete with the endgame performance of a fire/kin or fire/cold. They're all good though, you can't really go wrong with fire.
Traps, Rad, or Dark would be my choices...my first Fire corr, I went the hard route and took TA instead.
Don't I know you???
Thanks for the advice...
Can a fire/dark take on AV/GMs? If not, would Kin be better? ...or?
Both of them are a great help against AVs for teams, but neither are particularly well suited to soloing AVs or GMs.
They both lack a really strong -regen power. Transfusion and Twilight Grasp are both only -50% (compared to -500% on Benumb, Heat Exhaustion, Lingering Radiation and -1000% on PGT). Howling Twilight is a -500% debuff but it only lasts 30 seconds and HT has a base 180sec recharge so you're not going to get good uptime out of it.
This isn't to say its not possible to solo AVs as /Kin or /Dark, just that other sets are better at it. Soloing GMs as /Dark or /Kin would be much more difficult, if possible at all. I've only tried AVs.
If you want to solo AVs and GMs, go Fire/Rad.
The Melee Teaming Guide for Melee Mans
/Thermal
On my Fire/Kin/Mace, I have softcapped defenses on S/L, a heal up every 2 seconds or so healing 38-40%, Transference up every 8 seconds so, and ton of dmg/end/speed/regen/rchg debuffs that equally buff my toon/team. As well, defense through superior firepower (Fulcrum Shift + Aim = True Love).
So yeah, Fire/Kin would be my vote.
I just took a fire/rad to 20 and he was a lot of fun, but now that I am in Paragon City he is getting mezzed a lot. I just started a fire/traps and it looks like he might be better solo character. The fact he gets mez protection and +15% def means he should be a lot easier to softcap, and he'll have enough -regen to handle AVs. I sure miss the easy heal from rad, though!
I just took a fire/rad to 20 and he was a lot of fun, but now that I am in Paragon City he is getting mezzed a lot. I just started a fire/traps and it looks like he might be better solo character. The fact he gets mez protection and +15% def means he should be a lot easier to softcap, and he'll have enough -regen to handle AVs. I sure miss the easy heal from rad, though!
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That or pack Respites. You've got the room since you don't need Break Frees
The Melee Teaming Guide for Melee Mans
Looking for mostly a solo player. What is a good combo with fire?
Much appreciated.