cathedral of pain


Amygdala

 

Posted

Has anyone tried this yet? how is it?
Is it awesome having like 20+ toons working together other then just a hamidon raid?


 

Posted

Let's rephrase that. "Isn't it awesome trying to herd 24 cats in a trial that requires people to pay attention?"

No, not really.
I've done it several times, succeeding more than failing. (Um... 3:1 I think.) It is actually hard because you need a degree of coordination and that's a lot of people to get moving in the same direction.

But it's new and the place is awesome and it has a new UI item just like the banner events add a custom UI element.


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Posted

I've been on a couple of successful CoPs. It's a nice chance of pace from Hamidon raids, but given the effort and coordination required to pull one off, the rewards are severely lacking.


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Posted

Quote:
Originally Posted by LastPhantomZoner View Post
Has anyone tried this yet? how is it?
Is it awesome having like 20+ toons working together other then just a hamidon raid?
Well, if by 'awesome' you mean having to wait for 30 to 45 minutes to get 24 different people assembled & coordinated so you can even start the trial, then taking another 5 (or 50) minutes to complete the first part of the trial, then starting the final mission and getting the broken storm AV and realizing there is no way for the teams to defeat it, and you have to wait around for the remainder of the 60 minute trial timer to run down before you can restart it, then yeah, it is like totally 'awesome'!

Now imagine repeating that process 3 times in a row, before finally getting the less broken AV, and being able to defeat it, and get your reward of 6 (or 10) merits, and you'll have seen a totally new level of 'awesome'...


 

Posted

Do people seriously have trouble with the first part of the trial? It's pretty simple to me and requires minimal coordination.


[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]

 

Posted

Doesn't matter how simple it is to you unless you're 24-boxing.

If you don't have an SG with 24 people you know and you end up getting a fair number of randoms, you'll always find the most brain-dead players on the server. While you're at the raid teleportal you'll have the one or two guys jumping around shouting "COME ONNNN LET'S GO" while the SG leader is trying to explain the encounter to everyone.

But if you do have a big SG, there's not really a problem on the first part, no. The only problem is deciding if it's worth the time to kill the storm AV or do something else instead.


 

Posted

Quote:
Originally Posted by Panzerwaffen View Post
Well, if by 'awesome' you mean having to wait for 30 to 45 minutes to get 24 different people assembled & coordinated so you can even start the trial, then taking another 5 (or 50) minutes to complete the first part of the trial, then starting the final mission and getting the broken storm AV and realizing there is no way for the teams to defeat it, and you have to wait around for the remainder of the 60 minute trial timer to run down before you can restart it, then yeah, it is like totally 'awesome'!

Now imagine repeating that process 3 times in a row, before finally getting the less broken AV, and being able to defeat it, and get your reward of 6 (or 10) merits, and you'll have seen a totally new level of 'awesome'...
Hello yes.

Organizing teams: Two hours.
Stage One of the Trial: Two minutes.
Stage Two of the Trial: Oh hey, it's the purple boss who can't be damaged. No choice but to enter Stage Three...
Stage Three: Wait 58 minutes for the timer to run out.


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Posted

I tried to get one going once. Someone said it only took 45 mins to complete. Reality was it did take 45 mins just to assemble the team and another 30 just to get the mission started because 2 of the 3 teams were in a completely different intance than us. Needless to say we never finished it.
I'm sure it is fun but the set up is the true pain, unless you can get 24 SG members to run it with you.


 

Posted

Quote:
Originally Posted by DumpleBerry View Post
Hello yes.

Organizing teams: Two hours.
Stage One of the Trial: Two minutes.
Stage Two of the Trial: Oh hey, it's the purple boss who can't be damaged. No choice but to enter Stage Three...
Stage Three: Wait 58 minutes for the timer to run out.
That sounds amazingly familiar...


 

Posted

Quote:
Originally Posted by Panzerwaffen View Post
That sounds amazingly familiar...
On the plus side, you can spend all 58 minutes dead on the floor with all your chums admiring the scenery...


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Posted

Quote:
Originally Posted by IronLung1169 View Post
I tried to get one going once. Someone said it only took 45 mins to complete. Reality was it did take 45 mins just to assemble the team
Well, when people ask how long a task force is, they don't expect you to include recruiting time. You can do the Cathedral trial in 20 minutes - once you get all your cats herded up.


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The Mentor Project

 

Posted

Quote:
Originally Posted by Ironblade View Post
Well, when people ask how long a task force is, they don't expect you to include recruiting time. You can do the Cathedral trial in 20 minutes - once you get all your cats herded up.
...and if you don't get the Storm AV.

And there's no way to know until you've already spent significant periods of time recruiting and balancing teams.

IMO for OP: Don't tell people it only takes 20 minutes. The Trial itself can take up to 60 minutes and only that amount. For Casual Players: recruiting teams, balancing teams, and explaining what the teams need to do (which you will, OP, since you don't know what happens in the Trial) - can take a considerable amount of time. Expect that to take at least an extra hour on top of the Trial itself. At least.


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Posted

Quote:
Originally Posted by Ironblade View Post
Well, when people ask how long a task force is, they don't expect you to include recruiting time. You can do the Cathedral trial in 20 minutes - once you get all your cats herded up.
Quote:
Originally Posted by twelfth View Post
...and if you don't get the Storm AV.
Some groups can still do it in 20 minutes. Just like some individuals can solo GM's. It's just a lot harder.


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The Mentor Project

 

Posted

Quote:
Originally Posted by twelfth View Post
...and if you don't get the Storm AV.
Just out of curiosity, from the people that actually know, is Lanaru in the CoP truly "broken" on a gameplay level, or is he broken as in "We can't beat Hero 1! BAWWWW!" broken?


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Posted

Quote:
Originally Posted by LostHalo View Post
Just out of curiosity, from the people that actually know, is Lanaru in the CoP truly "broken" on a gameplay level, or is he broken as in "We can't beat Hero 1! BAWWWW!" broken?
The 'broken' most refer to is the fact that the AV, despite having his shield up and being 'unaffected', can still attack you through it. So you'll have to deal with AV aggro in addition to aggro from the Willforge spawns when inside the cathedral.

Despite this issue, it is still possible to complete the CoP as it is.



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Amygdala's Guide to the Cathedral of Pain Trial

 

Posted

Good to know.

My circle and I have been on a several-month hiatus from CoH and only recently started playing again (as such, haven't run most of the new content), so hearing all the claims of the CoP having an "impossible" AV made me curious. Considering people still somehow fail the myriad of level 50 TFs available and have made dubious "broken game" claims for all of them in the past, I was naturally skeptical. That, and as far as I can tell from the limited Wiki info, the "broken" AV in the CoP Trial is simply a copy-paste of Lanaru from the Faathim TF, so it seemed even more unlikely that there was something game-breakingly screwed up for him (though it's not like copy-pasted content hasn't been screwed up before).


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Posted

Quote:
Originally Posted by LostHalo View Post
[A]s far as I can tell from the limited Wiki info, the "broken" AV in the CoP Trial is simply a copy-paste of Lanaru from the Faathim TF, so it seemed even more unlikely that there was something game-breakingly screwed up for him (though it's not like copy-pasted content hasn't been screwed up before).
That would be incorrect. Perhaps that's how it worked in the ORIGINAL Cathedral of Pain trial, from back around the time CoV launched, but the AVs in the CoP aren't the "target and smash" variety that you find in the Shard TFs.

The AVs in the current incarnation of the CoP have inpenetrable shields which can only be brought down by defeating all the summoned creatures in the chamber, and the creatures respawn from 3 different locations every 45 seconds, giving you a maximum 45 second window to attack the AV before his shield is restored. The AVs both have extremly high regeneration rates to boot, so if you don't clean out the spawns and get back to attacking in a few seconds, they're likely to recover back to full health.

The "broken" AV, the purple storm one, has a higher regen rate than the red one, and has crazy amounts of AoE debuffs that make all but the most hardcore groups unable to defeat him. (To be honest, I haven't heard of anybody actually doing it yet.)


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Quote:
Originally Posted by Nethergoat View Post
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Posted

Hmm. Well, I see a number of CoPs scheduled. I'll probably try to hitch a ride and check out the hub-bub.


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Posted

Quote:
Originally Posted by LastPhantomZoner View Post
Is it awesome having like 20+ toons working together other then just a hamidon raid?
As a follow up to the OP

Yes, just like life in the 80's was, its awesome.


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