Better Reroll System


Aura_Familia

 

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Originally Posted by Memphis_Bill View Post
And there are also some things - such as changing the primary and secondary - that they have said, flat out, no to. And the reasons against have been given, both the general and, for this, the specific.
That's out of context, Bill. What Positron said "No." to was the question of a respec that allowed you to change your AT and powersets BUT KEEP YOUR LEVELS. His response was that they made the game alt-friendly for a reason, and rerolling does fit within that reason. You're playing the game all over again. Any new AT or powerset you reroll into, you have to play from scratch, hence why it doesn't violate Positron's statement.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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The problem is that it would have a high chance to corrupt the badges for the characters transferring between. Which, in essence, is what the original suggestion is asking for.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

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Originally Posted by Samuel_Tow View Post
That's out of context, Bill. What Positron said "No." to was the question of a respec that allowed you to change your AT and powersets BUT KEEP YOUR LEVELS. His response was that they made the game alt-friendly for a reason, and rerolling does fit within that reason. You're playing the game all over again. Any new AT or powerset you reroll into, you have to play from scratch, hence why it doesn't violate Positron's statement.
And your response to the second part? The bit you didn't quote? (Asking because I have yet to have anyone counter it, even though it's essentially a guess based on what we do know and dev stances.)

Plus, you wouldn't be "playing from scratch." You would be coming in with a huge advantage in INF, with whatever accolades you have and the like. Plus, yes, rerolling "internally" does go against being alt-friendly. I'd be more inclined to agree with doing so if we were slot-limited (example: Aion. Bunch of servers, bunch of slots per server, account slot use limit: 8.) We aren't.


 

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Originally Posted by je_saist View Post
... I'm getting tired of saying this.

WHAT PART OF NO DO YOU NOT UNDERSTAND? THE N? OR THE O?

Maybe the Op is one of those people that thinks NO means if they make pest of themselves long enough the person they are annoying will change their mind.


 

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Originally Posted by Forbin_Project View Post
Maybe the Op is one of those people that thinks NO means if they make pest of themselves long enough the person they are annoying will change their mind.
I know, I know. The whole "The Squeaky Wheel Gets the Oil" routine. Part of me is actually astounded at the amount of effort that goes into coming up with ways to convert existing avatars into new avatars. Really, aside from the Master Of badges, is there really anything in the game that is just impossibly hard to get on new avatars?


 

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Originally Posted by je_saist View Post
Really, aside from the Master Of badges, is there really anything in the game that is just impossibly hard to get on new avatars?
Well, I understand things like the anniversary badges - and like I said elsewhere, i'm generally getting sympathetic to the "make those global" for them.


 

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Originally Posted by Memphis_Bill View Post
And your response to the second part? The bit you didn't quote? (Asking because I have yet to have anyone counter it, even though it's essentially a guess based on what we do know and dev stances.)
Could you quote that or link to it? I can't seem to find the source material and I could be missing something.

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Plus, you wouldn't be "playing from scratch." You would be coming in with a huge advantage in INF, with whatever accolades you have and the like. Plus, yes, rerolling "internally" does go against being alt-friendly. I'd be more inclined to agree with doing so if we were slot-limited (example: Aion. Bunch of servers, bunch of slots per server, account slot use limit: 8.) We aren't.
Yeah... Keeping INF and Accolades would be a big no-no, definitely. As someone who's against veteran/purchasable powers in general, I agree with you there. I would be against keeping anything that is of a practical benefit, such as powers, slots, stats, boosts, accolades and the like. I do not, however, have any problem with keeping items which do not have any direct contribution to performance.

This obviously does present a problem with accolade bades, more specifically with re-earning them if you already have the pre-requisite badges. But those are technical problems which may make the idea less practical, but still do not make it philosophically errant.

As far as "internal reroll" goes, as long as you're dropping yourself down to level one and having to re-earn everything which actually made you strong to begin with, it doesn't really get much more complete than that outside of cosmetics. It'd be like someone who wanted to reroll his Broadsword Scrapper but keep his Rularuu's Bane. I would support that without a shadow of a doubt, and wouldn't really hear otherwise.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by ChaosExMachina View Post
Ok, we've heard of the whole full respec thing before.

This is a proposal to make it actually work.

What I want is essentially a reroll while keeping badges and souvenirs. In other words it is just like the current option (rerolling) but there is no issue with badges deterring you from doing it, and people who want an AT respec can feel like they can do so, without interfering with the alt incentive.
Okay.

What happens when you feel like playing the OLD character?

My main is also my badge collector. What do I do if I decide to switch from Claws/Regen to Fire/Regen, and then later on I'm in the mood to play Claws/Regen? Sure, I can roll another, but what if I want to play it at 50? I'd have to level ANOTHER Claws/Regen to 50 in order to play it.....which makes my rerolling the original character redundant.

Besides, a LOT of badges are level gated. How the hell does a level 1 have Task Force Commander when they aren't high enough level to even run the FIRST TF required, let alone all 6?


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Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

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Yeah... Keeping INF and Accolades would be a big no-no, definitely. As someone who's against veteran/purchasable powers in general, I agree with you there. I would be against keeping anything that is of a practical benefit, such as powers, slots, stats, boosts, accolades and the like. I do not, however, have any problem with keeping items which do not have any direct contribution to performance.
Which leaves what? Badges, and only some of them. So what's the point in bothering with it at all then?


Be well, people of CoH.

 

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Originally Posted by ChaosExMachina View Post
(let's take accolades out of the discussion)
Yes, please leave out all good reasons why this idea is a bad idea. Otherwise, his poorly thought idea won't sound as good. How dare you bring in counterpoints!!

Seriously, allowing people to keep badges on level 1 toons would be overpowering. And just because you claim you don't go for accolades (which even if you didn't, you'd have them by default if you're going for badges) does not mean everyone out there is the same. People would certainly exploit this to have accolades at early levels.

No. No. No. And again, NO! The devs have said it won't happen. Get over it. If you absolutely don't want to get badges over and over again, then do the most obvious thing you should be doing: STOP GETTING BADGES IF YOU HATE TO DO IT SO MUCH.

Hear are your tissues. Cry less plz.


@Rylas

Kill 'em all. Let XP sort 'em out.

 

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Originally Posted by Samuel_Tow View Post
Could you quote that or link to it? I can't seem to find the source material and I could be missing something.
o.O

It's still in the post, Sam.

Essentially - there are four things the devs consider that define your character - primary, secondary, AT and origin. These, we're told, they will not allow you to change. The first three make sense in power levels, ease of leveling one powerset vs another, etc. The fourth... not so much, but we know early on it was *vastly* more important. These four may be baked so deeply into the character creation system that it's not just dev wishes not to let them be changed, but that they literally *can't* without either a major rewrite or breaking many, many other things.

That aside, there is one other issue - If you could, say, reroll your MA/Regen into, oh, a level 1 BS/SR, what are you going to do with all the enancements? They're not cheap (in INF terms,) and aside from the fact you wouldn't be able to use them at all because of *level,* you likely couldn't use a chunk of them because they're different sets. Sure, you could use Melee Damage in the example above, but nothing that added to defense debuffs, nothing that had anything to do with stuns, almost nothing that had to do with /regen's HP and so forth.

And all we have to do is poke around the forums for a few seconds to see how people feel about their enhancements (and, at times, losing them.)


 

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Originally Posted by Samuel_Tow View Post
You know, these kinds of responses make me sad for the community. Seriously, guys - haven't the developers done enough to prove they're not soulless, money-grabbing ******** whose only goal in life is to bog you down in meaningless grinds? Don't they keep saying they don't want to reward practices that ruin the fun?

I'm all for this idea, even if I'm never going to use it for the simple fact that I don't do badges.
It's how the suggestions and ideas topics generally go. Some people just get a buzz from flaming, and the community in general is insular and hostile to different points of view, as demonstrated by, say, the reaction a person who imports team concepts or nomenclature from other games may get.

Remember that there was an effort to adjust badges like empath and remove the farm incentives from AE badges? A reasonable developer realizes that incentivizing behavior like that is a bad idea in the long run.

Consider that not even a single negative response has related to the idea on its merits, only tons of claims that the devs love grinds, without support. The absurdity of the argument is that this would save far less time than, say, travel powers, and I don't see anybody clamoring to get rid of those.

Snow Globe did bring up potential technical difficulties, which is plausible. There may very well be technical reasons why having certain badges at certain levels might not work.

Quote:
Originally Posted by je_saist View Post
... I'm getting tired of saying this.

WHAT PART OF NO DO YOU NOT UNDERSTAND? THE N? OR THE O?
Really?

By the way you recently went to the effort of posting your collection of BIG ORANGE TEXT NOS in another topic, I get the idea you enjoy saying it quite a lot.

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Originally Posted by Snow Globe View Post
Someone with a non-healer wanting to get the heal badges quicker.
That, if anything, would support the idea.

Solution A: They AFK farm with arena gladiators

Solution B: They reroll, and then reroll again to their previous combination, which likely leads them to play MORE since they leveled to 50 2 extra trips

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Originally Posted by Maniac_Raid View Post
Delivery of the same old idea doesn't matter.
I think this proves that it does, since this is quite different from the respec idea.

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Originally Posted by Forbin_Project View Post
Maybe the Op is one of those people that thinks NO means if they make pest of themselves long enough the person they are annoying will change their mind.
Intelligent and creative people like to find novel solutions. As a developer, I take a topic that gets lots of requests, but has an obstacle, as a challenge to find a solution. It's a necessary skill to programmers, scientists, and most who have discovered things throughout history, every one of whom was 'one of those people.'

That's actually why I bring it up, more so than wanting to use it. My primary motivation to use it would be addressed by global event badges, though it's possible another set could be introduced that might make me want to reroll mains.

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Originally Posted by Rylas View Post
(let's take accolades out of the discussion)
Yes, please leave out all good reasons why this idea is a bad idea. Otherwise, his poorly thought idea won't sound as good. How dare you bring in counterpoints!!
Or I'm recognizing a point that serves as a distraction and reponding to it with no argument. Accolades are not what this is about. The idea doesn't require that accolades or inf be included with the reroll.

In essence, this is mostly about cosmetic features. Any potential exploits would not be part of it.


A game is not supposed to be some kind of... place where people enjoy themselves!

 

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Originally Posted by Dechs Kaison View Post
Still no.

The game is designed around having and making new alts. The devs are not going to change their very most basic and fundamental design strategy because you want to keep your badges and have new powers.
This


 

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Originally Posted by ChaosExMachina View Post
It's how the suggestions and ideas topics generally go. Some people just get a buzz from flaming, and the community in general is insular and hostile to different points of view, as demonstrated by, say, the reaction a person who imports team concepts or nomenclature from other games may get.

Remember that there was an effort to adjust badges like empath and remove the farm incentives from AE badges? A reasonable developer realizes that incentivizing behavior like that is a bad idea in the long run.

Consider that not even a single negative response has related to the idea on its merits, only tons of claims that the devs love grinds, without support. The absurdity of the argument is that this would save far less time than, say, travel powers, and I don't see anybody clamoring to get rid of those.

Snow Globe did bring up potential technical difficulties, which is plausible. There may very well be technical reasons why having certain badges at certain levels might not work.



Really?

By the way you recently went to the effort of posting your collection of BIG ORANGE TEXT NOS in another topic, I get the idea you enjoy saying it quite a lot.



That, if anything, would support the idea.

Solution A: They AFK farm with arena gladiators

Solution B: They reroll, and then reroll again to their previous combination, which likely leads them to play MORE since they leveled to 50 2 extra trips



I think this proves that it does, since this is quite different from the respec idea.



Intelligent and creative people like to find novel solutions. As a developer, I take a topic that gets lots of requests, but has an obstacle, as a challenge to find a solution. It's a necessary skill to programmers, scientists, and most who have discovered things throughout history, every one of whom was 'one of those people.'

That's actually why I bring it up, more so than wanting to use it. My primary motivation to use it would be addressed by global event badges, though it's possible another set could be introduced that might make me want to reroll mains.



Or I'm recognizing a point that serves as a distraction and reponding to it with no argument. Accolades are not what this is about. The idea doesn't require that accolades or inf be included with the reroll.

In essence, this is mostly about cosmetic features. Any potential exploits would not be part of it.

Only way I'd /sign this is if you start at LEVEL 1, with no inf, no higher than lvl 1 temp powers, no IOs, no recipes, no enhancements and no accolades. Only the badges that don't give accolades would you keep.


Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

 

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Originally Posted by Aura_Familia View Post
Only way I'd /sign this is if you start at LEVEL 1, with no inf, no higher than lvl 1 temp powers, no IOs, no recipes, no enhancements and no accolades. Only the badges that don't give accolades would you keep.
Sounds like a good idea to me. Although keeping the influence thing doesn't really matter either way at this point since we can just store it in email.


 

Posted

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Originally Posted by Aura_Familia View Post
Only way I'd /sign this is if you start at LEVEL 1, with no inf, no higher than lvl 1 temp powers, no IOs, no recipes, no enhancements and no accolades. Only the badges that don't give accolades would you keep.
That's generally the idea.

The main point is badges and souvenirs.

Debatable would be:

Recipe storage size
Accolades (you keep them while exemping, so why not?)

But that leads to the "well it might make people reroll instead of alt" so I'm not going to argue that. They are ancillary to the point.

Debatable but I do say they should be included:

Merits

Supply of them has to be higher as it is, and forcing people to roll them ahead of doing this would be pointless.

Day Jobs

Technically accolades, but they are among the most grindy badges and have next to no use to a rerolled main anyway. That, and anybody can get them at 1.

Counterpoint: But some of them can be handy for 2 hours!

Countercounterpoint: In order to get charges you have to log out, which is exactly what you would do with a reroll. There's no scenario in which this would make you significantly more powerful than a new level 1 unless you logged in and systematically went to multiple locations for a very, very long time, and if you did that with a new level 1 they'd get tons of them anyway. Even then, you would get at most 2 hours of slightly better buff, and for what? To... level maybe 5% faster in just 2 hours? Nobody would have any reason to do that.

Inf

Mostly because there is no reason to include or not include it, since you can just email it to yourself either way. Inf is irrelevant, so go with the more enjoyable option.

Temp Powers

I consider these collectables like badges and souvenirs. Anybody who wants to PL has far more powerful options than temp powers, and keep in mind this is a high level who has earned these temps and would be much better off using them at their level.

But since this would lead to controversy, a possible compromise might be specific powers, like how there are a few temps nerfed the second time you get them.


A game is not supposed to be some kind of... place where people enjoy themselves!

 

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Could someone explain why were are having suggestion on ideas we've been given the definitive answer on?


 

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Originally Posted by LISAR View Post
Could someone explain why were are having suggestion on ideas we've been given the definitive answer on?
Could somebody explain to me why this seems to bother so many of yall so much?


 

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Originally Posted by je_saist View Post
... I'm getting tired of saying this.

WHAT PART OF NO DO YOU NOT UNDERSTAND? THE N? OR THE O?
nothing worse than a cranky cat


No one goes there anymore, it's too crowded...
"The potato goes in the FRONT."

 

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Originally Posted by MunkiLord View Post
Could somebody explain to me why this seems to bother so many of yall so much?
and this too! This why i dont post much on the forums... some of these people with their attitudes make me want to puke...

It is a different spin on the idea... a kind of mutation where the same toon receives new powers and must learn to use them...

still probably not gonna happen but the OP did put a lil bit of a diff spin on it..


No one goes there anymore, it's too crowded...
"The potato goes in the FRONT."

 

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Originally Posted by Gr33n View Post
and this too! This why i dont post much on the forums... some of these people with their attitudes make me want to puke...
Some people just think they are important, when in reality they are just a random nobody.


 

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Originally Posted by MunkiLord View Post
Some people just think they are important, when in reality they are just a random nobody.
So we are going to ignore my earlier post where I broke down how this could work to insult me or do you want to be an adult and get an answer to to your question?


 

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Originally Posted by LISAR View Post
So we are going to ignore my earlier post where I broke down how this could work to insult me or do you want to be an adult and get an answer to to your question?

Don't misunderstand my statement. I wasn't talking about you specifically. I was talking about anybody that complains about these types of threads. If you(general you) happen to fall into that category, then so be it. If that bothers you(again, general you), you can certainly voice that displeasure, but I really don't care. I stand by the statement you quoted.

Also, I don't really care if you answer my question or not. My last post answered it.


 

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Originally Posted by MunkiLord View Post
Don't misunderstand my statement. I wasn't talking about you specifically. I was talking about anybody that complains about these types of threads. If you(general you) happen to fall into that category, then so be it. If that bothers you(again, general you), you can certainly voice that displeasure, but I really don't care. I stand by the statement you quoted.

Also, I don't really care if you answer my question or not. My last post answered it.
So you are talking to yourself then. Good to know you plan on adding nothing of value.

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Oh and the reason I took the post personal is because you quoted me.


 

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Originally Posted by LISAR View Post
So you are talking to yourself then. Good to know you plan on adding nothing of value.
This thread has already passed the point of being productive.

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Oh and the reason I took the post personal is because you quoted me.
Looking back I understand how that came across. That wasn't my intention, so I do apologize. Personally I enjoy reading your posts, even when we disagree.