Are Reward Merits Working As Intended?


Aggelakis

 

Posted

Quote:
Originally Posted by macskull View Post
So you want all the shinies without any of the time or effort spent to obtain them. Gotcha.
amazing how many of these folk come out of the woodwork in threads like this.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

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Originally Posted by Heartbreaker View Post
I wouldnt support a unilateral forcing of rolls, because we need the ability to save up for those spoecific big ticket items. I would however, support a split system, on any TF that gives more merits than a random roll costs, havi it auto-roll once, and give the remainder in merits. That gives a random roll feeding the market pool, AND the ability to save up, even though it takes a bit longer.
And I can't stress enough how much we need to be able to determine the actual level of our random rolls- or, as someone else suggested, a way to craft any recipie at the level we desire.
If you are on a tf that required you to be a minimum level, say level 45 or 40, then your random roll will be of that level.

Yet ANOTHER reason why forced random rolls IS NOT a good idea. In addition (for why this is a HORRIBLE IDEA):

What if you are on a tf that gives 34 merits? If you force a random roll (20) you leave that person with 14 merits. And thus we are back to point of many characters having merits that can't spend on random rolls.

BAD IDEA for whatever reason you want to give.

And no, I don't see the devs reducing the random roll amount EVER from 20.


Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
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Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

 

Posted

Quote:
Originally Posted by macskull View Post
So you want all the shinies without any of the time or effort spent to obtain them. Gotcha.
Nono I want to nerf MA tickets


 

Posted

Quote:
Originally Posted by macskull View Post
So you want all the shinies without any of the time or effort spent to obtain them. Gotcha.
I'm actually okay with the rate of earning things as it currently is, mostly.

Even with Merits, I'm totally okay with the system requiring you to spend ten hours running TFs to get items like LotGs and uniques. They're the most desirable loot in the game and should take a long time to earn.

But the Reward Merits system treats a lot of low-value items as if they are on par with the highest-value stuff in the game.

What I think is broken are the Merit requirements for the rest of the stuff - rare recipes and uncommon IOs. Stuff like Kinetic Crash: Knockback/Damage/Accuracy. Sting of the Manticore. Stuff that the Reward Merits system says should take the same time to earn as a LotG, when the reality is that these things aren't actually worth that much time investment. I take issue with this because it is a false choice - technically, you can buy your Sting of the Manticore set with Merits. But you shouldn't.

It's not even the fact that the time cost is higher that bothers me. It's that it's so much higher, it's obvious to basically anyone that the direct buy is a complete waste of merits for anything but the highest-value loot in the game.

To me, it seems that they designed much of the system with the intention that it would never be used.


The Ballad of Iron Percy

 

Posted

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Originally Posted by NuclearToast View Post
I have not, to this day, redeemed a single reward merit. So I guess I can't answer the question. Next!

--NT
So many people quoted me, I thought it worth looking to see how many merits I had. Just logged in and checked my badger, the character I play the most. 663 merits. Is that a lot?

--NT


They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!

If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville

 

Posted

Quote:
Originally Posted by NuclearToast View Post
So many people quoted me, I thought it worth looking to see how many merits I had. Just logged in and checked my badger, the character I play the most. 663 merits. Is that a lot?

--NT
It's the equivalent of 33 end-of-TF recipe rolls pre-Merits. For someone not dedicated to pursuing them, it's quite a few.

Out of curiosity, if you had automatically received 33 invention recipes, what would you have done with them?


@SPTrashcan
Avatar by Toxic_Shia
Why MA ratings should be changed from stars to "like" or "dislike"
A better algorithm for ordering MA arcs

 

Posted

Quote:
Originally Posted by SpittingTrashcan View Post
It's the equivalent of 33 end-of-TF recipe rolls pre-Merits. For someone not dedicated to pursuing them, it's quite a few.

Out of curiosity, if you had automatically received 33 invention recipes, what would you have done with them?
Not to speak for Nuclear Toast, but my guess is that the 29 Trap of the Hunters would have been vendored


 

Posted

Quote:
Originally Posted by SpittingTrashcan View Post
Out of curiosity, if you had automatically received 33 invention recipes, what would you have done with them?
I would have (and used to, when they were awarded) sold them. I don't use Set IOs, only Common IOs.

--NT


They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!

If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville

 

Posted

However, in the sense of the time it took to earn those merits, would NT have been better off under a TF with a random roll system? Would he have earned more than 33 rewards?

Obviously he would have actually collected the rewards, rather than have them just sitting there, so there is that...


 

Posted

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Originally Posted by UnSub View Post
However, in the sense of the time it took to earn those merits, would NT have been better off under a TF with a random roll system? Would he have earned more than 33 rewards?

Obviously he would have actually collected the rewards, rather than have them just sitting there, so there is that...
Which is why when merits were being announced, MANY in the market forum suggested strongly that merits be put ON TOP of the existing reward table.

With Quick Katie (and other speed tfs) in existence at the time that was a no go for the devs.

EDIT: My first sentence means the OPTION of taking a random roll worth of merits, or rolling automatically via the old reward table.


Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

 

Posted

Quote:
Originally Posted by UnSub View Post
However, in the sense of the time it took to earn those merits, would NT have been better off under a TF with a random roll system? Would he have earned more than 33 rewards?
It depends on what NT did to earn the merits. All TFs used to give a random roll. Some now give less than a random roll's worth of merits, and some give significantly more. I believe that if you play a diverse selection of TFs now, you will end up with more random rolls' worth of merits than you would have had random rolls under the old system, for about the same time. This assumes an average player who is not speed running or making selections to optimize merits/time, of course - both the old and the new system have significant room for optimization.


@SPTrashcan
Avatar by Toxic_Shia
Why MA ratings should be changed from stars to "like" or "dislike"
A better algorithm for ordering MA arcs

 

Posted

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Originally Posted by Scarlet Shocker View Post
I also think that it's important to take Merits in the round combined with other rewards
This. Except it's "complement" not "compliment".

I think Reward Merits are working as intended. I don't see the point of them as replacing or being an alternative to the market system, but something to smooth out the rough edges of the game economy. Just like the AE tickets, drops directly from enemies, and the market itself. It's just another tool that the Devs can use to "balance the game economy". Just like the Fed in the real world.


 

Posted

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Originally Posted by Westley View Post
This. Except it's "complement" not "compliment".

I think Reward Merits are working as intended. I don't see the point of them as replacing or being an alternative to the market system, but something to smooth out the rough edges of the game economy. Just like the AE tickets, drops directly from enemies, and the market itself. It's just another tool that the Devs can use to "balance the game economy". Just like the Fed in the real world.
Doh! Curse you and your pedantic dictionary! I heard them... I heard the Reward Merits they said "Those Architect Tickets are jolly nice!"



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

Quote:
Originally Posted by SpittingTrashcan View Post
It depends on what NT did to earn the merits. All TFs used to give a random roll. Some now give less than a random roll's worth of merits, and some give significantly more. I believe that if you play a diverse selection of TFs now, you will end up with more random rolls' worth of merits than you would have had random rolls under the old system, for about the same time. This assumes an average player who is not speed running or making selections to optimize merits/time, of course - both the old and the new system have significant room for optimization.
And I'd assume that someone like NT wasn't speed-running Katies, because it doesn't seem like he was concerned about the recipes, which were the whole reason for running speed Katies in the first place.


Suggestions:
Super Packs Done Right
Influence Sink: IO Level Mod/Recrafting
Random Merit Rolls: Scale cost by Toon Level

 

Posted

Quote:
Originally Posted by macskull View Post
So you want all the shinies without any of the time or effort spent to obtain them. Gotcha.
I dispute the amount of time and effort it takes to outfit a character with IOs, and more specifically with merits I dispute the kind of time and effort it requires. But nowhere did I say it shouldn't take any.


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Farewell is like the end
But in my heart's the memory
And there you'll always be
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