Best TF Defender Other Than Rad For AVs
Probably Cold or Traps. Both have -res, -regen and provide defense.
I'll echo Cold and Traps for the -res/-regen/defense, and include Kinetics as a "nice to have" for the -dam (which isn't any more resisted by AVs than anything else) and faster for everyone else on the team.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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And yet Dark Miasma is still a favorite of mine. It has -res, -regen, -damage and -tohit in addition to a pet that brings more of the same (except for no -res from the pet), so it's not completely useless against an AV.
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cold or dark. the def and -tohit can also make a big difference. take an envenomed dagger along if you want more -regen.
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Dark falls short on -regen. Since an even level AV has 85% regen debuff resistance, twilight grasp only reduces the AV's regen by 7.5%. While I am a fan of Dark, there is a noticeable difference between its effectiveness against AVs and the other sets mentioned.
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That said Rad, Cold, and Traps are tops for -regen. TA has a nod to the -regen also.
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
I think kinetics is good for it. If we are talking -regen for AVs transfusion is up very quickly, is -4.974 regen as opposed to benumb's -5 regen. Transfusion also heals the melee folks near the AV and Kinetics can SB the team as well as boost the damage of the team in order speed up the AV stomping even further.
That said Rad, Cold, and Traps are tops for -regen. TA has a nod to the -regen also.
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*EDIT* totally sorry for the double post. I'm at work and have been pulling 13 hours shifts lately so spaced that i answered twice, lol.
Probably Cold or Traps. Both have -res, -regen and provide defense.
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I love my kin/sonic for TFing.
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Cold and Traps.
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Kin for it's debuffs and buffs. Teams hardly seem to stroll through TFs these days. It's get it done and move on. Kin let's you do that the best. Rad, Cold, and Kin would be my top three in some order. /sonic is the ideal blast set.
I think kinetics is good for it. If we are talking -regen for AVs transfusion is up very quickly, is -4.974 regen as opposed to benumb's -5 regen. Transfusion also heals the melee folks near the AV and Kinetics can SB the team as well as boost the damage of the team in order speed up the AV stomping even further.
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Dark is somewhere in between. Howling Twilight provides the same -regen as Cold and Rad but unlike the others cannot be made permanent. On the other hand Twilight Grasp gives it a little extra -regen (equal to Transfusion) which is up permanently.
For up time Traps is technically the best since it has 40second duration 90second recharge but since it's an area debuff that has to be reapplied every 10seconds it can have worse uptime against certain AVs (Battle Maiden and the CoP boss come to mind) plus since trappers rarely want to stay in melee range of an AV for to long it requires more effort to apply.
Actually you're looking at the PvP values for Kinetics. In PvE Transfusion has -0.5 regen or a tenth or that provided by Cold or Rad and a twentieth of that provided by Traps. It's a nice bonus but it doesn't drop their regen as much as the other sets.
Dark is somewhere in between. Howling Twilight provides the same -regen as Cold and Rad but unlike the others cannot be made permanent. On the other hand Twilight Grasp gives it a little extra -regen (equal to Transfusion) which is up permanently. For up time Traps is technically the best since it has 40second duration 90second recharge but since it's an area debuff that has to be reapplied every 10seconds it can have worse uptime against certain AVs (Battle Maiden and the CoP boss come to mind) plus since trappers rarely want to stay in melee range of an AV for to long it requires more effort to apply. |
And there's more to taking on AVs then -regen even if that seems to be the first and maybe only thing people talk about.
Don't forget acid mortar -resist and web 'nade -recharge on top of poison gas trap's -recharge.
disclaimer - I like traps. I know what the powers do and how to use them. This does not imply that I don't like your favorite set.
The most hilariously unbalanced steamroller teams have 2 or 3 or 4 or even more buff/debuffers with different powersets.
I was so happy to do a Lady Grey Task Force with 5 defenders, 2 blasters and a tank Saturday Night. Our missing defender representation was kinetic, but the radiation boosting, storm and dark debuffing, and trap carnage provided for an easy victory against the Rikti.
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
Don't forget acid mortar -resist and web 'nade -recharge on top of poison gas trap's -recharge.
disclaimer - I like traps. I know what the powers do and how to use them. This does not imply that I don't like your favorite set. The most hilariously unbalanced steamroller teams have 2 or 3 or 4 or even more buff/debuffers with different powersets. |
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
Definitely kinetics. They debuff enemy damage and buff ally damage with the same powers. Against a single AV, kinetics ends up being superior to a lot of sets both offensively and defensively.
Cold, for sure, but don't knock Son either. DF & Son Siphon pack a lot of -res debuffs, and the shields don't hurt either. My Son/Son makes AV fights trivial. Er, but so do my Rad, Cold, Kin, Storm, Dark... so really, the correct answer is all of them (that provide debuffs anyway).
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And there's more to taking on AVs then -regen even if that seems to be the first and maybe only thing people talk about.
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Traps and Cold both do -resistance very well.
Definitely kinetics. They debuff enemy damage and buff ally damage with the same powers. Against a single AV, kinetics ends up being superior to a lot of sets both offensively and defensively.
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Offensively, see my comments above.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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Cold Domination due to the -Special.
The -res is almost always better than the -regen, unless you're trying to solo them. It's actually why I didn't list Kinetics higher, since you're more likely to get a higher damage contribution from the multiplicative effect of -resistance as opposed to the additive effect of +dam.
Traps and Cold both do -resistance very well. Defensively, I can see due to the stacked -damage. That's why I mentioned the set - and while I knew that the slow in Siphon Speed is flagged unresistable, I never bothered to try to quantify it so usually discount it entirely. Offensively, see my comments above. |
Other than Radiation, what would you say is the best Powerset to have along to tackle an AV on a Task Force?
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