Badge Reporter - In-Game badge reporting tool!
...for some reason the client only loads popmenus at start up. This extends to making changes to menus you already have loaded in, you wont see them until you restart the client.
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Moral is always Exit to Desktop and reload the client if you make any menu changes.
I can see this thing getting far more sophisticated with time.
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I'd love to be able to go through and make more of the menu structures look like my AccoladePowerCollector spin-off and show how to get the badges you don't have.
With I19 on the horizons, I know there's a batch of Incarnate Badges to add and a mess of new exporation badges for the Hazard Zones as well. That's going to be enough work adding them without even thinking about adding more details.
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
New version of the Badge Reporter is available! Links updated in previous posts.
Bugfix updates:
- Removed extra listing of "Island Hopper" Accolade Badge in the list for Talos Island Exploration Badges
- Combined "Vigilant - Determined" Hero/Villain Badge with "True to the Last" Praetorian Badge
- Fixed the reversed order of the 500K and 2500K "Earned Inf" Achievement Badges
- Added 9 missing Villain Accomplishment Badges for missions
- Fixed 4 missing Villain version names of badges
BadgeReporter_v0.1.5.zip
Here's another quick BadgeReporter spin-off PopMenu that I've found comes in handy:
The Giant Monster Reporter PopMenu!
No pics this time since this one is really simple. It just shows you a menu where you can see the Giant Monsters you've earned the badge for the ones you have not and where to get them.
GiantMonsterReporter_v0.1.0.zip
I thought I'd save you a bit of work:
Hero Hazard Zones:
Menu "Paragon City Hazard Zones" { Title "Paragon City Hazard Zones" Divider Menu "The Hollows" { Title "The Hollows" Divider LockedOption { DisplayName "Parapsychologist" Command nop Badge HollowsTour1 } LockedOption { DisplayName "Seeker of Monsters" Command nop Badge HollowsTour2 } LockedOption { DisplayName "Geologist" Command nop Badge HollowsTour3 } LockedOption { DisplayName "Backwoodsman" Command nop Badge HollowsTour4 } LockedOption { DisplayName "Gangland Fury" Command nop Badge HollowsTour5 } Divider LockedOption { DisplayName "Graffiti Communicator" Command nop Badge HollowsTour6 } LockedOption { DisplayName "Circle Seeker" Command nop Badge HollowsTour7 } LockedOption { DisplayName "Ironic" Command nop Badge HollowsTour8 } } Menu "Perez Park" { Title "Perez Park - Perez Park Perfection" Divider LockedOption { DisplayName "Territorial - (-2015, -56, 1586)" Command nop Badge PerezParkTour1 } LockedOption { DisplayName "Avatar - (-1538, -32, 3176)" Command nop Badge PerezParkTour2 } LockedOption { DisplayName "Around the Bendis - (-875, -31, 3658)" Command nop Badge PerezParkTour3 } LockedOption { DisplayName "Doc Whedon - (-2085, -32, 2853)" Command nop Badge PerezParkTour4 } LockedOption { DisplayName "Justice Avenger - Social Climber - (-1034, 1, 3976)" Command nop Badge PerezParkTour5 } Divider LockedOption { DisplayName "Nebula's Memory - (-1452.7, -28.8, 2990.3)" Command nop Badge PerezParkTour6 } LockedOption { DisplayName "Blood Moss - (-2031.2, -25.9, 1115.9)" Command nop Badge PerezParkTour7 } LockedOption { DisplayName "Ophelia's Final Scene - (-1742.6, -31.9, 2566.6 )" Command nop Badge PerezParkTour8 } } Menu "Boomtown" { Title "Boomtown - Boom... Goes the Town" Divider LockedOption { DisplayName "Phalanxer - (-2002, -16, 5180)" Command nop Badge BoomtownTour1 } LockedOption { DisplayName "Regal - (-448, 42.0, 2170)" Command nop Badge BoomtownTour2 } LockedOption { DisplayName "Vision of Despair - (-754, 0, -595)" Command nop Badge BoomtownTour3 } LockedOption { DisplayName "Destined for Valhalla - (-4098, 352, 2473)" Command nop Badge BoomtownTour4 } Divider LockedOption { DisplayName "Towering Inferno - (-1972.6, 575.9, 4017.1)" Command nop Badge BoomtownTour5 } LockedOption { DisplayName "Boomtown Troglodyte - (-711.4, 0.3, -448.0)" Command nop Badge BoomtownTour6 } LockedOption { DisplayName "End of the Line - (-2658.6, 90.6, 4570.7)" Command nop Badge BoomtownTour7 } LockedOption { DisplayName "Corpse Box - (-4516.3, 0.8, -1260.7)" Command nop Badge BoomtownTour8 } } Menu "Striga Isle" { Title "Striga Isle - Straight Through Striga" Divider LockedOption { DisplayName "Super Spy - (-6,655, -15, -2,460)" Command nop Badge StrigaTour1 } LockedOption { DisplayName "Sea Dog - (-470, 0, 1,020)" Command nop Badge StrigaTour2 } LockedOption { DisplayName "Vulcanologist - (-5,346, 875, -796)" Command nop Badge StrigaTour3 } Divider LockedOption { DisplayName "The Wolf's Snarl - (-3222.4, -127.7, -1823.7)" Command nop Badge StrigaTour4 } LockedOption { DisplayName "Words of the Warrior - (-524.4, 157.3, -2540.9)" Command nop Badge StrigaTour5 } LockedOption { DisplayName "Unnamed - (-2380.9, -31.0, -2286.0)" Command nop Badge StrigaTour6 } LockedOption { DisplayName "The Wolf's Maw - (-3840.0, 0.5, -1971.0)" Command nop Badge StrigaTour7 } LockedOption { DisplayName "Vampyri Watcher - (-3728.4, 424.2, -3010.6)" Command nop Badge StrigaTour8 } } Menu "Terra Volta" { Title "Terra Volta - Utilities Commission" Divider LockedOption { DisplayName "Conjunction Junction - (2,222, 0, -7,102)" Command nop Badge TerraVoltaTour1 } LockedOption { DisplayName "Meltdown - (1120, 721, -3080)" Command nop Badge TerraVoltaTour2 } LockedOption { DisplayName "Nervous Drek - (4,456, 0, -6,124)" Command nop Badge TerraVoltaTour3 } Divider LockedOption { DisplayName "Guardian of the Volts - (1312.7, 40.3, -6016.4)" Command nop Badge TerraVoltaTour4 } LockedOption { DisplayName "Danger! Danger! - (1215.0, 144.3, -6727.3)" Command nop Badge TerraVoltaTour5 } LockedOption { DisplayName "Scrapheap of History - (-1587.7, 188.3, -2297.9)" Command nop Badge TerraVoltaTour6 } LockedOption { DisplayName "Power Walker - (887.8, 159.2, -5332.2)" Command nop Badge TerraVoltaTour7 } LockedOption { DisplayName "High Voltage! - (290.4, 188.3, -3860.9)" Command nop Badge TerraVoltaTour8 } } Menu "Dark Astoria" { Title "Dark Astoria - A Light in Dark Astorias" Divider LockedOption { DisplayName "Dark Mystic - (1678, 5.5, 2833)" Command nop Badge DarkAstoriaTour1 } LockedOption { DisplayName "Seeker of the Unknown - (1868, -80, 1352)" Command nop Badge DarkAstoriaTour2 } LockedOption { DisplayName "Cairn Warder - (1026, 51, 218)" Command nop Badge DarkAstoriaTour3 } Divider LockedOption { DisplayName "Whisperer on Witchburn Hill - (1150.9, 116.1, 1921.5)" Command nop Badge DarkAstoriaTour4 } LockedOption { DisplayName "Phantom Radio - (2984.3, 204.3, 3676.1)" Command nop Badge DarkAstoriaTour5 } LockedOption { DisplayName "Too Dark Park - (936.1, -0.6, 4320.3)" Command nop Badge DarkAstoriaTour6 } LockedOption { DisplayName "Astoria's Last Stand - (4787.4, 5.4, 725.6)" Command nop Badge DarkAstoriaTour7 } LockedOption { DisplayName "The Sleeper Below - (1432.0, -76.9, 673.5)" Command nop Badge DarkAstoriaTour8 } } Menu "Crey's Folly" { Title "Crey's Folly - Crazy for Crey's Folly" Divider LockedOption { DisplayName "Crey Watcher - (1,080, 0, 2,320)" Command nop Badge CreysFolleyTour1 } LockedOption { DisplayName "Burning the Midnight Oil - (840, 24, 1,798)" Command nop Badge CreysFolleyTour2 } Divider LockedOption { DisplayName "Eyes of Nemesis - (226.0, 128.3, 1521.1)" Command nop Badge CreysFolleyTour3 } LockedOption { DisplayName "Hammer of the Rikti- (2570.0, 21.6, 3691.9)" Command nop Badge CreysFolleyTour4 } LockedOption { DisplayName "Veni, Vidi, Vici- (5438.6, 608.8, 3145.1)" Command nop Badge CreysFolleyTour5 } LockedOption { DisplayName "Crey Cares - (3263.2, 104.3, 1279.3)" Command nop Badge CreysFolleyTour6 } LockedOption { DisplayName "Freak's Folly - (7926.8 32.3 -638.3)" Command nop Badge CreysFolleyTour7 } LockedOption { DisplayName "Cirque du'Freak - (7330.2, 167.3, 32.8)" Command nop Badge CreysFolleyTour8 } } Menu "Eden" { Title "Eden - Adam/Eve in Waiting" Divider LockedOption { DisplayName "Crey Fish - (-1787, 0, 4550)" Command nop Badge EdenTour1 } LockedOption { DisplayName "Unspoiled - (2482, 34, 2350)" Command nop Badge EdenTour2 } Divider LockedOption { DisplayName "Call of Nature - (-3025.7, 3.1, 3262.2)" Command nop Badge EdenTour3 } LockedOption { DisplayName "Nature's Wrath - (-1963.3, 54.9, 3257.4)" Command nop Badge EdenTour4 } LockedOption { DisplayName "Natural Law - (-308.8, -34.5, 3890.7)" Command nop Badge EdenTour5 } LockedOption { DisplayName "The Devouring Earth Abides - (-357.7, 0.3, 2788.4)" Command nop Badge EdenTour6 } LockedOption { DisplayName "Hive Mind - (1621.0, 130.0, 3608.3)" Command nop Badge EdenTour7 } LockedOption { DisplayName "Natural Selection - (3132.2, 153.4, 4528.0)" Command nop Badge EdenTour8 } } Menu "Sewer Network" { Title "Sewer Network - Apprentice Plumber" Divider LockedOption { DisplayName "Spirit of the City - (-1330.9, -62.3, -1727.9)" Command nop Badge SewerNetworkTour1 } LockedOption { DisplayName "Plutonian - (-31.3, -895.7, 26.0)" Command nop Badge SewerNetworkTour2 } LockedOption { DisplayName "Baumton Avenger - (1792.1, -59.2, -2943.9)" Command nop Badge SewerNetworkTour3 } LockedOption { DisplayName "Sewer Queen/King - (2624.0, 0.3, 2175.9)" Command nop Badge SewerNetworkTour4 } LockedOption { DisplayName "Sewer Stalker - (64.1, 1.7, 2995.5)" Command nop Badge SewerNetworkTour5 } LockedOption { DisplayName "Downward Bound - (-2755.9, -51.2, 1971.7)" Command nop Badge SewerNetworkTour6 } LockedOption { DisplayName "Terror of the Vahzilok - (319.9, -575.7, 1536.3)" Command nop Badge SewerNetworkTour7 } LockedOption { DisplayName "Seeker of the Lost - (576.0, -575.7, -1536.4)" Command nop Badge SewerNetworkTour8 } } Menu "Abandoned Sewers" { Title "Abandoned Sewers - Master Plumber" Divider LockedOption { DisplayName "Head of the Hydra" Command nop Badge AbandonedSewersTour1 } Divider LockedOption { DisplayName "Boomtown Refugee - (1792.0, -59.2, -2943.8)" Command nop Badge AbSewerNetworkTour1 } LockedOption { DisplayName "Hades Aspirant - (15.6, -895.7, 0.1)" Command nop Badge AbSewerNetworkTour2 } LockedOption { DisplayName "Secret of the City - (-1663.7, 0.3, -1728.0)" Command nop Badge AbSewerNetworkTour3 } LockedOption { DisplayName "Sprawl Survivor - (63.9, 0.3, 3071.8)" Command nop Badge AbSewerNetworkTour4 } LockedOption { DisplayName "The Underlord/Underlady - (2687.8, 0.3, 2240.1)" Command nop Badge AbSewerNetworkTour5 } LockedOption { DisplayName "From Beneath You - (-3263.8, 0.3, 1408.1)" Command nop Badge AbSewerNetworkTour6 } LockedOption { DisplayName "Living Dark - (576.2, -575.7, -1535.7)" Command nop Badge AbSewerNetworkTour7 } LockedOption { DisplayName "Persephone Supplicant - (319.7, -575.7, 1536.0)" Command nop Badge AbSewerNetworkTour8 } } Menu "The Hive" { Title "The Hive - Busy, Busy Bee" Divider LockedOption { DisplayName "Time Bandit - (1,742, 2, -3,820)" Command nop Badge TheHiveTour1 } LockedOption { DisplayName "Heart of the Hamidon - (-4.4, -337.7, -2,181.7)" Command nop Badge TheHiveTour2 } Divider LockedOption { DisplayName "Babe in the Woods - (-2070.8, 0.3, -744.8)" Command nop Badge TheHiveTour3 } LockedOption { DisplayName "The Wounded Earth - (1549.6, 84.3, -4163.4)" Command nop Badge TheHiveTour4 } LockedOption { DisplayName "Wild At Heart - (-1500.6, -0.0, -4490.6)" Command nop Badge TheHiveTour5 } LockedOption { DisplayName "Among the Giants - (-1181.2, 0.0, -2848.5)" Command nop Badge TheHiveTour6 } LockedOption { DisplayName "The Sound of Thunder - (-812.1, -0.0, -788.3)" Command nop Badge TheHiveTour7 } LockedOption { DisplayName "Forest of Stone - (701.3, -0.1, -3194.1)" Command nop Badge TheHiveTour8 } } Menu "Fire Base Zulu" { Title "Fire Base Zulu - All Your Firebase..." Divider LockedOption { DisplayName "Defying Gravity - (6878.7, 928.1, 1070.2)" Command nop Badge FirebaseZuluTour1 } LockedOption { DisplayName "Dimensional Sojourner - (5980.9, 1120.3, 916.3)" Command nop Badge FirebaseZuluTour2 } LockedOption { DisplayName "Stormwatcher - (4872.0, 865.3, 992.2)" Command nop Badge FirebaseZuluTour3 } LockedOption { DisplayName "Alpha Ranger - (2338.3, 890.3, 2774.1)" Command nop Badge FirebaseZuluTour4 } LockedOption { DisplayName "Shadow Architect - (513.1, 1741.9, -2084.5)" Command nop Badge FirebaseZuluTour5 } LockedOption { DisplayName "X-Ray Spectator - (-3221.4, 1289.3, 111.6)" Command nop Badge FirebaseZuluTour6 } LockedOption { DisplayName "Dancer with Death - (-2855.7, 1651.3, -3550.1)" Command nop Badge FirebaseZuluTour7 } LockedOption { DisplayName "Shard Leaper - (-201.6, 1012.9, 2285.0)" Command nop Badge FirebaseZuluTour8 } } Menu "Cascade Archipelago" { Title "Cascade Archipelago - Cascade Cleansing" Divider LockedOption { DisplayName "Castaway - (2522.7, 1676.0, 2984.2)" Command nop Badge CascadeArchTour1 } LockedOption { DisplayName "Peace Walker - (3095.9, 1535.3, 1502.1)" Command nop Badge CascadeArchTour2 } LockedOption { DisplayName "Being and Nothingness - (3293.1, 1224.1, -3193.4)" Command nop Badge CascadeArchTour3 } LockedOption { DisplayName "Hearing Voices - (-4716.8, 1325.9, -2964.7)" Command nop Badge CascadeArchTour4 } LockedOption { DisplayName "Liquid Memory - (-294.3, 568.3, 550.1)" Command nop Badge CascadeArchTour5 } LockedOption { DisplayName "Usurper of Worlds - (946.4, 4833.3, -6690.5)" Command nop Badge CascadeArchTour6 } LockedOption { DisplayName "No Turning Back Now - (1009.4, 2195.8, -5652.3)" Command nop Badge CascadeArchTour7 } LockedOption { DisplayName "The Heart of Memory - (-1813.9, 3032.3, 127.8)" Command nop Badge CascadeArchTour8 } } Menu "The Chantry" { Title "The Chantry - Can't Stop the Chant" Divider LockedOption { DisplayName "King/Queen of Pain - (4131.5, 389.7, -2159.1)" Command nop Badge ChantryTour1 } LockedOption { DisplayName "Unfettered - (1112.0, 270.3, -3856.8)" Command nop Badge ChantryTour2 } LockedOption { DisplayName "Penitent - (-5971.9, 1047.2, -3374.7)" Command nop Badge ChantryTour3 } LockedOption { DisplayName "Misbegotten - (-5160.7, 928.7, 1530.3)" Command nop Badge ChantryTour4 } LockedOption { DisplayName "Bereaved - (-1574.0, 1764.5, 6656.7)" Command nop Badge ChantryTour5 } LockedOption { DisplayName "Dispossessed - (4612.4, 760.8, 3398.2)" Command nop Badge ChantryTour6 } LockedOption { DisplayName "Red Fog - (-7522.8, 1893.3, 4176.2)" Command nop Badge ChantryTour7 } LockedOption { DisplayName "Demiurge - (-0.0, 2677.2, -3.0)" Command nop Badge ChantryTour8 } } Menu "The Storm Palace" { Title "The Storm Palace - Storming the Palace" Divider LockedOption { DisplayName "Courting Madness - (1630.3, -64.8, 10144.0)" Command nop Badge StormPalaceTour1 } LockedOption { DisplayName "Acolyte of Anger - (-2132.5, -27.4, 8643.7)" Command nop Badge StormPalaceTour2 } LockedOption { DisplayName "Malice Aforethought - (-4969.5, 452.9, 7459.5)" Command nop Badge StormPalaceTour3 } LockedOption { DisplayName "Tormented - (-8160.7, 1101.5, 5760.9)" Command nop Badge StormPalaceTour4 } LockedOption { DisplayName "Hate Machine - (-5825.0, 1627.9, 2815.2)" Command nop Badge StormPalaceTour5 } LockedOption { DisplayName "Fist of Fury - (-4457.1, 1859.1, -63.5)" Command nop Badge StormPalaceTour6 } LockedOption { DisplayName "Eve of Destruction - (-2947.3, 2186.9, 270.4)" Command nop Badge StormPalaceTour7 } LockedOption { DisplayName "Lord/Lady of Storms - (1.4, 3637.1, -2.9)" Command nop Badge StormPalaceTour8 } } }
Menu "Rogue Isles Hazard Zones" { Title "Rogue Isles Hazard Zones" Divider Menu "The Abyss" { Title "The Abyss: Accolade - Touched Bottom" Divider LockedOption { DisplayName "Reborn - (679, -544, -3189)" Command nop Badge AbyssTour1 } LockedOption { DisplayName "Geneticist - (-577, -35, -1113)" Command nop Badge AbyssTour2 } Divider LockedOption { DisplayName "Here Be Dragons - (-236, -43, 353)" Command nop Badge AbyssTour3 } LockedOption { DisplayName "Caged Beast - (-43, -44, -134)" Command nop Badge AbyssTour4 } LockedOption { DisplayName "No Escape - (-292, -29, -687)" Command nop Badge AbyssTour5 } LockedOption { DisplayName "Hamidon's Ire - (-824, -43, -1184)" Command nop Badge AbyssTour6 } LockedOption { DisplayName "The Tree of Woe - (1400.0, -44, -1499)" Command nop Badge AbyssTour7 } LockedOption { DisplayName "Abyssal Gaze - (1061.5, -47.7, -2221.4)" Command nop Badge AbyssTour8 } } Menu "Monster Island" { Title "Monster Island - Honorary Monster" Divider LockedOption { DisplayName "Monster islander - (-2437, 1, -8276)" Command nop Badge MonsterIslandTour1 } LockedOption { DisplayName "The Roar of the Beast - (-1938.5, -16.6, -7961.2)" Command nop Badge MonsterIslandTour2 } Divider LockedOption { DisplayName "Rikti Monkey Island - (-2980.8, 0, -5448.7)" Command nop Badge MonsterIslandTour3 } LockedOption { DisplayName "Monsters' Playthings - (-1299.2, 0, -7607.4)" Command nop Badge MonsterIslandTour4 } LockedOption { DisplayName "DarkGarden - (-2168.7, -1.6, -6446.0)" Command nop Badge MonsterIslandTour5 } LockedOption { DisplayName "Grim Fandango - (-1498, 0, -6344)" Command nop Badge MonsterIslandTour6 } LockedOption { DisplayName "Misfit Monstrosity - (2929, 0, -7405)" Command nop Badge MonsterIslandTour7 } LockedOption { DisplayName "Monster Factory - (-1705.4, 47.2, -7379.1)" Command nop Badge MonsterIslandTour8 } } }
Menu "Hazard Zone Exploration" { Title "Hazard Zone Exploration" Divider LockedOption { DisplayName "PerezPark Perfection" Command nop Badge PerezParkExplorer } LockedOption { DisplayName "Boom... Goes the Town" Command nop Badge BoomtownExplorer } LockedOption { DisplayName "A Light in Dark Astorias" Command nop Badge DarkAstoriaExplorer } LockedOption { DisplayName "Straight Through Striga" Command nop Badge StrigaExplorer } LockedOption { DisplayName "Crazy for Crey's Folly" Command nop Badge CreysFolleyExplorer } LockedOption { DisplayName "All Your Firebase..." Command nop Badge FirebaseZuluExplorer } LockedOption { DisplayName "Cascade Cleansing" Command nop Badge CascadeArchExplorer } LockedOption { DisplayName "Can't Stop the Chant" Command nop Badge ChantryExplorer } LockedOption { DisplayName "Master Plumber" Command nop Badge AbSewerNetworkExplorer } LockedOption { DisplayName "Apprentice Plumber" Command nop Badge SewerNetworkExplorer } LockedOption { DisplayName "Utilities Commission" Command nop Badge TerraVoltaExplorer } LockedOption { DisplayName "Adam/Eve in Waiting" Command nop Badge EdenExplorer } LockedOption { DisplayName "Busy, Busy Bee" Command nop Badge TheHiveExplorer } LockedOption { DisplayName "Storming the Palace" Command nop Badge StormPalaceExplorer } Divider LockedOption { DisplayName "Touched Bottom" Command nop Badge AbyssExplorer } LockedOption { DisplayName "Honorary Monster" Command nop Badge MonsterIslandExplorer } }
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
I just started looking at all the 140 or so new badge and wasn't looking forward to entering all the new exploration badges!
I'll get this all added into the next version. Should be easy to get a new one posted for Tuesday.
Woo hoo! Thanks a ton! I like the extra formatting too.
I just started looking at all the 140 or so new badge and wasn't looking forward to entering all the new exploration badges! I'll get this all added into the next version. Should be easy to get a new one posted for Tuesday. |
The other new badges are not in the above post, but at least all the explores are there.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Ooooh, just saw something interesting...
From the Dividers you put in "The Abyss" and "Monster Island" Exploration menus does that mean that there are going to be Villain Group Teleport Beacons to those zones?!?
Yeah, the sub-sub menus for the explores got to be a pain for me, I just made a completely separate menu for the explores alone.
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I generally don't use the BadgeReporter for finding the Exploration Badges, just for a quick peek at which ones I don't have which is why I hadn't bothered to put in LOCs for them in the first place. Vidiot Maps work much better for me to find the badges, except for the rare few troublesome ones.
The other new badges are not in the above post, but at least all the explores are there. |
From a LockedOption count, we're up to 1198 badges displayed by the BadgeReporter! There's a badge for 1250 Badges. I'm not sure that if we get the rest of the I19 badges in we'll be at that number. We'll see.
Latest BadgeReporter PopMenu Tool stats:
- File Size: 149,319 bytes
- 133,149 Characters
- 8086 total lines
- 5356 Lines containing non-bracket PopMenu Code
- 169 Submenus
- 1198 total Badges displayed, hopefully without any repetition
- Lots and lots of my time spent on this thing!
Ooooh, just saw something interesting...
From the Dividers you put in "The Abyss" and "Monster Island" Exploration menus does that mean that there are going to be Villain Group Teleport Beacons to those zones?!? |
How so? Any ideas to make it better? Is it just that are there just so many of them? Does it take too much to get down to the badges you need to find?
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I've had to section off the Vet Rewards into years because it also is too long and overlaps my other GUI elements.
I generally don't use the BadgeReporter for finding the Exploration Badges, just for a quick peek at which ones I don't have which is why I hadn't bothered to put in LOCs for them in the first place. Vidiot Maps work much better for me to find the badges, except for the rare few troublesome ones.
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The count should have been around 1196. There might be 2 "extra" locked options in that list.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
I was working on my own badge menu when I ran across this post. I decided to go ahead and finish mine, and thought I would share.
I have combined lots of info from a lot of different sources (badge-hunter, paragonwiki, vidiotmaps) onto it. Some of the key features are:
Exploration badge and History Plaques location coordinates as well as description of where each one is.
Each zone that a certain enemy spawns in, and levels of the mobs in that zone for Defeat badges. Also creates a bind for autotargetting exactly the mobs that you need for the badge.
Accolade powers description and what badges you still need to get it.
Full badge tracking highlighting the badges you already have.
Option to set your title to any of the badges (for out of game verification)
When clicking on requirements listings, it will send yourself a tell with the info for quick reference.
When clicking an accolade power, it will send a tell ([PowerName]) that u can click on and read up about it.
Because popmenu does not support keybinds, the autotarget feature works like this.
When using the autotarget feature (for hunts), the menu automatically create a macro called TAR in the 4th tray, 4th slot.
If you wish to use the autotarget feature, create a bind like:
/bind numpadenter powexec_tray 4 4
After selecting the Hunt Target, you can hten press NumpadEnter to have it find the targets for you.
To build it, I loaded all the information into a Database, and it autopulls it form that and creates a MNU file. Advantages are that there will never be an duplicates, and very easy to update it. I will give copies of the DB (sqllite3) to anyone who requests it.
The menu is quite large at 60000+ lines and almost 1.5 mil characters. I have tried to make it so that I never have to refer to paragonwiki for any badge info.
Screenshots:
Accolade Info:
http://i55.tinypic.com/9ljr69.png
Defeat Badge Info
http://i55.tinypic.com/jqnjh4.png
Exploration Badge Info:
http://i54.tinypic.com/35ml81y.png
To install, download the file below and unzip it. Copy BadgeReporterRevised.MNU to your
C:\Program Files\City of Heroes\Data\Texts\English\Menus folder.
Restart CoX and then open the menu using /popmenu BadgeReporterRevised
Download from here:
http://www.mediafire.com/?bpv5oop6psp4bhb
Things left to update:
Critter neighborhood location info for Praetorian Defeat Badges (ie. Cannibal)
More descripive info for obtaining some badges.
I was working on my own badge menu when I ran across this post. I decided to go ahead and finish mine, and thought I would share.
I have combined lots of info from a lot of different sources (badge-hunter, paragonwiki, vidiotmaps) onto it. |
I just discovered that recently to. These things can cause your keyboard to lose control of the 3D environment:
1. Using the default .mnu or a popmenu to call up another popmenu 2. going 5 submenus deep (very rarely even going 4 submenus deep) 3. bad formating in your .mnu (mission quotes and that sort of thing). The interesting thing is that even though you lose control of the 3D environment, you can still control the 2D GUI. |
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
The crashing part doesn't really come from to many nested windows, but most of the time come from a newline inside a pair of quotes, or a missing quote. Formatting of the text in the file itself is irrelevant to the game as long as the structure is correct.
Every Menu name, title name, option name, option command etc needs the doublequotes around it etc. Indention and whitespace doesn't matter.
You also do not loose control of 3d environment btw, you only loose your keybinds. When you get "locked out" open your Menu - options - keybinds - then clear keybinds and reload from saved file - apply.
When populating the database I used to build the file from, I automatically stripped all double quotes from any text and replaced them with single quotes. Did the same for any newline characters that might have been in there. Happy to report it does not crash at all from the tests I and friends have done.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
The app written by TheUnamedOne is great.
Tad rude for the thread to be hijacked by someone else for their app, though, irrespective of that apps merits/drawbacks.
SAVE CoX info:
Titan Network efforts
Saving CoX events/FB info
That would be something that I, personally, don't want to happen in either case (lose keybinds or control of the 3D environment).
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The app written by TheUnamedOne is great.
Tad rude for the thread to be hijacked by someone else for their app, though, irrespective of that apps merits/drawbacks. |
andsoitallbegins took the basic framework and really ran with it! He added all the things I had previously posted that I would like to add. Things that I just made a spin-off menu for because I didn't have the time to do the whole menu like that.
I'm going to give his menu a good trial run and see how it goes. It also looks a little on the large size so people running COH in 1280 or less resolution may have troubles with it as Snow Globe mentioned he had already with my more basic menu.
I'm more than willing to maintain the basic, "low-rez" version that I started if andsoitallbegins wants to keep maintaining his version. I have no problems with sharing the credit. Heck, he even gave me credit right inside his menu so it's not like he's ignoring the origins.
Thanks andsoitallbegins! I'll be sure to let you know how it goes. It looks great from the screenshots!
I want to say that I was not attempting a hijack, and wanted very much not to step on any toes. I did attempt to get hold of TheUnnamedOne, including asking in game if anyone knew who they might have been in my larger global channels. Even tried a tell to @theunnamedone which I did not get a response. Nor did I want to start a new thread on a related subject. We have way to many duplicate threads as is.
From a LockedOption count, we're up to 1198 badges displayed by the BadgeReporter! There's a badge for 1250 Badges. I'm not sure that if we get the rest of the I19 badges in we'll be at that number. We'll see. |
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Been working with TheUnamedOne, and ready to release a new accessory for BadgeReporter. Provides all the info for all the badges, in a persistent screen. There is still a little bit more to add to it, but that will be done once more i19 info becomes available. For now it is complete for the most part.
Screenshots of 4 of the badge windows here:
http://i51.tinypic.com/2a9b6eo.png
Download from here:
http://www.mediafire.com/?i4kx6zajt890afy
This is a replacement Help window. It needs to be saved to
C:\Program Files\City of Heroes\Data\Texts\English\Help\Help.txt
Pros:
Persistent windows that don't close
Links to Images are available (Screenshots of badge locations anyone?)
Nicely formatted text with color options
Ability to Have Hero/Villain/Praetorian only content
Built from preexisting Badge DB that powers BadgeReporter
Cons:
Static pages
Non clickable
2 Tier menu Only
To Do:
Add more complete Binds that will target all possible targets for defeat badges (was limited to one because of popmenu/macro creation limitation)
Add i19 info once all info is available for it
Add a "How-to-Use" section and a Credits section
To Do on BadgeReporter:
Add links to open Help menu
Consolidate the layouts of the 2 versions to mimic each other and to help
It's working now.
I guess I needed to log all the way out and not just to the log in screen.
Thanks for the help!
50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM
Overlord of Dream Team and Nightmare Squad