What demon secondaries are you testing? How is it working out?
I would like to roll a demon/storm, but the thought of demons running into melee completely negates the benefit of hurricane generally, and to a lesser extent freezing rain. Keeping range is also a form of damage mitigation, and ... ugh.
I tried a zombie storm, and the stupid buggers would just run up to things and die before I could heal them, it was a disaster.
I would like to roll a demon/storm, but the thought of demons running into melee completely negates the benefit of hurricane generally, and to a lesser extent freezing rain. Keeping range is also a form of damage mitigation, and ... ugh.
I tried a zombie storm, and the stupid buggers would just run up to things and die before I could heal them, it was a disaster. |
Arc #40529 : The Furies of the Earth
Ninja
Summon Genin (1 acc/3 dam)
Train (2 end redux)
Summon Jounin (1 acc/3 dam)
Summon Oni (1 acc/3 dam/1 hold/1 end redux)
You get the idea. For secondary, I ended up taking all but Antidote. General slotting was 1 acc/3 of whatever enhancement type is needed for the debuff. Think I put a range in nox gas too. Aid Other and Aid Self were slotted with 3 heal. Didn't even bother with interupt enhancements.
One thing that helped was creating pet target binds.
"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton
Madam Enigma's History
The trick as I under stand it is to NOT get directly in melee. Rather get them in the outer area of Hurricane. That has a tohit debuff, then if they get into melee range the knockback part kicks in. Some people use hurricane to herd enemies into a corner.
"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton
Madam Enigma's History
Running in scatters enemies, and they get pushed outside of the range of hurricane or something happens because they don't stay constantly debuffed. Hurricane sadly isn't some magic device for damage mitigation. It works well when you have ranged pets though, to draw enemies to the hurricane. Trying to chase them with it is stupid.
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And keep in mind that the debuff from Hurricane take a bit to go away.
Arc #40529 : The Furies of the Earth
So far I've tried demon/poison, demon/storm, demon/thermal, demon/dark, and like them all.
So what appears to be the FOTM?
On test i've seen nothig but /Therm and /Pain with a sprinkling of /Posion, /Traps, /Dark
On test i've seen nothig but /Therm and /Pain with a sprinkling of /Posion, /Traps, /Dark
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Demon/Thermal is fun but so is Demon/dark. Poison shares its debuffs with the demons debuff attacks. Quite nice so far.
Just trying to figure out which one will be the most lethal for ripping up the foes.
I went with Demon/Storm for concept and so far, I'm loving it. Just got Hell on Earth yesterday and I gotta say, demon damage meshes pretty well after laying Freezing Rain. Of course, it only gets better after Hurricane. So no doubt in my mind that I will be running the same thing when it goes live
I am trying to stick with demons/thermal, but my god it is so boring. I can barely stand it honestly. I am sure it will be a ton nicer once I get forge and the debuffs, but can I even last that long? Ugg, I miss Storm, because it is never boring! I might just drop the awesome resist in exchange for fun lol.
"I have always been a fan of science fiction. It all started when my parents forced me to go to church when I was a child."
I am trying to stick with demons/thermal, but my god it is so boring. I can barely stand it honestly. I am sure it will be a ton nicer once I get forge and the debuffs, but can I even last that long? Ugg, I miss Storm, because it is never boring! I might just drop the awesome resist in exchange for fun lol.
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"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton
Madam Enigma's History
Yes, I have two attacks, and they help. You know honestly I think my dislike of thermal is really about just not even wanting to play the demon set at all knowing that none of it really counts and I am going to have to re-do it all anyway, so I am kind of playing sets I would never play to see how they are. I tried a DS/Poison and he was cooler than I would have expected. I tried a DS/TA and it actually works pretty well with demons (glue arrow is a lot of fun)
I am trying to stay away from dark since that is at the top of my mind. I am trying to play different so my experiences are kinda new. I want to try pain, but it seems exactly like thermal until L16 or something and I do not feel like doing that again lol. I wish we had some new secondaries to go with demons.
"I have always been a fan of science fiction. It all started when my parents forced me to go to church when I was a child."
I know already I am rolling two DS'ers. First being /thermal and the second being /poison
I plan to take all personal attacks as I level, then later as I get more abilities available I will change specs and likely keep only one or two attacks
Im using Demon/Dark but i think i would rather have Demon/Radiation that usually works for me best
i never through the Trap arrows would work well never tried it well it is testing things so many ill try that out good advice Ohh another thing sometimes when the player gets Taunt and just uses that instead of the weapon makes the henchmen attack first then if you want afterwards so they Focus on the pets rather than you just a suggestion
Im using Demon/Dark but i think i would rather have Demon/Radiation that usually works for me best
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I just think it depends on how they bring radiation over to masterminds and how they nerf it since they definitely will not bring it over how it is now, it would be way to powerful most likely. I for one would Loooove to have choking cloud with a lockdown chance for hold on a mastermind ...
The only problem my masterminds ever had with /dark was with Longbow, but they seem to give everyone problems honestly ... I will be playing blue side, so I guess longbow will not be an issue lol.
"I have always been a fan of science fiction. It all started when my parents forced me to go to church when I was a child."
If I got the Aid Other/Self powers...and just standing back and healing my pets as fast as possible with those powers...I couldn't do that....I'd roll something with an AoE heal like Dark or Thermal or Pain.
Ninjas and Zombies are two primaries I would 'have' to pair with one of the above sets...Demons don't seem to be all that bad...sure they go to melee but they are reasonable and stay at range a good amount of the time. Edit: *from my limited 16-17 levels of experience with Demons*
I will make a DS/Poison when i17 goes live though....we'll see how long it lasts
Mind you, I dipped into the medicine pool because the /psn heal wasn't enough alone.
"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton
Madam Enigma's History