Sleep Aura, really?


BrandX

 

Posted

I don't know why we got a sleep power for Princes upgrade? It's not very useful for /dark. By the time i hit tar patch, sleep would be closed. Also, the aura's the the gargoyle has seems like it would counter the purpose of the sleep. So, why give us a power that i don't see being used at all? Any ideas or answers?


 

Posted

I don't know but it is pretty useless. Every demon pet has an AOE attack to break the sleep except for maybe the demon prince.

If they wanted to give him more control I would have preferred the tiny blaster ice patch (or the controller/dom one, haha) to a sleep that literally does nothing other than waste my pet's endurance.


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Posted

I would think it would be changed in the future. I mean it is a very true. The sleep he has is useless (unless maybe you do missions with only your prince lol)

I think a 5 limit ice patch would be excellent ...


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Posted

Isnt it also a PBAOE damage attack? Just with a sleep mez effect, like Tankers Ice Melee.

If so, why would it change?


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Posted

Quote:
Originally Posted by BrandX View Post
Isnt it also a PBAOE damage attack? Just with a sleep mez effect, like Tankers Ice Melee.

If so, why would it change?
Yeah I thought it was Tanker's Frozen Aura (footstomp dmg + sleep). But if it's Blaster's Frozen Aura (just sleep) it's useless. I didn't make a demon mm yet except on test to check, and the test one is a lowbie...


 

Posted

Frozen Aura is a pure cold damage pbaoe with the same damage and recharge as footstomp but a minor sleep effect attached. Ice tanks spent ages getting the power buffed to be this good, don't throw it away over a thematic secondary effect.

Edit: Kioshi - It is the tank version, check the real numbers for Ambyssal Empowerment when rolling a new character.


 

Posted

Quote:
Originally Posted by Edana View Post
Frozen Aura is a pure cold damage pbaoe with the same damage and recharge as footstomp but a minor sleep effect attached. Ice tanks spent ages getting the power buffed to be this good, don't throw it away over a thematic secondary effect.
I'm fine with the secondary effect. So, it's a sleep. *shrug* Could have no secondary effect all.


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Posted

You better check again. Back in the day, Frozen aura was only a pbaoe sleep. In order to make Ice melee playable, they gave it damage on par with foot stomp. It'd be quite the snafu to make it through both betas with a bugged Frozen Aura, and i'd guess it's your perception, or the damage numbers getting swallowed up in all the dot.


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Posted

Quote:
Originally Posted by BrandX View Post
I'm fine with the secondary effect. So, it's a sleep. *shrug* Could have no secondary effect all.
You weren't the one complaining about it though were you


 

Posted

Quote:
Originally Posted by Edana View Post
You weren't the one complaining about it though were you
This is true. But what's the OP thinking? I think they'd sooner get rid of it than replace it.

Not only that, not all DS/ MMs are Dark Miasma.

If it still does damage, what's the problem? A PBAOE attack that does cold damage.


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Posted

Yeah, the sleep is just a bonus - damage is the key here, if nothing else it may cost a few enemies a few seconds of attacking - which is NOT nothing.

Although, I suppose one could send the hellfire gargoyle elsewhere, while having the prince sleep a mob of minions, if they felt so inclined.

Note: I'm assuming it's the tanker version, as I'm still 2 levels off - but I'm pretty sure if it was the blaster version I would have heard about it on the test forums...


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Posted

Quote:
Originally Posted by Lobster View Post
Although, I suppose one could send the hellfire gargoyle elsewhere, while having the prince sleep a mob of minions, if they felt so inclined.

I was thinking the same thing. Let's say you get ambushed in a mission while still fighting an existing group. Send the prince to battle an ambush on his own, while your other minions clean up the current fight. The sleep aura will make the prince much sturdier on his own if he has to fight solo.


 

Posted

Quote:
Originally Posted by BrandX View Post
Not only that, not all DS/ MMs are Dark Miasma.

If it still does damage, what's the problem? A PBAOE attack that does cold damage.
/raiseHand

DS/FF here...and I can say that I approve of the little benefit of a sleep side effect every now and then..


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Posted

Don't knock sleep. It's way better then knockdown even if it'll likely be interrupted instantly.

It'll interrupt and cancel toggle abilities.

Not that many enemies use them, but it's still there.


 

Posted

Anyone tried to put the chance to self heal in their Demon Prince and see if that triggers when he uses Frozen aura? I guess it would only trigger on Frozen aura but i'm thinking that since it's a PBAOE, the 5% heal multiplied by the amount of target hit could make him pretty hard to kill.


 

Posted

Quote:
Originally Posted by ElectroHawk View Post
Anyone tried to put the chance to self heal in their Demon Prince and see if that triggers when he uses Frozen aura? I guess it would only trigger on Frozen aura but i'm thinking that since it's a PBAOE, the 5% heal multiplied by the amount of target hit could make him pretty hard to kill.
From what I recall it will only fire once...like +RCHG in force feedback.


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Posted

Demons are so good the only thing to complain about is a cold damage footstomp style power?


 

Posted

Quote:
Originally Posted by Frosticus View Post
Demons are so good the only thing to complain about is a cold damage footstomp style power?
There are a few other things to complain about, but this isn't the thread for them. I imagine there will be other threads.


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Posted

Ok, i didnt know it did damage also. I dont run him solo, so i havent seen. Ill check it out today and see for sure and post the findings. Thanks for the replies.


 

Posted

Quote:
Originally Posted by _Krom_ View Post
From what I recall it will only fire once...like +RCHG in force feedback.
I've not tested myself but I would imagine it's not like the FFB proc. The FFB proc is an exception. Using the heal proc in Salt Crystals I had a chance for it to go off per-target so I often got multiple heals.

I wouldn't say its worth it though, as the heal is really pitifully small. Even if you hit several mobs with it. Not worth the slot, especially if you've got other sources of healing.


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Posted

Quote:
Originally Posted by Silas View Post
I've not tested myself but I would imagine it's not like the FFB proc. The FFB proc is an exception. Using the heal proc in Salt Crystals I had a chance for it to go off per-target so I often got multiple heals.

I wouldn't say its worth it though, as the heal is really pitifully small. Even if you hit several mobs with it. Not worth the slot, especially if you've got other sources of healing.
Sounds like something that needs to be tested!


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Posted

Quote:
Originally Posted by Silas View Post
I've not tested myself but I would imagine it's not like the FFB proc. The FFB proc is an exception. Using the heal proc in Salt Crystals I had a chance for it to go off per-target so I often got multiple heals.

I wouldn't say its worth it though, as the heal is really pitifully small. Even if you hit several mobs with it. Not worth the slot, especially if you've got other sources of healing.

I understand that having any other heals will heal for more than the proc could do but at the same time seeing the health of your prince go up on it's own means you can concentrate on the other pets. I have a spare slot on my build so i'll try it once i get to 32.


 

Posted

Quote:
Originally Posted by ElectroHawk View Post
I understand that having any other heals will heal for more than the proc could do but at the same time seeing the health of your prince go up on it's own means you can concentrate on the other pets. I have a spare slot on my build so i'll try it once i get to 32.
Id like something to help with the Prince's endurance more than health. lol. Although, i havent started to IO her yet so that may help. Just hit 36, so it's time.

Another problem i have is this is my first MM. No clue on pools to take other than Stamina and Hasten. Thought maybe Leaders Assault, Tough + Weave. Maybe the Taunt. I am /dark so i wont need another fear cone. Well, maybe. lol.


 

Posted

ok so I tested this idea and it's not very viable.

It does trigger off of many target so that is confirmed BUT since you can't control when FA is used it's really not reliable. I've seen it trigger on a mob of 4 and only 2 heal went off for a total of 64hp.

If we had control of when powers are used by our pets it would make sense to slot this but since it doesn't seem to be triggered when needed (half HP or less) it doesn't help in the long run.

I did notice that the demon price would stay at max health for a bit longer but when his health started to drop it would drop fast and by that time it's too late for the proc.