What demon secondaries are you testing? How is it working out?


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Posted

Are any of the Demon pets prone to melee? I might do a /Poison if the boss pet goes into melee without being directed to.


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Going Demon/FF and it is going well so far. No deaths and already got multiple bubbles.
I did this because I know they have resists but playing mostly resist tanks, they will get whittled down. With maxed out bubbles their longevity vrs normal and LTs will be awesome, and I cant say yet for AV's and or Bosses.
I thought about dark because I have a 50 bots/dark and found it hard to keep them close enough for healing. I will let everyone know about FF.


 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
If I were you, I'd take the fastest recharging one to stack the most -res on one tough target.
Wait, what? You can stack -res from the same power? That's a first if it's true.


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Posted

Quote:
Originally Posted by Deacon_NA View Post
Are any of the Demon pets prone to melee? I might do a /Poison if the boss pet goes into melee without being directed to.
So far? They all are. THey also use ranged attacks, frequently in melee range so they can claw the enemy.


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Posted

Quote:
Originally Posted by Aura_Familia View Post
Run newspapers and get the temp super jump power.
I'm also past the level range for the super jump temp. Now I get a +run speed auto one I think.


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Posted

Quote:
Originally Posted by JayboH View Post
Wait, what? You can stack -res from the same power? That's a first if it's true.
there is no tag present saying "effect does not stack from same caster" so it will indeed stack.

That is consistent with most -res powers in the game as more of them stack than don't stack. Even the ones that have that tag often stack if they conjure a pseudopet to do the work (like disruption arrow).


 

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Demon/Storm. I'm going to be VERY happy once I get Freezing Rain and Hurricane, but the little buggers seem to be doing alright with just Gale and O2 Boost to back them up for now. I've decided to hold off on the attacks for now, but I might pick up one or two later.


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Posted

Quote:
Originally Posted by Mr_Grumpums View Post
Demon/Storm. I'm going to be VERY happy once I get Freezing Rain and Hurricane, but the little buggers seem to be doing alright with just Gale and O2 Boost to back them up for now. I've decided to hold off on the attacks for now, but I might pick up one or two later.
I actually find the attacks valuable at lower levels for demons (and only demons, other MM attacks are pretty lame). Likely much more than they will be in later game.

They do very decent damage prior to the AT modifiers kicking in and they greatly help your lesser pets (numerically and powers wise) take down targets.

As opposed to picking them up later when the demons themselves are already steamrolling everything.

Or such is what I've observed so far in playing with them


 

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The Ember Demon has a fairly powerful heal that it happily uses on the other demons. I don't think it can target itself, but it seems to be on a faster timer than the Protector Bots' Repair, so it does a better job of keeping the little demons going. I've found that with the Demon/Pain I was testing, just the aura heal and occasionally tossing the Ember a few healing inspirations was more than sufficient to keep all of them at full health.

And yes, I wish the personal attacks for any other MM set were anywhere near as useful as the whip attacks. (I tend to build MMs with personal attacks anyway, but that's more due to my bludgeoning insistence against being told what to do, especially in a game. I fully admit that a Tankermind with provoke and all the leadership powers is probably more efficient, I just don't want to play one.)


 

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I was thinking about doing a DS/Poison but...I don't know...having an AoE heal (as well as a heal that heals you the caster) is so nice to have.

I just wish Noxious Gas didn't have a 5 min recharge timer on it


Who wants to try to sway me to make a DS/Poison when i17 goes live? :P


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Being able to have up to like..close to 100% -res on a target not good enough? =P


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Originally Posted by Swansu View Post
Being able to have up to like..close to 100% -res on a target not good enough? =P

The thing I don't like is re-summoning pets. Poison does have a heal but...not much of one. I have a mercs/traps MM at 50 and I didn't have to re-summon the mercs too much mainly because at the mid-to-high lvls I had FFG and Poison Trap....so...*shrugs*

I think I'll do a DS/Poison....kind of been wanting one for a while (or to use the poison secondary that is; had one in CoV beta but...didn't want a ninja/poison ).


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Posted

Quote:
Originally Posted by Energizing_Ion View Post
The thing I don't like is re-summoning pets. Poison does have a heal but...not much of one. I have a mercs/traps MM at 50 and I didn't have to re-summon the mercs too much mainly because at the mid-to-high lvls I had FFG and Poison Trap....so...*shrugs*

I think I'll do a DS/Poison....kind of been wanting one for a while (or to use the poison secondary that is; had one in CoV beta but...didn't want a ninja/poison ).
With aid other and aid self, my nin/psn did a fairly good job of keeping pets alive. Unless it was an AV/EB fight. In which case my goal was to keep them alive long enough that the pet summon recharged. Still preformed that well... usually.


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Posted

Quote:
Originally Posted by Swansu View Post
Being able to have up to like..close to 100% -res on a target not good enough? =P
That certainly won't be unique to a demon/poison though. I say roll a d/p because it will be awesome and you think you will enjoy it. If you (generic you) need further convincing beyond that then such is life.


 

Posted

I am trying /thermal right now and I actually like it with demons. It always seemed that everything that kicked the crap out of my pets was an AoE "FIRE" attack. So having high fire resist will be very welcome indeed. The only thing though is that I will be playing blue side and I am not sure if I will need high fire resist on blue compared to red. On red we have longbow and scrapyarders and CoT. I can only think of CoT on blue side? What does anyone else think about this?

I also think I might skip Cauterize since the buffer demon can help heal also and I will still have my aoe heal + two shields, but that is still undecided and a lot will depend on how much powers I have left and still want etc. I will probably also skip thaw and power of the phoenix.

What do you guys think would be more useful? Nemesis staff or Black wand? I am trying black wand for the first time on test, but I am honestly really missing the KD from Nemesis staff and I thought it might mix well with whips KD? I dunno yet. I do plan to be magic origin, so I don't know how much I would miss the extra damage from nemesis staff yet. The black wand does pretty good damage now, but I am thinking extra KD would be better at higher levels when I will have two whip attacks and my demons will do more than enough damage without me.


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Quote:
Originally Posted by Jharber View Post
I am trying /thermal right now and I actually like it with demons. It always seemed that everything that kicked the crap out of my pets was an AoE "FIRE" attack. So having high fire resist will be very welcome indeed. The only thing though is that I will be playing blue side and I am not sure if I will need high fire resist on blue compared to red. On red we have longbow and scrapyarders and CoT. I can only think of CoT on blue side? What does anyone else think about this?

I also think I might skip Cauterize since the buffer demon can help heal also and I will still have my aoe heal + two shields, but that is still undecided and a lot will depend on how much powers I have left and still want etc. I will probably also skip thaw and power of the phoenix.

What do you guys think would be more useful? Nemesis staff or Black wand? I am trying black wand for the first time on test, but I am honestly really missing the KD from Nemesis staff and I thought it might mix well with whips KD? I dunno yet. I do plan to be magic origin, so I don't know how much I would miss the extra damage from nemesis staff yet.
If you are planning to mostly solo with the toon then your plans sound fine.
You should pick the vet power that goes with your origin. Magic gets bonus damage on the black wand. So I'd go with that.


 

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Well, I plan to solo and group when I am able to find a group. My thinking is this though from my experience thus far. I will have an AoE heal which is way better than no heal + I have two shields to keep on the team + I have forge to keep on a few people + I will have the leadership powers running. If they are not happy with all that then well I am probably in a bad group I don't need or want to be in anyway lol.


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I tried Thermal and I had a real hard time babysitting them. I was trying to use the tactics that worked on my Thugs which was to let them shoot everything up and hang back and buff. This does not work too well with demons (pre-SO's) because they like melee too much. I think the best way to use DS is with BG Mode as much as possible and the best secondary for that imho is /Dark because of the slows and debuffs. Also the -res from Tarpatch will stack very well with all the other -res.


 

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Yes, I keep thinking about /dark also because it is honestly so awesome lol. It is just that I have already played it so much and I have never played thermal, so I am trying to stick with something new. I think it will honestly be better when I get higher level and especially when I just get IOs.

I might also try /storm since I love storm and storm is ALWAYS fun imo. I would take aid other and aid self and since the minion can help heal it should be good.

I have had thoughts of /poison also, but it just seems way to single target for me to ever really enjoy.


I just keep wondering how thermal will be on blue side? I know on red a lot of stuff has aoe fire to destroy my pets, but I dont know on blue side, I cant remember lol.


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Quote:
Originally Posted by Jharber View Post
... SNIP


I just keep wondering how thermal will be on blue side? I know on red a lot of stuff has aoe fire to destroy my pets, but I dont know on blue side, I cant remember lol.
Hellions, CoT, Carnies, Nemesis, some Council, but no longbow.


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Posted

Quote:
Originally Posted by Madam_Enigma View Post
With aid other and aid self, my nin/psn did a fairly good job of keeping pets alive. Unless it was an AV/EB fight. In which case my goal was to keep them alive long enough that the pet summon recharged. Still preformed that well... usually.
mind tossing up your nin/psn build somewhere?


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Posted

Quote:
Originally Posted by Psylenz View Post
Hellions, CoT, Carnies, Nemesis, some Council, but no longbow.
Well, Hellions are only for a very small level range. I forgot about carnies so yes against them, Nemesis have that aoe fire I think which can be horrible, but I don't remember council doing any big fire attacks? I will just say YAY to not fighting against longbow ...


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Posted

Quote:
Originally Posted by Psylenz View Post
Hellions, CoT, Carnies, Nemesis, some Council, but no longbow.
Malta have their titans.


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Posted

Quote:
Originally Posted by Madam_Enigma View Post
With aid other and aid self, my nin/psn did a fairly good job of keeping pets alive. Unless it was an AV/EB fight. In which case my goal was to keep them alive long enough that the pet summon recharged. Still preformed that well... usually.

You have way more patience/endurance than I do that's for sure....hehe..

If I got the Aid Other/Self powers...and just standing back and healing my pets as fast as possible with those powers...I couldn't do that....I'd roll something with an AoE heal like Dark or Thermal or Pain.

Ninjas and Zombies are two primaries I would 'have' to pair with one of the above sets...Demons don't seem to be all that bad...sure they go to melee but they are reasonable and stay at range a good amount of the time. Edit: *from my limited 16-17 levels of experience with Demons*


I will make a DS/Poison when i17 goes live though....we'll see how long it lasts


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Posted

Fake Nemesises don't use fire, but they do have nasty AoE staff attacks. And Warhulks explode.

And in that Herocon demo, we saw Praetorian Clockwork use what looked like an AoE fire attack.


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