Opting Out - The Drop Trooper Project
World of Confusion in Psi epic isn't it?
That can take Coercive Persuasion. A MM Blaster might be able to take Confuse, Aoe, Range, Melee, KB and so on as well. Add a set like AR for more AoE goodness, or perhaps Fire (Inferno is a pbaoe?) for those sets. Good luck! |
I've looked at the MM blaster, but any blaster will miss out on the to hit debuff and accurate to-hit debuff sets.
Dark/Rad/Psi does fairly well, just missing out on the pet sets. Dark/Elec/Psi can take the pet sets, but that's at the expense of the to hit debuff sets.
I've been doing a little thinking on this project. I'm considering (very vaguely, and probably won't do it) a breakdown of slotting diversity - what powersets can slot the greatest number of different set types.
Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.
![](http://img.photobucket.com/albums/v489/baisleac/Sig%20Requests/ComSmersh.png)
Yes, but TA/Dark/Psi would lose out on the pet sets by taking the psi epic.
I've looked at the MM blaster, but any blaster will miss out on the to hit debuff and accurate to-hit debuff sets. Dark/Rad/Psi does fairly well, just missing out on the pet sets. Dark/Elec/Psi can take the pet sets, but that's at the expense of the to hit debuff sets. I've been doing a little thinking on this project. I'm considering (very vaguely, and probably won't do it) a breakdown of slotting diversity - what powersets can slot the greatest number of different set types. |
Dark Miasma:
TG: Healing, ToHit Debuff,Accurate Healing, Accurate ToHit Debuff
TP: Slows
SF: Defense, Resist Dam
PG: Holds
HT: Targeted AOE Damage, Stuns, Slows
FS: Fear, To Hit Debuff, Accurate ToHit Debuff
DN: To Hit Debuff
DS: Healing, Holds, Immobilize, ToHit Debuff, Accurate Heal
Electrical Blast:
Aim: To Hit Buffs
BL: Targeted AOE Damage, End Mod
CB: Ranged Damage, End Mod
LB: Ranged Damage, End Mod
SC: PBAOE Damage, End Mod
TC: Ranged Damage, Holds, End Mod
TB: Targeted AoE Damage, End Mod
VS: Pet Damage, End Mod, Recharge Int Pets
Zp: Ranged Damage, Sniper, End Mod
Psi Mastery:
Dom: Ranged Damage, Holds
MH: Sleep
MoB: Res. Damage
WC: PBAoE Damage, Confuse
Fighting:
Kick: Melee Damage, Knockback
Defense Debuff is missing, what else?
Siberian Spring-50 (Cold/Rad, Rad/Ice, Ice/Rad, Sh/Ice) - KGB SS8
Chernozem-50 (Ice/MM, Emp/Ice, MA/Regen) - KGB SS8
Wila-50 (Dark/Arch) - KGB SS8
Also: Krassivy Mechtayu-50 (Ill/Rad) - KGB SS8; Ms. Hypatia-50 (Dark/Regen)
![](http://img.photobucket.com/albums/v489/baisleac/Sig%20Requests/ComSpring.png)
Okay, so I meant defense debuffs, and said the wrong thing. Oops.
Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.
![](http://img.photobucket.com/albums/v489/baisleac/Sig%20Requests/ComSmersh.png)
I'll be curious to see how the project goes.
I'm tempted to investigate a "natural gadgeteer's" path... still have to determine the best archetype to do this with. I'd send the new character a few million to buy & craft all the temp powers from Wentworths. Once I get a full tray of every craftable power in the game, I remove all primaries and secondaries ( I'm considering allowing pool powers) and use just those powers, replacing them from WW as they wear out. The goal... well the goal was to see how far I could go without going mad... but I think I need another metric, as just mentioning this idea proves I've met that metric |
* Survivability - give yourself a set number of "lives" per level. You lose when you run out of lives. Say you get the experience level divided by two. So at 36th level you have 18 lives. I set the bar so high because there aren't too many defensive temp powers out there to protect you. Lives will not roll over to the next level; you start fresh. On a side note; you may want to take a Tank AT for the increased hit points.
* Practicality: You might want to set a limit to the number of times per gaming session or level you can visit WW to replenish your gadgets. If you have to go re-stock your arsenal after every mission because your best attacks are empty or your only defense is depleted then you may have maxed out the concept's potential. Visiting Bloody Bay two or three times a day to get a new Shivan Shard is a bit much.
My mind wanders so often you've probably seen its picture on milk cartons. - Me... the first person version of the third person Steelclaw
I played my first two characters without using WW's for a couple of months (mainly because the interface totally frustrated and intimidated me). I found recipes were too few and "common" salvage too rare to adequately slot the powers. I also found that only having slotted what dropped to result in a character so sub-par that they were almost unplayable (not that we knew any better, we just thought the game was REALLY challenging).
Sometime around 15th or 16th level I found the DO enhancement stores but was unable to buy much because of the expense. I skated around with barely slotted toons who were constantly broke well into the mid-20's until one day a Deific Weapon dropped and I finally, grudgingly, sold it at WW's and I haven't looked back.
I couldn't imagine trying to do that again... on purpose, but good luck!
I'm bumping this just to remind Smersh he hasn't played Drop Trooper in a while.
Where's Mah Screenies?!?!?
Siberian Spring-50 (Cold/Rad, Rad/Ice, Ice/Rad, Sh/Ice) - KGB SS8
Chernozem-50 (Ice/MM, Emp/Ice, MA/Regen) - KGB SS8
Wila-50 (Dark/Arch) - KGB SS8
Also: Krassivy Mechtayu-50 (Ill/Rad) - KGB SS8; Ms. Hypatia-50 (Dark/Regen)
![](http://img.photobucket.com/albums/v489/baisleac/Sig%20Requests/ComSpring.png)
I too am curious to read how this experiment turned out (or is turning out).
In the market forum, we've discussed minimal builds in terms of costs and such,
and I'm reasonably convinced that relying solely on drops and the RNG to equip
a character is quite an uphill trudge.
By contrast, it costs ~18M over the course of a toon's career to use traditional
TO/DO/SOs and a bit less for Common IO's - a pretty easy financial goal comparitively.
Sets and Premium builds are, of course, quite a different matter, and probably
out of reach entirely without some minimal marketeering skills and effort.
I'm curious to see how OP's toon turns out, both from an effectiveness standpoint,
and from a "time needed" while levelling to achieve adequate performance during the run.
Regards,
4
I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.
You guys are nucking futs. This is like going into a gun fight as a quad-amputee who's blind and deaf.
Virtue: @Santorican
![](http://i.imgur.com/dmfLZ.jpg)
Dark/Shield Build Thread
You guys are nucking futs. This is like going into a gun fight as a quad-amputee who's blind and deaf.
|
making 20M or so via easy and minimal marketeering techniques as a far
more effective approach than having a gimped build throughout much of
it's career.
My interest in this thread is that I haven't *proved* that you'll have a
gimped build if you rely solely on drops, but I believe it's the likeliest
result, and I'm interested to see what the OP's experience actually was...
Alas, I'd guess (given the age of the thread) that the OP is no longer in-game,
or the toon/project was scrapped. Pity - it would be a useful data point.
Regards,
4
I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.
Alas, I'd guess (given the age of the thread) that the OP is no longer in-game,
or the toon/project was scrapped. Pity - it would be a useful data point. Regards, 4 |
![Wink](images/smilies/wink.gif)
Siberian Spring-50 (Cold/Rad, Rad/Ice, Ice/Rad, Sh/Ice) - KGB SS8
Chernozem-50 (Ice/MM, Emp/Ice, MA/Regen) - KGB SS8
Wila-50 (Dark/Arch) - KGB SS8
Also: Krassivy Mechtayu-50 (Ill/Rad) - KGB SS8; Ms. Hypatia-50 (Dark/Regen)
![](http://img.photobucket.com/albums/v489/baisleac/Sig%20Requests/ComSpring.png)
![Smile](images/smilies/smile.gif)
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
This is how I play the majority of my characters, so it's not that big a deal to me. Even the ones who buy/craft things, I wait until they are 33 or 37 to do so, depending on how viable they are. Most of them I don't even bother doing that. Relying on drops and not buying anything is just par for the course for how I play.
My current hardcore character is Only Child, who is permanently level 2. He's a Willpower Scrapper and it's becoming more and more of a slog. I did manage to hook up with a charming and good-natured group of players last weekend to run many of the winter event missions. They reacted with good humor whenever I answered level-up ding "Grats!" with "Yay! 2 again!" Anything past about level 14 and your teammates have to carry you quite a bit. Someone mentioned that a Blaster would've been a better choice since they can still attack when stunned and I agree. I spend a great deal of time woozified because I chew through Mauves rapidly. I rely heavily on Vet powers and Temp powers, but since I can only hold a single recipe and 4 salvage at a time, it's rather difficult to craft anything. I focus on whatever temp power has dropped and sell everything not related to it. So far I've managed to make one temp power.
Another downside is that many of the unlockable goodies rely on your Security Level, not your Combat Level. Learned that the hard way when I wasn't able to get either the Raptor Pack or the Zero Gee Pack from the bank missions given out in Kings Row. *That* was a bummer. Same deal for making a Supergroup. I'll have to ask someone else to make it then invite me.
The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction
Possible Metrics:
* Survivability - give yourself a set number of "lives" per level. |
If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------
The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers
By popular demand, I'll pull the character back out this weekend.
I've just had other projects.
Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.
![](http://img.photobucket.com/albums/v489/baisleac/Sig%20Requests/ComSmersh.png)
In the market forum, we've discussed minimal builds in terms of costs and such,and I'm reasonably convinced that relying solely on drops and the RNG to equip a character is quite an uphill trudge.
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Last time I did a calculation of merits needed to finish a specific exemplaring build it turned out as having to play the arcs available in the game 7.5 times heroside in terms of merits needed to purchase desired sets for a 50 aiming to keep bonuses from levels 29 and onward - this of course excluding purples, PvP-IO's and HamiO which are attained either by extreme luck or participating in set activities, respectively. A-merits would fortunately cut this somewhat if I made the calculation again for that specific build, but it still means a lot of time invested playing to fit out a single character the way I as a player want it to function. From the perspective of finishing builds in this manner, the in-game drop mechanics are very poorly designed.
This also begs the question, how large percentage of the player-base actually participate in set/high-end stuff being moved around on the market and slotting it? And furthermore, how many give up on finishing builds because everything is out of reach when playing the superhero game they subscribed to instead of the market add-on game?
And furthermore, how many give up on finishing builds because everything is out of reach when playing the superhero game they subscribed to instead of the market add-on game? |
When the Incarnate system specifically left out the market, I was very happy with that.
The best comics are still 10�!
My City of Heroes Blog Freedom Feature Article: "Going Rageless?"
If you only read one guide this year, make it this one.
Super Reflexes: the Golden Fox of power sets!
![Cool](images/smilies/cool.gif)
WARNING: I bold names.
![Big Grin](images/smilies/biggrin.gif)
That's one crazy idea, I just might try it.
![](http://i64.photobucket.com/albums/h191/Alligatorrex/Sig.jpg)
currently reading: A Mighty Fortress (David Weber)
And furthermore, how many give up on finishing builds because everything is out of reach when playing the superhero game they subscribed to instead of the market add-on game?
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Playing the market minigame to me means trying to maximize your profits. Just putting everything for sale at 1 inf and buying stuff at the going price is hardly different from selling the same stuff to vendors and purchasing stuff from vendors. If even using the market as a store is too much, I don't think the problem lies within how the market was implemented, because, well, it might as well be a vendor if you used it that way.
Don't know how many times I've said this, but if you refuse to use one of the tools provided by the game you also give up the right to complain about everything closely related to that tool. In this case, if you refuse to use the market it's outrageous to complain that certain enhancements or pieces of salvage are hard to come by. Many people are able to get to riches by using those tools so it's all a question of motivation. If you aren't motivated enough to go through what's needed to earn something, you don't want it hard enough.
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
Well... Smersh may be getting Wife Aggro for not working diligently on the project... ... but here's my first update.
Exodus Hunter Mora (Super Group - Opted Out), is better slotted than most of my level 16 characters; as most of them have DOs at best at this level and would sell or transfer anything worth anything.
Siberian Spring-50 (Cold/Rad, Rad/Ice, Ice/Rad, Sh/Ice) - KGB SS8
Chernozem-50 (Ice/MM, Emp/Ice, MA/Regen) - KGB SS8
Wila-50 (Dark/Arch) - KGB SS8
Also: Krassivy Mechtayu-50 (Ill/Rad) - KGB SS8; Ms. Hypatia-50 (Dark/Regen)
![](http://img.photobucket.com/albums/v489/baisleac/Sig%20Requests/ComSpring.png)
So, a character slotted entirely by luck of the draw. It should be interesting. Watch this space for further developments.
That can take Coercive Persuasion.
A MM Blaster might be able to take Confuse, Aoe, Range, Melee, KB and so on as well. Add a set like AR for more AoE goodness, or perhaps Fire (Inferno is a pbaoe?) for those sets.
Good luck!
Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
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