I17 Live Patch Notes -- Bugs and Updates


Aneko

 

Posted

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Originally Posted by Predatoric View Post
Client crash at tailor every time, client crash when making a new charecter, already reported to arbiter kim but thought its worth a mention here too.

Not impressed, every single thing except for the new mission and black market has crashed out since its been updated :/
I agree. Every single thing released in patch is broken in some way. Some severely.

Also confirm I am getting random frequent internet dc's as well, only when the game is running and only after this patch. I normally get 27mbps internet, which is just fine. Now it's randomly disconnecting when the game is running, crashing out.


 

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Originally Posted by strange_jane View Post
I agree. Every single thing released in patch is broken in some way. Some severely.
Wait, what?

...

......

<takes breath>

....

Nope, I can't think of anything non-inflammatory to say to that.

<shakes head and exits, remembering the bugs in I7, kids these days, sheesh.>


Warning:

The above post may contain Cynicism, sarcasm and/or pessimism. If you object to the quantities contained, then tough.

 

Posted

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Originally Posted by Canine View Post
Wait, what?

...

......

<takes breath>

....

Nope, I can't think of anything non-inflammatory to say to that.

<shakes head and exits, remembering the bugs in I7, kids these days, sheesh.>
I've been here for every release since issue 3 and I do have to agree that this is among the buggiest ones yet. True, not EVERYTHING new is bugged some way or another but there are enough new features that aren't working correctly to be a definite concern. So far it does seem that many of the new "improvements" aren't quite ready for prime time.

I foresee a pretty major patch coming along in the very near future. Too many players are experiencing game breaking bugs. Worst of all is that many of these bugs have been repeatedly pointed out in the closed and open beta testing.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

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Originally Posted by Stargazer View Post
There's an ancient bug with the hide settings that basically means that the Hide-from-tells setting is semi-persistent.

If you are logged in on a character A that is hidden to tells, and then switch over to a character B that is not, then character B will also be hidden to tells. If you type /hide it will still show character B as not being hidden to tells, but it will actually be hidden. To get out of this situation, hide character B from tells, and then unhide it again.


It's rather annoying.
I have never hidden any of my toons in any way. Bit I know about that bug and tried the old fix. No luck. This one is different.


 

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Originally Posted by Mephisto_Kur View Post
I have never hidden any of my toons in any way. Bit I know about that bug and tried the old fix. No luck. This one is different.
Interesting...

You said that it happens to "some" characters. Does this mean that it doesn't happen to all your characters?
Can you think of anything that differentiates the affected characters from the non-affected ones? Hero/Villain? Server? Favorite movies?


 

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Originally Posted by NetMinder View Post
New fun bug from last night:

I had 3 copies of Summon SnowBeast from the winter event.
I used 1 of them fighting Protean, but it removed all 3 from my powers. =(

I think I have multiple "Rock" temp powers on another character to see if it applies to all powers that we can have duplicates of.
I used a 'Summon Clockwork' last night and it correctly docked me one charge.


 

Posted

This is not a bug.

[AUTO-REPLY: Chat hidden] means that the character you are sending a tell to is not able to see Chat at the moment. The character may be in the tailor, respec, or enhancement placement screens. This is a quality of life feature.


 

Posted

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Originally Posted by strange_jane View Post
I agree. Every single thing released in patch is broken in some way. Some severely.
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Originally Posted by Call Me Awesome View Post
I've been here for every release since issue 3 and I do have to agree that this is among the buggiest ones yet.

From my own experience with the forums, not only is every single issue the buggiest one yet, it is also completely broken. I am glad to see this tradition is maintained still.

edit: Oh yeah, the flashing and repetitive noise of the entrance of the Oro zone is getting old fast.


 

Posted

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Originally Posted by Stargazer View Post
Interesting...

You said that it happens to "some" characters. Does this mean that it doesn't happen to all your characters?
Can you think of anything that differentiates the affected characters from the non-affected ones? Hero/Villain? Server? Favorite movies?
What I meant was that the issue is confirmed to effect other players. The toon in question on my account is a brand new demon summoning MM with thermal secondary on Liberty. Other than being brand new, I don't know of any differences from my other toons, and she is even a recreation of what I had on teset (where she did not have this bug).


 

Posted

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Originally Posted by Starcloud View Post
This is not a bug.

[AUTO-REPLY: Chat hidden] means that the character you are sending a tell to is not able to see Chat at the moment. The character may be in the tailor, respec, or enhancement placement screens. This is a quality of life feature.
This is a bug. It is doing it no matter where the character I am talking to is, or where I am.


 

Posted

Alright, I figured it out.

I do not use the default chat window setup.
I click the little down arrow that hides it, then I open a fresh one with the number 1. I create all my tabs, and leave only that window open. When I pop open the default chat window, the bug does not happen. When I use my custom tabs window, the bug happens.


 

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Originally Posted by Canine View Post
Wait, what?

....

Nope, I can't think of anything non-inflammatory to say to that.

<shakes head and exits, remembering the bugs in I7, kids these days, sheesh.>
I see, so if there have been bugs in previous patches/issues, then there is no need to fix the ones in the most recent one?

I have always been of the opinion that the developers actually WANT their updates and patches to work properly; if, in fact, they are just going for an overall "above-average" success rate, then by all means, put all the bugs from i17 in the "ignore" column, because there have already been enough bugs actually fixed to maintain their average, right?

I don't care if there is only ONE, relatively minor bug in this release; I'm sure the devs would like to know about it so that they can fix it. Just because something else may have been WORSE, that doesn't mean that nobody wants to fix the current stuff.

Kids these days... yeesh.


 

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Also, I dislike the new WentWorths UI very much. I don't know what about it is supposed to be New and Improved, but generally, the screen looks very cluttered, and MUCH harder to read as compared to the old one, and ELIMINATING some of the options from the old one - like the category search filtered by keyword(s) - is retarded.

I suppose it's still USABLE (once the bugs in it get fixed), but I haven't seen any reason so far that it needed any change, nor have I seen anything improved about it.

WTF!?


 

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Originally Posted by Player D View Post
Other than my primary costume slot, all my power colors reverted to original. Cavalier shields won't take a pattern (though when at the tailor, an change cost has been assigned) and the ones that already had it are only showing black
Still can't read my assigned enhancement numbers as they are showing too small, in the enhancement management screen.

This is what I came to the forums hoping to find. My toons have had their power colors reverted back to the original color and I wanted to see if I was the only one.

Lisa.


So don't wait for heroes, do it yourself
You've got the power
winners are losers
who got up and gave it just one more try

***Dennis DeYoung

 

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Originally Posted by Captain_Spith View Post
I see, so if there have been bugs in previous patches/issues, then there is no need to fix the ones in the most recent one?

I have always been of the opinion that the developers actually WANT their updates and patches to work properly; if, in fact, they are just going for an overall "above-average" success rate, then by all means, put all the bugs from i17 in the "ignore" column, because there have already been enough bugs actually fixed to maintain their average, right?

I don't care if there is only ONE, relatively minor bug in this release; I'm sure the devs would like to know about it so that they can fix it. Just because something else may have been WORSE, that doesn't mean that nobody wants to fix the current stuff.
I was specifically responding to the hyperbole that everything in I17 is broken.

I was also remembering and reminding people that previous issues have come out in a less than perfect state. Issue 7, which I referred to is the one that's stuck in my mind as it had a huge number of bugs that made the game so frustrating that it was all but unplayable for the villains I had at the time. The bugs got fixed eventually.

Now, some people are having serious issues, I'm not denying that, but there are other people who are having far fewer, and less serious issues, if any.

Leaping around crying DOOM because Issue 17 isn't perfect and completely bug free isn't necessarily the most productive way of bringing bugs, glitches and errors to the attention of the developers.

Also, the bugs won't get fixed instantly, there's a turnaround time on patches (QR making sure it doesn't make the servers melt down into a small puddle of Seville Orange Marmalade, for example), and tracking down and fixing the bugs in the code base takes a certain amount of time.

If you can get in game and hit a problem, submit a /bug report. I have myself for one or two issues I've come across in I17 and if it's serious, submit a /petition, too. I've had a good positive response so far from the GM's regarding the petition I submitted.

If you can't get in game, or for whatever reason can't submit a report from in game, then submit a ticket to support via support websites :

Support Centre for our English European players
Support Centre for our North American players
Plateforme d'assistance pour les francophones
Support-Center für deutschsprachige Spieler

(links yanked from Avatea's .sig)

Then unfortunately, a most rare and precious commodity is required. Patience.


Warning:

The above post may contain Cynicism, sarcasm and/or pessimism. If you object to the quantities contained, then tough.

 

Posted

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Originally Posted by Canine View Post
Leaping around crying DOOM because Issue 17 isn't perfect and completely bug free isn't necessarily the most productive way of bringing bugs, glitches and errors to the attention of the developers.
Maybe some find it a decent way to let the devs know that they don't like it when bugs, glitches and errors make it through the betas?

Complaining won't help remove the current issues, but maybe, just maybe, the devs could keep it in mind the *next time* an issue is to be released.

Bad experiences stand out, and it seems to me that quite a few people have had bad experienced with i17 thus far. There are going to be more.
Even if bugs/glitches/errors aren't game-breaking (and it seems that they actually are for some people), they detract from the general impression of a new issue (people do talk to each other, and negative comments travel fast). It is my belief that in many cases, taking time to eliminate some key issues *before* an issue is released will result in a much better reaction to that issue when it is released.


It should however be noted that in this case they were pretty much locked into releasing i17 this week a long time ago, so it's not exactly like they could decide last week to push the release forward a week or two.


 

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The fun issue with the new Wentworth's is all well and good, I understand not being able to purchase things I want to get (lolwut), but currently the fact that everything I had on the market for one of my characters (including a superior, crafted enhancement that was put up for quite a lot of money) disappearing and not being /anywhere/ to be found is kind of obnoxious in that "Why the hell am I playing, I should probably be doing something else before I get angry and gnaw on the laptop." sort of way.


 

Posted

missing costume pieces make me sad...I really really HATE the Warrior option on Tucked In...I preferred it with the Tights/Bottoms option, but apparently it's not there anymore....GIVE IT BACK!!!


 

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Also confirming that Integration is broken, regardless of setting, Original, Light or Dark. D: and its my only constantly visible customizeable power. ;_;


 

Posted

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Originally Posted by Canine View Post
I was specifically responding to the hyperbole that everything in I17 is broken.
I get that, but the fact is that there is a LOT in i17 that is broken. I am personally not seeing a lot (I have a pretty capable rig, and no ATI card), but bugs that I saw (and reported) in beta that are still here, get frustrating. I also understand that they hyped i17 as being the anniversary and whatnot, so the release date was fairly locked.

Quote:
Originally Posted by Canine View Post
I was also remembering and reminding people that previous issues have come out in a less than perfect state. Issue 7, which I referred to is the one that's stuck in my mind as it had a huge number of bugs that made the game so frustrating that it was all but unplayable for the villains I had at the time. The bugs got fixed eventually.
OTOH, I would imagine that the outcry was no less boisterous. Everybody expects that the bugs will be fixed eventually, but the point of all the hyperbole and nerdrage, is to let the devs know just how much these bugs are affecting us, and how urgent the various issues are to us.

Quote:
Originally Posted by Canine View Post
Leaping around crying DOOM because Issue 17 isn't perfect and completely bug free isn't necessarily the most productive way of bringing bugs, glitches and errors to the attention of the developers.
Actually, I would at least partially disagree; seeing the levels of aggravation that the different bugs cause to the playerbase can help them prioritize (if/when necessary/possible) the order of bug fixes. Also helps them see how pervasive the bugs are. Sure, it would be nice to have everybody calmly and politely explain their issues in a dispassionate, rational tone, but information is information, and the impression of some that "everything's broken" is useful information, if only to show how urgently the bug fixes are needed.

I suppose the one other thing that the playerbase probably is really looking for is a fairly quick response from the devs saying "We hear you, and we're aware of the situation, and we're working on it." Even without a timetable, when the devs tell us that they know about the bugs, and they are trying to fix them, it calms most people down a lot.


 

Posted

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Originally Posted by Mr. DJ View Post
missing costume pieces make me sad...I really really HATE the Warrior option on Tucked In...I preferred it with the Tights/Bottoms option, but apparently it's not there anymore....GIVE IT BACK!!!
Warrior is still in the list of options for tights. Or am I misunderstanding you?


 

Posted

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Originally Posted by Mephisto_Kur View Post
This is a bug. It is doing it no matter where the character I am talking to is, or where I am.
Definately a bug. I have never set any of my charcters to hide from tells and it's doing it. Sometimes I speak to people on my global for like 10mins and then suddenly this message starts appearing with their responses. They have confirmed they are not on HIDE. So why be fine then suddenly manifest. I am highly annoyed with this because people have deleted my global because they thought I was being funny with them.

It should be fixed.


 

Posted

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Originally Posted by Emberly View Post
Warrior is still in the list of options for tights. Or am I misunderstanding you?
Are you looking with a female character? It's not there for mine.


'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.

 

Posted

I noticed that the npc's standing IN the furniture was pretty much fixed...




Now I hope they can fix the 'surffing' npc's who are running for their live, arms up and legs frozen.


�Many things worth doing in the world had been declared impossible before they were done.�

 

Posted

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Originally Posted by Captain_Spith View Post
I get that, but the fact is that there is a LOT in i17 that is broken. I am personally not seeing a lot (I have a pretty capable rig, and no ATI card), but bugs that I saw (and reported) in beta that are still here, get frustrating.
That's why I don't bother with beta. I get an invite pretty much every time, and every time I've done it the things that I've reported are still broken when the issue launches. Why waste my time? I'm just going to be reporting the same bugs in a couple of weeks, anyway, when it goes live so I might as well level and gain inf in the meantime.


Lots of alts, mostly on Virtue