When do Scrappers "Come into their own"?


9783_Dollar_Man

 

Posted

Hey gang, i've got a bit of a problem.

I have a small number of 50s. A Blaster, a couple Defenders, a Tank, and my favorite, my Mind/Kin Controller.

I also have like 4 or 5 scrappers who i just can't seem to get around to leveling. I play them for an hour before getting bored. Combat feels... slow, and i don't seem to be doing much more damage than other ATs at the same levels.

For the record, here they are:

Spines/Regen
Kat/Dark
Claws/SR
MA/Invuln

and i just rolled a BS/Shield to run around Praetoria with.

Those first four I've had for over 2 years at least and i don't think any of them are above level 20. I just get... bored playing them, i guess, even though i see other people having a blast with their scrappers. So i figure either I'm doing something wrong, or i have to wait for a few more levels before they get exciting. Maybe both. Any ideas/advice/words of wisdom/flames?


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

Posted

Get them to 22 and slot some SOs. Before SOs, scrappers are quite... underwhelming.

Or roll a brute. They're beasts from the get-go thanks to fury.


 

Posted

All my opinion based on the Scrappers I've leveled:

  • Scrappers are kinda lame 1-10
  • Scrappers totally suck 11-19
  • Stamina at 20 helps a little, but they continue to suck before SOs at 22
  • They slowly become good 22-30
  • Then they start getting awesome 31-40
  • They remain completely frickin' awesome 41-50


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Ok, i figured it was that, but i wasn't positive. I'll keep truckin... and maybe power level a bit >_>

Or maybe wait for i19 =)


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

Posted

Quote:
Originally Posted by Werner View Post
All my opinion based on the Scrappers I've leveled:
  • Scrappers are kinda lame 1-10
  • Scrappers totally suck 11-19
  • Stamina at 20 helps a little, but they continue to suck before SOs at 22
  • They slowly become good 22-30
  • Then they start getting awesome 31-40
  • They remain completely frickin' awesome 41-50
AGREED! My list of 50s is 2 blasters, 2 tanks, a MM, a defender, and one scrapper, which was my last 50. It is a claws/WP scrap that I did work with some friends through the lower lvls. I didn't know what a favor they did for me, because he did stall around 18. I got past it to 32. I had to reslot of course. SOs help out a lot, because I really started to like it. I still have a troller, brute, SoA, Widow, and a Corr that I started before the scrap and passed up to lvl because I loved playing the scrap that much.
Stick with it. It will be worth it. Scraps are one of the best ATs in game.


SN0WJ0B: 50 ice/ice Blaster, InvulnerBull: 50 inv/ss Tanker, Death.Venom: 50 nec/poison MM
Check out my slideshow

 

Posted

My experience with scrappers and tankers has been that they become fun once they have stamina and an AOE attack.


 

Posted

I find that most non-Controller ATs come into their own in that mid-20 range. Consider that you can make a reasonable attack chain, you likely have stamina, and you're, at the very least, upgrading to SOs. For controllers, it's not until 32 when you get the pet, not that you asked ( ' ;


@Texarkana
@Thexder

 

Posted

Quote:
Originally Posted by Texarkana View Post
For controllers, it's not until 32 when you get the pet, not that you asked ( ' ;
Plant gets awesome at 26, when you pick up Carrion Creepers.


 

Posted

Quote:
Originally Posted by Exxar View Post
Get them to 22 and slot some SOs. Before SOs, scrappers are quite... underwhelming.

Or roll a brute. They're beasts from the get-go thanks to fury.
Screw SOs. Starting at level 14 frankenslot. Higher numbers, costs less inf, you can start sooner, never expires on you in mid mission.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by Doctor_Xaxan View Post
My experience with scrappers and tankers has been that they become fun once they have stamina and an AOE attack.
You know, three Scrapper sets have an AoE attack at level 2...

Three armor sets, that is.

Yes, I'm talking about the damage aura. Everyone claims it's an end-hog, but when you look at the numbers, it's actually one of the best DPE and DPA attacks you can find. Sure, leaving it up and hitting attacks like crazy will crash your endurance, but that's not the aura's fault. Just remember that when something's on that last sliver of health, the aura will kill it in a few seconds. No need to spend 6-8 end on an attack.


 

Posted

I found Scrappers become awesome the moment you slot them with SO's.

At this point your defences and damage take a jump, you've picked up and slotted Stamina, and often a few key powers come together at that point. I've found this for Scrappers much moreso than any other AT.


 

Posted

Quote:
Originally Posted by AnElfCalledMack View Post
Yes, I'm talking about the damage aura.
The problem with damage auras isn't with respect to their effectiveness or efficiency, it's that they don't quite fit into the idea of what makes a scrapper fun. However significantly better at damaging multiple enemies they may be, there aren't a lot of scrappers that are willing to stand still and let that aura tick away at minion or two left with a sliver of health. That, and they're only more efficient than alternatives if they are turned off between spawns which can be tedious and is, again, not generally what draws people to the scrapper archetype.

If anyone has difficulty enjoying melee ATs, the damage aura is, in my experience, part of the problem, not the solution. Efficiency be damned, sometimes people just want to hit something in the face.


 

Posted

Quote:
Originally Posted by Exxar View Post
Or roll a brute. They're beasts from the get-go thanks to fury.
1-20 on a brute is one of the most frustrating things in the game to do leveling wise. Sure, a brute after they get Stamina is fun, but before....


 

Posted

Quote:
Originally Posted by Doctor_Xaxan View Post
My experience with scrappers and tankers has been that they become fun once they have stamina and an AOE attack.

Isn't it the same for all ATs? At least in my opinion Defender suck even more pre lvl 22 and SOs, especially when you have to solo them. I found Scrappers way easier.


Originally Posted by Megajoule
We're being invaded. Again. This time, instead of aliens, zombies, or eyeballs with teeth, it's the marching band.

 

Posted

Temporary Powers!!

There are so many available now that even the littlest scrapper can have revolvers, hand grenades, med packs, recovery serum, etc.

All of these really help lower-level characters and allow them to "come into their own" that much faster.


VIRTUE: Ms Pris - 50 scrapper, Brai Master - 50 tank, Candi Pain - 50 scrapper
VICTORY: Little Bertha - 50 blaster

 

Posted

Quote:
Originally Posted by DrMike2000 View Post
I found Scrappers become awesome the moment you slot them with SO's.

At this point your defences and damage take a jump, you've picked up and slotted Stamina, and often a few key powers come together at that point. I've found this for Scrappers much moreso than any other AT.
By that definition neither of my level 50 scrappers, my 44, or any of my three 11 to 26 scrappers are or ever will be awesome. Between them they have a grand total of zero SOs.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

I usually begin to enjoy my Scrapper once he has his mez protection sorted out, and then even more once he has his endurance issues sorted out. After that they just become exponentially more awesome every level.


 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
By that definition neither of my level 50 scrappers, my 44, or any of my three 11 to 26 scrappers are or ever will be awesome. Between them they have a grand total of zero SOs.
I'm so sorry about your obvious suckage.

I'm too lazy to buy IOs until the mid 30s (for that matter, I'm too lazy to even slot TOs). I could buy lower level ones, but I hate paying buy-it-nao prices, particularly for something I'll want to trash later, and I don't want to take the time to bid and wait when I'm leveling so fast. For me, buying SOs every five levels seems faster and easier until the levels start slowing down, and cheap frankenslotting performance starts to more thoroughly dominate SO performance. Around the mid 30s, once I have my final attacks, I'll typically frankenslot the attacks, and MAYBE a couple other key powers. Plus every character gets Steadfast Protection and Kismet uniques while they level. And now I've banked a bunch of Performance Shifter procs, Miracle uniques and Numina uniques, so characters will start getting those as a matter of course too if they have endurance problems. If I did much exemplaring, the mid 30s would also be a fine time to start moving into full sets, but I don't exemplar, and I don't normally plan builds before I hit 50. For me, leveling up is kind of the trial period, seeing if I like the character enough to spend some serious inf on good IOs.

Hmmm, probably TMI. Ah, well.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

I sually slot DOs then SOs till around 35, where I would start frankenslotting my attacks. Level 40 is when I decide if the toon would be worthed to get to 50 or benched till it gets deleted.


 

Posted

I must be doing something wrong cuase my scrappers rock pretty much from the time I exit the costume screen.


The more people I meet, the more I'm beginning to root for the zombies.

 

Posted

Quote:
Originally Posted by Werner View Post
I'm too lazy to buy IOs until the mid 30s (for that matter, I'm too lazy to even slot TOs). I could buy lower level ones, but I hate paying buy-it-nao prices, particularly for something I'll want to trash later, and I don't want to take the time to bid and wait when I'm leveling so fast.
I have a base with full enhancement bins of the "crap" sets, like Salvo, and Detonation, Pounding Slugfest, Smashing Haymaker, etc at rather random levels from 10 to 37. I get these while levelling on all my characters, and I keep the bin full. All my characters and my friends' characters can help themselves for free. So no need to buy. But I always forget to check and run a few AE missions, deck myself out, make a few million inf, and go to dump more into the bin, realize that #1 it is already full, and #2 everything I just slotted I already had in storage anyway.

I've done this often enough it's pretty silly.

Quote:
For me, buying SOs every five levels seems faster and easier until the levels start slowing down, and cheap frankenslotting performance starts to more thoroughly dominate SO performance.
It takes me way longer to figure out which SO's I need than it does to craft or sort through my bins and grab what I need.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
It takes me way longer to figure out which SO's I need than it does to craft or sort through my bins and grab what I need.
Eh what? How does it take any time to "figure" out what SOs you need? You have to check your origin or what? ;p


Originally Posted by Megajoule
We're being invaded. Again. This time, instead of aliens, zombies, or eyeballs with teeth, it's the marching band.

 

Posted

Came back to City of Heroes a few weeks ago, when I heard about Going Rogue and all the changes that had been implemented.

Anyhow, for my "refresher" I started playing a Claws/Willpower scrapper just to get the feel of the game again. Slotting him, or any subsequent alt, hasn't been a problem...if you jump right into the world of generic IO's and memorization. The lower level generic IO's don't take many to memorize and I tend to memorize the levels 15-30 of all the standard stuff (accuracy, damage, recharge, end reduction, end mod) as I hope to start putting sets in for 33-38.

Just designate one character as your IO creator and whenever you need anything send him/her the salvage and have it made. You should be able to get the required salvage for your IO's just by leveling up fighting the right MOBs.

-Fellhunter / Xathon / Warphole / Steel Volley / Ionized Inferno / MachV / Designed Mayhem / Energized Havoc / Shadow Throne / Grounded Fault /


 

Posted

Honestly, what I probably SHOULD do is just get over my hangup of paying "too much" for crafted lowbie IOs. If I consider my time too valuable to "waste" it crafting junk when I could be playing, then I should pay someone else top dollar to do it for me. I HAVE the influence. I'm just a cheapskate. But yeah, I could also do a better job of crafting whatever drops if it might be useful. And when I respec in the mid 30s, I can pull out the ten best lowbie IOs for reuse on later characters.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks