30,750?


Adeon Hawkwood

 

Posted

I see a whole lot of various common salvage selling for various values, but most of them seem to have a very solid price floor at 30,750. Is someone using that as the purchase point for a bunch of flipping?

In any event, the practical effect is that I pay 30,751 for those things, and get them within a couple of minutes. Works for me.


 

Posted

Quote:
Originally Posted by seebs View Post
Is someone using that as the purchase point for a bunch of flipping?
Sounds like it


 

Posted

Some regular market types like to 'sign' thier bids. It can help if fliiping from a range of alts.

This sounds like someone flipping for 30k who uses a 750 for sig, but could also be someone buying a stack for crafting.

And yes, bidding 1 extra works well. Or next round number up to avoid signing it yourself.


I don't suffer from altitis, I enjoy every minute of it.

Thank you Devs & Community people for a great game.

So sad to be ending ):

 

Posted

750 is too simple of a signature :x

I prefer the pure awesome of 531337


 

Posted

[sarcasm on] Of course this isnt driving up the price at all is it ? [sarcasm off]

I guess we should ignore this obvious example of a flipper causing the price of salvage to increase - or find some reason to discredit it as not really happening.

Cause we all know based on half concocted experiments and extensive BS propaganda done here on the market forums... that flippers could never possibly drive up the prices on items based on their actions. Right ?

ROFL


Over the hills and through the woods.

 

Posted

Quote:
Originally Posted by MeanNVicious View Post
[sarcasm on] Of course this isnt driving up the price at all is it ? [sarcasm off]

I guess we should ignore this obvious example of a flipper causing the price of salvage to increase - or find some reason to discredit it as not really happening.

Cause we all know based on half concocted experiments and extensive BS propaganda done here on the market forums... that flippers could never possibly drive up the prices on items based on their actions. Right ?

ROFL
Could you let us know which parallel universe you're from? Because you appear to be from a universe in which a derisive, sarcastic, and insulting post full of hyperbole could lead to a productive discussion, and I'd like to know if scientists in that universe have any useful technologies we could learn from.


 

Posted

Quote:
Originally Posted by MeanNVicious View Post
I guess we should ignore this obvious example of a flipper causing the price of salvage to increase - or find some reason to discredit it as not really happening.
Higher prices devalue the inf sinks from activities such as crafting IOs or purchasing other enhancements (SOs, DOs, TOs) and in turn makes crafing IOs more profitable. They also devalue the influence faucets of defeats or 'vendoring' loot such as recipies, enhancements, or salvage.

This creates a relative benefit for those that have access to smaller direct sources of inf, such as lower level characters, who now make comparable incomes to higher level characters that pariticipate in similar activities as their low influence rewards are trivial compared to the value in salvage they get. This can benefit higher level farmers depending on what and how they are farming, though those that see the bulk of their income coming from sources such as vendor prices for common recipies will suffer.

Those that suffer the most are those that rely entirely upon direct inf sources such as mission completion awards and defeats yet still rely upon the market for enhancements and other products.

Since teams have bonuses that apply to defeating enemies but not to the salvage and recipies acquired from those defeats, large teams are indirectly devalued financially compared to solo play, though whether teaming is in the end more profitable than soloing for an individual still depends on the character and team makeup.

Which one are you? You appear to be complaining so I'm thinking you're typically teaming in high levels and let your salvage inventory overflow while continuing to purchase new enhancements. My advice: stop.


 

Posted

Quote:
Originally Posted by MeanNVicious View Post
[sarcasm on] Of course this isnt driving up the price at all is it ? [sarcasm off]

I guess we should ignore this obvious example of a flipper causing the price of salvage to increase - or find some reason to discredit it as not really happening.

Cause we all know based on half concocted experiments and extensive BS propaganda done here on the market forums... that flippers could never possibly drive up the prices on items based on their actions. Right ?

ROFL
Because this one person can buy all of a common salvage created in the game?

Even if this person used every character slot on every server and had max slots on every character meaning all are level 50s, etc. they could only buy 10x18x36x11 of them before someone could buy one at a lower price. That is just over 71000 of it.

And they couldn't turn around and sell them without logging in each one of them which would take at least 2 minutes per character I would think so that would be 2x36x11 minutes for 13.2 hours.

So how is this one person driving up the price against the will of the rest of the playerbase?

I don't expect you will have an intelligent response but I eagerly await it.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

Quote:
Originally Posted by MeanNVicious View Post
[sarcasm on] Of course this isnt driving up the price at all is it ? [sarcasm off]

I guess we should ignore this obvious example of a flipper causing the price of salvage to increase - or find some reason to discredit it as not really happening.

Cause we all know based on half concocted experiments and extensive BS propaganda done here on the market forums... that flippers could never possibly drive up the prices on items based on their actions. Right ?

ROFL
Personally, I would rather that non-flippers upped the price.

Also, and in addition, I think that no one should be able to list something I want for more than I want to pay for it EVEN IF (especially even if) someone else is willing to pay more for it.

No one else who is willing to pay more than me should be allowed to bid on items I want.


 

Posted

Quote:
Originally Posted by MeanNVicious View Post
[sarcasm on] Of course this isnt driving up the price at all is it ? [sarcasm off]

I guess we should ignore this obvious example of a flipper causing the price of salvage to increase - or find some reason to discredit it as not really happening.

Cause we all know based on half concocted experiments and extensive BS propaganda done here on the market forums... that flippers could never possibly drive up the prices on items based on their actions. Right ?

ROFL
Have you no faith in the Flipper's Greed(tm)?

The flipper is buying for as little as possible so that he can maximize his profit. All you have to do is pay 1inf more than as little as possible. Surely you aren't bothered by having to expend a single inf more. If you are, PM me you global and I'll send you enough inf to cover that one inf a hundred thousand times over.


 

Posted

Quote:
Originally Posted by seebs View Post
In any event, the practical effect is that I pay 30,751 for those things, and get them within a couple of minutes. Works for me.
Yup, that's what I've been doing.

Oh, and now I get to dump crap on the market for 1 inf and get a guaranteed 30,750. Sucks to be the seller here, I'm sure.


An Offensive Guide to Ice Melee

 

Posted

Quote:
Originally Posted by Chaos Creator View Post
750 is too simple of a signature :x

I prefer the pure awesome of 531337
Yup, It is awesome. And you should totally buy all of my stacks of Regenerating Flesh for 50, and sign each bid with your sig so I'll know it was you.


Arc #6015 - Coming Unglued

"A good n00b-sauce is based on a good n00b-roux." - The Masque

 

Posted

Quote:
Originally Posted by MeanNVicious View Post
[sarcasm on] Of course this isnt driving up the price at all is it ? [sarcasm off]

I guess we should ignore this obvious example of a flipper causing the price of salvage to increase - or find some reason to discredit it as not really happening.

Cause we all know based on half concocted experiments and extensive BS propaganda done here on the market forums... that flippers could never possibly drive up the prices on items based on their actions. Right ?

ROFL
Only three things effect the price of an item.

Supply, demand, and the amount of patience a buyer has.

Rudimentary understanding of these principles is enough to make a killing at the market, but if you prefer fully concocted conspiracy theories to "half concocted" experiments, that is certainly your right.


Open the pod bay doors, Hal.

 

Posted

The items this is being done on are items which are sufficiently high demand with respect to traffic that, in some cases, it was a week or two of active play before I saw a single bid filled at the 30,750 price. And most of them, I've gotten for under 30,750 at least once in the last week.


 

Posted

When I flip, I sort of imagine myself as a old timey fur trapper or something--wandering the hills, looking for promising hunting grounds. When I find a good spot, I set up my traps and wander off. It will be a while before I'm back to check on them.

The person you are considering likely had all their "traps" fill. They weren't checked immediately so there was a break in their purchasing where they were no longer the high (flipper) bid and the price dropped. Then they came back, sold all their "fur", and reset the traps. Or they possibly cranked up their bid in response to increased demand and somewhere they still had an outstanding bid at the 37500 mark.


Open the pod bay doors, Hal.

 

Posted

Quote:
Originally Posted by galadiman View Post
Yup, It is awesome. And you should totally buy all of my stacks of Regenerating Flesh for 50, and sign each bid with your sig so I'll know it was you.
how many do you have for sale?


 

Posted

Quote:
Originally Posted by MeanNVicious View Post
[sarcasm on] Of course this isnt driving up the price at all is it ? [sarcasm off]

I guess we should ignore this obvious example of a flipper causing the price of salvage to increase - or find some reason to discredit it as not really happening.

Cause we all know based on half concocted experiments and extensive BS propaganda done here on the market forums... that flippers could never possibly drive up the prices on items based on their actions. Right ?

ROFL
I agree on the ROFL part. What was that about extensive BS? Wait, wait... let me write this reply like you:
[sarcasm on]Thank heavens that your telepathic powers let you know that it's a flipper doing this.[sarcasm off]
Of course, someone pointed out another possibility but that doesn't fit the agenda for your petty tirades so you ignored it.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by MeanNVicious View Post
[sarcasm on] Of course this isnt driving up the price at all is it ? [sarcasm off]

I guess we should ignore this obvious example of a flipper causing the price of salvage to increase - or find some reason to discredit it as not really happening.

Cause we all know based on half concocted experiments and extensive BS propaganda done here on the market forums... that flippers could never possibly drive up the prices on items based on their actions. Right ?

ROFL
Maybe the person is buying for the crafting of common IOs for their character or stable of characters....

Maybe the person is crafting common IOs and selling them below what youd be able to craft it for, thus doing you a service.......

Maybe the person is patiently buying and storing salvage for the long term building of a characters IOs?


But lets assume that maybe someone is really buying and flipping at that price point..maybe theyre flipping em for 200K? Whos suffering in this scenario? The seller that doesnt know the value that can get 30k minimum for something rite nao, or the seller that does know the value that patiently lists at 100k, the patient buyer that bid 32000 and waits seconds longer? or the impatient buyer that buys for the flippers marked up price?

Now if only we had a way to keep the evil flipper from mind controlling the impatient into typing the numbers that he deems.

My next 88 character is going to be Captain Patience or something...or

Impatient Villain...take Superspeed and Hasten and Taunt....


 

Posted

The only thing I want to comment on is the apparent dogma that being impatient is a sin to be punished. "Want it nao!" I probably take that meme from around this forum too seriously but it seems, to me at least, that is is a pejorative when used by most of the posters here. It places bricks in the wall separating people.

This is a game, not real life. Some people only have so much time that they can devote to it and have to choose where they put their time. And no I am not saying everyone else lives in their Mom's basement or other stereotypes and therefore has no real life themselves. Can we just agree that players have differing amounts of time they can put into the game?

Yes people coming here from outside the local clique often expect too much. I see an Us vs. Them forming. Maybe I am wrong.

Tiny little insignificant morsel of food for thought. Or not.


 

Posted

Quote:
Originally Posted by Dreamt View Post
The only thing I want to comment on is the apparent dogma that being impatient is a sin to be punished. "Want it nao!"
au contraire

It is not to be punished, but celebrated by sellers everywhere. It's buyers who complain when someone else's nao price is greater than theirs.

I am mostly a seller. So I say vive la nao!


 

Posted

Quote:
Originally Posted by Dreamt View Post
The only thing I want to comment on is the apparent dogma that being impatient is a sin to be punished. "Want it nao!" I probably take that meme from around this forum too seriously but it seems, to me at least, that is is a pejorative when used by most of the posters here. It places bricks in the wall separating people.
It's not really a matter of being impatient needs to be punished, in fact several of the regulars here (myself included) cheerfully pay "BUY IT NAO" prices when we're shopping for one of our characters. It's only used as a pejorative in reference to people who pay "BUY IT NAO" prices and then complain that prices are to high.

There is a cost to being impatient, if a person is unwilling to be patient they don't really have a right to complain about the cost.


 

Posted

Quote:
Originally Posted by Dreamt View Post
The only thing I want to comment on is the apparent dogma that being impatient is a sin to be punished. "Want it nao!" I probably take that meme from around this forum too seriously but it seems, to me at least, that is is a pejorative when used by most of the posters here. It places bricks in the wall separating people.

This is a game, not real life. Some people only have so much time that they can devote to it and have to choose where they put their time. And no I am not saying everyone else lives in their Mom's basement or other stereotypes and therefore has no real life themselves. Can we just agree that players have differing amounts of time they can put into the game?

Yes people coming here from outside the local clique often expect too much. I see an Us vs. Them forming. Maybe I am wrong.

Tiny little insignificant morsel of food for thought. Or not.
I am a BUY IT NAO! and SELL IT NAO! player. That is why I support the flippers keeping my market slots open.

The only Us vs Them that is going on is the market ignorant trying to blame things they don't like in the market on mean old flippers rather than the simple fact that the market is based on supply and demand and when I want NAO activity I am ratcheting up my demand to a smaller supply and thus have to pay for it.

Sin? No. Just the another axis affecting market prices.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

Dreamt: Your bids sit there watching the market so you don't have to. In other words, if you think you might be leveling the next time you play, you can put your bids out in advance.

If leveling strikes like lightning from the sky, of course, I can't really help you.

I very, very frequently Buy It Nao: If I've just scored a really cheap recipe, cost me 20 million and I'm going to sell it for 80 million crafted* , I will Buy Salvage Nao even if it costs me 100K more than it should for the uncommons, and half a million more for the rares.

And of course if I'm buying for MYSELF, instead of to add to my piles of wealth, money is almost no object.

*OK, this is mostly an exaggeration. I only know one IO that has this kind of spread and I can only move it once or twice a week. It may be collapsing, at that.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

Quote:
Originally Posted by Dreamt View Post
The only thing I want to comment on is the apparent dogma that being impatient is a sin to be punished.
I have not seen anyone express such a belief.

Being impatient means you pay more. I usually pay buy-it-nao prices, because inf is easy to come by. I'm not being punished, I'm paying more money to get better service.

Quote:
Yes people coming here from outside the local clique often expect too much. I see an Us vs. Them forming. Maybe I am wrong.
I think there is a definite tendency for that to happen, but I've mostly seen it promoted by the anti-marketeers. The marketeers go out of their way to invite people to participate, tell them how to get better deals, and so on. The marketeers don't want anyone to be "them". They don't want anyone to be unable to get good deals from the marketplace, they don't want anyone to be poor.


 

Posted

Quote:
Originally Posted by MeanNVicious View Post
[sarcasm on] Of course this isnt driving up the price at all is it ? [sarcasm off]

I guess we should ignore this obvious example of a flipper causing the price of salvage to increase - or find some reason to discredit it as not really happening.

Cause we all know based on half concocted experiments and extensive BS propaganda done here on the market forums... that flippers could never possibly drive up the prices on items based on their actions. Right ?

ROFL

If you were as hilarious as you are uninformed this post would be a veritable LOL-ocaust.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone