Soul Bound Alegiance %Build Up
I read some time ago that when this proc fires it will buff every pet summoned by the given ability. Is this true? It both doesn't make sense and makes perfect sense at the same time, and I am nearing 50 for my final build and debating where to put it. If it's true, then the tier1 pets make make the most sense on my build.
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If you have a build where you use your own attacks and have your tier 1s die often, it can work out to put it into your tier 1. Otherwise you want it in the tier that deals the majority of your damage, which is usually the tier 3.
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Thanks for the info Gavin. I will probably put it on my tier 2 pets instead of the tier 1 thanks to your clarification, as the Hellfire Gargoyle is a raw damage dealer and the proc will also benefit the Ember Demon a bit.
Last I checked it when it proc'd it affected all pets of that Tier. Its better served in pets that attack fast and often. Example: Fire Imps, Phantom Army. Its been a while since I've even used the proc, so if you have evidence otherwise to its change I would like to see.
I don't have a demon MM myself, but IIRC the tier 2 pets buff resist/heal and deal a good amount of damage. IMO I would frakenslot them to maximize these roles, a random damage buff wouldn't do as much.
Last I checked it when it proc'd it affected all pets of that Tier. Its better served in pets that attack fast and often. Example: Fire Imps, Phantom Army. Its been a while since I've even used the proc, so if you have evidence otherwise to its change I would like to see.
I don't have a demon MM myself, but IIRC the tier 2 pets buff resist/heal and deal a good amount of damage. IMO I would frakenslot them to maximize these roles, a random damage buff wouldn't do as much. |
I recall a lot of posters stating that it buffed all pets summoned by a skill when a single pet's attack initiates the proc. So if a single Demonling activates the proc, then all 3 receive the benefit. It's superior on them if that's the case. I might just have to check it myself as I have 2 different answers so far.
Also, I am splitting the full set into two sets of 3 for 32% regen and 6% max hp. So the question is ultimately how am I dividing the IOs and who gets stuck with the proc.
it does not work in fire imps
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That's the big difference. If it buffs the entire tier, then I will put it in the Demonlings-- far more effective there. If it buffs the single pet that activates it, then the Hellfire Gargoyle is tops in my book.
I recall a lot of posters stating that it buffed all pets summoned by a skill when a single pet's attack initiates the proc. So if a single Demonling activates the proc, then all 3 receive the benefit. It's superior on them if that's the case. I might just have to check it myself as I have 2 different answers so far. Also, I am splitting the full set into two sets of 3 for 32% regen and 6% max hp. So the question is ultimately how am I dividing the IOs and who gets stuck with the proc. |
It only buffs for a few seconds, so it's best just before they unleash a major AOE.
But it rarely starts except as a result of that big AOE due to its low chance.
I'm considering not using it in the next build, because slots are hard to allocate.
A game is not supposed to be some kind of... place where people enjoy themselves!
I have 5 MMs, 4 controllers, 1 Dom (With his pets ) at 50. It affects all tiers, its more effective in some then others.
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But it rarely starts except as a result of that big AOE due to its low chance.
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If the proc checks per target hit by an AoE attack, and it buffs every pet in a given tier, then Summon Demons might be superior to Demonlings because of the targeting geometry available to the Tier II Demon AoE attacks (Fireball 15' radius, Hellfire Burst 15' radius, Fire Breath, Breath of Hell Fire, and Hellfire Aura.) That amounts to a significant uptime for Build Up.
For Thugs, which tier of pet is best of the BU proc?
I didn't state this to brag, I stated it because I've tried the proc at least once in all those toons. In the end I decided against the proc in favour of maximizing other areas of the their respected pets. I couldn't warrant using a proc that rarely fired and didn't always fire in the right situations. Versus using enhancements that were always on or in some cases damage procs that had a better chance for increasing damage.
Examples:
*Thugs
*Enforcer: Slotted with Achilles Heel: Chance for -Res
*Bruiser: Slotted with Explosive Strike: Chance for Smashing damage
(Pre-pet recharge change, I had the bruiser slotted with the +rech proc. It worked, increased his dps, sadly no more)
*Necro
*Lich: Slotted with Clouded Senses: Chance for Neg Damage.
*Mercs
*All Pets: Slotted with Achilles Heel: Chance for -Res
Granted all my MMs and my Earth/Thermal controller are slotted with the +Resist +Def pet IOs. Those are a no brainer though, since it helps everything.
Liked I mentioned in my previous post, I don't have a demon MM. So I can't really say what would be the best slotting. I don't like to guess just based off what can be slotted in MIDs. Things on paper are not always the same when applied to actual usage.
This seems to indicate the the proc checks once per target hit by an AoE attack, and not per attack initiated. So if Fireball hits 4 targets, the there is a 1-(.83^4) chance that Build Up fires, or roughly 53% chance of casting Build Up.
If the proc checks per target hit by an AoE attack, and it buffs every pet in a given tier, then Summon Demons might be superior to Demonlings because of the targeting geometry available to the Tier II Demon AoE attacks (Fireball 15' radius, Hellfire Burst 15' radius, Fire Breath, Breath of Hell Fire, and Hellfire Aura.) That amounts to a significant uptime for Build Up. |
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
For example, if I put it in Genin (I think it's the best choice since they have no damage proc and they attack the fastest), when the proc happens all 3 Genins get the Build Up.
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Given this, it's probably best slotted in a Tier 1 or 2, unless you have an AoE heavy tier 3 pet that can chain multiple such attacks.
Really?
That's all very interesting. That would make T1 thugs pretty good, maybe better than bruiser. The two basic thugs attack decently fast, and the arsonist deals aoe that can scourge... that with build up might be pretty effective. Maybe interesting!
on my illusion controller i have that proc in my PA:
1) it has a chance to fire when i cast them
2) it has a chance to fire when a phantom attacks
3) it has not a chance to buff all 3 phantoms when it procs on one
4) it has stacked up to !4! times on one phantom
thats all i figured out when i played with the proc since it came put
Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3
I placed it in my thugs. I haven't done any extensive testing, so I can't say for sure if it affects all of them when triggered by one. I have tested all of the pet channels though, and it does not show up in the combat log at all. It does work however, I sent one thug against a target for a while and could see his damage going up and down. When I get a chance I'll test for sure to see if it buffs all three. Shouldn't be too difficult, just put everybody on passive, find 2 mobs. Sic a thug on one, wait til you see his damage go up, immediately sic the other thug on the second mob. If his first attack is at the higher damage value, you know he's been buffed.
Also, the explosive strike chance for smashing is where you want to be for the bruiser. All of his attacks but one can trigger it. 72 damage against a non-debuffed foe.
my information are from the bufflist each of my phantoms has and the damage they deal (red numbers above the target)
for any MM it should be normal to lookm at the bufflists of thier henchmen
Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3
i have the %BU proc in PA and i've seen that:
A) it works - i've had it proc on me when i cast, and ive seen it buff my army, on a fairly regular basis.
B) it does not buff all of the pets simultaneously - each PA illusion will only buff itself*, noted by pink 'quickness' icons next to the pets in the pet window. *i assume that it is buffing itself, not one of the other illusions. i definitely know that it does not buff ALL of the illusions simultaneously as some illusions will have more buffs than others.
C) definitely increases the net damage done by my PA as the increased damage only further exceeds the illusionary heal back.
in my necro/poison, i plan on slotting %BU in grave knights. the zombies die too fast and are too low of damage for its effectiveness, while my lich is frankenslotted with mez HOs creating a control god. the knights have a full cycle of ranged and melee attacks - i will love seeing BU + headsplitter + crit on those guys .
50: Ill/Kin(A+,R,J)-1047 badges RE/Dark(A) Fire/Elec Warshade BS/Regen Necro/Poison Ice/Fiery(A+) Son/Son Bane(A) FM/DA(A) DM/Nin Grav/Icy
lvling: Inv/EM DM/Sheild Arch/MM Bane NW Elec/Earth Grav/Elec Elec/FA Rad/Ice
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Done this on my ninjas it only works on the pet that proced. The others get no benefit. I have it slotted on my jounin. Since masterminds get horrible set bonuses that do almost nothing for you I just went without inventions. I did 3 Acc/Dam HO in genin with defense and resists procs, Jounin is also 3 Acc/Dam HO with chance for build up, lady grey proc, and achiles heel proc. Oni 2 Acc/Dam HO with 1 Dam/End soul bound alliegence and that only because he runs dry. Once I get my alpha slot finished I might change it to damage mez HO or something else.
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I read some time ago that when this proc fires it will buff every pet summoned by the given ability. Is this true? It both doesn't make sense and makes perfect sense at the same time, and I am nearing 50 for my final build and debating where to put it. If it's true, then the tier1 pets make make the most sense on my build.