Perma Hasten
The Story of a Petless MM with a dream
I have a 50 in every AT, but Scrappers and Dominators are my favorites.
The lowest you can go is 176.3% (With Hasten 3 slotted with level 50 IOs). This will give you a recharge time of 119.9 seconds on a power with a duration of 120 seconds. Better hope there's no lag and you don't get hit with a slow.
"Mastermind Pets operate...differently, and aren't as easily fixed. Especially the Bruiser. I want to take him out behind the woodshed and pull an "old yeller" on him at times." - Castle
Does anybody else thinks it's absurd that players trying to reach the "old" 70% recharge reduction of perma-hasten are willing to max their set enhancements and end up with about 250% recharge reduction?
Back then I could understand the desire for perma-hasten, more than two SOs worth of recharge in every power so you could skip recharge on powers and go four or five slots on damage. But now, with ED and all it seems, well insane to me to devote so much effort to get that extra 175% recharge simply to get 70% more.
To me it's like trying to relive the days you had a cool tree fort so you first go out and buy a house that has a really big tree so you have a place to rebuild it.
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Eh, it depends on what you're doing, I guess. I know the numbers from trying to build perma-dom characters. Since Castle fixed Dominators and their damage ouput (a very good change) perma-dom has become far less important although it's still nice.
It's like anything else really, building for recharge requires trade offs in other catagories and for some play styles/ATs/Powersets it's just not worth it. In my opinion it's still worth it for Dominators.*
If you're already committed to going for recharge and you've got it up high enough why not try and get to that 106.3% and get an extra 70% bonus?
*Note: I'm not saying Dominators without perma-dom are useless or even underpowered. Just that for me and my playstyle I find that building for recharge is worth the cost in other aspects of my character.
"Mastermind Pets operate...differently, and aren't as easily fixed. Especially the Bruiser. I want to take him out behind the woodshed and pull an "old yeller" on him at times." - Castle
My highest is like 155-160. Its only down for a few seconds. Not too much to even tell. To reach the final few seconds will cost more than its worth, imo. Anything within 10 seconds is fine by me.
But now, with ED and all it seems, well insane to me to devote so much effort to get that extra 175% recharge simply to get 70% more.
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That said, it is particularly worth it for people with game changing, long recharge powers. The best example is Eclipse, but Rain of Arrows, Shield Charge, Moment of Glory, Instant Healing, Rage, and Drain Psyche all come to mind as well.
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The lowest you can go is 176.3% (With Hasten 3 slotted with level 50 IOs). This will give you a recharge time of 119.9 seconds on a power with a duration of 120 seconds. Better hope there's no lag and you don't get hit with a slow.
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As a side note to the OP. Slotting for perma-Hasten is by no means a cheap endeavor. That Fire/Kin Corr of mine is running around with a 2.5-3bil Inf build, and that's a conservative estimate. Also, slotting for that can take away from other parts of your build, like damage, endurance reduction and recovery as well as max HP and regen. The effects will vary of course, depending on what your build is and how you go about reaching perma, but you'll always lose out somewhere else.
It doesn't have to be expensive, just depends on what type of character you have and what powers you took. I have about 2-3seconds downtime on my Bane's final build and there's not a purple in sight.

Well I'm not about to say that it can't be expensive, that's for sure
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That figure includes AM (30%) and Hasten (70%) so I had to find ~106% recharge. The pricey parts were the 3 LoTG recharge and the Miracle and Numina uniques so I'd have the end to handle that level of recharge.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
I ended up with 206% on my Perma-PA Ill/Rad 'troller; it certainly wasn't any 2 billion build. I think it ended up costing somewhere around 700 million about 4 months ago.
That figure includes AM (30%) and Hasten (70%) so I had to find ~106% recharge. The pricey parts were the 3 LoTG recharge and the Miracle and Numina uniques so I'd have the end to handle that level of recharge. |

To some people though even 500-750mil is a lot of Infamy/Influence. I remember my first 6 months in game I was stoked just to have 20 or 30mil in my mains wallet. XD
That's more or less the boat my Kin/Sonic was in when I started slotting her. Thus far I've spent maybe 500mil on her build and she's about 6 seconds short of perma. That last little bit will probably be expensive though since I'm out of places to slot cheaper sets for recharge, heh.
![]() To some people though even 500-750mil is a lot of Infamy/Influence. I remember my first 6 months in game I was stoked just to have 20 or 30mil in my mains wallet. XD |

I only have 4 characters with builds over 150 million and that Ill/Rad is the most expensive. If I ever get to steal the IO's I'm bidding on for my BS/Shield scrapper he may pass that... I've a bunch of lowball bids on Armageddon and Hecatomb recipes.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
Does anybody else thinks it's absurd that players trying to reach the "old" 70% recharge reduction of perma-hasten are willing to max their set enhancements and end up with about 250% recharge reduction?
Back then I could understand the desire for perma-hasten, more than two SOs worth of recharge in every power so you could skip recharge on powers and go four or five slots on damage. But now, with ED and all it seems, well insane to me to devote so much effort to get that extra 175% recharge simply to get 70% more. To me it's like trying to relive the days you had a cool tree fort so you first go out and buy a house that has a really big tree so you have a place to rebuild it. |

However, in order to get my attack chain down to followup, slash, focus, repeat and pauseless, I need 313% recharge in followup. 96% in fu, 102.5 global, 70 from hasten, 20 from quickness.... 288.5% ... must.. have... more.
Can't do it now, so I don't bother with hasten and run fu, slash, focus, strike, repeat.
Be well, people of CoH.

Thank you all for your advice and analysis. I have opened a new thread in the Scrapper forum (Perma Hasten Part Deux) showing the build I wanted to try based on the information I got here.
Jak
To me it's like trying to relive the days you had a cool tree fort so you first go out and buy a house that has a really big tree so you have a place to rebuild it.
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As a grownup, you want several large trees in proximity to each other so you can build a "fort" you can fit in!

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Excluding any other factors, what is the Global Recharge percentage needed to get perma-Hasten with Hasten 3 slotted for recharge?
Thanks, Jak