Multiple Pets Possible?
Not for a long time, and it wasn't just /kins that could do it.
The devs changed the nature of pets back in i5 and now controller pets can no longer exist in multiple castings.
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L50s: Tanks: Cryofission - Ice/EM - Dr Celsius - Fire/Ice - Saint George - SD/SS | Controllers: Psichosis - Ill/Kin - Major Chaos - Ill/Stm | Scrappers - Neutron Crusader - DM/SR
Currently Levelling: Angelic Blade - BS/WP Scrapper | Seeds of Destruction - Plant/Kin Controller
Also, even the temporary pets and pseudopets from controller primaries are limited to one casting. Illusion can only have one set of Phantom Army, even if you could get enough recharge to make them overlap. You can also only have one Spectral Terror out, even though you can easily get enough recharge to make that power overlap. As far as I know, the only character who can have multiple pets out with enough Recharge are Warshades with their Extract Essense fluff-balls. (Not including Fire Imps, Phantom Army or Electric Gremlins, where more than one come from a single casting.)
Storm, however, can get more than one Tornado and Lighting Storm out with enough Recharge.
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OK. Thanks everyone.
As far as I know only Warshades got missed by the "one instance of a pet at a time" nerf back in what, issue 5?
With enough recharge a Warshade can keep out nearly 3 Dark Extraction pets full time. Unfortunately Controllers can't do this anymore... and I didn't get a 'troller to 32 until LONG after that nerf.
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As far as I know only Warshades got missed by the "one instance of a pet at a time" nerf back in what, issue 5?
With enough recharge a Warshade can keep out nearly 3 Dark Extraction pets full time. Unfortunately Controllers can't do this anymore... and I didn't get a 'troller to 32 until LONG after that nerf. |
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Blasters can get two Gun Drones as well. I like that the warshade pets do not die when you do.
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What the hell? Let's buff defenders.
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As far as I know only Warshades got missed by the "one instance of a pet at a time" nerf back in what, issue 5?
With enough recharge a Warshade can keep out nearly 3 Dark Extraction pets full time. Unfortunately Controllers can't do this anymore... and I didn't get a 'troller to 32 until LONG after that nerf. |
Phanty's decoy also hangs around after you face plant.
You can also have 2 out.
If the phant dies while his decoy is still out, you recast the phantasm and he casts his decoy you will have 2 out; one from the old phantasm and one from the new.
L50s: Tanks: Cryofission - Ice/EM - Dr Celsius - Fire/Ice - Saint George - SD/SS | Controllers: Psichosis - Ill/Kin - Major Chaos - Ill/Stm | Scrappers - Neutron Crusader - DM/SR
Currently Levelling: Angelic Blade - BS/WP Scrapper | Seeds of Destruction - Plant/Kin Controller
Used to be that certain /kin controllers could get multiple instances of a pet out: 3 singularities, 6-9 imps, etc. Is this sort of stuff still possible given enough recharge?
Thanks. |
O and i really miss the random roll on PA's...having a roll of 5 show up would make me spit my drink across monitor...of course the random roll of 2 was not so fun but hey take the good with the bad
Good times.
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I think the "random 2 to 5" Imps was the result of the first nerf to Fire's pets. I didn't have a Controller back then, so I'm not exactly sure, but I'm under the impression that originally you got a straight set of 6 Imps per summons.
Teams are the number one killer of soloists.
Also, even the temporary pets and pseudopets from controller primaries are limited to one casting. Illusion can only have one set of Phantom Army, even if you could get enough recharge to make them overlap. You can also only have one Spectral Terror out, even though you can easily get enough recharge to make that power overlap. As far as I know, the only character who can have multiple pets out with enough Recharge are Warshades with their Extract Essense fluff-balls. (Not including Fire Imps, Phantom Army or Electric Gremlins, where more than one come from a single casting.)
Storm, however, can get more than one Tornado and Lighting Storm out with enough Recharge. |
Plant can get two Spirit Trees at once, though it requires substantial global recharge.
Indeed, you did not need to be /rad or /kin. I recall my grav/ff fielding 3 singularities. That said, as fun as three control tank pets may have been, I am glad for the change overall. Playing a melee character while teamed with a fire/kin (or worse, multiples) was an excercise in frustration. "Oh look, I have 20 things getting in the way of me getting in to melee, and I can't push them around."
Used to be that certain /kin controllers could get multiple instances of a pet out: 3 singularities, 6-9 imps, etc. Is this sort of stuff still possible given enough recharge?
Thanks. |
I used to run around with 3 sings out on my grav/rad all the time and rarely I could get a 4th out for a very very short time.
Really miss the days of 3 singularities. Was a blast.
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I was just thinking last night about how fun it used to be to run around with 3 singularities and how they'd slowly chew up large rooms of villains.
Then I remembered that every time you went into an elevator you lost all your pets and my nostalgia faded quickly.
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Ah the days of 3 Phantasms, 9-15 imps, 3 Jack's and 4 Dark Servants man i miss those days...now if i could just get the 4 Dark Servants back or atleast 2
O and i really miss the random roll on PA's...having a roll of 5 show up would make me spit my drink across monitor...of course the random roll of 2 was not so fun but hey take the good with the bad |
The more recent change that made pets unaffected by recharge rate changes was a sad thing for my Grav/Storm. Whenever i got a significant amount of recharge buffing on a team i used to announce, "Lightning Storm has evolved. Lightning Storm is now Gatling Storm." Especially with two out at once and slotted with hold procs.
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Master mind or illusion controller.
I used to summon 4-5 singularities and perma hold the Hatched Kraken. Still, today's perma singy with powerboosted bubbles nearly soloed the Honoree while I ate a snack so I'm not complaining.
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I always figured the thing with the Warshades is that since you had to have a body to summon one, the rule of "no multiples" was relaxed. It may be innate to the way they work, though, if they work like Phantasm's duplicates and Soul Extraction's wraith, the difference may be that you getting your DEAD FOE to summon the Fluffy FOR YOU. So the limitation to one per caster is gone, since the dead body is the caster.
I think it's simply that Fluffy isn't a self-aware pet, though. There appear to be three types of pets:
1) The "psuedo pet" which is just there to implement a power. Caltrops for instance. It's not really a pet, it just lays there.
2) The type of pet that is a manifestation of YOUR power, but sticks around. Lightning Storm, Tornado, Gun Drone and Voltaic Sentinel would be good examples of these. (Although Voltaic Sentinel may be limited to the one pet per caster) They aren't really conscious beings in their own right, they are you creating an effect that follows you around.
3) The "true" pets, like Jack Frost, Animate Stone, the Fire Imps, Phantom Army, Phantasm and Spooky, and so on. These appear to have a certain amount of independent will, you summon them, and then they act on their own. The power is in THEM, not in YOU.
The type 3 pets tend to have their own to hit and damage mod, while type 1 and 2 tend to use YOUR damage mod, since they are an extension of you and your power. And typically, only Controllers, Dominators and Masterminds get the type 3 pets. Dark Servant (the other dark Fluffy? ) seems to be a type 3 pet, but he deals no damage, so there doesn't need to be a determination if he is the same across the 3 ATs that can use him, or each should have their own version with unique damage. And of course there are "pets" that do the same damage across ATs which really shouldn't, but that's apparently another issue.
Used to be that certain /kin controllers could get multiple instances of a pet out: 3 singularities, 6-9 imps, etc. Is this sort of stuff still possible given enough recharge?
Thanks. |
My fire/storm could manage 12-15 at his best.
Sadlt those days are long gone.
Having just three imps does mean I am not hitting the summon pet button every 45 seconds or whatever it was. Lets me do other things.
Of course a swarm of 20 imps crawling over a spawn of mobs in and of its self was a whole lot of control.... all those imps taking hits that would otherwise drop my life total.
Used to be that certain /kin controllers could get multiple instances of a pet out: 3 singularities, 6-9 imps, etc. Is this sort of stuff still possible given enough recharge?
Thanks.