Shutting off Patrol XP


Adeon Hawkwood

 

Posted

This is very simple. Don't want Patrol xp log off a day job. Wentworth, city hall, base, etc...


 

Posted

Quote:
Originally Posted by PhantomRanger View Post
This is very simple. Don't want Patrol xp log off a day job. Wentworth, city hall, base, etc...
What does that accomplish? My characters still rack up bars of Patrol XP while logged out in those places.


 

Posted

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Originally Posted by NewScrapper View Post
Good freakin' heavens, you people are obtuse. The reason I want a "shut off Patrol XP" switch is because, yes, I do want to level at a "normal" rate instead of being "rewarded" for not playing the game by leveling up so fast I bypass content. Which is not at all the same as saying, "I want to level up not at all" (i.e., "no XP" option).

It utterly amazes me how people will rain all over a request for an OPTION. As in, "Here's something that you don't have to use and won't get in your way at all, but it will make some other people happy." As if whatever doesn't benefit you personally somehow weakens the game.

Prior to Issue 11, I never cared one bit about being able to go back and do earlier content that I'd leveled past, and I always thought that people who asked for the ability to do such a thing were whining about nothing. But I never said anything about it on the forum because, hey, who am I to say this ability shouldn't exist? And then the devs created Issue 11 and Flashback, and I thought, "Isn't that fantastic? The devs were actually listening to all the people out there, and they created this whole new system to satisfy them! That's amazing! You go, devs! I'll probably never use the system myself (and I haven't, to this day), but I just love the fact that you've made people happy with this new thing that I myself could have cared less about!"

Same thing for weapon customization.*

Same thing for color customization.

Same thing for switching moralities.

Every single time, I said, "How nice that the devs were really listening to people's wants and needs out there! Even though this doesn't benefit me in the slightest, I'm so glad the devs were listening and responded!"

And now all I'm asking for is a freakin' "shut off or clear out something that was forced on me" option, and I get reamed by a bunch of trolls who are probably scared that the devs will pull time away from the next $10 "party emote pack" to actually help me out. Nice, people. Real nice.

Here's my point. Let's say that in Issue 20, the devs add the option to shut off or clear Patrol XP. HOW DOES THAT HURT YOU? You might never use it, the same way I haven't ever used flashback or color customization, but it would be there for anyone who did want to use it, and it would make at least some people happy.

* - Actually, I have used and enjoyed weapon customization, but I never clamored for it.
It's not that we're obtuse it's that you are creating your own problem because you refuse to use the option they gave us wtih patrol XP: to turn off xp. It's a toggle. You turn it off. You turn it on.

And as some pointed out what exactly is "normal" rate given all the changes over the years?

It doesn't hurt us if they choose to add it but I bet we could come up with thousands of unnecessary additions to the game by being stubborn and refusing to make use of things already in the game to accomplish the same goal. You listed examples like Ouroboros, color and weapon customization and swithcing morality where there was no alternative. They simply did not exist.

So you may want to reconsider who is obtuse in this debate.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

Quote:
Originally Posted by PhantomRanger View Post
This is very simple. Don't want Patrol xp log off a day job. Wentworth, city hall, base, etc...
Yeah... that doesn't do anything. You still get patrol XP doing that.


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Posted

Quote:
Originally Posted by NewScrapper View Post
Good freakin' heavens, you people are obtuse. The reason I want a "shut off Patrol XP" switch is because, yes, I do want to level at a "normal" rate instead of being "rewarded" for not playing the game by leveling up so fast I bypass content. Which is not at all the same as saying, "I want to level up not at all" (i.e., "no XP" option).
You can't. All you can do is shut off XP in total.

Quote:
It utterly amazes me how people will rain all over a request for an OPTION. As in, "Here's something that you don't have to use and won't get in your way at all, but it will make some other people happy." As if whatever doesn't benefit you personally somehow weakens the game.
This isn't the suggestions forum. You should post your suggestions in that forum. This is the questions forum. To the question of "how do I shut off Patrol XP?" the only answer is "you can't, but you can turn of XP, period".


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by UberGuy View Post
This isn't the suggestions forum. You should post your suggestions in that forum. This is the questions forum. To the question of "how do I shut off Patrol XP?" the only answer is "you can't, but you can turn of XP, period".
Yeah but the OP doesn't like that answer so he's throwing a tantrum over the responses he's getting.


 

Posted

Quote:
Originally Posted by SwellGuy View Post
It's not that we're obtuse it's that you are creating your own problem because you refuse to use the option they gave us wtih patrol XP: to turn off xp. It's a toggle. You turn it off. You turn it on.
I work in IT Support. A workaround is not a solution. A workaround is what you give people until there is a solution. It should not be the player's burden to keep track of how much XP he's getting, or to use a "2-missions on, 1-mission off" style of play to regulate his "earn rate." I don't want Patrol XP. I don't even recall anyone ever asking for Patrol XP. So why has Patrol XP been forced on me?

Quote:
And as some pointed out what exactly is "normal" rate given all the changes over the years?
"Normal" is whatever you would rack up if you actually played the game. Being rewarded for not playing the game is absurd on its face. (Note: Day jobs are not rewards for not playing the game but rather are rewards for logging off in a particular spot -- day jobs are rewards for doing something rather than not doing something.) My desire is for my characters to be rewarded with XP for actually doing things, not for sitting on their butts.

Hey, here's another idea: The devs could establish a "no reward" location in each zone -- log off there, and you get no Patrol XP!


 

Posted

Quote:
Originally Posted by NewScrapper View Post
I work in IT Support. A workaround is not a solution. A workaround is what you give people until there is a solution. It should not be the player's burden to keep track of how much XP he's getting, or to use a "2-missions on, 1-mission off" style of play to regulate his "earn rate." I don't want Patrol XP. I don't even recall anyone ever asking for Patrol XP. So why has Patrol XP been forced on me?
Turning off xp is not a workaround. It's a simple and effective solution given to us to use if we don't want to outlevel content. You are just having a hissy-fit because you don't like it.

Quote:
Hey, here's another idea: The devs could establish a "no reward" location in each zone -- log off there, and you get no Patrol XP!
Now this is an example of a complicated workaround to get something that already is available in the game by simply toggling off XP. Fortunately the devs will never see it because it's been posted in the wrong section of the forums.


 

Posted

Perhaps you should say why you want it and why NOXP is not sufficient.


A game is not supposed to be some kind of... place where people enjoy themselves!

 

Posted

I want "no patrol XP" because (1) I don't want the hassle of having to regulate my rate of earning XP by doing some sort of "2-mission on, 1-mission off" nonsense; and (2) I want to actually earn my levels rather than being given them as a reward for prior inactivity -- Patrol XP as it stands is basically the MMORPG equivalent of welfare, and I prefer to work for my money.


 

Posted

Quote:
Originally Posted by NewScrapper View Post
I want "no patrol XP" because (1) I don't want the hassle of having to regulate my rate of earning XP by doing some sort of "2-mission on, 1-mission off" nonsense; and (2) I want to actually earn my levels rather than being given them as a reward for prior inactivity -- Patrol XP as it stands is basically the MMORPG equivalent of welfare, and I prefer to work for my money.
If you turn off your XP you shouldn't accrue any patrol XP while your character is logged off.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
If you turn off your XP you shouldn't accrue any patrol XP while your character is logged off.
Is this true? Because if this is true, then I would consider this good enough. But I've heard a few people say this isn't true -- they activate the "no XP" option, but they still find their characters have racked up Patrol XP while offline.


 

Posted

I'm fairly sure it's not true, but I can test it very easily.


 

Posted

Quote:
Originally Posted by NewScrapper View Post
Is this true?

I don't think it is. One character I have level locked has a heck of a lot of patrol exp on him. 484k of it, 7 bars at least, at level 33. I'll clear it out and report back in a bit.

edit: Well, maybe not clear it out. Each death is only taking away a few K, so it would take over 40 deaths to clear it Current number is 473,073. Back in a bit to see if it changes


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Posted

As we are discussing Patrol XP, can I have mine orange flavored (and colored)?


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Posted

Quote:
Originally Posted by Madadh View Post
I'm fairly sure it's not true, but I can test it very easily.
If it's not true please to confirm it for us. I always thought that turning it off would stop patrol xp as well.

And if it turns out that I'm wrong then I agree it should be changed to work that way.


 

Posted

This discussion is silly. Avoid Patrol XP by never logging off!
On another note. I been logged off for like 2 years, so I'm loving the Patrol XP....


 

Posted

Quote:
Originally Posted by Titaniuma View Post
This discussion is silly. Avoid Patrol XP by never logging off!
<Preps best whiny voice> But I can only be logged on to one character at a tiiiiiiiiiiiiiiiiiiiiiiiiime!


 

Posted

Quote:
Originally Posted by NewScrapper View Post
Is this true? Because if this is true, then I would consider this good enough. But I've heard a few people say this isn't true -- they activate the "no XP" option, but they still find their characters have racked up Patrol XP while offline.
It is not true. I have characters who I have logged out with XP turned off, and they have new patrol XP (blue "bubs") on their XP progress circle when I log them back in.


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Posted

Quote:
Originally Posted by UberGuy View Post
It is not true. I have characters who I have logged out with XP turned off, and they have new patrol XP (blue "bubs") on their XP progress circle when I log them back in.
Well I have to admit then that I feel that when you turn off XP it should include turning off Patrol XP. To me it doesn't make sense that we still earn patrol xp when we are set our toggles to block off all XP gain.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
Well I have to admit then that I feel that when you turn off XP it should include turning off Patrol XP. To me it doesn't make sense that we still earn patrol xp when we are set our toggles to block off all XP gain.
K, since we're in agreement on that much, I'll kick this over to the Suggestions area. Thanks!


 

Posted

Okay, but if XP is turned off, that patrol XP you've racked up doesn't do anything, does it? A 50% increase to nothing is still nothing.


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Posted

Quote:
Originally Posted by Shadowe View Post
Okay, but if XP is turned off, that patrol XP you've racked up doesn't do anything, does it? A 50% increase to nothing is still nothing.
Any debt you gain is subtracted from patrol xp first. So while it won't add to your xp when xp is turned off, it does offer debt protection.


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Posted

Quote:
Originally Posted by Forbin_Project View Post
Well I have to admit then that I feel that when you turn off XP it should include turning off Patrol XP. To me it doesn't make sense that we still earn patrol xp when we are set our toggles to block off all XP gain.
It's all a matter of perspective and definition. As implemented, it's as though turning off XP means you're doing stuff where you don't learn anything new, but patrol XP means that because of stuff you character did when you were offline, they learn new things faster, when there's something new to learn.

I'm not defending it or anything. I just don't think it's abundantly clear that the toggle for not earning XP should/has to mean that you can't (somehow) improve how fast you earn XP when you earning start again.

In the interest of disclosure, I want Patrol XP to work as it does now. I turn off XP only to prevent myself from outleveling content. That means I only disable it at the threshold of every fifth level, when necessary. When I turn it back on, I am happy to speed faster to the next 5-level threshold, since it gets me five more levels of power picks and slots.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

I normally get so much debt, and so much fun getting it, that I never have Patrol XP...

But I still want mine orange-flavored...


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************* 22 XxX 10 *************

Yes. I can get lost on a straight-line map.