Badge Reporter - In-Game badge reporting tool!


andsoitallbegins

 

Posted

So I've been offline for the better part of a year and half, and last week someone mentioned BadgeReporter to me. I had long since forgotten about it, and after checking backups... I no longer had the original source for it.

So it has since been rewrote. It's still in testing atm, but I will post the download link for now. The order of some badges may be off (ie Badge Collection Achievements), but all the current badges should be listed. I have pulled the other older versions for now, but should have the Extended as well as the help file (with new pics) posted by the end of the week. Any problems found with this version will also be fixed by then.

Again, sorry for not keeping this updated, I just had not been playing at all for a while..

Current Version as of 5-08-2012

http://www.mediafire.com/?265upqw3itua87h

Refer to first post for how to install if you are new to this tool


 

Posted

((I don't have time to read the entire thread. So appologize if this has already been pointed out.

The Hive exploration badge section is missing about 6 badges. It just lists heart of hami and time bandit. There are a total of 8 badges I think.

Edit: I used to tool to see several areas where I am missing explore badges. I just got the accolade for all the Terra Volta badges.

This list shows I have:
Conjunction Junction
Meltdown
Nervous Dreck
It shows I do not have:

Transmogrified - This is not an explore badge. It is the badge for completing the Terra Volta Respecification Trial.

It should also list:

Guardian of the Volts
Danger! Danger!
Scrap Heap of History
Power Walker
High Voltage

BTW... thanks this tool is real awesome.




My postings to this forum are not to be used as data in any research study without my express written consent.

 

Posted

You have a really old version. Both of those issues are fixed in newest version.


 

Posted

Newest version of Badge Reporter is done.

Issue 23 badges have been added with most of the info. Some I23 badges still need a little bit more info, which I will add as I get it. Because I23 has been added, some SetTitle numbers will be off until I23 hits Live servers. You can still set badge title under the in game badge list however.

A couple of new features in this release.
Badges are now sorted into different main catagories. They are

  1. PW Catagories
  2. InGame Order
  3. Alphabetical
  4. By Issue
  5. Recent Adds

1. PW Category - Badges listed in same Category/Sub Categories as Paragon Wiki lists them. A few have additional subcategories for display purposes (ie. to many badges in one list to fit on screen (defeats/Gladiators))

2. InGame Order - Same order as in game

3. Alphabetical - Self Explanatory

4. By Issue - Badges listed by issue they were released in game. They are in the present categories though.

5. Recent Adds - Badges that came out in the current issue or that are in Beta and to be released.

Hopefully this ordering will help anyone find the badge they may be looking for.

AutoTargeting for defeat style badges has been changed as well. Now when choosing AutoTarget, an entry on your chatline is loaded for the bind. In order to create the bind, choose "Load AutoTarget File" from Badge Reporter for whichever badge, and then press [Enter] twice. (once brings chat in focus, the second creates the bind)

Your [TAB] key will now just tab to the alive enemy that you need to defeat.
To reset [TAB] back to the default, choose "Reset AutoTarget" from BadgeReporter.

Powers from badges (accolades/Day jobs) will now open the Power Info for the power it self.

All the images in Badge Help have been updated to current images.

I still need to add a Credits page, but for now -
Special thanks to:
Badge-Hunter (In Game ordering)
Paragon Wiki - Most of the requirements, locations
City Info Terminal - Badge Names, Badge Text
Blondeshell - Most if not all ingame pictures of badges/plaque locations
TheUnamedOne - Original implementation
SnowGlobe - Various fixes/suggestions


To Install - Unzip whichever flavor you want to the Data folder in your City Of Heroes Folder

macros:
/macro BRc PopMenu BadgeReporter
/macro BRe PopMenu BadgeReporterExpanded
/macro BRh helpwindow

Download:
Badge Reporter Classic:
http://www.mediafire.com/?bbs9z01gi9485en
Badge Reporter Expanded:
http://www.mediafire.com/?9jbb52gpa2a4bcz
BadgeHelp:
http://www.mediafire.com/?c9y5o9v87be15xz
All 3 versions:
http://www.mediafire.com/?ymhgbgk389946gf


 

Posted

Hi there,

Sorry for being a n00b and my complete technical incompetence.... But ( there is always a but isn't there ? ) I can't get this working

1, I downloaded the "All 3 versions"
2, Extracted the zip file to my data folder ( It created a folder called "BadgeReporterALL")
3, Started COH and made the 3 macros. ( Only the Help one works and it pulls up the standard COH help menu )

Looking at the older threads, I would guess I need to copy the contents of "BadgeReporterALL" and put that in my Data folder ( overwriting the "texture_library" folder ? ) Is that correct or have I completely missed the whole idea ?

Once again so sorry for not being at all technical, it is a wonder I managed to extract the files in the first place

Many thanks in advance

Electra


 

Posted

Quote:
Originally Posted by Ellectra View Post
Hi there,


Looking at the older threads, I would guess I need to copy the contents of "BadgeReporterALL" and put that in my Data folder ( overwriting the "texture_library" folder ? ) Is that correct or have I completely missed the whole idea ?


Electra
Yes that is correct. You will be adding to/overwriting the texture_library folder (as well as Texts if you already have one)

The end result will be:

Code:
City Of Heroes
       Data
              texture_library
                      Badge_Reporter (Folder with lots in it)
              Texts
                      English
                              Help
                                    Help.txt
                              Menus
                                    BRBinds (Folder with lots in it)
                                    BadgeReporterClassic.mnu
                                    BadgeReporterExpanded.mnu


 

Posted

But what if like me your a total idiot and have know idea where to start to install this little gem.

Are there any step by step instructions for old computer dummies like me. My last class of computers i took


10 print happy
20 goto 10

run


i mean thats about all i got in konputer skill or lack thereof.

if i have instructions that are detailed i can follow it.

Any help would be most altruistic and helpful to the person that can post it.

thanks in advance for any help


 

Posted

No prob at all. The install instructions are at beginning and middle of this thread, but I will repost again.

Download and save the BadgeReporterAll version. Once it gets downloaded, double click the file to open it. Inside you will see a folder called "BadgeReporterAll". Double click the folder to open it. You will now see 2 folders called "Texts" and "texture_library". These 2 files you want to copy to inside of your City of heroes Data folder. By default, the data folder is located at C:\Program Files (x86)\NCSoft\City of Heroes\Data\ (for 64 bit windows) or C:\Program Files\NCSoft\City of Heroes\Data\ (for 32 bit windows)

If you have them copied in the right space, you should see files at:
C:\Program Files\NCSoft\City of Heroes\Data\Texts\English\Help\Help.txt
C:\Program Files\NCSoft\City of Heroes\Data\Texts\English\Menus\BadgeReporterExpan ded.mnu
and a few other files.

(there are over 500 total files, but if those 2 are in the right place, the others should be as well)

To use the menus/help - refer to previous post for the macros


 

Posted

Quote:
Originally Posted by andsoitallbegins View Post
So I've been offline for the better part of a year and half, and last week someone mentioned BadgeReporter to me. I had long since forgotten about it, and after checking backups... I no longer had the original source for it.

So it has since been rewrote.
...That would have been me that mentioned it to you, dear MG. Thank you for re-writing and updating the code for all of us. I am still (at this very moment) cranking on the old version, and thought it was time for me to check the forums finally (after you told me weeks ago it had been updated) and get the new version. It's a serious godsend. And so is all the fine work you've done on it...thank you, *thank you* for it.

Best regards and kowtows,
@Sunlover (90% on Virtue: Transcendent Man, Cinnamon Girl, Kiss Of Light, Alluring Arsenal, Fabulous Cash Prizes, Sonyk Boom, and others - 10% on Exalted/Infinity: most notably, the Taxibots and Taxibot Alien)