Alpha Slot Info


Adeon Hawkwood

 

Posted

Quote:
Originally Posted by Sir_Lionheart View Post
Question... I know most people will be playing level 50+ content, so it may be moot anyway, but if you exemp, even to 47-49, you'll lose the Alpha Bonus, right?
That's correct.

I exemplar down pretty often, honestly. Several times a week to be sure. Thus I am unlikely to tune my builds to their optimal assumptions for pure level 50 play.

Now, I could set up a cheap-o alternate build that I used to exemplar play. If I didn't trick it out to the max it'd probably be worth doing. The dual build system hasn't appealed to me much previously, though. I may be too lazy to bother.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by Pinny View Post
I believe so.

And how often do you exemplar below 50? All this gossiping is about the perfect scenario where you never exemplar down.
Well, the content you run that gives you the Incarnate components does not require any exemplaring. Lady Gray TF, Reichsman TF, Statesman TF, Hamidon Raid, Rikti Mothership Raid, Imperious TF, Cathedral of Pain Trial, Apex TF, Tin Mage TF - all of these can be run at level 50. So if you're specifically gunning for Incarnate components, you'll never have to exemplar yourself at all.


Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

Posted

Quote:
Originally Posted by Pinny View Post
I believe so.

And how often do you exemplar below 50? All this gossiping is about the perfect scenario where you never exemplar down.
The only time I ever exemp on my scrapper is for silver mantis SFs and even then I'm not concerned about not getting the alpha slot, I already run that content quite fast.


 

Posted

Quote:
Originally Posted by bAss_ackwards View Post
Well, the content you run that gives you the Incarnate components does not require any exemplaring. Lady Gray TF, Reichsman TF, Statesman TF, Hamidon Raid, Rikti Mothership Raid, Imperious TF, Cathedral of Pain Trial, Apex TF, Tin Mage TF - all of these can be run at level 50. So if you're specifically gunning for Incarnate components, you'll never have to exemplar yourself at all.
And then after you get everything you want, with extras, then what? I suppose you could have alts specifically for lower level stuff, but some times you just don't have the right side/AT.


Characters!:
Pinny - Scrapper
Shadewing - Defender
@Pinny

 

Posted

Quote:
Originally Posted by bAss_ackwards View Post
Well, the content you run that gives you the Incarnate components does not require any exemplaring. Lady Gray TF, Reichsman TF, Statesman TF, Hamidon Raid, Rikti Mothership Raid, Imperious TF, Cathedral of Pain Trial, Apex TF, Tin Mage TF - all of these can be run at level 50. So if you're specifically gunning for Incarnate components, you'll never have to exemplar yourself at all.
Well, there's also level 50 tips, level 50 newspapers, and all the story arcs in PI(or the top setting in Oro flashback's if you like them that way.)


There is a TON of stuff to do at 50, and even better, with the new rewards at the end, much of it can now be repeated more often on the same toon for full rewards.

I promise you, even the hardest hard-core gamer can find a full day of play at level 50 now. I doubt you'd even have to switch characters!

People who are whining about I19 haven't thought this through.


 

Posted

Quote:
Originally Posted by Pinny View Post
And then after you get everything you want, with extras, then what? I suppose you could have alts specifically for lower level stuff, but some times you just don't have the right side/AT.
And after that, I still continue to run such activities. It is profoundly easy for me to have fun at level 50 for most, if not all of my current play-time session. I'm always running these high level TFs with my buddies. Don't be so narrow-minded about it, Pinny. It's obvious that folks always ran all of those TFs for Merits, Vanguard Merits, and Hami-Os. Why would my 50's suddenly stop doing that when I get my desired Alpha powers? Hell, I don't even have to stop gathering Incarnate components, because I would still be saving up towards the Rare and Very Rare boosts. Which I want. Badly.

That said, I've never had any problems with exemplaring my builds, which are only tailored for level 50 play. I have never made myself a leveling-build, or a build that still retains most of the set bonuses when exemplaring down. My characters are built well enough that without set bonuses they still dominate the battlefield on lower level content.

Oh! Yeah, I forgot about that mauk2! I've been running level 50 Tips as well, getting Hero Merits for several of my level 50 characters. They have been very profitable thus far.


Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

Posted

Quote:
Originally Posted by Werner View Post
Figure out what the 89.9% is BEFORE ED. Add 22% to that. Then apply the appropriate ED calculation:

Code:
Before ED       After ED
E < 70%         E
70% ≤ E < 90%   70 + (0.9 × (E - 70))
90% ≤ E < 100%  88 + (0.7 × (E - 90))
100% ≤ E        95 + (0.15 × (E - 100))
At the end, add 11%.

So your 89.9% I assume is the Hecatomb set, which pre-ED is 92.75%. Add 22% for 114.75%. Apply the ED formula, so 95 + (0.15 * (114.75% - 100)) = 97.2125%. Add 11%, so 108.2125% recharge enhancement.
Seeing as how math makes my head hurt, and I mean nose bleed hurt, I have a question. If one were to have a /reg built for recharge, and were to go for the spiritual paragon, how close would that bring us to perma IH? Or am I still dreaming that will happen again one day?


Willpower has more passive regen than Regen does. Who thought that was a good idea?

Can we get a fix for Energy Melee instead of more new sets?

 

Posted

I think that getting Perma-Instant Healing is impossible due to the Recharge cap. I remember hearing that to get Instant Healing with 100% uptime would require some ridiculous amount of Recharge.


Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

Posted

Quote:
Originally Posted by Gobbledygook View Post
Seeing as how math makes my head hurt, and I mean nose bleed hurt, I have a question. If one were to have a /reg built for recharge, and were to go for the spiritual paragon, how close would that bring us to perma IH? Or am I still dreaming that will happen again one day?
You will never be able to make Instant Healing permanent. Even at the recharge cap of 400%.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Would a Spiritual Radial 33% healing affect the regen in Rise to the Challenge? or the +health in High Pain Tolerance or is it strictly just healing powers? If its just healing then I guess I might go Nerve Radial then.


 

Posted

I believe it will enhance all of them. +HP, +Regen, and +Heal.

Let me double check on that.


Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

Posted

This is what it shows in the info-tab for a Spiritual Radial Boost:

+22.00% strength to healing on self
Ignores buffs and enhancements
unresistable


+22.00% strength to regeneration rate on self
Ignores buffs and enhancements
unresistable


+22.00% strength to AttrHitPoints on self
Ignores buffs and enhancements
unresistable


+11.00% strength to healing on self
Ignores buffs and enhancements
unresistable


+11.00% strength to regeneration rate on self
Ignores buffs and enhancements
unresistable

+11.00% strength to AttrHitPoints on self
Ignores buffs and enhancements
unresistable


Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

Posted

After that I am confident in that a large majority of players choosing the spiritual tree.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

I think a lot will. It would be interesting to check back in a couple of months to see what folks have chosen for their characters. I know there are some AoE heavy characters that I have that really could use Cardiac to enable non-stop combat.


Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

Posted

Quote:
Originally Posted by bAss_ackwards View Post
there are some AoE heavy characters that I have that really could use Cardiac to enable non-stop combat.
What!? No no no, the cure for what ails you is MOAR DAMAGE! Because when they die, they drop skittles.

(OK, I suspect this is less helpful on a team. Stupid team takin' all my skittles. )


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Uh... can't you switch between different buffs at will once you have them?


 

Posted

Quote:
Originally Posted by BrokenPrey View Post
yes, but I think it as like a 5 min cool down.
Plus you may want to build around a specific alpha boost, targeting a specific recharge level with the spiritual alpha boost included, for instance, and maybe short changing some of your slotting since you'd be affected by ED at a lower level of enhancement in the powers themselves.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Quote:
Originally Posted by Werner View Post
Plus you may want to build around a specific alpha boost, targeting a specific recharge level with the spiritual alpha boost included, for instance, and maybe short changing some of your slotting since you'd be affected by ED at a lower level of enhancement in the powers themselves.
Exactly, now with the very rare s.b.a.s. I can effectively two slot Hasten and only lose 6% enhanced recharge and now free up a slot. Which will probably go into Combat Jumping and I'll be able to slot in another set of Shield Wall for more +hp . I love math

Edit: Hmm looks like I'll be keeping that third slot in Hasten. The VRAS removes 11 seconds from its recharge...


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Werner View Post
What do you mean, the change in the recharge time itself?

Recharge Time = Base Recharge Time / (100% + Total Recharge Enhancement and Bonuses)

So let's say you have Hasten and +85% recharge from set bonuses:

Recharge Time = 15 seconds / (100% + 126.2% + 70% + 85%) = 3.935 seconds
I tried using this formula to calculate the change in recharge for Soul Drain when slotting an AS and I don't think I did it correctly.

Base recharge: 120s
Set bonuses: 81.6%
Hasten:70%
Enhanced Recharge:131.33%

So 120/(100+131.33+70+81.6)=.313....... Am I supposed to convert the percentages to decimals and then divide?

Edit: I divided by 100 and got 31.3s for my answer, that seems a lot more realistic. Nice to know that a very rare AS will lop off 3 seconds from Soul Drain's recharge.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Santorican View Post
I tried using this formula to calculate the change in recharge for Soul Drain when slotting an AS and I don't think I did it correctly.

Base recharge: 120s
Set bonuses: 81.6%
Hasten:70%
Enhanced Recharge:131.33%

So 120/(100+131.33+70+81.6)=.313....... Am I supposed to convert the percentages to decimals and then divide?

Edit: I divided by 100 and got 31.3s for my answer, that seems a lot more realistic. Nice to know that a very rare AS will lop off 3 seconds from Soul Drain's recharge.
Yes you convert to decimals

like Werner put

15/(1+1.262+.7+.85)
15/(3.812)
3.935

So yours would be

120/(1+1.3133+.7+.816)
120/(3.8293)
31.337

which you got


"All right, they're on our left, they're on our right, they're in front of us, they're behind us...they can't get away this time"- Chesty Puller US Marine Corps

 

Posted

Assuming we're using the same slot for 33% recharge, I wanted to check to see what the new requirement for perma-hasten would be.
Check my math?

Before ED~~~~ After ED

100% ≤ E 95 + (0.15 × (E - 100))

3 slotted hasten: 99.08% -> 127.2% pre-ED, +22%

95 + (.15 (149.2-100)) = X + 11* = 113.38% enhancement value

Hasten:

Rech = base/(1+ Rech enhance + hasten + sets)
(recharge wanted = duration)

120s = 450s/(1+1.1338 + .7 + X)
X = 91.62
roughly 92% in sets? Rather than 112.5%?

Am I right? Because that's awesome for just the uncommon slot.


Quote:
Originally Posted by Iggy_Kamakaze View Post
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
http://boards.cityofheroes.com/showthread.php?t=260718
^Professional Katana/regen build thread

 

Posted

I'd like to know how drastically the Very Rare 45% + Ignores 2/3 of diminishing returns Alpha boost affects how much global Recharge is needed for Perma-Hasten.

And yes, that is so freakin' awesome just for an uncommon!


Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

Posted

Quote:
Originally Posted by bAss_ackwards View Post
And after that, I still continue to run such activities. It is profoundly easy for me to have fun at level 50 for most, if not all of my current play-time session. I'm always running these high level TFs with my buddies. Don't be so narrow-minded about it, Pinny. It's obvious that folks always ran all of those TFs for Merits, Vanguard Merits, and Hami-Os. Why would my 50's suddenly stop doing that when I get my desired Alpha powers?
Yeah. I play "completed" 50s the majority of my play time. That's just what I do. I surely wouldn't stop just because I got my rare boosts.

Quote:
That said, I've never had any problems with exemplaring my builds, which are only tailored for level 50 play. I have never made myself a leveling-build, or a build that still retains most of the set bonuses when exemplaring down. My characters are built well enough that without set bonuses they still dominate the battlefield on lower level content.
I was pretty amused recently by someone in another sub-forum who basically mocked "half measures" in creating an exemplar build. Like you, I don't see much point - as long as one has strong acc/toHit, endurance management and overall enhancement, lower-level TF content tends to be a breeze, IMO. I am not concerned about soloing a level 30 TF on +4/x8 or something. I'm happy to reserve those levels of performance for 50 and still be able to waltz through most non-50 TFs on the base settings.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by bAss_ackwards View Post
I'd like to know how drastically the Very Rare 45% + Ignores 2/3 of diminishing returns Alpha boost affects how much global Recharge is needed for Perma-Hasten.
2/3 of 45% is 30%, so I think it's as simple as it lowering the global recharge needed by 30%. (I'm assuming you retain 3 recharge slots in it, and that the 15% of the Alpha Boost that is affected by ED doesn't meaningfully move the slotted value. I didn't check that, though.)


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA