Buying Reward Merits
Yes, I realize that people would find ways to maximize ticket gain, they already do after all. My question is:
How would they spend the merits that would be more profitable than the current options for tickets? |
Right now you would have to generate enough AE tickets to random roll enough recipes to make over 2 billion inf. Under an exchange system you would just need to generate enough AE tickets to convert to a-merits to buy a PvP recipe for over 2 billion inf.
The inability to generate purple recipes kept some from using AE at level 50. With this suggestion there would be nothing to promote staying out of AE unless the exchange rate was something like 9999 AE tickets is 1 a-merit.
total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.
I don't know why some people are so apposed to this, if the rates are unfair come up with better rates, if you don't then your comments are only flaming this thread without reason.
|
the RM arent meant to be easy gain, their there for people to work overtime at for players who play alot and dont play alot.
Edit:
when i say buy i ofc mean buy with tickets etc, not with real life money ( for those who are slow to think or misunderstood)

first of all the inventory ticket cap is 9999, secondly that'll take a while to earn in AE.
thirdly after a long hard day of AE mishes I would probably have enough tickets for 50 merits and 20,000,000 inf= 1 A-merit
Just to prove a point and confirm what others have said that contradict what the OP stated about how long it takes to earn AE tickets I took my lvl 50 Mastermind on an AE mission made by someone I know in the game.
200 merits takes like literally less than 15 min to get in most cases, and a single map can make up to 1500 tickets, which nets to almost 7 reward merits by your formula
you also have to take into the fact people make farms based on their toons strengths so they could blow through it and make 1500 tickets in less than 20 min |
i can run a small map farm in 10 mins and get 1500 tickets. so, 7 merits in 10 mins is not in line with merit rewards at all. and again, if it is taking you 3 hours to clear a map with a tank, you are doing it with the wrong tank/build and map. also, do not try to compare what other AT's can do with a tank. your thread is fail. i will say again, this idea is not needed or wanted. please drop it.
|

And after I ran the mission.

Took me about 35 minutes. So if I was the type of person that enjoyed running the same mission over and over I could reach 9999 AE tickets in 3 1/2 hours.
/jpowerranger to buying Merits with AE tickets.
In one MArc (4 missions), created by my friends for an RP group, so not some leveraged farm, I accrued over 3k tickets.
I am against returning to the days of removing broadcast from my chat window because of the "AE farm lfm" spam.
You cannot use tickets to get PvP and purple recipes. With this change you could.
Right now you would have to generate enough AE tickets to random roll enough recipes to make over 2 billion inf. Under an exchange system you would just need to generate enough AE tickets to convert to a-merits to buy a PvP recipe for over 2 billion inf. The inability to generate purple recipes kept some from using AE at level 50. With this suggestion there would be nothing to promote staying out of AE unless the exchange rate was something like 9999 AE tickets is 1 a-merit. |
Also we are apparently in agreement

No actually it isn't. If I had said something like "Only a moron would take random rolls when he could choose the most expensive item to sell on the market." That would have been insulting. All I did was state my opinion, based on what I've seen people do and what they are willing to pay to get their hands on Purple and PvP recipes. Those things are ultra rare by dev design.
Remember the OP also said this. Quote:
|
and again, it has to be a number that will not promote everyone and their brother and grandmother farming AE again and not doing regular content. 200:1 is way to low. 9999:1 is more along the lines of what i would expect to see if this was even thought about. and i do not see this even being tossed about at all.
|
9,999 Tickets is almost enough for 3 gold rolls. 1 reward merit is 1/20 of a gold roll. I realize you don't like the idea but I don't get how you could see that being an even remotely worthwhile exchange rate from the anyone's point of view. If you said something like 300 it would make sense, that's high enough that you're still better off spending the tickets directly on random rolls but low enough that someone desperate for a direct buy might take it.
|
go up a few posts and read again. i can without even trying cap my tickets easily in under 2 hrs. if i try i can do it in a lot less time. i'm sure i can get it down to 30 mins if i really wanted to. that means 50 merits in 1.5 hrs by your calculations. that is way off base of what the devs have considered to be a fair merit/min ratio. again, the idea is to keep people doing regular content instead of JUST farming AE. merits can stay where they are and tickets can do the same.
|
Sure I can see that. My point is that from a rewards point of view 200 tickets is already roughly equivalent to 1 merit. If I do a random rare recipe roll under the current rules it doesn't matter whether I spend 4000 tickets or 20 merits, the outcome is the same. Tickets do give better rewards on a per time basis than merits but that is because while farming merits you can get other drops (and AE is a little imbalanced). An exchange ratio or 200 tickets per merit would make merits easier to get but it wouldn't increase the rewards you already get for farming the AE it would simply change what you can spend them on (which brings us back to Plum's point about the devs setting it up to cushion things).
|

I think we're talking at cross purposes here. I'm not advocating 200 tickets for one a-merit, that would be stupid, I'm talking 200 tickets for one reward merit.
|
1. Farm AE tickets
2. Convert Tickets to Merits and/or Inf
3. Convert Merits and Inf to A-Merits
4. Convert A-Merits to Purple/PvP recipes
5. Ridiculous amounts of profit
Now even today the OP let it slip that A-Merits are his goal.
after a long hard day of AE mishes I would probably have enough tickets for 50 merits and 20,000,000 inf= 1 A-merit
|
a single run of one AE mission disallows you to earn more than a certain number of tickets for the map (usually 1500 to 2000 tickets/200=7-10 merits) that's it, then you have to do another run. mind you that takes about 3 hours to solo on most tanks.
a good farm map takes about 2-3 hours to completely clear it you just can't farm a AE map the same way anymore, it's harder and takes longer. first of all the inventory ticket cap is 9999, secondly that'll take a while to earn in AE. |
Oh and I wasn't going to comment on this at first but how stupid does the OP think we are when he said this.
Honestly I still fail to see how allowing exploiters to trade tickets for merit rewards would allow an AE exploiter to gain greater rewards than they can already get by just trading in the tickets.
|
Currently there is no way possible for AE farmers to get their hands on Purple/PvP recipes farming AE tickets, and he doesn't see how AE "exploiters" (his own words) can get greater rewards if they are given access to A-Merits?
Oh and out of curiosity, am I the only one who read that post and got the impression that the OP accidentally admitted he looks for exploits to abuse? I admit my cynical nature tends to lead me to expect the worst motivations. So I coud be wrong.
Sorry about that, I already read your name as PlumBlumber.
|

No I know you're not the one pushing for it but the OP is. Oh and it's not that direct a jump to A-merits. At least 1 step was skipped.
1. Farm AE tickets 2. Convert Tickets to Merits and/or Inf 3. Convert Merits and Inf to A-Merits 4. Convert A-Merits to Purple/PvP recipes over the course of 1 month 5. Ridiculous amounts of profit |

*cough* yeah... I suspect we both misread it the same way. The Plum bit came about partly due to me forcing myself to remember that it starts with P and NOT B.
This has been a very interesting thread to follow, and I have to say that my entire opinion on rewards has been changed because of it. At least in regards to "Direct-Purchase" style rewards and conversions.
Prior to this, I wanted to see more direct-buy options and more conversions and MORE specifically for the AE tickets, because I feel they (AE random rolls) stink from a non-farming standpoint. AE (for me) is about getting my hands on salvage whenever the market fluctuates to retarded prices for things like Iron. Other than salvage, I feel my time is better spent on regular content, which is WAI according to most commonly held opinions.
My current opinion is that "random" rewards should be a "by-product" of simply participating in various game activities and can remain the same as they currently are. Direct-Purchase OTH should be focused/limited to specific in-game activities that make sense for the level of the reward. Here is a sample of how it "could have" been done.
PVP Recipes : Direct purchase ONLY thru the use of special PvP merits gained from actually participating in PvP activities. They can still drop randomly while participating in PvP.
PURPLE Recipes : Direct purchase ONLY thru purple Merits gained thru specific events like the STF, where each player is awarded 1 Merit upon successful completion of the event. There may need to be a cooldown period for each event, but not necessarily for the "A-merit" itself. These recipes can still drop randomly from level 50+ enemies in the PvE content, but completion of "Tip" arcs would result in regular reward merits for all 4 alignments.
RARE Recipes and Salvage : Direct purchase with Reward Merits which are gained thru completion of regular story arcs, morality arcs, and even regular missions. I believe this is fair for all four alignments to recieve an equivalent reward, and further it doesn't lock neutrals out of the "A-Merit" direct purchase system, because they could participate in End-Game TFs to get them just as Heroes and Villains would. These (Rare recipes and Salvage) would still drop randomly at the completion of any door mission or off any critter of Boss level or higher.
NON-RARE Recipes and Salvage : Direct Purchase thru AE tickets. These can drop randomly off any critter in the PvE game.
And finally, NO CONVERSIONS of any kind. No conversion of PvP merits to A-Merits, or vice versa. No conversion of Tickets to Reward Merits, Reward Merits to A-Merits, etc... etc... etc...
Keep in mind, this is simply my opinion, so be gentle on the flames.
I do not seriously expect or advocate this kind of change in-game. I simply have a newly formed belief regarding how rewards "should" be earned using a direct-buy method.
BIOSPARK :: DARKTHORN :: SKYGUARD :: WILDMAGE
HEATSINK :: FASTHAND :: POWERCELL :: RUNESTAFF
This has been a very interesting thread to follow, and I have to say that my entire opinion on rewards has been changed because of it. At least in regards to "Direct-Purchase" style rewards and conversions.
Prior to this, I wanted to see more direct-buy options and more conversions and MORE specifically for the AE tickets, because I feel they (AE random rolls) stink from a non-farming standpoint. AE (for me) is about getting my hands on salvage whenever the market fluctuates to retarded prices for things like Iron. Other than salvage, I feel my time is better spent on regular content, which is WAI according to most commonly held opinions. My current opinion is that "random" rewards should be a "by-product" of simply participating in various game activities and can remain the same as they currently are. Direct-Purchase OTH should be focused/limited to specific in-game activities that make sense for the level of the reward. Here is a sample of how it "could have" been done. PVP Recipes : Direct purchase ONLY thru the use of special PvP merits gained from actually participating in PvP activities. They can still drop randomly while participating in PvP. PURPLE Recipes : Direct purchase ONLY thru purple Merits gained thru specific events like the STF, where each player is awarded 1 Merit upon successful completion of the event. There may need to be a cooldown period for each event, but not necessarily for the "A-merit" itself. These recipes can still drop randomly from level 50+ enemies in the PvE content, but completion of "Tip" arcs would result in regular reward merits for all 4 alignments. RARE Recipes and Salvage : Direct purchase with Reward Merits which are gained thru completion of regular story arcs, morality arcs, and even regular missions. I believe this is fair for all four alignments to recieve an equivalent reward, and further it doesn't lock neutrals out of the "A-Merit" direct purchase system, because they could participate in End-Game TFs to get them just as Heroes and Villains would. These (Rare recipes and Salvage) would still drop randomly at the completion of any door mission or off any critter of Boss level or higher. NON-RARE Recipes and Salvage : Direct Purchase thru AE tickets. These can drop randomly off any critter in the PvE game. And finally, NO CONVERSIONS of any kind. No conversion of PvP merits to A-Merits, or vice versa. No conversion of Tickets to Reward Merits, Reward Merits to A-Merits, etc... etc... etc... Keep in mind, this is simply my opinion, so be gentle on the flames. I do not seriously expect or advocate this kind of change in-game. I simply have a newly formed belief regarding how rewards "should" be earned using a direct-buy method. |
/unsigned for those reasons alone.
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

The NO CONVERSIONS things bascially killed this idea or me. In addition this would basically INCREASE the numbers and types of currency in game already. There are waayyyy too many already.
/unsigned for those reasons alone. |

But I am not sure how this increases currency types, since I am not saying to add more
Currently we have
AE Tickets
Reward Merits
A-Merits (Hero/Villain)
Vanguard Merits
What I propose is using the same 4 mediums, but make each of them specialized in what you can direct-buy with them. So;
AE Tickets can direct buy non-rare recipes and salvage
Rewards Merits buy Rare recipes and salvage
A-Merits buy Purple recipes
Vanguard (presumably PvP earned only) would buy PvP recipes
No conversions just means that you have to participate in a particular aspect of the game to get those currencies, not trade them in. I certainly don't think we need more currency types.
BIOSPARK :: DARKTHORN :: SKYGUARD :: WILDMAGE
HEATSINK :: FASTHAND :: POWERCELL :: RUNESTAFF
Remember the OP also said this.