Naming Idea


Aggelakis

 

Posted

From the time of launch it has been increasingly difficult to get names for your characters.
Although this has lead to some really creative names and character concepts, I have always wished that naming was more available.

What if multiple font styles could be incorporated into the names, so that first you would pick a font, then type out your name. Just adding a few Font-styles would allow more names to open up.

I understand that this would create the in-game phenomena of running into someone using the same name as your character, but this occurrence would probably be less frequent than you may suppose since most of us have tons of alts running around.

Anyone think this would be good ?


BIOSPARK :: DARKTHORN :: SKYGUARD :: WILDMAGE
HEATSINK :: FASTHAND :: POWERCELL :: RUNESTAFF

 

Posted

I prefer unique naming, so not really for this idea. I always found names easy to come by.

My question is that does font add enough or any data to distinguish names?

Player 1 =/= Player 1?


 

Posted

Quote:
Originally Posted by PennyPA View Post
I prefer unique naming, so not really for this idea. I always found names easy to come by.

My question is that does font add enough or any data to distinguish names?

Player 1 =/= Player 1?
Programming could be a challenge, but since we are only dealing with one element of a character's data-set, it doesnt seem like a huge difficulty for programming.

I guess the real problem lies in how many other game functions are "touched" by the name-bit. Imagine being force-joined to a team because your alter ego hit invite accepted. Ewww


BIOSPARK :: DARKTHORN :: SKYGUARD :: WILDMAGE
HEATSINK :: FASTHAND :: POWERCELL :: RUNESTAFF

 

Posted

Quote:
Originally Posted by Biospark View Post
From the time of launch it has been increasingly difficult to get names for your characters.
It has? Where?

Quote:
What if multiple font styles could be incorporated into the names, so that first you would pick a font, then type out your name. Just adding a few Font-styles would allow more names to open up.
The game doesn't care about fonts. And the players can already change fonts "just because." Fonts are completely client side. How would it handle determining one character from another if everyone looks the same because I'm using, say, Comic Sans everywhere? How does it handle tells and invites?


 

Posted

If "Awesome Man" is taken, why not just use "Awesome-Man", "Awesome Man.", "Awesome Man'", or any other permutation of that?

If your character is such a super special unique snowflake that you can't stand to have horrible, evil punctuation afflicting your name, just think up of a new name.


 

Posted

/tell RandomJoe, Howdy!
/tell RandomJoe, Howdy!

How do we tell the game which RandomJoe we ACTUALLY want to greet?


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Posted

Quote:
Originally Posted by Aggelakis View Post
/tell RandomJoe, Howdy!
/tell RandomJoe, Howdy!

How do we tell the game which RandomJoe we ACTUALLY want to greet?
Simple, you type his name in the font he used! Which is why I'm totally against this idea, because the only way it could possibly work would be an incredible pain in the butt.


 

Posted

Sorry, still going to /unsign this, for reasons already mentioned.


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Posted

Yeah, sorry, but I don't see this working as a viable option.

What I WOULD like to see with naming is that they allow you to use "The" in your characters name.

"Darn, Exquisitor is taken. Maybe I can be The Exquisitor... oh.. no, it takes 'The' and puts it in the box just before name box..."

Now I know it's mainly for the "Title" you get to choose starting at level 15, but still, if I want to be "The Incredible Unbreakable The Exquisitor" it's my choice!


 

Posted

Quote:
Originally Posted by Biospark View Post
From the time of launch it has been increasingly difficult to get names for your characters.
Although this has lead to some really creative names and character concepts, I have always wished that naming was more available.

What if multiple font styles could be incorporated into the names, so that first you would pick a font, then type out your name. Just adding a few Font-styles would allow more names to open up.

I understand that this would create the in-game phenomena of running into someone using the same name as your character, but this occurrence would probably be less frequent than you may suppose since most of us have tons of alts running around.

Anyone think this would be good ?



 

Posted

Lemme throw another wrench into the gears. Macs and PCs do not share at least a fair number of fonts, if not more. Both play this game. What happens if I use a Mac-only font? Does every PC user in the zone crash?


 

Posted

Quote:
Originally Posted by Biospark View Post
From the time of launch it has been increasingly difficult to get names for your characters.
No, no it hasn't. Only the more obvious names have been taken. Of course all the single word names are gone, because they're too obvious. Just do a little thinking and you can easily come up with a cool name.

Names I've recently claimed:

Desert Spear
Solemn Shadow
Amplified Assassin
Serpent Lance

It really isn't that hard. You don't have to break out a thesaurus, but if you do so it can lead to some very cool sounding names. Also, whenever it gets a little tough to find a name, I always use Seventh Sanctum's hero/villain name generator. It doesn't give you great choices, but it almost always gives me a better idea for possible names.

Your suggestion would cause a ton of confusion and make people frustrated. Even if it's a different font, it would still irk people that somebody else is running around with their name that they created. Plus, how would you tell people apart? I could run around named Captain Awesome in a different font and claim that I'm the original Captain Awesome. There would really be no way to prove that Captain Awesome is the original while Captain Awesome is not.


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Posted

Quote:
Originally Posted by Smash_Zone View Post
No, no it hasn't. Only the more obvious names have been taken. Of course all the single word names are gone,
Actually, no, they're not. Snagged two today.


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
Actually, no, they're not. Snagged two today.
And I went bouncing around the servers and just finished snagging

Stalkerbane
Wraithmage
Demonation
Yofiel
Labradorite
Aetherwytch
Photosphere
Tachyonwave
Amunet
Bioshokk
Skystryke
Infradead

So there's plenty of one word names left.


 

Posted

You mean a name with as many kool letterz as "Skystryke" was still available? I'm XTREME-ly shocked!


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Posted

Quote:
Originally Posted by Forbin_Project View Post
And I went bouncing around the servers and just finished snagging

Stalkerbane
Wraithmage
Demonation
Yofiel
Labradorite
Aetherwytch
Photosphere
Tachyonwave
Amunet
Bioshokk
Skystryke
Infradead

So there's plenty of one word names left.
I almost took Yofiel on virtue a week or 2 back but went with Jophiel instead.


 

Posted

The font idea has a nice comic book vibe to it, but it doesn't seem like it would work well in practice as a method of allowing duplicate names. It might be cool to use the idea just for custom name display purposes, though.

Quote:
Originally Posted by Memphis_Bill View Post
It has? Where?
If the name you initially want is taken, then you have to come up with an alternative. That is an increase in difficulty, even though some may find it inconsequential. If the alternative is taken, then yet another alternative must be looked for, which is a further increase. The more characters that are created, the more likely it is that an initial name and alternatives will already be taken, and thus, naturally, it has become increasingly difficult to get a desired name for a character.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Quote:
Originally Posted by Biospark View Post
From the time of launch it has been increasingly difficult to get names for your characters.
Although this has lead to some really creative names and character concepts, I have always wished that naming was more available.

What if multiple font styles could be incorporated into the names, so that first you would pick a font, then type out your name. Just adding a few Font-styles would allow more names to open up.

I understand that this would create the in-game phenomena of running into someone using the same name as your character, but this occurrence would probably be less frequent than you may suppose since most of us have tons of alts running around.

Anyone think this would be good ?
This is a good Idea, i kind of seeing alot of this ingame xXxfire manxXx -Super Women- or Icey knight.,Tiger Man 1 and F1re Man. Kind of want to see Something new So we See less Piling these letter and numbers in front of our toons name.


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Posted

Also, I don't see this being a problem to program. Possible display fonts would simply be listed in a drop-down menu on the last page of character creation. Each font could then append a tag (like [TNR] for Times New Roman) to the end of a character's name. It would be invisible for everything except for things like invites, and tells. Would it be kinda hideous? Well... it wouldn't be as bad as appending the global name to everyone's character name.

But, it would yield lovely things like: /invite Awesome Man[TRN], /invite Awesome Man[BOA], etc. And then you have Awesome Man[COM] being mad because you accidentally invited the wrong Awesome Man.

All and all, I still say stick with the thesaurus and just come up with better names.

Quote:
Originally Posted by MondoCool View Post
If "Awesome Man" is taken, why not just use "Awesome-Man", "Awesome Man.", "Awesome Man'", or any other permutation of that?

If your character is such a super special unique snowflake that you can't stand to have horrible, evil punctuation afflicting your name, just think up of a new name.
...Maybe because punctuation used in that way looks completely stupid?

I will go with that latter choice (without the acid and bile though that seems to come part and parcel with everything you say).

Quote:
Originally Posted by GreenFIame View Post
This is a good Idea, i kind of seeing alot of this ingame xXxfire manxXx -Super Women- or Icey knight.,Tiger Man 1 and F1re Man. Kind of want to see Something new So we See less Piling these letter and numbers in front of our toons name.
This idea won't fix that. The kind of impatient uncreative person that does that is not going to care what the name looks like, and prolly won't bother with this new system. Or, worse, we will end up with 4wesom3 Mann- AND 4wesom3 Mann-.



 

Posted

Quote:
Originally Posted by Tenzhi View Post
If the name you initially want is taken, then you have to come up with an alternative. That is an increase in difficulty, even though some may find it inconsequential. If the alternative is taken, then yet another alternative must be looked for, which is a further increase. The more characters that are created, the more likely it is that an initial name and alternatives will already be taken, and thus, naturally, it has become increasingly difficult to get a desired name for a character.
Oh please. this game has a finite number of players with a larger but just as finite number of characters. Furthermore the devs have a system in place they can run whenever they want to free up names on inactive accounts.

The largest of english dictionaries has 400,000 entries and that's not including things like informal and formal names, verb tenses, prefixes, suffixes, compound words, etc all of which send the possible variations skyrocketing into the millions. And that's just one language. It's not taking other languages into consideration. Anyone claiming that the game is running out of names has no idea what they are talking about.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
The largest of english dictionaries has 400,000 entries and that's not including things like informal and formal names, verb tenses, prefixes, suffixes, compound words, etc all of which send the possible variations skyrocketing into the millions. And that's just one language. It's not taking other languages into consideration. Anyone claiming that the game is running out of names has no idea what they are talking about.
You could also calculate the sheer number of possible letter and number combinations in the space provided and the result would be just as meaningful in context. Given the lack of connection to a character, a name like "Fghakslld56h8" is just as worthwhile as, say, "Armature Buttress".


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Oh sweet, a cool name for an Elec/Elec Scrapper.

Armature n. Electricity. The rotating part of a dynamo.

Buttress v. - make stronger or defensible.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
Oh sweet, a cool name for an Elec/Elec Scrapper.
Among other potential characters. And a potentially terrible (or at best extremely random) name for yet others. Point being that only a relatively small selection of those "400,000" words will be deemed appropriate for any given character, and of that small selection there are even fewer that may meet aesthetic demands not all of which may be immediately apparent. All it takes is a handful of people with similar naming ideas to muck up the process.

Still, it only really bothers me when I do what you just (sort of) did and design a character around a particular name, only to find that the name is taken. And unfortunately the name-checking feature in the game doesn't work for me most of the time, meaning that I won't know if the name is taken until I make the character and try to enter the game.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Quote:
Originally Posted by Thirty-Seven View Post
...Maybe because punctuation used in that way looks completely stupid?
No it doesn't, it's barely noticeable.

I don't think the problem here is that there's not enough names, I think the problem is your standards are too high to accept alternatives that make this idea pointless.


 

Posted

Quote:
Originally Posted by Tenzhi View Post
Among other potential characters. And a potentially terrible (or at best extremely random) name for yet others. Point being that only a relatively small selection of those "400,000" words will be deemed appropriate for any given character, and of that small selection there are even fewer that may meet aesthetic demands not all of which may be immediately apparent. All it takes is a handful of people with similar naming ideas to muck up the process.

Still, it only really bothers me when I do what you just (sort of) did and design a character around a particular name, only to find that the name is taken. And unfortunately the name-checking feature in the game doesn't work for me most of the time, meaning that I won't know if the name is taken until I make the character and try to enter the game.
I thought the name check at the end of creation was broken and the one at the beginning worked.