Is there a reason leveling pacts can't be made beyond level 5?


Blue Rabbit

 

Posted

Recently I met someone I like teaming with but he's on more often than I am so he's already 5 levels ahead of me in just a few days.

We started some alts with a pact, but we both prefer playing the toons we're currently working on.

I just don't see why we couldn't form a pact on the toons we already have considering we're within 5 levels of each other.

What would it hurt to be able to pact at any level as long as you're within 5 levels of each other? I don't understand the restriction.


 

Posted

If I have a level 50 farmer, I can make a pact with any character and then farm away to my hearts content, knowing that the character i'm pacted with is being power leveled like a steamboat.

This really rocks for those unable to duaol box, or have 2 machines. But it also opens up the wonderful EULA breaking concept of selling powerleveling services. And it would be so much safer as nobody would have to share account details.

Also "leveling pact" its a bit immersion breaking if two people no longer agree to level together, but instead it becomes a "powerleveling pact" or something.

These are just a few ideas why this isnt such a good idea.


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Originally Posted by VoodooGirl View Post
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Posted

Quote:
Originally Posted by Smoking Baby View Post
Recently I met someone I like teaming with but he's on more often than I am so he's already 5 levels ahead of me in just a few days.

We started some alts with a pact, but we both prefer playing the toons we're currently working on.

I just don't see why we couldn't form a pact on the toons we already have considering we're within 5 levels of each other.

What would it hurt to be able to pact at any level as long as you're within 5 levels of each other? I don't understand the restriction.
Probably because it can be abused even more that it can now?


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Posted

Quote:
Originally Posted by Smoking Baby View Post
Recently I met someone I like teaming with but he's on more often than I am so he's already 5 levels ahead of me in just a few days.
[SNIP]
What would it hurt to be able to pact at any level as long as you're within 5 levels of each other? I don't understand the restriction.
When the devs brought in level pacts they did say something to the effect of "we're trying it with the current restrictions of both characters under level 5 but if it goes well we'll look to open it up" - they mentioned considering letting characters higher than level 5 pacting and pacts between more than just two characters.

I can't recall if there was direct dev attribution, but there was forum discussion about it probably being fine if the two characters pacting were of similar level (such as within 5 levels) as it would avoid the worst misuses of offline powerleveling.

I've not seen any dev comment on it in years - so maybe the idea of opening it up was dropped.

A large part of the levelling pact was to allow people to play together with ease and to continue to play together even when one party couldn't make every session.

Given the changes to the SK system, so that virtually everyone is SK'd/exemped to a single player it's maybe not as important to revamp the pact system - though I can't see any good reasons why pacts should be a fair enough system to exist for some characters who took advantage of them when they were low level but too exploitable to be formed by any higher levels.
Quote:
Originally Posted by Mega_Jamie View Post
If I have a level 50 farmer, I can make a pact with any character and then farm away to my hearts content, knowing that the character i'm pacted with is being power leveled like a steamboat.
Not if there was always a restriction on the level difference between characters entering a pact - e.g. wth a limit of 5 levels your 50 could only pact with a 45+. We managed for years under the old SK system with a setup that was worse than that if a bridge was used.
Quote:
Also "leveling pact" its a bit immersion breaking if two people no longer agree to level together, but instead it becomes a "powerleveling pact" or something.
How does it break your immersion?
If you're part of the pact you can break it.
If you're not part of the pact then how does it affect your immersion in any way shape or form?

Besides you can do that now - as long as youy started before level 5. And that's where some sort of inconsistency enters: Why is it ok for one person to form a pact at level 5 and then play 40+ levels never seeing their pact buddy, but it's not ok for a lvl30 and a lvl29 to form a new pact when they usually team together?


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Posted

In response to the thread title, yes, the Devs haven't gotten around to coding it yet.


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Posted

Level pacted people have to have synchronized amounts of xp. Note how when a level 1 pacts with a level 5, the level 5 stop gaining xp ENTIRELY until the level 1 catches up. Say this happens with a level 35 and a level 40 toon trying to pact; leaving the lvl 40 toon not gaining any xp until the 35 catches up might be inconvenient.


 

Posted

Quote:
Originally Posted by Silverado View Post
Level pacted people have to have synchronized amounts of xp. Note how when a level 1 pacts with a level 5, the level 5 stop gaining xp ENTIRELY until the level 1 catches up. Say this happens with a level 35 and a level 40 toon trying to pact; leaving the lvl 40 toon not gaining any xp until the 35 catches up might be inconvenient.

In cases like the one you mentioned I think it would be inconvenient, at the least. There are other circumstances where it would be a great feature though. For instance, it would allow the alts my wife and I had pacted to re-form their pact again. Our pact was broken when we transferred the alts to a new server during the free transfer period. We were both aware that the pact would break, but it would have been nice if we were able to reinstate it after the transfer. Now I'm currently 3 levels higher, because I play more often than she does.


 

Posted

Quote:
Originally Posted by Silverado View Post
Level pacted people have to have synchronized amounts of xp. Note how when a level 1 pacts with a level 5, the level 5 stop gaining xp ENTIRELY until the level 1 catches up. Say this happens with a level 35 and a level 40 toon trying to pact; leaving the lvl 40 toon not gaining any xp until the 35 catches up might be inconvenient.
It would be a choice so the inconvenience was agreed upon. Not like it's being forced on anyone.


 

Posted

Just so I can voice my opinion.

I Want Level Pact'ing to be available past level 5!

My friend and I made characters for the new expansion, after coming up with the look and then finding an available name we started playing solo for a bit. We didn't know that the Level Pact was restricted to level 5.

Please make this available for players above level 5!


 

Posted

I also wish they did a tech-pass over the Pacting system too. It would be perfect if you could pact to another person within five levels of yourself AND be able to create pact-groups.

Pact-groups basically allow you to have more than two characters sharing XP at a time, it'll take much longer to level on your own but at the same time ensure that small, or even large groups of players stay at the same level. I'd say the pact level source would be the one who started the pact, if they could let the system remember who it was.

Powerlevelling is kept to the minimum as you can't invite level 1 to a Lv50 pact, besides the Pact system was designed so that one person could play ten times as much as the other and still be the same level, you can't avoid that one person is still doing twice as much work so another can do nothing at all, that doesn't make it exploitative as you need to agree to a Pact first and you can quit anytime.



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@Oneirohero

 

Posted

Level 50s couldn't PL level 1s because they don't earn XP.

Level 49s and below could.


 

Posted

Considering we have characters who were pairs before leveling pacts existed, we would love to be able to pair them now.


 

Posted

Makes me wonder if a pact revamp would be small enough resource-wise for the developers to include as part of a future issue. The things I loved about this game were the little QoL updates.



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