Permanent Ban
This is going to go on your Permanent Record.
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
Me.
I've got every non-spam email and most of the spam I've been sent since I got my first Internet email account eleven years ago. I may even have the AOL email from before that, but I'd have to resurrect the hard drive it's on to be sure.
I've got every non-spam email and most of the spam I've been sent since I got my first Internet email account eleven years ago. I may even have the AOL email from before that, but I'd have to resurrect the hard drive it's on to be sure.
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Is that how it happens? If so that is ludicrous. I have no idea how many alts I have deleted with tobs of RMT emails. Now if they had come across one that had said "Heck yeah I'll buy some influence even though I could earn it off the market in 4 seconds,' I could understand.
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I'm talking about OLD Emails. Years old Pre-market old.
Which is even sillier, but don't let that stop you. This is great stuff.
Dr. Todt's theme.
i make stuff...
Pretty sure that having emails on a character has nothing to do with it. I have one character that I used to collect the spam emails on - never got a legitimate one, and never deleted any. Unfortunately, I didn't make my goal of 1500 emails before the trial account changes virtually eliminated the gold-farm spam.
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No. Maybe not mathematically zero, but practically zero. When Issue 9 was released (markets and the invention system), I thought to myself, "With 'loot' in the game now, they're opening the doors for RMTers." I had never received a spam e-mail up until then.
Were there RMT before the markets arrived? What was there to buy?
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I know it's not going to happen, but I do wish we could roll back to the days when we didn't have a loot system, when we were topped out with SOs and it didn't really take that long to earn them, when a million influence was considered a hell of a lot and there wasn't this persistent drive to farm it because, frankly, there wasn't a whole lot you could do with it other than share it with the newbies to help them out.
We've been saving Paragon City for eight and a half years. It's time to do it one more time.
(If you love this game as much as I do, please read that post.)
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You could be talking about emails from the stone age and it wouldn't matter. I have no clue where you got this peculiar idea that emails in your mailbox can get you banned, but it's utter fantasy.
Edit: Ack. I know exactly how it happened. I just remembered that while going threw some old toons and several of them had spam from real money traders I never bothered to get rid of. They probably ran a sweep threw the in game E Mail system and banned anyone who had a lot of them.
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Paragon City Search And Rescue
The Mentor Project
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Were there RMT before the markets arrived? What was there to buy?
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No. Maybe not mathematically zero, but practically zero. When Issue 9 was released (markets and the invention system), I thought to myself, "With 'loot' in the game now, they're opening the doors for RMTers." I had never received a spam e-mail up until then.
I know it's not going to happen, but I do wish we could roll back to the days when we didn't have a loot system, when we were topped out with SOs and it didn't really take that long to earn them, when a million influence was considered a hell of a lot and there wasn't this persistent drive to farm it because, frankly, there wasn't a whole lot you could do with it other than share it with the newbies to help them out. |
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Yes. Mostly power leveling, influence, or prestige farming.
Were there RMT before the markets arrived? What was there to buy?
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No. Maybe not mathematically zero, but practically zero. When Issue 9 was released (markets and the invention system), I thought to myself, "With 'loot' in the game now, they're opening the doors for RMTers." I had never received a spam e-mail up until then.
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Not only did i9 bring about the market and invention system, but the influence trade cap was raised, which may or may not have made such RMT transactions faster and easier and caused more "companies" to get involved.
Either way, I've certainly seen spam in one way or another since I started playing in 2006 (Issue 7).
Inf didn't just magically pop into existence when the market came out. It just became -more- useful. It was already useful, especially to low level characters. The market kinda shifted where the need for inf was. Now it's pretty easy to get enough inf to fill out with SOs as soon as they're available to you. ( Moving to IOs as soon as they're a match for SOs or better ) The big need for inf now is high level characters finishing out rare sets.

Virtue Server
Avatar art by Daggerpoint
Well that all makes sense.
The City was my first MMO way back when and it wouldn't of even occurred to me that people would pay to have someone else level their characters.
Thanks for the info and I hope everyone has a nice day and a happy new year.
Enjoy your day please.
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Back in issue 4 there used to be a thriving industry in PL; as a 50 tank back then believe me you got asked a LOT. There was even a tanker's PL league where various 50 tanks would take turns running things like the Drek mission while others doorsat with lowbies and level 41-47 mentors.
Well that all makes sense.
The City was my first MMO way back when and it wouldn't of even occurred to me that people would pay to have someone else level their characters. Thanks for the info and I hope everyone has a nice day and a happy new year. |
Up until Going Rogue dropped I still had the original, untimed Drek mission in CMA's mission list. I hadn't run it much in years but I'd hung onto it more for nostalgia than anything else. Back in issue 4 that was the PL mission of choice; and it was always good for burning off debt from a Hami Raid.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
FWIW, I've had that "Permanently Banned" message before, but it was not because of anything nefarious.
It was because I'd typed in the wrong password at the account management site a few too many times, so even though I'd been able to reactivate, the game had me marked as locked until manual override.
I had to contact CS.
I had to fight with them over their inane questions to get it unbanned (honestly, who keeps emails from 6 years ago?) but eventually it was unlocked with no harm done.
Except I started playing another game while waiting on the Accounts department to come up with more asinine questions to verify that I was who I said I was.
Still playing that game. Still unbanned here.
Moral of the story - "Permanent Ban" means more than just "You've been naughty" - don't panic.
Contact CS and go from there.
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