Going Rogue/Issue 18 - Patch notes for build 1850.201009101722.18T2r
And now those Spiderling AE missions will be abandoned to block up the mission list
@Golden Girl
City of Heroes comics and artwork
Those spiders slip through cracks you can't even see...
Normally they're good to keep around to take care of the bugs, but...
C'est la vie!
The platypus says that there are always exceptions!
and round up everyone that knows more than they do"-Dylan
Yay! A badge image and another AE exploit get fixed!
When can we see the tech Teleporter Beacon images for Pocket D and Grandville get fixed? Hmmm?
Hm, so I guess the removal of the spiders means that the AE has been......debugged?
Soul Extraction will now be cancelled when a player becomes sidekicked. |
Essentially, it's making the Extracted Souls follow the same rules as other pets.
"Bombarding the CoH/V fora with verbosity since January, 2006"
Djinniman, level 50 inv/fire tanker, on Victory
-and 40 others on various servers
A CoH Comic: Kid Eros in "One Light"
Probably to prevent situations where a level 50 necromancer, who therefore Extracts a level 50 Soul, is exemplared to level 30 yet enjoys the benefits of having a level 50 ghost following him around, fighting the level 30 content. Alternatively, imagine how unhelpful the Extracted Souls produced by, say, a level 20 character would be when he's sidekicked up to 50.
Essentially, it's making the Extracted Souls follow the same rules as other pets. |
Ah well at least the spider problem was....squashed.
Probably to prevent situations where a level 50 necromancer, who therefore Extracts a level 50 Soul, is exemplared to level 30 yet enjoys the benefits of having a level 50 ghost following him around, fighting the level 30 content. Alternatively, imagine how unhelpful the Extracted Souls produced by, say, a level 20 character would be when he's sidekicked up to 50.
Essentially, it's making the Extracted Souls follow the same rules as other pets. |
<edit> It is also likely that this update added the new auras and capes for the Origin Pack...We just need the buy button now..........</edit>
Spider jokes.
Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars
AW, I was hoping it was i19...
I kid, I kid
mostly...
The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU
Any fix for the "Fog of War" bug coming yet, rednames? It's been since August, and it'd be really, really nice if all of the toons that I have who crossed over didn't have to constantly "unlock" the zone maps on the newer sides because it can't save the data anymore.
See here for more info. I'd rather not wait two years to get it fixed, like the last time this was reported (fixed finally with the issue when Faultline was redesigned).
The bug, with details.
@TURGENEV - Freedom Server / IRON / B.A.N.E / HORDE
Turg Fiction: Ghost in the Machine Acts III & IV coming 2012!
Turg Fiction: IX is now LIVE on Architect Entertainment!
No, spiders are not bugs, they are insects.
Or is that the other way around? |
Insects and Spiders (along with things like crabs and shrimp) are all arthropods, that is invertebrates with a hard exoskeleton but insects and spiders aren't any more closely related than that.
Bugs are things in places that you don't want them that don't have fur (the furry ones are called pests). Spiders are bugs.
Patch notes for build 1850.201009101722.18T2r.
COMBINED
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